#0175: Keith & Black Lion (Plus Voltron!)

KEITH & BLACK LION

VOLTRON CLASSICS We’re nearing the end of Voltron Week, with Part 5! Today’s review is a look at the final Lion and its pilot Keith from Mattel’s Voltron Classics. Keith is the team’s leader and the Black Lion is the most important of the set, connecting the other four to form Voltron.

THE FIGURE ITSELF

Keith and the Black Lion were the final release in the line. They went up for sale on Matty Collector in October of 2012. Keith stands about 3 ¾ inches tall and features the same 18 points of articulation as everyone else in the line. Keith shares a body with Lance. It’s not a perfect sculpt, but it works fine, and Lance and Keith should have similar builds, so it’s a sensible reuse. The head is a new piece and looks pretty spot on to the character’s look on the show. Paint-wise, Keith makes out the best of the pilots, with really clean lines and details, and by far the best detailing on the head. Like Allura, he uses a molded skin tone instead of a painted one, but unlike Allura, he isn’t plagued by messy paint. Keith includes an alternate helmeted head, the final piece of the “Blazing Sword” and a key stand.

THE VEHICLE ITSELF

The Black Lion is the central Lion, and is definitely the biggest of the five. This isn’t quite accurate to the show, where the Lions were more or less the same size, but things were understandably fudged so that the final Voltron construction looked good. The Black Lion is about 7 inches tall, and features 29ish points of articulation. Like the rest of the Lions, this articulation is mostly limited by the various spring loaded features, though the back legs, tail, neck and wing thingies are all unfettered by the features. The sculpt isn’t terrible, but the proportions are noticeably off, obviously done to optimize the design of the fully assembled Voltron. Everything is sharp and symmetrical. The Black Lion features the most detailed paintwork of any of the Lions, which does bring him up a peg. All of the paint is cleanly applied with no bleed over or slop. The Black Lion included a fully assembled Voltron sword and shield, fully completing the five lions’ transformation into:

VOLTRON, DEFENDER OF THE UNIVERSE!

Voltron

Please do excuse the out of the ordinary background for Voltron. He’s too large for me to photograph in my usual set up, so here he is standing in my family room. Voltron stands 24 inches tall and features 25 points of articulation while in Voltron-mode. Voltron is of course made up of the five Lions, so most of the things said in those reviews apply here. He does have a sculpted face, which appears when the emblem on the Black Lion’s torso is pressed, popping the Lion’s jaw open. The face looks pretty spot on to what the character looked like on the show, and it’s painted with some nice detail work. Overall, Voltron was very definitely worth the wait to get all the Lions, and his size alone makes him quite the standout piece.

VoltronAccessories

 

THE ME HALF OF THE EQUATION

Like the rest of the figures from Voltron Classics, I had to pick up Keith and the Black Lion from Matty Collector on the day of release. It was quite the hectic day, as there were a number of other items I was attempting to get at the same time. I wound up being successful, only hitting a small handful of waiting screens, and completing my order in less than 10 minutes. Upon arrival, I noticed Keith’s extra helmeted head had been quite mangled in the package. I contacted customer service to get a replacement, but they seemed very reluctant to send out a new piece, and ultimately wanted me to ship Keith and the Lion back, and then they would send me another one once mine arrived. I wasn’t really keen on sending it back, so I ended up doing a bit of work to get the head into a less mangled state.

#0174: Princess Allura & Blue Lion

PRINCESS ALLURA & BLUE LION

VOLTRON CLASSICS

Voltron Week continues with Part 4!

Today, I look at the fourth of the 5 lions that make up Voltron. Once again, this is a figure from Mattel’s Voltron Classics. This time around, the pilot is the group’s token female, Princess Allura, pilot of the Blue Lion!

THE FIGURE ITSELF


Allura was the fourth release in the Voltron Classics line. The set containing her and the Blue Lion went up for sale over at Matty Collector in August of 2012. Allura is about 3 ¾ inches tall and has the same 18 points of articulation as all the other pilots in the line. Similarly to Pidge, Allura shows some improved articulation in the hips, as well as better movement in the knees, making her the best sitting of the pilots. Yay her. Allura’s sculpt is right in line with the rest of the figures, so it’s not bad, though she does have the same issue as Lance regarding the odd shape of her upper arms. The paint work on the figure is a bit of a mixed bag. She features some improved detail work compared to the others, and I do like the change to molded flesh tones in place of painted ones, but the paint on her hairline is pretty bad, with some pretty noticeable slop. It’s not as apparent in hand as it is in the photos, but it’s still there, and it’s pretty annoying to see this level of slop on a so-called “collector line.” Allura included an alternate helmeted head, a piece of the “Blazing Sword” and a key stand.

THE VEHICLE ITSELF

The Blue Lion is another “Foot Lion” like the Yellow Lion. As such, it’s bigger than the Green and Red lions, standing about 5 ½ inches tall and being roughly 10 inches long. It has 19 points of “articulation” that is mostly limited by the various spring loaded features. For a breakdown on said features, check out my review of the Yellow Lion, as they do the exact same thing. The Blue Lion shares most of its pieces with Yellow, but it does have a unique head and hatch cover, illustrating the Blue Lion’s more angular design. The Blue Lion has the best paint application we’ve seen so far on the lions, with more additional details, and pretty much no slop or bleed over. Maybe it’s just the color scheme, but the Blue Lion seems to be a sharper piece overall than the others.

THE ME HALF OF THE EQUATION

I’ve mentioned previously that I missed out on the subscription Mattel offered for the line, which meant I had to be on at noon for each release to guarantee I didn’t miss anyone. For some reason, Mattel decided to put the Blue Lion up for sale 15 minutes early, leading to some serious server issues and some overall widespread panic. I was able to place my order, but the site timed out on the very last page, leaving me uncertain as to whether the order had actually gone through. After about 20 semi-panic-filled minutes, I finally got my confirmation e-mail and all was well. I’m glad it worked out, because the Blue Lion ended up being my favorite Lion in the set!

#0173: Pidge & Green Lion

PIDGE & GREEN LION

VOLTRON CLASSICS

Voltron Week is going strong with Part 3!

So far, I’ve looked at the Red and Yellow Lions and their pilots Lance and Hunk from Mattel’s Voltron Classics. I’m moving from the team’s largest member, Hunk, to the team’s smallest member and pilot of the Green Lion, Pidge. Let’s check this set out!

THE FIGURE ITSELF

Pidge was released third in the Voltron Classics line. He and the Green Lion went up for sale on Matty Collector in June of 2012. Pidge is just shy of 3 inches tall and has 18 points of articulation. The articulation is mostly the same as that found on the other two pilots, buy Pidge does have a much better range of motion on his hips, meaning he can sit in the cockpit of his Lion a lot better than the other two. Pidge’s sculpt is in pretty much the same vein as the other pilots, just smaller this time around. His head is quite large, which is accurate to the cartoon. They even managed to nail his goofy looking hair! The paint is pretty much on par with Lance; no real slop or bleed over, but nothing spectacular. Pidge includes an alternate helmeted head, a piece of the “Blazing Sword” and a key stand.

THE VEHICLE ITSELF

The Green Lion is another “arm lion” like the Red Lion. This being the case, the two are fairly similar in design. The Green Lion has 21 points of articulation, once again hampered by the spring-loaded features, stands about 5 inches in height and is about 9 inches long. The Green Lion has a lot of common design elements with the Red Lion, but only the legs and tail are shared between the two. Green has a brand new set of pieces to reflect the Green Lion’s more rounded design. The paint work on the Green Lion is the best we’ve seen so far, with lots of clean line work and some pretty decent details. I’m still not a fan of the stickers in the cockpit, but at this point, at least it’s consistent.

THE ME HALF OF THE EQUATION

Having missed out on the subscription for Voltron Classics, I had to be online on the day of release for each of these sets. Pidge wasn’t too difficult to acquire, but there was a significant wait time involved. Thanks Mattel!

#0172: Hunk & Yellow Lion

HUNK & YELLOW LION

VOLTRON CLASSICS

Voltron Week continues with Part 2!

Yesterday, I looked at the Red Lion and its pilot Lance, the first release in Mattel’s Voltron Classics line. Today, I’m moving on to team Lion Force’s resident loveable muscle: Hunk. Hunk came packed with the Yellow Lion, which he piloted. Let’s see how that turned out!

THE FIGURE ITSELF

Hunk was the second release of the line, packed with the Yellow Lion. They were put up for sale on Matty Collector in April of 2012. Hunk stands about 3 ¾ inches tall and features 18 points of articulation. His articulation is pretty much identical to that found on Lance. The knees are even more restricted here, and the hips also meet a bit of resistance, but overall, it works okay. Hunk’s sculpt is similar to that of Lance, but ultimately a bit better. Hunk’s more unique features make for a better constructed figure over all, and he doesn’t have the oddly proportioned upper arms present on Lance. Unfortunately, Hunk’s paint work isn’t quite as good as Lance’s, with some more noticeable slop, particularly around the headband and hair. Hunk includes a helmeted head, a piece of the “Blazing Sword” and a key stand.

THE VEHICLE ITSELF

The Yellow Lion is bigger than the previously reviewed Red Lion. It stands about 5 ½ to 6 inches tall and is about 10 inches long. It has 19 points of “articulation,” though, like the Red Lion, most of this is restricted by spring features and the like. The nature of the springs in the articulation does allow you to get a few more poses out of this one than the Red one, but nothing really substantial. The sculpt is fairly basic, with relatively little in the way of fine details, but this is in keeping with the design of the show. The paint is alright, I suppose. There are a few fuzzy lines, and I’m still not happy about the choice to use stickers in the cockpits, but it could be worse. The lion has the same two action features as the Red Lion, plus a button to allow the robot to be disconnected once it’s been attached to Voltron, an extra neck joint so the lion’s head can be used as a foot, and a piece that swings down to make the foot more stable. The old stuff is still rather pointless here, but the additional features do all adds something of value, which is appreciated.

THE ME HALF OF THE EQUATION

Like with Lance and the Red Lion, I had to get on Mattel’s site at noon the day this set was released in order to insure I got them. Hunk wasn’t too difficult to get, but I did have to go through more wait screens this time around, and he sold out faster than Lance. Thus began the uphill climb on acquiring the figures.

#0171: Lance & Red Lion

LANCE & RED LION

VOLTRON CLASSICS

In a rare move for me, I’m doing a theme week. This week is officially Voltron Week!

I’m actually a bit too young to have seen Voltron in its original airings, but through the magic of syndication, I got to watch at least once a week when I would stay at my grandparents. I was never super hooked on it, but I always enjoyed watching it. Sadly for me, there were no toys readily available, aside from the toys from Voltron: The Third Dimension, which just wasn’t the same. So, I went many years without any Voltron toys.

In 2011, Mattel announced they had acquired the Voltron license, and they would be releasing the 5 main characters and their lions from the original cartoon through their online store. Surprisingly for Mattel, they didn’t completely suck.

THE FIGURE ITSELF

The first release of the line was Lance, packed with the Red Lion. The two were released as a set and were available on Matty Collector in February of 2012. Lance stands about 3 ¾ inches tall and features 18 points of articulation. Not a bad assortment of articulation, though wrist and ankle articulation would have been nice, and the mobility of the knee joints is a bit restricted. Lance’s sculpt is pretty good. Nothing amazing, and his upper arms are a bit strange looking, but he follows the look from the show pretty well. The paintwork is nice and clean; no slop or bleed over. Lance included an alternate helmeted head, a piece of the “blazing sword,” and a stand based on his “lion key.” I would have liked it if they had made the gun removable from its holster, but overall, he’s not too bad.

THE VEHICLE ITSELF

The Red Lion is about 5 inches tall and about 9 inches long. He has 21 points of articulation, though most of those have been rendered useless through various springs and such. You can get the lion into a few poses, but nothing really substantial. Mostly, it’s just got the one pose. The sculpted work is nothing spectacular, but it’s not bad either. There are plenty of sharp details, and everything looks appropriately symmetrical and accurate to the show. Interestingly, the most detailed section is the cockpit, which is the section least likely to be seen all that often. Still, can’t blame them for putting in the effort. The paint is perfectly fine. Sparse, but well applied. One thing that does bug me is the use of stickers (and not even well applied ones at that!) for the details in the cockpit. The lion includes two “action features.” One allows the legs to be sprung out by pressing two buttons. The other allows the hatch to the cockpit to be opened through use of Lance’s key stand. Both are kind of cool, but nothing all that impressive.

THE ME HALF OF THE EQUATION

I missed out on Mattel’s subscription to the Voltron figures, so I had to get online at noon on the day of this set’s release. It wasn’t too bad with this particular set, though I did have to wait through the usual white screen of death a few times. The figures are cool. Nothing amazing, but entertaining, and certainly a step towards satisfying that Voltron-shaped hole in my collection. Lance was always my favorite of the pilots, so his release being first was really awesome.

#0166: Robin

ROBIN

BATMAN (MATTEL)

 

This was my April Fool’s Day post for 2014.  The following is a proper review of the figure written March 24, 2017.  If you’d like to read the original post, go here.

The original version of this review was more a joke thing than anything.  Now a days, I’d have written the review both ways, but the figure was quite incomplete at the time.  Since I finally found this guy’s freaking head, I guess I can actually review him now!

THE FIGURE ITSELF

The figure, officially titled “Battle Board Robin,” was released in the first series of Mattel’s 2003 Batman line.  Robin stands about 6 inches tall and has 11 points of articulation.  The main hook of this line at the time was that they’d brought in the Four Horsemen (who had just helped Mattel relaunch Masters of the Universe) to sculpt most of the figures, including the Bat-variants.  There was one exception to this in the first series.  Care to guess who it was?  Yep, it was this here Robin figure, which was handled by Mattel’s in-house team.  In their defense, it’s actually a decent enough sculpt.  It doesn’t look quite as good as the  prototype did, but what figure does?  His muscles are sort of impossible, and I’ve always disliked how stiff he was, bit there are some nice things about the sculpt.  The boots in particular look pretty solid.  But how about that head that I finally found after all these years?  Well, full disclosure: the reason it was missing when I found him was because I had fully intended to replace it with another one.  Unfortunately, I wasn’t particularly good at sculpting at 12, so the replacement I made wasn’t much better.  Ultimately, this one’s okay, but not my favorite Robin head.  I think it’s got a lot to do with the hair, which just doesn’t really look like anything Tim ever sported.  Also, still missing from the figure is his cape.  It was just two pieces of fabric glued together, and was too thick and short to actually hang realistically.  It’s kind of exhibit A of why I prefer capes to be sculpted.  In terms of paint, this figure was fairly basic colors.  For some reason the gloves are black.  Don’t know why, never did.  The accents on the muscles and some of the other sculpted work actually weren’t standard to the figure; I added them around the time that I tried replacing the head.  I really wanted to salvage this figure for some reason.  His only accessory was his titular Battle Board, which was really just a disc launcher than he could also stand on.  It was an odd choice.

THE ME HALF OF THE EQUATION

There’s actually not a particularly exciting figure regarding the acquisition of this figure.  He, Joker, and the basic (Zipline) Batman were all really hard to find when these figures started hitting stores.  I eventually found him at the KB Toys near where my family vacationed (I got him alongside some Star Trek: Nemesis figures.  Oh what a joyous day that was).  He’s not awful, but he’s also not super great.  The saddest thing is that Mattel never actually returned to this design for Robin (apart from an inaccurate repaint of the later DCUC figure), so this is the best there is from them. 

 

#0165: Egon Spengler

EGON SPENGLER

GHOSTBUSTERS RETRO ACTION HEROES

When there’s something strange in your neighborhood, who you gonna call? If you answer anything other than “The Ghostbusters” I might have to hit you. Yeah, you right there.

Here’s another look at Mattel’s attempt at making the license work for them (here’s a hint: it didn’t).  This time around it’s Egon Spengler, hailing from Mattel’s Mego-Styled Retro Action Heroes line. Egon was of course played by Harold Ramis in the films (R.I.P.), and Maurice LaMarche in The Real Ghostbusters, the cartoon adaptation that these were based on. That’s right, Egon and the Brain were voiced by the same guy!

THE FIGURE ITSELF

Egon is based on his design from the cartoon. Egon’s redesign was perhaps the most radical of the set, as they opted to make him a blonde, I suppose to make the characters a bit more diverse. Like the rest of the team, the cartoon also gave Egon’s uniform its own color scheme, blue and pink in this case. It was an odd combination, but, hey, it was certainly unique. Egon stands about 8 inches tall and has 18 points of articulation. He’s built on Mattel’s basic Retro Action body, which is an alright piece. Not the greatest, but it works pretty well. Egon features a newly sculpted head, a pair of black boots, a proton pack with neutrino-wand, and a cloth jumpsuit in the appropriate colors. The head is quite nicely sculpted, maintaining the proper Mego aesthetic and keeping in line with the character’s design on the cartoon. The boots and proton pack are the same ones used on Ray. My opinion of them hasn’t really changed. The boots are fine, and the proton pack is really cool. Egon’s paint is a rare occurrence, but what’s there is nice and cleanly done, with no noticeable slop. Aside from the proton pack, Egon also includes is faithful PKE meter.

THE ME HALF OF THE EQUATION

I’m actually pretty fond of this line, and outside of Minimates, it remains my only full set of the Ghostbusters I own. Egon has on and off been my favorite Ghostbuster, so this figure is probably my favorite of this particular set. I picked each of the ‘Busters up as I found them at my local TRU. Egon was the second figure that I found, sitting there all by himself.

#0148: Green Lantern

GREEN LANTERN

DC TOTAL HEROES

 

For someone who tries not to talk about the current state of DC Comics, I sure do seem to review a lot of modern DC lines, don’t I?

I’ve talked before about DC Universe Classics and how much of a success it was, for a while.  Then, for a number of reasons, it was pulled from retail and ultimately died.  Since then, Mattel has been attempting to find a new DC line to succeed with the general public.  Total Heroes is the most recent attempt.

It’s a line of fairly stylized versions of DC’s heavy hitters, in a roughly 6 inch scale.  The line just started hitting stores recently, and being the addict I am, I had to buy the Green Lantern figure.  So, let’s see what I think of the new line.

THE FIGURE ITSELF

Green Lantern was released as part of the second assortment of Total Heroes figures as far as I can tell.  They don’t have defined waves anymore, and I know he wasn’t amongst the very first set of figures, so I think he and Sinestro are both later releases.  He’s the Hal Jordan version of the character, and he’s sporting Hal’s New 52 look.  Of all the New 52 redesigns, I find Hal’s redesign least offensive.  Still not my favorite, but it could be worse.  The figure stands about 6 inches tall and features 20 points of articulation.  Most of the articulation is pretty good, but some sort of swivel somewhere on the legs would be appreciated.  As it is, the leg articulation is a bit limited.  The sculpt is done to match the angular style of the rest of the line.  Not having any of the other figures, I’m not sure how much of the figure is reused from others, but I imagine that all of the more generic bits are.  I do really like the ring hand’s slightly angled sculpt.  It allows for some cool poses and really adds a bit of personality to the figure.  I’m iffy on the head sculpt.  It’s certainly not bad, and I really do like the face, but the hair seems off.  They’ve given Hal a very close-cropped cut, which doesn’t really fit the character, who is often depicted with a more loose hair style.  It looks okay, it’s probably just more of a personal preference thing.  The paint work is basic, but pretty good.  There’s a spot or two of misapplied paint, and mine has a black spot on his right glove, but nothing too noticeable.  GL includes one accessory: a clear green axe construct.  It looks fine, though the double blade thing is a bit weird.  I would have preferred if he had something that could clip onto his ring hand.

THE ME HALF OF THE EQUATION

I found this figure while killing time at a local Toys R Us during my brother’s chorus practice.  I decided to give the line a try.  The figure is a pretty fun figure, but I can’t really say that it’s swayed me on buying any of the other figures in the line.  I think it will continue to be a figure by figure basis with these guys.

#0144: The Creeper

CREEPER

DC UNIVERSE CLASSICS

Hey, look!  Something that’s not Minimates!  Yeah, don’t get used to it.  There’s another Minimate review scheduled for tomorrow.  You can’t escape the Minimates!

This figure comes from DC Universe Classics, a line I’ve looked at a few times before.  I feel I’ve said my piece on the line as a whole, so I’ll just jump straight into the figure itself.

Today’s review focuses on the Creeper.  For those of you who don’t know:  The Creeper was a character created by comics legend Steve Ditko (of Spider-Man fame) in 1968.  The Creeper was talk show host Jack Ryder, who got fired and took a job in security.  He’s sent to rescue a scientist being held hostage at a costume party, so he improvises the costume seen above.  Ryder is injured in the rescue, so the scientist injects him with a healing serum, and plants a device that allows the costume to disappear in the wound.  So, now he had enhanced physical abilities, but he’d be cursed to look like this whenever he used them.  How ‘bout that?  The character’s origin was revised numerous times, most prominently in the “Beware the Creeper” episode of Batman: The New Adventures, where he was given a connection to the Joker.

THE FIGURE ITSELF

Creeper was released as part of the 16th wave of DCUC.  He’s obviously based on the character’s comic book appearance overall, but it appears that the figure took a few cues from the animated version.  He stands just shy of 6 ½ inches and features 27 points of articulation.  Creeper was based on the tall-skinny buck, which was released in the line a bit later.  I don’t remember for sure whether Creeper was the first figure to use this body or not.  I have to say, it’s a bit of an odd choice for him in my opinion.  I’m not saying Jack Ryder was a huge guy or anything, but he was usually depicted being a bit stockier than this.  He’s got character specific lower arms and lower legs to show off his distinctive feather trimmed boots and gloves, which look pretty good.  Mattel opted to sculpt Creeper’s feather boa, which is a fair choice I think, but does end up being the slightest bit restrictive.  The head is probably my least favorite part of the figure, which has a lot to do with the animated influence, I feel.  I would have preferred to have a more Ditko inspired sculpt, Beatles hair and all.  It also doesn’t help that the sculpt doesn’t look to have translated very well from the prototype stage, making Creeper look more like a yellow Joker, and less like his own character.  A lot of this has to do with the paint.  The paint work on the body is up to the usual standards of the line, but the head is just a bit off, particularly on the eyes and very definitely on the teeth.  Creeper’s only accessory was a piece of the wave C-n-C figure, Bane.

THE ME HALF OF THE EQUATION

I actually kind of like the Creeper, and I was looking forward to this figure when it was announced.  It’s not a perfect figure, and I remember being a bit disappointed at the time, but I’ve grown to really like the figure over time.  Wave 16 was actually one of the few waves that I found almost all in one shot, except for one figure that I eventually paid too much for.  Fortunately, Creeper was not that figure, so I can enjoy he him for what he is.

#0135: John Stewart – Green Lantern

JOHN STEWART – GREEN LANTERN

DC: INFINITE HEROES

So, I’m taking a short break from all the Minimate-y goodness I’ve just gotten and looking at a few other figures in my collection.  This one’s not a new figure, nor is it one of my favorites.  But I own it, and it’s on the list of random figure choices from which I dare not deviate.

Mattel is a company I’ve mentioned a few times before on this site.  They aren’t really my favorite topic, as I have a tendency to go off on rants when I bring them up.  They just recently started up a new 3 ¾ inch scale line of figures.  This is actually their second venture into this scale.  Their first was called DC Infinite Heroes, and was widely seen as a pretty big failure on their part.  It didn’t last as long as some of their other lines, but it went a few years, and did release a fair number of figures.  I’ll be looking at one today.

THE FIGURE ITSELF

So, it’s John Stewart.  Earth’s 3rd or 4th Green Lantern, depending on how you look at it.  Not the host of The Daily Show.  Sorry if it’s confusing.  John was released as part of a Green Lantern themed 6 pack.  The set was released relatively early on in the life of the Infinite Heroes line.  The figure stands about 3 ¾ inches tall and has 10 points of articulation.  Like most of Mattel’s DC toy lines, DCIH operated on the buck system, meaning every figure was built on one of the few stock bodies.  Unfortunately, the stock bodies for DCIH aren’t anywhere near as nice as those used for DCUC or even Justice League Unlimited.  John was built on the slightly larger male body.  This is okay, since John tends to be depicted a little bigger than Guy and Hal, but the body itself is probably one of the worst of the stocks.  The waist is super tiny, the arms are bulky and stubby, and the hands are GARGANTUAN.  The only new piece here was the head, and it doesn’t do much to improve the figure.  I’m not really sure what look they were going for, but John looks sort of like he was kicked in the crotch while eating a whole pack of Sour Patch Kids.  I’d love to say the paint helps the figure, but it just makes things worse.  For some reason, they gave John brown hair and eyebrows, which makes his whole heal look a bit…mushy.  Plus, his eyebrows kinda give off a weird Vulcan vibe.  The paint is particularly sloppy on the wrists, and for some reason his boots are an entirely different shade of green than the rest of his uniform.  John includes no accessories, which is a shame because they might have added some value to this figure.

THE ME HALF OF THE EQUATION

I don’t remember where I got this figure exactly.  I know at one point I had the whole set, but I think I sold most of the others off.  I don’t know why I kept him.  I think I just wanted to have John represented in this scale.  Infinite Heroes wasn’t a very good line, but there were a few figures that didn’t totally suck.  John is not one of those figures.