#3954: Superman – Zero Hour

SUPERMAN — ZERO HOUR

DC MULTIVERSE (McFARLANE)

In the ‘50s, DC rebooted its super hero line, starting with the introduction of the second Flash, Barry Allen.  In the ‘60s, they brought back the original Flash, Jay Garrick, establishing the existence of a Multiverse. Through the ‘60s and ‘70s, that Multiverse grew, and in the ‘80s, DC decided it had grown too much, and consolidated everything down to one single universe in Crisis on Infinite Earths.  For all of their plans to simplify, Crisis brought with it all manner of complications and odd loose ends. In the ‘90s, DC made one of a number of attempts at rectifying those issues with Zero Hour, another crossover to end all crossovers.  DC’s two top heroes, Superman and Batman, were both rather fresh off of some upsets to their status quos.  Superman had died and returned, with the major lasting remnant at that point being his ‘90s-tastic mullet.  It’s a great way of getting an extra variant out of the Man of Steel, and that’s the case today!

THE FIGURE ITSELF

Superman — Zero Hour is part of the latest round of “Page Punchers” from McFarlane’s DC Multiverse line (officially under the DC Direct banner).  He’s paired off with a Crisis Joker, and he’s the standard release, with Zero Hour’s secondary antagonist Extant as the unadvertised Red Platinum chase.  This is the second time we’ve gotten mullet Superman, following up on the Collector’s Edition one that got stupid expensive a while back.  The figure stands 7 1/2 inches tall and he has 37 points of articulation.  As has become the formula for most Supermen from McFarlane in the last year, this figure is built on the Earth-2 Superman base body.  It’s by far the best take McFarlane’s had, and it’s a good, solid classic Superman body, so I can’t really fault it’s continued use.  He gets a new head sculpt, sporting that oh-so-important mullet.  It’s a strong sculpt, feeling consistently the same guy as the Silver Age Superman, but looks a bit older and more defined.  The hair’s got a good, dynamic flow to it.  Something with less of a dynamic flow, however, is the figure’s cape.  It’s a cloth one, like the others on this body, but for whatever reason, they’ve omitted the wire in the lining this one, meaning it just sort of hangs their flat.  It’s especially odd because the stitch on the cape clearly is designed with a wire in mind; it’s just not there.  The cape also sits back too far at the shoulders, which is especially notable given how his cape was usually pretty flared at the shoulders during this era.  His color work is a bit darker than the Silver Age version, which is accurate to the comics from the time, and looks pretty good and unique from the others.  Superman is packed with two pairs of hands, one in fists, the other in open gesture, and basic display stand, a collector card, and a copy of Zero Hour #4, which is, oddly, the first issue of the crossover.  It’s really prone to damage, because the paper’s really thin, but it’s an entertaining enough read.

THE ME HALF OF THE EQUATION

Since I came into collecting in the ‘90s, my first Superman line was Man of Steel, so the mullet is kind of etched into my brain as a signature look for the character.  I missed the last mullet Superman at retail, and the only time I saw him he was crazy expensive.  Since I’m just sort of keeping up with the new Supermen as they hit now, I was on board for this guy when he was shown off.  He sold out super quick, but GameStop came through for me again.  I don’t love the cape, but otherwise, he’s a fun little variant on a tried and true formula for a Superman figure.

#3950: Superman

SUPERMAN

SUPER FRIENDS (McFARLANE TOYS)

While the main offerings from McFarlane’s DC line are all in the 7-inch range, the Batman: Classic TV Series line notably broke from the pack in its decision to go with 6-inch, thereby allowing it to *sort of* serve as a continuation of Mattel’s run with the line.  They had a good, solid run with the line, but there’s only so many characters to do, even calling in the continuation comics.  So, to keep the style running, McFarlane moved into another notable feature in the mainstream TV coverage of the DC Universe, Super Friends.  It’s a solid way to get a bunch of heavy hitters in one cohesive style, so I guess that’s not so bad.  Today, I’m taking a look at the line’s take on the Man of Steel, Superman!

THE FIGURE ITSELF

Superman was released in Series 2 of McFarlane’s Super Friends line.  Thus far, they’ve stuck to a two heroes paired off with two matching villains, so Superman is paired off with his counterpart Lex Luthor, which is pretty sensible.  The figure stands just over 6 inches tall and he has 18 points of articulation.  In addition to sharing a scale, the Super Friends and Batman: Classic TV Series lines also share a number of parts.  Superman, unsurprisingly, has some parts in common with his Classic TV Series release.  With its sculpted wrinkles in the suit and generally more realistic build, it’s a bit of a departure in style, from the show.  It’s especially notable with Supes, who ends up looking a touch skinny.  That said, it fits with what they’re trying to do with the line, so I get it.  It’s definitely not a badly sculpted set-up, though the articulation’s a little awkward at times.  There are a number of new parts, though, most notably the head.  It’s not a pitch perfect match for Toth’s take on Supes, but it gets the idea across, and is certainly closer to the animated Superman depiction than the Classic TV figure was to George Reeves.  I feel like, if nothing else, the expression feels very much in character with the show version of Superman.  Like the Classic TV figures, the cape on this guy is cloth; it’s kind of flat and looks a bit odd at the collar, but it’s also the same general set-up used in the Batman line, so it’s not like it’s any sort of crazy upset.    Superman’s color work is decently handled.  It matches okay with the show scheme, and while the insignia didn’t always have the extra line around the edge, but it’s a more unique look, so I appreciate the choice.  Superman is packed with a JLA communicator and the Kryptonite ball-and-chain from the Challenge of the Super Friends episode “Monolith of Evil.”  I especially dig the ball-and-chain, because it’s such a nice signature scene from the show.

THE ME HALF OF THE EQUATION

This whole line kind of snuck in without a ton of fanfare.  I wanted the GL from Series 1, but he sold out really quickly, and I haven’t gone to the trouble of finding one, so I wasn’t really sure I’d be jumping in any further.  But, I was in NYC a little over a month ago, and found myself with time to kill while Rachel and her siblings were in a show, so I spent a chunk of it wandering through Midtown Comics.  I felt obliged to buy something, and they had this guy, and he just sort of spoke to me.  He’s got his quirks, but he’s fun.

#3946: Nightwing – Teen Titans

NIGHTWING — TEEN TITANS

DC MULTIVERSE (McFARLANE)

“A youthful version of the Justice League, the Teen Titans featured Robin as leader from the outset. In the 1980s, when the title was relaunched with new characters, Robin grew more independent than ever, living in Titan’s Tower and later changing his codename to Nightwing.”

Remember the last time I reviewed a McFarlane Nightwing here on the site and I discussed George Lucas’s “It’s like poetry; it rhymes” quote?  Well, I feel like it might be appropriate again.  One of my earliest 7-inch McFarlane DC reviews was his first take on Nightwing.  As we wind down on his offerings (….maybe?  Apparently he’s still got some version of the license going into ’26?  It’s all gotten very confusing), I’m looking at another Nightwing, who, much like the Super Powers version before him, is based on the character’s disco-inspired original costume design.  Let’s check him out!

THE FIGURE ITSELF

Nightwing — Teen Titans is part of the fifth “Digital” assortment of DC Multiverse, meaning he’s pretty much just a standard figure, but there’s also an extra card that literally no one will ever make any use of.  He’s officially under the “DC Direct” banner, alongside wave-mates Batman and Monarch.  He’s the eighth version of Nightwing under the Multiverse line.  The figure stands 7 inches tall and he has 37 points of articulation.  Nightwing is built on the Beetle/Booster body, which has been a favorite starting points for mid-sized characters.  Nightwing himself has used it once before, for his ‘90s costume.  This time around, it actually gets a few adjustments to make it more accurate.  He adds the collar to the torso, as well as finally re-tooling the shins so as to redo the boot-tops, so that he’s not yet another figure saddled with the weird boot tops.  Instead, he’s got the proper, slightly more unique design for this costume.  He’s also got a brand new head sculpt, clearly patterned on Perez’s illustrations of the character in the early years.  It’s a very nice sculpt, with a lot of really sharp and clean work, and, above all, it’s a happy Nightwing, which I always appreciate seeing, especially in this costume.  It’s certainly the nicest of the Nightwing head sculpts we’ve gotten from McFarlane.  The paint work is generally okay, though it does wind up with some slight oddities.  The mask gets a pattern suggesting shading, which I don’t mind, as it’s effective and doesn’t look weird.  That said, it’s the only instance of painted shading on the figure, which is strange.  The rest of the work is more basic stuff.  Application’s clean and sharp, so that’s good.  The only off spot is the shoulders, which are already kind of off due to the way the assembly works, but then also miss the lighter blue on the top section.  You can kind of hide it with posing around the shoulder “cups”, but it’s odd when you can see it.  Nightwing is packed with a batarang, a display stand, a collector’s card, and the card with the info for the “digital” collectible.

THE ME HALF OF THE EQUATION

I wasn’t certain I was going to get this one when it was announced.  It seems kind of strange, I suppose, but the Super Powers version was announced around the same time, and I already have the DC Direct one and….yeah, none of it was very solid reasoning, honestly, so when I saw this one in person, I folded pretty quickly.  I’m glad I did, because, apart from some slight oddities to do with the paint, he’s a really nice figure, and definitely McFarlane’s best take on Nightwing, which is actually a pretty noteworthy statement, given how many Nightwing figures he did.

#3931: Cyborg

CYBORG

SUPER POWERS (McFARLANE)

“Though Vic Stone’s body was destroyed in an accident, science gave him a new one, which he’s used as a both a Teen Titan and a member of the Justice League.”

Kenner’s Super Powers line had a three year run in the ‘80s, during which time they released 33 standard release figures, and 1 mail-away.  By far the rarest of the figures are those that come from the final assortment of the line, with the grail of the original collection being the first figure of the then family recently created Cyborg.  McFarlane’s revival of Kenner’s line clocked 64 new single release figures, and an additional 8 figures offered through multi-packs and the like.  And wrapping up (at least as far as we know) the McFarlane run, much like the original Kenner one, is Cyborg!

THE FIGURE ITSELF

Cyborg is the final figure in Series 11 of McFarlane’s Super Powers line, a “Gold Label” release that was exclusive to McFarlane’s online store.  Of the four figures offered, he’s the only one that’s a direct recreation of a vintage release.  The figure stands 5 inches tall and he has 7 points of articulation.  He’s definitely on the larger side, which in some ways makes you wonder if this was an earlier sculpt that was shelved for a while.  That said, given Cyborg’s robotic nature and the usual depictions of his scale, it’s not really out of place for him to be this size.  This release notably gives Cyborg the standard assortment of articulation, which means he gets the knee joints that his vintage counterpart lacked.  Yay for knees!  Cyborg’s sculpt is a unique one.  Clearly, it’s meant to be patterned on the vintage version, in terms of styling and in pose, but it’s not a direct copy.  It’s generally good.  The technical details on the cybernetic parts are very clean and crisp, and follow his look from the style guide well.  I’m not sure about the head; the human half seems a little bit soft in its detailing.  It’s far from the worst thing, and at least he doesn’t have the “McFarlane face” that the earlier figures did, so I can’t complain too much.  Cyborg’s color work marks the largest departure from his original, a figure defined by it’s super cool chrome finish via vac-metalizing.  This one doesn’t do that, instead just using a flat silver molded plastic.  It’s not a shock, since none of the the figures in the McFarlane line have done the chrome.  It’s a bummer that they didn’t at least go for painted silver, but ultimately, it’s not awful, and looks better than I expected.  Cyborg is without any accessories, meaning he’s also lacking the original’s swappable hand attachments, which is a real bummer, but again not a shock.

THE ME HALF OF THE EQUATION

Since I started collecting the vintage Kenner line, I knew Cyborg would be the Everest of that particular collection.  As I get nearer and nearer to the finish line, that’s only become amplified.  So, there’s just sort of this empty spot on my shelf, where a Cyborg might *eventually* go.  If I *HAD* one….  I’ve long hoped for some sort of Super Powers continuation that might include a Cyborg so that I could at least put *something* in that spot.  For most of McFarlane’s run, I wasn’t really sure I’d be getting it, but I was happy to be wrong.  Like the other three, I jumped on the order for this right away.  He’s not perfect, and I’m kind of kicking myself for not snagging a second set so that I could chrome one of the Cyborgs, but he’s a decent stand-in for the real thing, at least from a far, and I didn’t have to break the bank to get him.

And that is, near as we can tell, a wrap on the McFarlane Super Powers.  It’s been an interesting ride, if nothing else.  At the start of this line, I despised its very existence, feeling like it was a poor formed product that would just serve to ultimately rob me of the product I’d actually wanted for so many years.  But then, slowly, after a difficult path, the line morphed into essentially exactly what I’d wanted.  Sure, more than half the line was repaints and rehashes of stuff that we already had.  I do also find it darkly humorous that the one major complaint I have about the original run, which is that in a set of 34 figures, Wonder Woman was the only female character, is made even more prominent by McFarlane’s run, where in an additional 72 figures, we got….four more Wonder Women.  I’ve got a whole list of figures I wish we’d seen before the end.  But, at the end of the day, I personally got 35 new figures for my Super Powers collection, and I do honestly love them all.

#3927: Animal Man

ANIMAL MAN

SUPER POWERS (McFARLANE)

“Able to connect with The Red, the morphogenic field that connects all animal life, Buddy Baker juggles his duties as a husband and father, and the superhero who can mimic the abilities of any animal, Animal Man!”

Much like Hank Pym’s introduction in 1962’s “Man in the Anthill,” a sci-fi story that proved successful enough for its lead character to return later that same year, now as the costumed hero Ant-Man, Buddy Baker’s first turn in Strange Adventures’ “I Was the Man with Animal Powers,” a sci-fi story where a man is encounters an alien spacecraft, giving him his titular abilities, was followed up with Buddy’s return ten issues later as a costumed hero, first “A-Man”, later Animal Man.  Though he remained obscure for most of his original run, post-Crisis, the character was given his own title under the helm of Grant Morrison, who re-vamped him to fit better into the post-Crisis world, expanding on his life outside of being a super hero, playing up the aspects of his role as a family man, as well as his crusades for animal rights.  The series also had a substantial metatextual element, as it examined directly the changes being made to the character’s backstory, as well as the toll that “shock” storytelling elements were having on him, culminating in a direct confrontation between Buddy and “The Writer,” who was directly modeled on Morrison.  Morrison’s run ended with Buddy’s life being restored to a more status quo place, allowing him to be better worked into the main DCU, but the influence of the run has still informed a lot of the character’s later appearances, and also serves as a nice little focus for an otherwise still somewhat obscure character.  His presence as a fan-favorite has made him fortunate enough to get several figures over the years, the latest as part of McFarlane’s Super Powers revival.

THE FIGURE ITSELF

Animal Man is part of what is, near as anyone can tell, the final assortment of McFarlane’s Super Powers.  He and the other three figures are all exclusive Gold Label releases, available only through McFarlane’s online store.  Buddy’s an interesting choice for the line-up; he existed when the vintage line was in swing, of course, but wouldn’t be revived truly until 1988.  He’s also always remained somewhat on the fringe, and none of the characters he tends to be paired off with were part of either version of the line.  But, at the same time, Kenner was prone to throwing in the occasional odd-ball, so who can say for sure.  The figure stands just shy of 5 inches tall and he has 7 points of articulation.  For whatever reason, Buddy is back on one of the older base bodies, specifically the one used for John Stewart, so he’s bulkier and a little larger than the others in the assortment, and not quite the right scale.  Honestly, I’d have expected him to just be another use of the Flash-style body, but perhaps they felt that was getting over played?  The GL sculpt is too bulky, and sort of puffy, and not one of my favorites, but…I don’t hate it here?  Maybe I’m getting nostalgic as we get closer to the end.  It does still feel a touch too large for Buddy, and I get a chuckle out of the fact that he’s still got the ring on his right hand.  But, the new head sculpt is quite nice, and, goofy though it may be, the cloth jacket piece is pretty fun.  Animal Man’s color work is pretty solid.  I love the crisp work on the “A”, as well as the full detailing under the jacket, if you’re more interested in a classic Buddy.

THE ME HALF OF THE EQUATION

I’ve always dug Animal Man, as sort of a quirky side character.  That said, it was far too long before I actually sat down and read the Morrison run (I picked up the trades from Cosmic Comix, rather appropriately I suppose, shortly after Jess died, and read through them during a period of having far too much time on my hands), and when I did, it elevated Buddy from a character I already very thoroughly enjoyed to a character that is genuinely one of my favorites.  While I can think of lots of other characters I might have liked to see crop up in this final line-up, I am nevertheless very happy to see Buddy join the line, and I like how the final figure turned out.

#3923: Deadman

DEADMAN

SUPER POWERS (McFARLANE)

“Given an eerie afterlife as the spectral superhero called Deadman, he has the power to possess the living in order to fight for justice… and find his own killer.”

Today’s review poses a very important question: are there enough crazy high collars in the Super Powers line-up?  The answer is probably not, but have no fear, today’s entry helps to bolster those numbers, right under the wire.  There’s certainly an interesting juxtaposition of the final assortment of a line including amongst its members a guy with “dead” in his name.  Is it a bit on the nose?  Perhaps, but if it gets me another Deadman figure, I suppose I can’t complain too much, now can I?  So, without further ado here’s the aforementioned Deadman and his aforementioned collar.

THE FIGURE ITSELF

Deadman is the second figure in Series 11 of McFarlane’s Super Powers continuation line, which serves as the wrap-up to this line before the rights transfer back to Mattel next year.  As with the rest of the assortment, he was a “Gold Label” figure, available only through McFarlane’s online store.  This is Boston Brand’s first time in this style, but it’s pretty fitting, given he was a well-established character at the time of the vintage line’s run.  The figure stands 4 1/2 inches tall and he has 7 points of articulation.  Deadman has a fair number of parts in common with the Nightwing figure from this same assortment.  The sculpt was definitely designed for Nightwing first, though, because it’s still got his distinctive glove shape at the back.  He does get a new head, as well as a new collar piece, because you gotta really go all out on that collar.  Boston Brand simply will not be outdone on that collar, certainly not by some other acrobat crime fighter.  So, behold the unbridled glory that is his collar.  Hell yeah.  Honestly, it’s a pretty fun sculpt.  The Deadman specific parts work well, and the base body is pretty neat, apart from the ever so slightly too small feet.  It’s too bad it arrived too late for a little bit more usage.  His paint work is relatively clean, and to the paint.  The dual tone reds work well, and the white makes for a good clean contrast against the other parts.  Deadman has no accessories, but when you really get down to it, aren’t all of the other figures really just his accessories?

THE ME HALF OF THE EQUATION

Deadman’s a bit of a left field choice.  I was definitely a bit surprised to see him turn up.  That said, I get why, since he’s a pretty easy way to parts share with the Nightwing.  I also won’t complain about getting a Deadman figure, because he’s just pretty cool.  He translates well to this style, and I really do like how he turned out.  He’s a decidedly apt figure for the line to go out on.

#3919: Nightwing

NIGHTWING

SUPER POWERS (McFARLANE TOYS)

George Lucas once said of his telling of the Star Wars story that “it’s like poetry; it rhymes.”  I’m gonna be just as sanctimonious as he was for just a moment here and apply that to a set of my own reviews here at the site.  Back in 2023, I reviewed my first McFarlane Super Powers figure, which was the Series 3 Nightwing.  Last year, in the full swing of the line’s run, I reviewed the second Nightwing.  And now, in 2025, I’m kicking off my reviews of the final series of McFarlane’s Super Powers with a look at, you guessed it, Nightwing!

THE FIGURE ITSELF

Nightwing is, as noted above, the first figure in the final series of Super Powers from McFarlane.  Interestingly, however, though they are the last set released, they are numerically Series 11, as billed by McFarlane themselves, putting them ahead of the Superman movie figures.  Whatever the case, they are indeed the last set, and they are all of them “Gold Label” figures, exclusive to McFarlane’s online shop.  This is Nightwing’s third go at a figure in this line, which is quite an accomplishment, especially given that Dick already had a figure in the vintage line, albeit as Robin.  We’ve been getting progressively further and further back on the costume designs, so this one finally puts him in his original Perez attire, which is the costume he actually had during the original line’s run.  The figure stands 4 1/2 inches tall and he has 7 points of articulation.  The last two Nightwings both used the same mold, but this one is all-new, and far more accurate to the aesthetic of the vintage line.  I do generally like it.  The head in particular feels pretty on the mark, in terms of looking like Dick as Nightwing, and also feeling at home with the original run.  The neck does end up with some odd flashing at the spot where it joints the toros, which I don’t love, and I also feel like the feel seem a little too small for the rest of the body.  That said, the stance is spot-on for Kenner styling, and I like the slightly sculpted elements of this costume.  His paint work is rather basic, but it works well enough for the most part.  The changeovers on the outfit in particular are pretty cleanly handled.  Nightwing is without accessories, but given the amount of new parts, and the lack of any real obvious extras to include, it’s not too big a deal.

THE ME HALF OF THE EQUATION

I love Nigthwing.  I love Super Powers.  A Nightwing Super Powers figure is something that should bring me joy.  The last two weren’t *bad*, but the costume choices and general design aesthetic really bugged me, and made it difficult to really enjoy either of them.  I also felt like it was increasingly unlikely that we’d get a Nightwing that was actually supposed to go with the rest of the line.  Needless to say, I was very happy to be proven wrong when this figure popped up.  He’s not perfect, but he’s what I wanted from the start.  If the line’s going to end, I’m happy to have finally gotten this guy for the line-up.

#3915: Guy Gardner

GUY GARDNER

SUPER POWERS (McFARLANE)

“Hot-headed, unruly, and prone to breaking the rules, Guy Gardner isn’t always the most likable hero but he’s proven time and again to be a worthy Green Lantern.”

I can’t believe I’m going to have reviewed three whole Guy Gardner figures this year on the site.  I…like, how does that happen.  I mean, sure, one of them was a movie tie-in from my favorite movie of the year, so that’s a lock, but the other two?  Guy?  Really?  Yeah, I guess it’s just a thing that’s happening.  Well, I looked at one of Guy’s two Super Powers figures from the last 12 months, I suppose it’s only fair to look at the other one, especially with it being the actual comics one and all.  So, without further ado, another Guy Gardner.

THE FIGURE ITSELF

Guy Gardner was released in Series 8 of McFarlane’s Super Powers continuation line, alongside the previously reviewed Booster Gold, Black Manta, Metamorpho, and Fleischer Superman, as well as a Dark Knight Returns Batman I didn’t get…yet.  He was the fourth Green Lantern to join the line, after John, Hal, and Kilowog.  I guess fifth if you count Sinestro.  The figure stands 4 1/2 inches tall and he has 7 points of articulation.  Guy’s sculpt appears to be totally unique.  In terms of build and posture, it’s definitely patterned on the vintage Hal (and his subsequent update in the McFarlane line), which is far from a bad thing, as that’s always been my favorite of the Kenner Super Powers sculpts.  His head sports his signature Moe Howard cut, and is notably not shared with the later movie style figure. He’s got a more prominent jaw on this one, and a slightly rowdier expression.  The body gets all of the appropriate costume elements that Guy’s supposed to have, all sculpted right on him.  It’s really a strong set-up, and everything is very sharp and feels really solid; not as tacked together as some of the earlier figures from the line.  His paint work is decent enough.  His green matches all the later GLs, leaving poor John out in the cold.  I do think it really works well, though, and his general set-up is very clean and hits all the appropriate notes for the character.  Guy is packed with nothing.  Not even his power battery.  I feel like they could have just re-used Hal’s here, but at the same time, I kind of respect the move to go for all the new sculpting, so it’s a trade-off I’m willing to accept.

THE ME HALF OF THE EQUATION

I’ve never been classically much of a Guy Gardner fan.  I’ve made that no secret around here.  I blame it on my first exposure to the character being the aborted live-action Justice League TV pilot, if I’m honest.  Whatever the case, he’s never quite struck a chord with me, so I tend to pass up figures of him if I can.  Which is exactly what I did when this guy rolled around back at the tail end of last year.  I focused on the other figures in the set, and just let him slip by.  Once the movie figures were out, and I got him that way, I figured that was good enough.  But, I was picking up my comics (from my go-to spot, Cosmic Comix) a couple of weeks ago, and this guy was one of the small handful of Super Powers they happened to have, and…I just felt compelled to own him.  He’s really good.  Like, I don’t like Guy, but this is just a good figure.  Top marks for McFarlane on this one.  It makes me even sadder we never got a John of the same quality as this figure and the Hal update.  But, at least this one’s pretty darn cool.

#3911: Hal Jordan – Armor Suit

HAL JORDAN — ARMOR SUIT

DC MULTIVERSE (McFARLANE)

“After years of faithful service, Hal rebelled against the Guardians when they refused to let him change history and restore Coast City after Mongol destroyed it. Unbeknown to anyone, Jordan was infected by the fear parasite Parallax, which had been imprisoned for eons in the Central Power Battery on Oa. It drove Hal to attack hundreds of his comrades, stealing their power rings as he stormed across the universe to a titanic confrontation with the Guardians’ last hope—a freed and restored Sinestro.”

If nothing else, McFarlane’s run with the DC license has certainly gotten us a lot of looks that have never seen toys before.  After exhausting pretty much every Batman variant possible early in their run, they then started doing this with other DC characters.  We got a whole plethora of Green Lanterns, and Hal Jordan in particular got some decent coverage of a lot of his major looks.  And also some not so major ones, too.  How about that?  Well, let’s look at one of those not particularly major ones, shall we?

THE FIGURE ITSELF

Hal Jordan in Armor Suit is a 2025 release for DC Multiverse.  He shipped alongside Eradicator and Western Batman.  He and Eradicator are both from the “Return of Superman” story.  Crazy that we got a white-streaks in his hair Hal and you’ll never know it.  Hal’s seen here in his armored up look from his fight with Mongul after the destruction of Coast City.  It’s a rather minor look, but also kind of a cool one, since it serves as something of a precursor to his eventual Parallax costume upgrade.  The figure stands just shy of 7 1/2 inches tall and he has 35 points of articulation.  This figure’s entire existence more or less relies on one thing: parts re-use.  As such, he is almost entirely re-used from the Steel figure released last year.  He gets a new head and a modified torso to sell it all. As with other instances of McFarlane doing this sort of re-use, it relies on half-stepping between both looks, and as a result neither is truly accurate to the source material.  In Hal’s case, that’s ultimately kind of forgivable.  The armor was a construct of his ring, and that allows a little more room for interpretation and imagination, I feel.  The new parts are pretty decent.  I like that the head keeps the same general facial structure as the Silver Age Hal from last year.  I also appreciate the decision to keep the helmet consistent with the body armor, rather than making it specifically comic accurate and risking it not really matching.  Hal’s color work is a lot of molded greens, of differing shades.  For the most part, they’re supposed to be different, but the elbows and knees notably don’t match the rest of the arms/legs around them, which looks a bit off.  The symbol on his chest is painted with a textured paint that made me think it was supposed to glow, but it appears it doesn’t.  He’s also got a tiny bit of painted shading on his lower torso and upper legs, which seems a little out of place.  It’s not awful, just strange that there’s not more of it, honestly.  Hal is packed with Steel’s hammer, a display stand, and a collector’s card.  The hammer’s a pretty essential part of the scene, so it’s good it’s here, though it’s really kind of floppy and prone to bending under its own weight.

THE ME HALF OF THE EQUATION

While I’ve cooled somewhat in more recent years, there’s very definitely a part of my ape brain that if there’s a neat Green Lantern figure, especially Hal Jordan, then I need to own it.  This figure was definitely activating that part of my ape brain.  Thankfully, I ended up getting him as a birthday present from my parents this year, so, hey, ape brain needs fulfilled.  He’s not accurate, and the droopy hammer is silly, but I do think he’s quite fun.

#3903: Superman

SUPERMAN — 2025 MOVIE

DC MULTIVERSE (McFARLANE)

“Maybe that’s the real punk rock.”

While I’ve briefly touched on my feelings regarding the new Superman movie here on the site, I don’t feel I’ve truly articulated exactly how I feel about it.  The original 1978 film is a truly defining film for really the whole genre of super hero films, and a really tough act to follow, to the point that really not even any of the other Reeve films could do it, much less the two reboots after them.  I was hopeful for Gunn’s new take on Superman, but I simply didn’t anticipate just how well the film would do at capturing the spirit of the character.  I haven’t been as excited about a super hero movie since Captain America: Winter Soldier, which I assure you is exceptionally high praise.  David Corenswet’s turn as Clark Kent is on par with Reeve in terms of definitive, and I’m officially in my “want a bunch of figures from the movie” phase.  So, here’s one of those!

THE FIGURE ITSELF

Superman is part of McFarlane’s DC Multiverse tie-ins for the movie, specifically from one of the two standard price-point figures (the other being Metamorpho).  This one is just meant to be the standard, barebones version of the character, in his standard attire from the movie.  The figure stands just over 7 1/4 inches tall and he has 35 points of articulation.  The articulation is the standard set-up for the McFarlane stuff, so he’s pretty decently posable.  The sculpt on the figure is all-new.  It’s certainly a stronger offering, with the articulation being worked in rather organically, and the proportions not being super out of whack like earlier releases.  His head sculpt has a really strong likeness of Corenswet.  It’s probably the best of the multitude of sculpts offered up alongside the movie.  The hair’s maybe a little tighter to the head than in the final film, but it’s not far off.  The body sculpt does a lot with the piping and texturing of the design, which translates well to the figure form.  While most of the more recent Supermen have used cloth capes, this one goes back to sculpted, I would presume due to budgetary constraints for this release.  It’s honestly not a bad set-up.  Sure, it’s a bit restricting in posing, but the sculpting of it’s pretty solid.  I like the texturing, and it’s got a pretty natural hang.  The color work on this figure is decent enough, if a bit darker than the colors in the final film.  The suit’s using mostly molded colors, apart from the yellow, which is pretty cleanly painted.  The skin tone is totally painted, which is a little thick and slightly less lifelike, but not terribly so.  The application is again quite clean, and the likeness shows through really well.  Superman is packed with two pairs of hands (a pair of flat, and a fist/open gesture combo), a display stand, and a card.  I do wish he had a pair of fists, rather than just the one, but it’s still workable.  Also, I’d have loved to get a flight stand instead of the standard, but that’s been true of the last several Superman releases.

THE ME HALF OF THE EQUATION

It’s been no secret to my friends and family just how much I enjoyed Superman, so the fact that I didn’t really have any of the figures made them a prime target for gift options for my birthday this year.  This figure in particular was given to me for my birthday by my son Matthew, who was very excited to get him for me.  I had initially thought I’d just be content with the Super Powers figure, but I do really, really love how this guy turned out.  Once more, McFarlane turns in a really great Superman figure right before they hand over the license.