#2681: The Hand Ninja

THE HAND NINJA

MARVEL LEGENDS (HASBRO)

“Skilled in martial arts and espionage, the ninjas of The Hand are a force to be reckoned with.”

Remember how Ethan didn’t really care for the Red Ninjas?  Think that’s gonna come up again?  It’s a pretty safe bet.  First introduced in the pages of Daredevil #174 in 1981 by Frank Miller, the Hand were an ancient order of…well, pretty generic ninjas really.  They share a lot of common ground with the Red Ninjas, serving as a force of rather generic ninjas mostly just there to give the bad guys some minions.  They’ve kind of become the go to ninja foes for the Marvel Universe, and showed up in the second season of Daredevil on Netflix, as well as seasons of other shows that I’d prefer to not acknowledge the existence of at this juncture.  They’re…well, there just kind of generic ninjas, but people seem to have gotten really attached to them.  They’ve shown up twice before as Marvel Legends, but it’s been a little while, so the latest series has given us an update.

THE FIGURE ITSELF

The Hand Ninja is figure 5 in the Stilt-Man Series of Marvel Legends, and is the first of the the three comics-based figures in the line-up.  He’s sort of a loose attachment to the overall Spider-Man theme of the line-up, falling a bit more into the Daredevil side, but DD stuff usually goes with Spidey anyway, so I guess it works.  The figure stands 6 1/4 inches tall and he has 34 points of articulation.  At first glance, the Hand Ninja looked like an all-new mold, but the visible pins on the elbows and knees got me to do a little bit of detective work, and confirm that his arms come from Mordo and the legs (up to the ankle, anyway) come from that same assortment’s Doctor Strange.  Not the worst choice for re-used parts, I suppose, though it’s a shame they couldn’t get reworked like Gwen and Prowler’s re-used parts to bring them up to speed with the new releases.  He still gets a new head, torso, pelvis, and feet, as well as add-ons for his bandolier/sheath and belt/skirt.  These new parts implement some of the newer articulation standards, such as butterfly joints at the shoulders, and the newer balljoint/crunch combo for the torso.  They work pretty well in terms of posing, and I was happy to see that the skirt didn’t impact the posability on the legs too much.  In terms of the newly sculpted parts, I do find that there are some areas where the parts don’t quite fit together as well as I’d like.  The head definitely sits a little too high on the neck, and the bandolier is rather loose and ill-fitted to the torso.  It’s a weird enough fit that I had to double check a few times to see if it was a re-use.  I don’t think it is, but whatever the case, it’s definitely a bit loose.  For the most part, however, the sculpt looks pretty decent, and is a respectable sort of all-encompassing take on the various Hand Ninja looks from over the years, leaning more towards the more basic end of things.  The paint work on the Hand Ninja is a lot of reds, as expected.  They mesh together well, and he’s even got those eerie milky grey/green eyes that we tend to see on Hand Ninjas, which is a nifty enough design.  The Hand Ninja is packed with two sets of hands (gripping and open gesture), a sword, and two Kama.  Aside from having nowhere to keep the Kama when not holding them, it’s a pretty cool set-up.  And, most importantly, the Hand Ninja includes the Stilt-Legs to Stilt-Man, as well as a stand for said legs.

THE ME HALF OF THE EQUATION

Hand Ninjas don’t, as a rule, thrill me, much like the Red Ninjas.  I don’t tend to like them so much as a story telling device, as I often find them to be kind of bland and boring (ie: most of the of their Netflix appearances).  That being said, they can make a good toy, with the first Hand Ninja Minimate being a pretty stand out piece.  I’ve not picked up any of their earlier Hasbro figures, but I did have the Articulated Icons Basic Red, which was a good stand-in.  Did I need this guy?  No.  But then I saw that he came with Stilt-Man’s Stilt-Legs, and I kind of was locked in.  Ultimately, after being disappointed by the Red Ninja, I was pleasantly surprised by this release.  He’s got his flaws, but I like the overall appearance of the figure.  I don’t see myself army building him, or anything, but he’s perfectly acceptable on his own.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2679: Sabretooth

SABRETOOTH

X-MEN (TOY BIZ)

“Although Sabretooth is usually one of the X-Men’s most fearsome foes, in this different reality, he is in fact an X-Man, fighting for peace alongside his former adversaries. And although he still possesses his savage strength and animal-like instincts, he also shares those traits via an empathic link with his feral companion, Wild Child who channels those primitive instincts, keeping rage in check.”

Following up on last week’s renewed coverage of the Toy Biz “Age of Apocalypse” figures after, like, a five year break, I’m taking a look at yet another figure who hasn’t yet been graced with an update from Hasbro*…coupled with someone who has!  Yes, it’s another pair of formerly villainous characters who found heroic traits during the crossover, Sabreooth and Wild Child!

THE FIGURE ITSELF

Sabretooth was released in the 12th series of Toy Biz’s X-Men line, which was all AoA-based.  This was the fourth version of Sabretooth we’d gotten, though unlike Magneto, all of Victor’s figures had been uniquely different each other.  Sabretooth had one of the more drastically different designs for the cross-over, as this one removed him even more from the furry, more ferally-inspired costumes he’d had previously, in favor of one of he more Magneto inspired costumes the X-Men were sporting.  The figure stands 5 inches tall and he has 10 points of articulation.  This guy’s articulation was pretty interesting, because it’s just a sort of odd assortment.  Like, he adds swivels on the legs, which were actually new for this guy, I think.  Not sure exactly *why* they did that, as they’re not really essential for the character, but they were certainly appreciated.  Oddly, however, he’s only got a single elbow joint, just on the right arm.  The left is without.  Not sure why.  Whatever the case, he was by far the most articulated Sabretooth, after the last three figures were all missing some key movement of some sort.  In terms of height, he wasn’t much larger, but this guy was certainly wider than the prior Sabretooths, making him fit with the overall bulked up aesthetic for the figures in the line at this point.  As I’ve noted with the others from the set, it was certainly fitting, given that the crossover was happening at the height of the ’90s “X-Treme” trends, meaning that all of the characters wound up looking like Apocalypse was mandating some pretty heavy steroid use in this new reality.  It works out okay for Sabretooth in particular, since he has generally stuck with his bulk-up after the fact.  The sculpt here does wind up looking a touch awkward, but you can’t say they didn’t follow the stylings of the art. The ponytail is a separate piece that pegs in, so you can reorient it however you’d like when posing him.  My only real complaint would be how ferocious the facial expression is, given that Victor was generally a little friendlier in the cross over.  Sabretooth’s paint work is pretty basic, but also pretty clean, and again, pretty consistent with the art.  Sabretooth’s main accessory is his partner in crime Wild Child, who is depicted here as an unarticulated figurine.  He’s perhaps a touch on the small side for proper scaling, but otherwise not bad.  Also included is a chain to connect him to Sabretooth’s arm, as seen in the series.  It works pretty well.

THE ME HALF OF THE EQUATION

Sabretooth was the first AoA figure I got, and the only one I had when they were new.  He was a birthday present from my great aunt Nelda.  I was used to getting some weird gifts from the extended family, so this one was surprisingly on the mark for her.  It would not surprise me to find out that she had enlisted the help of my Grandmother, who was always pretty up to date on what I liked.  It was actually the first Sabretooth I had for my collection, and it was a few years before I found out that this one wasn’t supposed to be a bad guy.  It was also a little while before I had even the slightest clue who Wild Child was supposed to be.  This is a goofy, very tied to its time pair, but they actually aren’t bad figures looking back on them.

*Notably, while we haven’t gotten a Hasbro Legends update for AoA Sabretooth, he was one of the two figures from the crossover during the Toy Biz days.  Not that I’d call that one a worthy fit for the rest of the new set, but, it does still put him ahead of poor Magneto.

#2678: Prowler

PROWLER

MARVEL LEGENDS (HASBRO)

“Equipped with an armored suit and gadget-filled wrist gauntlets, Marvel’s Prowler pursues his enemies under the cover of darkness.”

The Prowler is a relatively early Spider-Man villain, appearing in 1969, and also an early entry in two of Marvel’s favorite things to do with villains: reforming and replacing.  Hobie Brown was the original Prowler, and was ultimately not so bad a guy, eventually becoming one of Spidey’s allies after retiring from his villainous past.  However, the Prowler identity didn’t end with Hobie, and he wound with a few successors as the years went on.  The one that stuck the best wasn’t even truly a successor, but a full-on reboot, when the Ultimate universe’s version of the Prowler was revealed to be Miles Morales’ Uncle Aaron.  This development served as the basis for the character’s appearance in Into the Spider-Verse, which boosted the identity into more of the public consciousness, and has helped to further cement Aaron as the Prowler.  And now he’s got a Legends release to help with that.

THE FIGURE ITSELF

Prowler is figure four in the Stilt-Man Series of Marvel Legends, and is the final Spider-Verse themed figure this time around.  The figure stands 6 1/2 inches tall and he has 32 points of articulation.  Prowler’s construction follows in Gwen’s footsteps, re-using some of the older base body parts, albeit with a twist.  He’s officially Bucky Cap adjacent, using the pelvis and hips from that body, as well as the related, but altered torso from Dr. Strange, as well as the similarly related but altered upper arms from Shatterstar.  As we saw on Gwen’s legs, the Shatterstar arms have been tweaked to remove the visible pins around the elbows.  The pattern of the wrinkles on the sleeves is the same, however, so they’re using at the very least the same CAD files.  In addition to the re-used and tweaked parts, Prowler gets a healthy amount of new pieces as well, including the head, forearms, hands, legs, and add-ons for the cape and belt.  The end result is a little bulkier in terms of build than Prowler was in the film.  However, he was still definitely bulkier than Peter or Miles in the movie, so it’s not terribly far off.  He does also inherit some of the issues of the re-used parts, most notably the iffy shoulder and elbow movement from the Shatterstar arms.  The new cape piece also doesn’t *quite* peg in correctly, causing it to pop free a lot, and making it a little bit of a pain when posing.  That said, the posability on the new parts, especially the legs, is really smooth, and there’s a very nice range.  The paint work on this guy is pretty decent.  Fairly straight forward in terms of the color work and such, but it looks pretty slick, and matches well with his movie appearance.  The biggest let-down for me on this guy is definitely the accessories, or more accurately the lack of them.  He’s got the right arm and an extra hand for Stilt-Man, and a briefcase with money in it, also for Stilt-Man, since Prowler’s hands are too big for the handle.  There are no extra parts for Prowler himself, which is a bummer, because I was at least hoping for an extra unmasked Uncle Aaron head, if not also some extra hands.  As it stands, he definitely feels the lightest of this assortment.

THE ME HALF OF THE EQUATION

Prowler’s always been one of those characters that I don’t mind owning as a toy, but I also don’t feel an undying need to own.  While I liked him well enough in the movie, he was undoubtedly lower on my list than the various Spiders.  So, I wasn’t quite as pumped for this particular release.  Of course, that ended working to his benefit, I think, because I didn’t have much in the way of expectations.  He’s not the star of the assortment, and I do wish he’d gotten a few more accessories, but he does manage to get the look down pretty well, and I do quite like the new parts.  Overall, not a bad release.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2677: Peter B. Parker

PETER B. PARKER

MARVEL LEGENDS (HASBRO)

“Peter B. Parker mentors Miles Morales, an all-new Spider-Man, to understand the importance of power and responsibility.”

Up until Into the Spider-Verse, Spider-Man movies always had Peter Parker as their lead, and typically a younger version of Peter at that.  Even the comics version of “Spider-Verse” had the mainstream Peter Parker as its central Spider-Man.  So, it was a bit of a shift when the movie’s version of Peter was aged up and moved into the role of mentor for Miles.  It ended up working very well, of course, and gave us a Peter that was consistent with prior incarnations, while still offering up something audiences hadn’t really seen before.  It also gave us a Peter with a lot of kind of goody and distinctive variants on his usual Spidey costume, which are really just ripe for toy treatment, aren’t they?

THE FIGURE ITSELF

Peter B. Parker is figure 3 in the Stilt-Man Series of Marvel Legends, the third of the four Spider-Verse figures included.  Like Miles, Peter has several notable looks over the course of the film.  This figure goes for his appearance when he first encounters Miles.  It’s definitely distinctive, and matches Miles in terms of theme, even if it doesn’t quite match up in terms of actual interaction.  The figure stands 6 1/4 inches tall and he has 32 points of articulation.  In terms of posability, Peter’s a little more stiffer than Miles and Gwen.  There’s still a good range, but the joints can be a bit tight, and the rather thin limbs can make them a little tricky to get posed.  Also, on my figure, the neck keeps wanting to come out of the torso.  Ultimately, I think this will loosen up over time, but it’s definitely tricky right out of the gate.  And, like Miles, he’s got a little trouble standing, so it takes some more careful posing to get it done.  Peter’s sculpt is all-new (though, as with Miles, I wouldn’t be shocked to see some of these parts get used for a more fully suited Peter down the line), and it’s a pretty great recreation of his animation model from the movie.  The head really nails the disheveled appearance of Peter in the movie, and I love the sort of out of it smile he’s got.  Even the sweat pants and the mismatched shoes look great, and really sell that hastily assembled appearance.  The paint work on this guy is pretty well rendered.  The basic color work is largely handled via molded plastic, but the paint application that is there is pretty clean.  There’s a lot of detailing going on on the face (though I did notice a bit of variation from figure to figure on the stubble), which matches up pretty well with the movie, and they’ve even included smaller details like all of the buttons on his jacket.  I’m still iffy on the total lack of paint for the weblines on what we can see of his costume, but it does mean he matches Spider-Ham.  Additionally, since he’s not supposed to go with the comics style figures, per se, the change isn’t as drastic as it was on, say, 6-Arm Spider-Man.  In terms of accessories, Peter makes out probably the best of the three Spiders, with a second head with the mask on the top of his head, plus three sets of hands (ungloved, and gloved in fists and thwipping), and his fast food beverage.  The lack of a fully masked head lends credence to a full-suited version coming later, and I do like the beanie style look they’ve given him here, as well as the fact that he’s got a slightly changed up facial expression.  They’ve changed up the neck joint, however, making the ball for this one much smaller than usual, meaning it’s a different construction even from Miles.  Not entirely sure why they moved away from the standardizing for these two figures, but hopefully it’s a) just a fluke and b) any further variants of these two characters will at least remain internally consistent.  The hands are a decent mix, with the ungloved ones in particular being designed for use with the drink, which is itself my personal favorite of the accessories included.  In addition to his own accessories, Peter also gets the head for the Build-A-Figure Stilt-Man.

THE ME HALF OF THE EQUATION

Schlubby Peter is one of the movie’s most distinctive visuals, right next to “What’s Up Danger?” Miles, so he was definitely a design I was wanting to see in some form, especially when the more basic lines completely left it out.  I was definitely down for his inclusion in Legends, and he was another figure I was really looking forward to.  Ultimately, I do wish his posing wasn’t quite as stiff, but beyond that he’s pretty awesome, and definitely a figure I’m glad I have.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2676: Gwen Stacy

GWEN STACY

MARVEL LEGENDS (HASBRO)

“Intelligent and quick-witted, Gwen Stacy has a sharp sense of humor and is a natural leader.”

While Into the Spider-Verse was a rather loose adaptation of the Spider-Verse crossover in terms of most of its elements, one piece it did lift essentially wholesale was the super-heroic version of Gwen Stacy, affectionately known as “Spider-Gwen,” whose role and background are effectively the same for the purposes of the story.  Admittedly, she’s a pretty great concept, so it’s hard to blame them for keeping her more or less the same.  And, as part of the film’s main trio of protagonists, it’s also hard to blame them for pushing her when it comes to the toys.  She’s no stranger to Legends at this point, but one more certainly can’t hurt, can it?  However, we’re not *just* talking about Gwen here, are we?  No, of course not, because Gwen doesn’t actually come packed on her own!  Following the lead of the Hot Toys figure (I guess; is it still following the lead if your product beats the “lead” by, like, a year?), Gwen gets packed in with fellow Spider, Spider-Ham, another character not too terribly changed for the movie.  What a pair they are!

THE FIGURE ITSELF

Gwen and Spider-Ham collectively represent figure 2 in the Stilt-Man Series of Marvel Legends, and are the second piece of the four figure Spider-Verse tie-in for the line.  Though both characters are included, this is definitely being billed as a Gwen figure with a Spider-Ham pack-in, and less as a proper two-pack.  As such, Gwen is a more proper figure, standing 5 3/4 inches tall and sporting 29 points of articulation.  She’s in her main costumed look from the movie, since she’s got less looks than Miles, and this is the one that she spends most of her time in anyway.  Structurally, this figure winds up having a lot in in common with the last two Spider-Gwens.  Unlike Miles, for whom the straight repaint from the two pack was pretty far off the mark, Gwen’s design falls a little more in line with the traditional base bodies for the line, so the re-use is a little more excusable.  That doesn’t mean she’s all re-use, though, as the head, upper torso, hood, and lower legs are all new pieces, with the aim of making her that much more film accurate.  Additionally, her legs have been modified to remove the visible pins on either side of the knee, brining her in line with the rest of the modern sculpts.  It’s minor, but much appreciated.  The head and hood are separate pieces, but not as easily separated from each other as earlier versions.  The hood hangs a touch closer to the masked head than it does in the film, but the general appearance works pretty well, and fits the overall clean aesthetic.  The new upper torso slims and streamlines the figure a bit further, again bringing her more in line with that animated look.  It’s pretty basic, but it gets the job done.  The new legs give Gwen her ballerina shoes from the film, one of the more notable design changes from the source material.  I also found that these new feet made the figure a little more stable when standing, which I definitely appreciated.  Gwen’s paintwork is pretty basic, and does suffer from a few spots of fuzziness.  It is, however, a notable improvement on the prior Gwen figure, and just generally pretty good overall.  It is lacking the pattern on the black sections, but given they’re black, this detail isn’t too obviously missing.  Gwen gets an extra unmasked head, a hood pulled down, and two pairs of hands in both fists and thwipping poses.  The unmasked head is actually my preferred of the two heads included, and is a very spot-on recreation of Gwen’s design from the movie, with a solidly rendered paint job to boot.  I was very happy about both sets of hands being included, since the last Gwen only got one of each style.  Gwen is also packed with the torso for the Stilt-Man Build-A-Figure, and, of course, Spider-Ham.

Spider-Ham himself is more figurine than figure.  He’s 2 1/2 inches tall and has a single point of articulation, that being a ball joint at his neck. He is otherwise limited to the hands on his hips pose he’s sculpted into.  Given the build and size of the character, this isn’t the worst thing, because it at least allows him to keep his look alright aesthetically.  One of the biggest issues with the single release Spider-Ham was that, worse than his lack of general movement was how badly worked in the articulation was into the sculpt.  At least in this case, he’s just not mobile from the start.  This results in the sculpt being fairly film accurate, and it also results in a figure that’s better scaled to his compatriots.  And sure, he’s got sculpted webbing again, but it’s at least recessed instead of raised, making it easier to fix the lack of painted lines this time if you were so inclined.

THE ME HALF OF THE EQUATION

I’m a big fan of the Spider-Gwen design, and I appreciated the changes they made for the animated version.  I’ve actually looked at the two pack version a few times, and been quite tempted by it, but it’s quick jumps in price and lack of a properly updated unmasked head held me back.  I was quite pleased to see her shown off with the rest of the set, though I’ll admit I didn’t give her quite as much thought as some of the others in the set, given her general similarities to the prior figures.  In hand, I really like how this figure turned out, and she’s actually my favorite of the Spider-Verse set.  Plus, this gives me another shot at Spider-Ham, whose single release greatly disappointed me.  Sure, this one isn’t his own standalone thing, but that also means I didn’t end up dropping full price for him either, which certainly makes him a lot easier to enjoy.

Thanks to my sponsors at All Time Toys for setting me up with these figures for review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2675: Miles Morales

MILES MORALES

MARVEL LEGENDS (HASBRO)

“A Brooklyn native and just 13 years old, Miles Morales is a Spider-Man unlike any we’ve ever seen before.”

Released in late 2018, Spider-Man: Into the Spider-Verse was a pretty big success, both financially and critically, being perhaps Sony’s best translation of the Spider-Man mythos to the big screen.  It helped a lot that it was the first Spider-Man movie not to retread on more or less the same story we’ve seen many times before, in part due to the fact that this film’s focus wasn’t on Peter Parker, but was instead centered on Miles Morales, who had as of that point not gotten any sort of cinematic treatment.  Due to the film being produced outside of Marvel, and therefore being subject to some slightly different licensing, the toy tie-ins at the time were rather on the light side.  We got some basic figures, and one pack of re-decoed Legends that weren’t even really movie accurate.  Demand for something more faithful was definitely there, however, and now, 2 1/2 years after the fact, the movie’s starting to get some proper toy love.  I’m kicking things off today with the movie’s main character, Miles Morales!

THE FIGURE ITSELF

Miles is figure 1 in the Stilt-Man Series of Marvel Legends.  It’s the first Spider-themed assortment of this year, and four of its six figures (seven if you count the Build-A-Figure) are based on Into the Spider-Verse.  Miles has a handful of looks over the course of the film, but this figure is based on his look from the “What’s Up Danger?” sequence, where Miles first suits up before the film’s big climactic battle.  It was the look used for a lot of the advertising, and in the teaser trailer, and it’s also part of what is probably the film’s signature moment.  Plus, it’s just a cool look.  So, that all adds up to it being a very nice choice for Spider-Verse Miles’ first proper figure.  The figure stands 5 1/2 inches tall and he has 27 points of articulation.  The articulation scheme for this guy goes for Hasbro’s general “less is more” sort of feeling they’ve been aiming for as of late, where there are less joints, but they wind up with an overall greater range of motion that makes the figure easier to pose, but also doesn’t hurt the aesthetics quite as much.  Miles is an all-new sculpt, so there’s no parts shared with any of his prior figures.  After the last “Spider-Verse” figure was just a strict, and quite frankly rather inaccurate, repaint of the comic style Miles, a totally unique sculpt is certainly called for.  It’s a pretty good match for the animation film from the movie, with one notable, but fairly excusable exception.  As with all of the other merchandized versions of this design, Miles’ shoes aren’t the Nikes he was sporting in the movie, but rather a more generic sort of sneaker.  Obviously, the additional licensing fee isn’t really going to be worth it for a figure on this scale, so it’s a sensible choice.  They’re a little less sneaker, and a little more boot looking on this figure, but ultimately, they get the idea across.  Otherwise, the sculpt is quite faithful, down to the really scrawny nature of the limbs.  In the case of the legs, this does make him a little more difficult to keep standing, but not impossibly so.  I wouldn’t be surprised to see some of these parts, notably that masked head and the torso, show up on a fully-suited Miles at some point down the line.  Miles’ paint work is generally pretty basic.  A lot of the colors are molded plastic (aided by the separate construction of a lot of the pieces), but there’s some base color work in a few spots.  There’s some fuzziness on the edges of the red parts, and one of the fisted hands on mine has a spot of missing paint, but generally he doesn’t look too bad.  Miles has a decent selection of parts, including an alternate unmasked head and two sets of hands (fists and thwipping).  The head’s a close match to his animated appearance, though the hair does seem just a touch short for proper accuracy.  Also, each of the heads gets its own ball joint, rather than there just being one in the neck, as is the usual way of handling things.  It swaps just fine, but it does mean there’s no chance of swapping this head onto other bodies.  The hands are useful, but I still lament the fact that we aren’t getting the open gesture hands with Spider-Men anymore; it would really go well with this particular design for replicating the skyscraper scene.  Alas, I’ll just have to make do with the two sets we got.  Miles also gets the shoulder gear from the Build-A-Figure Stilt-Man.

THE ME HALF OF THE EQUATION

I really enjoyed Into the Spider-Verse and was quite disappointed by the lackluster tie-ins at the time.  We’ve been slowly seeing some proper stuff show up, with both Hot Toys and MAFEX getting in on the game, but they’re on the higher end, which sort of puts off the idea of getting the whole team of spiders from the movie.  Legends was definitely my preferred medium, and I was pretty excited when Hasbro announced these figures.  Miles getting this design first really works for me, and it makes for a very impressive and distinctive looking figure, and certainly one of the coolest Miles figures out there.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2674: Apocalypse

APOCALYPSE

MARVEL LEGENDS (HASBRO)

“Apocalypse launches an offensive against humankind in pursuit of a world where mutants rule—and only the strong survive.”

Hey, do you ever just forget to review something for a while, and then get kind of awkward about how long you’ve been forgetting to review it, and then just sort of wonder if you should even review it at all, and then have a convenient hole in the schedule and figure why not?  Or is that just a me thing?  It’s probably just a me thing.  So, um, last year was the 25th anniversary of “Age of Apocalypse”, which I was discussing just over the weekend.  Hasbro did some Legends to tie-in, and I’ve so far looked at all but one of those figures, so I’m finally wrapping things up here today, with a look at the crossover’s titular antagonist, Apocalypse.

THE FIGURE ITSELF

Apocalypse was his own stand-alone release last year, as a Deluxe-sized Marvel Legends offering.  He marked a slight change for the Build-A-Figure-sized figures that have shown up previously at this price point, being a totally new figure, rather than a slight tweak on a prior BAF.  The figure stands 8 inches tall and he has 32 points of articulation.  His starting point is the same as the last Legends Apocalypse at his core, which is sensible, since they’re the same guy and all.  He gets a new set of heads, new boots, and new add-ons for his collar, shoulder pads, wrist guards, and cape.  You’ll note that I said “set of heads”; yes, this guy actually gets two new heads in place of the single head the last guy got.  They’re both different expressions from the BAF, with one a calm and menacing head, and the other a mad cackling laugh.  Of the two, I definitely prefer the laughing head, because it’s just got a lot of character to it, but both are certainly impressive.  The boot pieces are a little more basic than the more armored appearance of the last one, but maintain accuracy to the source material for what it’s worth.  The new add-on pieces are all pretty cool looking, but I did find that the shoulder pads and cape have a real tendency to pop out of place more frequently then I’d like.  Additionally, the wrist guards cut down a lot on the range of motion for the elbow joints, which does limit what you can do posing him.  Still, there’s no denying that they got the overall look down.  In terms of color work, a lot of Apocalypse is molded plastic, which cuts down on the paint apps.  They use a lot of metallic plastic which works out nicely, and the painted details that are present are all pretty cleanly handled.  He’s rather bright and eye-catching, which I’m always down for in an action figure.  Apocalypse is packed with a extra left hand with an open grip, and a skull (presumably human), which he can hold all menacing like.

THE ME HALF OF THE EQUATION

I, like a good number of people, was a little surprised when it was Sugar Man, not Apocalypse, who was serving as the BAF in the AoA assortment, but it clicked into place when this standalone showed up.  Honestly, it took a little bit of the urgency out of getting the figure for me personally.  I don’t *dislike* Apocalypse, but I can’t say he’s my favorite, and this in particular isn’t my go-to look for the character.  As his own release, he does benefit from the extra accessories, so that’s certainly cool, but the overall figure is just a bit…anti-climactic?  I guess maybe that’s why it took me five months to actually review him, huh?

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2672: Magneto

MAGNETO

X-MEN: AGE OF APOCALYPSE (TOY BIZ)

“In a different world the X-Men were founded by Erik Lehnsherr, better known as Magneto, the master of magnetism. Although the team roster has changed slightly, their quest for peace between human and mutants remains unchanged. A drive instilled in Magneto by a man he once called a dear friend – the late Professor Charles Xavier.”

Last year marked the 25th anniversary of mega X-Men cross-over, “Age of Apocalypse”, but this year marks the 25th anniversary of the tie-in toys for “Age of Apocalypse.”  You tell me: which of those is the cooler thing?  Yes, I know most people would say the actual cross over, but this is a toy site, so, you know, bear with me?  Yes, in 1996, we got a small assortment of figures based on a story that was just wrapping up in the pages of all of the X-books at the time.  I already looked at Cyclops several years ago, but I’m diving into the rest of that set, starting things off with the alternate realities X-Men founder and leader, Magneto!

THE FIGURE ITSELF

Magneto is part of the twelfth series of Toy Biz’s X-Men line, which was, as noted above, entirely based on “Age of Apocalypse.”  He marked Magneto’s fourth time in the line, but all of the others were just his main design.  This one is…slightly different?  Magneto’s design in the the series is admittedly one of the least changed, but it’s still different from what we’d gotten previously.  The figure stands a little over 5 inches tall and he has 9 points of articulation.  He gets waist articulation, which is cool, but loses his neck movement, I guess because of the hair?  They gave other characters with long hair neck movement (including the Cyclops in this very series), but perhaps it was something about the style?  Compared to his last three figures in the line, this Magneto was definitely bulked up, fitting with the general bulking up trend of the line.  Additionally, Magneto was notably pretty darn swoll in the comics at this point, so it’s not like the figure is inaccurate.  In fact, he’s quite a faithful recreation, with the head doing quite a nice job of capturing the general style of the comics, and the various pieces of the costume being quite nicely defined.  The cape is a separate removable piece, and it has quite a dynamic flow going on with it, which gives him a nice bit of flair.  In terms of paint work, Magneto is pretty basic for the most part.  The application’s generally pretty cleanly handled.  The use of the metallic on the upper purple armored bits is pretty cool, and an early use of such color work for the line.  It also mixes better with the flat purple parts than you might think, and works in an armor vs cloth sort of way.  Magneto is packed with a removable helmet (a feature making its return here from the first figure), and a big hand…thing.  Presumably, it’s some sort of manifestation of his powers, perhaps referencing the scrap metal armor Magneto assembles for himself while fighting Apocalypse?  It’s pretty cool regardless, and certainly makes more sense than just giving him a random gun like the last figure.

THE ME HALF OF THE EQUATION

Magneto’s definitely one of my favorite designs to come out of AoA, similarities to his standard design and all.  It was one I was really into as a kid, and while I missed this guy when he was still new, I actually got him not too terribly long after the fact, thanks to a loose collection of Marvel figures that came into Cosmic Comix in the early 00s.  Magneto was one of a handful of figures I grabbed from it, though at the time he was missing his cape and effect piece.  Thankfully, I was recently able to acquire both pieces from a collection that came through All Time, making this guy totally complete after almost two decades.  He’s a fun figure, and probably one of the most unassuming from this particular assortment.  I’d sure love to get a Legends update on this design!

#2654: Venompool

VENOMPOOL

MARVEL LEGENDS (HASBRO)

Alright, I guess I might as well get to reviewing the thing I’ve been literally building up to.  Yes, it’s the veritable merchandising gold mine that is “Venompool.”  A pretty straight forward mash up of Venom and Deadpool, Venompool’s not exactly an original concept, since we’ve been seeing variants on the basic idea since 2010.  Heck, we’ve even gotten another take on the concept in Marvel Legends previously, when they did the “Back in Black” design.  But, the particular version that’s been getting all the love in the last couple of years is not any of the plethora of comics-based designs, but rather the version that appeared in Marvel’s Contest of Champions mobile game, which is this hulking brute that I’m taking a look at today.

THE FIGURE ITSELF

Venompool is the eponymous Build-A-Figure for the “Venompool Series” of Marvel Legends, built from parts included with 5 of the 6 figures included.  As noted above, he comes from Contest of Champions, and is the first Legends figure to explicitly based on a design from that game.  He’s also the third figure based on this particular design, following the Pop and the Hot Toys.  Like with Miles last week, I’m not super big on this design as a whole.  It feels less symbiote-y and more like a monstrous version of Deadpool.  And boy is he monstrous.  The figure stands 8 inches tall and he has 28 points of articulation.  In terms of mobility, he’s pretty restricted, given his rather bulky build.  He can get some okay poses, of course, and covers pretty much everything you’d expect from a character of this size.  He’s also not too hard to keep standing. He’s an all-new sculpt, which gives me a frightening sort of feeling like Hasbro’s going to try and get some sort of a variant release out of him, just to double down on the mold.  It’s an accurate recreation of the game’s design, and there’s certainly a lot of detail going on there.  They’ve somewhat followed in the steps of the movie design and given him a lot of texturing on his costume, which does at least keep things somewhat visually interesting.  It was a touch disappointing that the chain links on his wrist and ankle bands were solid to the bands, and not separate, but I guess the line had to be drawn somewhere.  The paint work on this guy is pretty good.  It gets all the important details down, and application is all pretty clean.  Venompool is notably well accessorized for a Build-A-Figure, getting two sets of hands (open and gripping), two swords, and a removable pair of sheaths for his back.  The sheaths are a little tricky to get in place, and not the most secure.  I’m not sure why they didn’t just do a peg to connect them, but maybe there’s a very important reason that I’m missing.

THE ME HALF OF THE EQUATION

I wasn’t big on the Venomized stuff, and I’ve been suffering from some serious Deadpool fatigue the last few months.  So, this guy, not really for me.  Still, I decided I may as well build him, just to see what all the fuss was about.  He’s a decently put together figure, but there’s just nothing that really grabs me.  The design is so-so, and I have no real spot for him in my collection.  Ultimately, this really isn’t one I see myself hanging onto.

This assortment is one that I was iffy on from the beginning.  Only Phage really jumped out at me from the start.  But, I went into it with an open mind, because the last Venom assortment wound up impressing me a lot more than I’d expected it to.  This one just really didn’t change my mind.  I like Phage, and Carnage is cool.  Even Ghost-Spider is at least a neat visual.  The rest of the assortment left me cold, and even the presentation didn’t really sell it.  It’s notably a small set, and ultimately feels more cobbled together from left-overs than other recent assortments.  Without so much connective tissue, the assortment relies more heavily on the individual figures, and they’re all fine from a technical stand point, but are largely “meh” from a design standpoint.  I’m probably the outlier on this one, though.

#2653: Venom

VENOM

MARVEL LEGENDS (HASBRO)

“Failed reporter Eddie Brock is hijacked by an alien entity that takes a liking to Earth and decides to protect it.”

There’s been a Venom solo film in the works since at least as far back as Spider-Man 3, back when it would have been starring Topher Grace, and then again during the Amazing Spider-Man era, but it finally came to fruition in 2018.  It was far from high art, and wasn’t much of a critical success, but it was enough of financial success to justify a sequel, which should be released this year.  The film was in a dubious spot in terms of merchandising in 2018, but at this point things are a little more comfortable between Marvel and Sony, and we’re finally getting a proper movie version of the character now.

THE FIGURE ITSELF

Venom is technically part of the “Venompool Series” of Marvel Legends, in that he ships in the same case.  However, he has no number, doesn’t list “Venompool Series” at the top of his box, and shows none of the other figures in the set on the back.  Furthermore, none of the other figures in the set show him either.  One has to wonder if he was originally intended for some sort of solo release, ala the Fan Channel figures, and wound up slotted into an assortment at the last minute.  The figure stands 7 1/2 inches tall and he has 30 points of articulation.  The articulation scheme on this figure is a heavy re-work for a Marvel figure, following the lead of other lines like Lightning Collection.  It’s a pretty good set-up, and works particularly well for a larger character like Venom.  His sculpt is an all-new offering, and not a bad one at that.  It gets the general proportions of the character down pretty nicely, making him tall and pretty bulked up, without quite going to the absurd cartoonish levels of some of the larger Venom figures out there.  There’s also quite a bit of detail work going into the figure; rather than just being smooth, he’s got texturing all throughout the body, helping him to look rather slimy and gross, which certainly feels appropriate.  It also sets him apart from the more comic-based figures in this assortment from a stylistic stand point.  He gets two different heads, one with tongue and one without.  He comes wearing the one with the tongue, and that one’s the stronger of the two.  Both of them are fairly accurate to the film design, which is the main aim.  My biggest issue is that it’s really hard, on my figure at least, to swap the heads; it required heating the joint, and even then it was a real chore.  The paint work on him is generally pretty basic, since the vast majority of it’s just molded black plastic.  He does get the painted elements on the heads, of course, as well as some white detailing on the shoulders and forearms, but as the movie Venom lacks the usual symbol, he’s otherwise unembellished.  In addition to the extra head, Venom also includes two sets of hands, one open, and one in fists.

THE ME HALF OF THE EQUATION

I wasn’t interested in Venom at all when it was released in theaters, so I skipped the theatrical run, and only caught it at home much later.  It didn’t really do much for me, and I wasn’t really missing getting toys.  When this guy was shown off, I was about as interested in him as I was the movie that spawned him.  In hand, I’ll admit he’s a lot better than I was expecting.  I’m not much for the film design overall, but I’ll certainly join in with all the other people that want to see this retooled into something more comic-inspired.  I’d definitely be down for that.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.