#0713: Air Assault Spartan

AIR ASSAULT SPARTAN

HALO: REACH (MCFARLANE)

NobleArmor1

Hey look! More Halo! A certain writer seems to have gone on a bit of a buying spree…

So, one of the coolest things about Halo: Reach was just how much say the player had in what Noble 6 looked like. You could customize your character to have any combination of several dozen armor sets, and your character would appear that way in the main game, even during cutscenes. Because of that, 6 looked different for every player. Cool in-game, but how do you translate that to merchandising. Well, most merchandise had the basic Mark V armor in a basic dark grey (a look dubbed Blandy McBlanderpants by Tim), which isn’t the most exciting thing. McFarlane Toys decided to offer the best of both worlds, with both the basic Mark V Noble 6 in the main line (seen here), as well as a series of deluxe figures with multiple armor sets, allowing the collector to build their own Spartan, just like in the game! I’ll be looking at one of those sets today.

THE FIGURE ITSELF

NobleArmor2The Air Assault Spartan was released alongside the fourth series of McFarlane’s Halo: Reach line. It’s titled “Air Assault” due to that being the armor set it’s wearing in the package, but it also features pieces to the ODST, EVA, and CQC armors. No points for guessing which armor set I bought this for. The figure stands about 5 inches tall and has 34 points of articulation. The AA Spartan uses the same articulation scheme as Spartan Jorge. This is definitely the best set-up McFarlane’s used on the Halo figures. God only knows why they abandoned it, but the figure definitely benefits from having it. Sculpturally, the figure uses the basic Mark V Spartan body used by most of the line, which features an assortment of ports and such to allow for various armor pieces to be attached. The figure looks a little goofy without the chest piece, but it’s not meant to be viewed that way. The underlying body is pretty nicely proportioned and has a fair bit of texture and detail work, which is pulled right from the game models. The one real drawback of the sculpt is the hands; they’re just a simple grip, with no trigger finger separation or anything, which means they’re a real pain to use for holding, say, a gun. Which is a bit frustrating for a figure from a franchise where the main characters are pretty much always carrying guns. So, that’s the basic body, what about the armor? Well, the basic armor set is the Air Assault armor. This is the sleekest of the armors available here, which makes sense, given the name, and it’s probably my second favorite of those included. Next, there’s the ODST armor, which is my personal favorite. It’s modelled after the armor worn by the Orbital Drop Shock Troopers (like Mickey), but, amazingly enough, none of these parts are re-used from prior ODST figures. The helmet is more angular than past versions, especially on the visor. I do with the head was just a little bit bigger, but it’s not terrible as is. Next is the EVA armor, one of the more consistently available Halo armors. The helmet is definitely this armor’s strongest trait. The shoulders are weird, and don’t sit as well as I might like on the figure. The last full armor set is the CQC (Not to be confused with the CQB armor from the same game). I’m not much of a fan of the helmet on this one, but the torso with the pouches is definitely cool, and very well sculpted to boot. The figure also included an extra helmet, the MP helmet, which is easily my least favorite in the set. Of course, I don’t like the design in the game, so it’s at the very least accurate. The paintwork on the figure and various armor parts is top notch. The figure was available in both Blue and Steel color schemes. I went with Steel. It has a nice brushed effect to it, which makes it look nice and weathered, and all the armor sets have great work on the insignias and such. Apart from the armor sets, the figure includes no accessories, but McFarlane was kind enough to offer a weapons pack around the same time.

THE ME HALF OF THE EQUATION

So, after being sufficiently pulled into Mcfarlane’s Halo stuff, I figured I might as well have fun with it. This set had a few of the parts I used on my in-game Noble 6, so I went ahead and ordered it from Amazon. It’s certainly a fun set, and it even allowed me to salvage the “junk” Carter and 6 I got with my Jorge figure, effectively giving me three new figures in one purchase!

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#0705: Spartan Jorge

SPARTAN JORGE

HALO: REACH(MCFARLANE)

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You know what goes well with Halo? More Halo. So, how ‘bout some more of that? Of all the Halo games, I think Halo: Reach may be my favorite play-through experience. I really liked the customizability, and I liked Noble Team (well, most of Noble Team, anyway). The coolest member of the team was definitely Jorge, the team’s heavy weapons guy. So, let’s have a look at one of his figures, shall we?

THE FIGURE ITSELF

Jorge2Spartan Jorge was released as part of the first series of McFarlane Toys’ Halo: Reach line of figures. The figure stands a whopping 6 inches tall and has 34 points of articulation. Like Mickey, his size is a bit divergent from Spartan Thorne, though in the opposite direction. It is once again accurate to the source material, as Jorge’s listed height is 8 feet on the dot, so he’s a pretty tall dude. His joint layout is more in line with Thorne than Mickey, but the hip joints are still different. It’s for the better, as Jorge’s hips allow for a much better range and a stronger set of joints than Thorne’s. Jorge got his own unique sculpt (which would later be re-used for an unmasked Jorge.) It’s a great translation of the game design. The armor has a nice amount of texturing and weathering, which adds a nice touch of realism to the figure. He’s also got a suitable amount of bulk to him, which is definitely true to the character. If there’s one drawback, it’s his backpack; it’s a separate piece, and it doesn’t stay in place very well, which is super annoying. However, it’s nothing a spot of glue can’t fix. Jorge’s paint is a good match for the sculpt, with plenty of variety to the colors and nice bit of weathering, which brings out the sculpted details nicely. He’s even got some very nicely handled insignias on his torso, which are a great touch. Jorge’s one accessory is his signature mini-gun, which is exquisitely detailed, even if it is a little difficult for him to hold.

THE ME HALF OF THE EQUATION

After picking up Mickey and Thorne, I knew my next purchase would have to be Jorge, my favorite member of Noble Team by far. I was fortunate enough to come across an eBay auction with him, Carter and Noble Six. The other two were missing most of their parts, but Jorge was totally complete, which I was very happy about. Jorge is a very nicely handled figure, with only a few minor issues that don’t hold him back.

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#0704: Mickey

MICKEY

HALO: ANNIVERSARY (MCFARLANE)

Mickey

Over the course of the last several months, I’ve gotten pretty well sucked into the Halo games. I really have come to enjoy them. One of my favorite parts of the games are the Orbital Drop Shock Troopers, or ODSTs, who sometimes assist the game’s Spartan lead, Master Chief. The ODSTs actually had their own game, Halo 3: ODST (that I am still currently playing my way through. I get distracted…), which gave us a whole team of named ODSTs, each with a unique design. As an added bonus, three members of the team were voiced by Firefly alums Nathan Fillion, Adam Baldwin, and Alan Tudyk. Alan Tudyk, known for playing the plucky, upbeat, sometimes panicky pilot on Firefly, played ODST Michael “Mickey” Crespo, the team’s plucky, upbeat, sometimes panicky pilot (well, he flies a few of the ships, anyway).

THE FIGURE ITSELF

Mickey2Mickey was released in the second series of McFarlane’s Halo: Anniversary line, which was released to coincide with the special 10th anniversary re-release of Halo: CE. The figure stands 4 ½ inches tall and has 26 points of articulation. He’s a good half an inch smaller than Spartan Thorne, but that’s actually accurate to their respective heights. The articulation scheme is also a bit different than Thorne’s. Some of it, such as the wrists and shoulders, is a bit more primitive, but other parts, such as the hip articulation, are actually a far better design. It’s an interesting assortment of joints. Structurally, Mickey has a lot of pieces in common with the Halo 3 line’s version of the Rookie, which is sensible, given they’re both ODSTs and all. The sculpt is really nicely done, with a ton of detail work and some very intricate work on the armored pieces. He’s also the spitting image of his in-game counterpart, which is always a good thing. I really love all of the patchwork details of the armor, especially the little add-ons like the ammo strapped to his calf. The little details really make this guy work. The paint accents the sculpt marvelously, Mickey5showing off all the various bits of armor quite well. The best part of it is once again the little details, in this case the small things printed on his armor, such as the emblems and writing on his chest. They even got the piece of tape on his helmet with his name handwritten on it. That’s really cool! Mickey was packed with his rocket launcher, which is his primary weapon from the game. It’s just as nicely detailed as the rest of him, and even has instructions on use written on the side. It does have one small piece broken off, but that’s not the worst thing. He also included a piece of the “Build-A-Logo” thing, but mine didn’t have that.

THE ME HALF OF THE EQUATION

After really liking Spartan Thorne, I decided to dive headfirst into McFarlane’s Halo line. Since I like the ODST design so much, I figured one of them would be a good starting point. Of course, most of them are on the pricier side now. Fortunately, I was able to find Mickey, courtesy of a seller on eBay who had a large selection of Halo figures loose. Thorne may have been cool, but Mickey’s even cooler, and definitely gets my vote for personal favorite!

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Guest Review # 0033: Emile & Mongoose

EMILE & MONGOOSE

HALO MEGA BLOKS

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The following is a guest review by Tim Marron. For more from Tim, check out Timsical Thoughts and Tim’s Blarg.

Is Mega Bloks one word or two? I can never remember. It’s never been a big interest of mine, being the devout Lego purist I am. However, the one thing Mega Blocks does have over Lego is the Halo license and that is something I can get behind. If you saw my review of the Noble Team Minimates, you most likely caught on to my attitude toward Spartan Emile from Halo: Reach. If you didn’t, no worries, I’ll catch you up. “DUUUUUUUUUDE, EMILE IS GETTING THIS DONE!” Got all of that? Good. Anyway, today I’ll be looking at the MegaBlox incarnation of the true hero of the Haloverse, Emile himself, and he even comes with a sweet Mongoose ATV. Let’s get into it.

THE FIGURE ITSELF

EMILE

Emil&Mongoose3Skull face. That’s how you know this guy is serious. He’s got a skull face on his helmet face to protect his face face. Being his only appearance, this figure is based on Emile’s look from Halo Reach. He stands about 2 inches tall and features 16 points of articulation. He’s built on the “new(er) super posable” mini-figure body with a unique head and addons for his armor parts. The sculpt work is decent and pretty close to the in game assets though some of the smaller details are a little soft. Also, while the armor on Emile’s right shoulder is technically correct, it is missing the sheath for his trademark big knife which is a bit of a shame. The head does seem a little small on close inspection but if it were any bigger it would really limit the movement in his neck, so it’s forgivable. Plus, it makes him look super jacked-up and imposing… for a Mega Brix figure. There isn’t much to speak of in terms of paint. Most of Emile is cast in the appropriately colored plastic. His helmet is really the only substantial painted area with his visor done in a nice metallic gold. The aforementioned skull-face-over-his-face-face is painted in silver but is a little hard to see without actually holding the figure in-hand. Despite the lack of sheath, Emile does come with his big knife and a shotgun. I would have been happy with just that, but no, Emile doesn’t stop there.

THE MONGOOSE

Emil&Mongoose2He comes with a Mongoose ATV so he can get into a fight faster, blowing stuff up and stabbing what’s left. As you can probably guess given this is a Super Cubez review, the Mongoose is built of small bricks and plates and whatnot. All assembled, it is about 4 3/4 inches long, 2 inches wide, and 1 1/2 inches tall. When you consider that this is a building toy, it does actually look pretty good and as close to the source material as can be expected, especially at this scale. In addition to different colors of bricks, some pieces feature painted UNSC logos and other markings that you would expect. Emile can sit pretty securely on it and in a way that looks natural. The Mongoose doesn’t have any accessories of it’s own since it’s already kind of an accessory, but it does have a platform and handle on the back end if another Spartan happened to show up.

THE ME HALF OF THE EQUATION

I don’t even remember when I got this set. That’s how long ago it was. My best guess was around the time Ethan reviewed his UNSC Soldier ODST figure. I just know at the time I wasn’t really into Ultra Chunx, but the set featured Emile so how could I say no? Since then I seem to have amassed a small army of various Halo mini-figures so I’d say it left a good impression on me.

#0679: Spartan Thorne

SPARTAN THORNE

HALO 4 (MCFARLANE)

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Well, guys, I don’t know how to tell you this, but I think I’ve gotten hooked on video games. Well, a video game, anyway.  I know, the video games were supposed to be the guest reviewers’ thing. I’m cutting into their area. So, the game (or game series, rather) in question is Halo. Given that both Tim and Super Awesome Girlfriend are pretty big fans of the franchise, it was really only a matter of time. Of course, another factor for me getting into the games is so that I can have an excuse to buy all the cool toys from the game, like today’s focus, Spartan Gabriel Thorne.

THE FIGURE ITSELF

Thorne2Spartan Thorne was released in the third series of McFarlane Toys’ Halo 4 line. Thorne is one of the main Spartans featured in the story portion of Spartan Ops. His armor is a re-skin of the Recruit armor, which is the armor set every player starts out with in Halo 4‘s multiplayer portion. McFarlane’s Halo stuff is kind of in a scale all its own; Thorne is about 5 inches in height, which puts him at about the same height as all the other Spartans in the Halo 4 line, and he has 32 points of articulation. His articulation is very similar in design to McFarlane’s Walking Dead line, though it’s a series or two behind in some of the joint styles. In particular, he’s still got the rather restricting ball jointed hips, which really can’t do much but a basic standing pose.  Also, the shoulders and elbows are somewhat restricted, but this is more to do with the character design than it does the articulation scheme.  Although the character himself may just be a re-skin of an existing game model, Thorne’s figure is actually a unique sculpt.  Overall, it’s an impressive piece of work.  The Recruit armor has been very nicely translated to plastic form, and the figure has lots of nice detail work, especially on the more heavily armored portions. One thing that is a bit of a let down is the sculpt on the hands. Neither of them has a trigger finger, the fingers are just one solid piece.  For a figure based on a game where 99% of the characters are carrying some sort of gun at all times, that seems like a silly decision.  As it stands, it means he holds every weapon awkwardly at best, which is not cool.  The paintwork on Thorne is pretty nicely handled.  There’s a bit of slop here and there, but nothing too noticeable, and the armor has some tremendously well-handled weathering to it.  He looks appropriately battle-hardened.  Thorne was supposed to be packed with a basic Halo 4 assault rifle, but the piece was missing from my Thorne’s packaging.  Given that Halo‘s really big on the whole two weapons at a time thing, it’s a bit of a letdown that Thorne didn’t include anything else, and it’s just made worse by my figure not having the one piece he was meant to have.

THE ME HALF OF THE EQUATION

I wasn’t going to get into Halo toys.  I really wasn’t.  Then Tim and I found a clearanced Commander Palmer figure at Target.  Tim ended up getting her, and I caught this guy on the back of the box.  He wasn’t anywhere to be found at that Target, but I kept my eye out and eventually found him at a slightly out of the way Toys R Us.  Of course, he was missing his gun and they only had the one, but, fortunately, Tim offered to loan me one of his spare Magnums, so Thorne wouldn’t have to go unarmed.  Thorne has a few minor issues, but he’s a pretty great figure overall.  Of course, he also opened up the floodgates on getting more Halo stuff…

#0660: Spartan ODST & Active Camouflage Arbiter

SPARTAN ODST & ACTIVE CAMOUFLAGE ARBITER

HALO MINIMATES

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What’s this? Halo Minimates? Surely this must be a guest review! Nope, it’s still good ol’ Ethan, doing what he does best. I’ve been steadily getting more and more into the Halo games, which has done a great job of making me check out all of the tons of Halo merch from over the years. Not surprising anyone, one of my first purchases was a set of Minimates.  What a shock. So, let’s have a look at the Spartan ODST and Active Camouflage Arbiter.

THE FIGURES THEMSELVES

This pair was released in the second series of two-packs in the Halo Minimates line, which were released exclusively at Toys R Us.

SPARTAN ODST (BLUE)

ODST&Arbiter2The Spartans are the bread and butter of the Halo franchise, so they cropped up quite a bit in these sets. The figure is about 2 ½ inches tall and features 12 points of articulation (due to the boots). This particular Spartan has the basic Spartan Mark IV armor, but features the ODST (Orbital Drop Shock Trooper) helmet. The ODSTs are themselves not Spartans, just normal guys who assist the Spartans throughout the games, but in Halo 3 (and Halo: Reach) you can customize your Spartan to wear one of their helmets. The figure has quite a few add-ons; ten in all. They are the helmet, torso, shoulder pads, gloves, belt, thigh armor, and boots. The body armor is all the same as the various other base Spartans in the line. It’s quite nicely detailed and fitted pretty nicely to the Minimate body. It’s a little on the bulky side, but that sort of comes with the territory. The helmet is the same one used on the ODST Rookie and the three other Spartan ODSTs. It’s pretty decently handled and matches up well with the armor on the body. If I’m being a bit picky, the visor seems a little thin, but other than that, it’s pretty great. Paint was pretty key on a lot of the Spartans, as it was the main thing that differentiated all of them. This one is, as noted by the name, blue, which is a pretty striking color for a Spartan. The blue is nice and bold and cleanly applied. The gold on the visor is a little sloppy on the edges, but not atrocious. The figure also has some pretty cool detailing on the black under suit, which keeps the figure from being too basic. The Spartan ODST included a battle rifle (which, according to my resident toy gun expert Tim is a Halo 3 battle rifle).

ACTIVE CAMOFLAGE ARBITER

ODST&Arbiter3The Covenant Elite certainly don’t intend to let the Spartans have all the fun, not even in the whole “having the main character” department, so, behold, the Arbiter, the second best thing to come out of Halo 2 (after dual-wielding). One of the neat things about the Elite is that their base armor ability is Camo, which makes sneaking around pretty darn easy. This figure replicates that effect. He’s a little taller than the Spartan and has a whole 13 points of articulation, thanks to an extra point at the neck. The Arbiter has 12 non-standard sculpted pieces: helmet, head, neck, chest piece, shoulders, hands, leg armor, and feet. All of these pieces are the same as those used on the other two versions of the character, but that’s certainly not a bad thing, especially for consistency’s sake. The pieces are all very nicely sculpted and they make the Arbiter look sufficiently alien in comparison to a normal ‘mate. It’s a little hard to see some of the sculpted details on this guy, but they’re definitely there and they look pretty cool. Arbiter doesn’t have much in the way of paint, what with being all clear and such, but he does have some faint linework representing his face under the helmet, which is definitely a nice touch. The figure is packed with a pair of energy swords, because what else would you pack with the Arbiter?

THE ME HALF OF THE EQUATION

Odd as this might be, I pretty much entirely missed out on Halo Minimates when they were at retail. That said, this is actually my second set of them (I got my first on clearance at Toys R Us, based solely on the fact that they were Minimates). I found this set (along with way too much other stuff) at Yesterday’s Fun, while on vacation. I really like this set because it has two of my favorite things, the Arbiter and ODSTs! It’s actually a pretty fun set!

#0646: Leon Kennedy

LEON KENNEDY

RESIDENT EVIL (TOYBIZ)

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For a guy who’s not really into video games, I sure do have a lot of video game-based action figures, don’t I? Hey, I’m a sucker for a halfway decent action figure, regardless of its origin. That said, I do usually try to have at least a passing familiarity with the source material. In the case of Resident Evil, I can name most of the franchise’s main characters and give a fairly loose summary of what’s going on in a given game. I consider that good enough. Now, without ever playing any of the games, I’d say my favorite character is Leon Kennedy. Dude just looks super cool. Of course, everyone else agrees, so figures of him tend to be quite pricey. However, I did manage to find one of them, for better or for worse.

THE FIGURE ITSELF

Leon2Leon was released as part of ToyBiz’s first series of Resident Evil figures. He was originally packed in a two pack with a Licker, but I just picked up Leon. Resident Evil seems like a slightly odd choice for ToyBiz in the 90s, but they were running the X-Men vs Street Fighter and Marvel vs Capcom lines at the same time, so I’d guess RE was just part of the master Capcom license. Leon stands 5 inches tall and has 14 points of articulation. He’s seen here wearing his Racoon City Police Department uniform from Resident Evil 2. It’s nowhere near as cool as his bomber jacket look from RE4, but it’s not a terrible look, and it’s certainly distinctive. The figure featured a sculpt that was unique to him. It’s alright, but not really fantastic. It certainly isn’t the same quality of a lot of ToyBiz’s Marvel stuff from the same time. His proportions are weird, with a huge head and hands, but a tiny waist and feet. He’s also very oddly posed, with this sort of hunch and oddly turned legs. It’s weird. The uniform has some decent detail work, so that’s cool, I guess. Leon’s paintwork is actually pretty good. He’s mostly molded in the appropriate colors, but he has a fair amount of paint. I like the subtle differences between the regular parts of the uniform and the padded ones, and the RPD initials are nice and sharp. To be really true to the game design, Leon’s hair should be sort of two-toned, but the single color they’ve gone with is at least a decent midpoint. Aside from being packed with the aforementioned Licker, Leon also featured a shotgun he could hold, which my figure is also missing. In addition, Leon has a lever on his back which…raises his arm and turns his head to the right. Yeah, I guess it went with the gun somehow?

THE ME HALF OF THE EQUATION

I ended up finding Leon loose in a bin of other video game figures at Yesterday’s Fun. Since he was fairly inexpensive, I figured I might as well get one, just for the novelty of it. He’s definitely not going to be winning any awards or anything, but he’s not the worst thing ever. I certainly can’t say the guy disappointed me or anything.

#0636: Endoskeleton

HEAVY GUNNER ENDOSKELETON

VERSUS THE TERIMATOR (NECA)

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So, I’m sure you all read my review of Terminator Genisys, right?  If not, what’s wrong with you?  How can you expect to keep up with the site if you don’t read every single word I publish here?  Geez!  Anyway, if you did read it, you’ll know that I really enjoyed the movie, which almost always leads to me wanting toys.  Sadly, the Genisys figures aren’t out just yet, so I’ll have to make due with some earlier Terminator stuff, just to hold me over.  NECA’s had the license to the various Terminator films (well, the first two, at least) for the last few years, and, like many of their licences, they’ve made use of the molds a second time as video game-themed repaints.  Unlike a lot of their other video game repaints, Terminator got a whole subline of figures, shared with other 80s sci-fi hit, Robcop.  Today, I’ll be looking at one of the handful of Endoskeletons released, dubbed the Heavy Gunner Endoskeleton.  I wonder what his schtick is!

THE FIGURE ITSELF

EndoVG1The Heavy Gunner Endoskeleton was released as part of the Versus The Terminator line by NECA.  Yeah, I think it’s officially supposed to be Robocop Versus the Terminator, but the box doesn’t have the Robocop part, so…yeah.  The Heavy Gunner is one of three Endos released in this line, but he’s the only one to be released as a single figure.  He’s based on the design of the mounted gunner Endos from the game, but he can also work as a fairly standard Endo as well.   The figure is roughly 7 inches tall and has 23 points of articulation (not counting all the various pistons used to help with that movement.)  Structurally, the main figure is identical to NECA’s revamp of the Endoskeleton from their The Terminator line.  It’s easily one of the best renditions of the Endoskeleton available, so one can hardly fault NECA for using it again.  The detailing of the sculpt is phenomenal and the amount of effort put into making sure most of the pistons are actual working, moving pieces is nothing short of astonishing.  Also, while you might assume the figure is very fragile, based on the slightness of the design, he actually doesn’t feel flimsy at all.  He feels quite sturdy.  I mean, I wouldn’t suggest giving it to a little kid to play with, but it holds up to posing and such very well.  As with pretty much all of the “video game” figures that NECA’s released, paint is one of the figure’s defining traits.  While he shows a bit more pre-placed highlighting and a slightly flatter color palette, this Endo’s actually not too far off from a more basic model.  He won’t be passing for a real life robot or anything, but he’s certainly more grounded than what we’ve seen, giving a nice elegant simplicity.  The other big draw of this particular figure is his titular “heavy gun.”  He includes a minigun, which is actually just a re-use of the same piece from the Cyberdyne Assault T-800 from the T2 line, but it’s attached to a backpack style ammo case, and it includes an optional tri-footed stand to mount the gun, much in the same way it’s shown in the game.  The stand is, sadly, a necessity, as the figure cannot hold the gun without it.  However, he looks so cool all set up that I’m willing to forgive that.

THE ME HALF OF THE EQUATION

This guy is actually my first NECA Endoskeleton.  For a number of reasons, I never got either the T2 or Terminator versions of the figure at retail, and by the time I tried to fix that, they’d shot way up in price.  So, when these figures were announced I figured one of the Endos might make a decent enough stand-in.  It seems a lot of others thought that too, making this guy fairly difficult to acquire.  Fortunately, I came across one at nearby toy shop All Time Toys, which I was quite excited about.  I got this guy at the same time as the Dog Alien I reviewed not too long ago, and they made for quite an awesome pair.  Of course, now NECA’s come out with a re-release of the Terminator Endo, so this guy won’t really be a stand-in, so much as another Endo on the shelf.  But, hey, worse things have happened!

#0518: Rex Gannon

REX GANNON

SPECIAL FORCES (PLAN B TOYS)

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When I was younger, I was that rare kid who really wasn’t into video games all that much. In the last few years, that’s changed a bit (having a brother, a girlfriend, and a best friend who are all pretty into such things tends to have a slight influence), but games are still very much secondary to my other interests. That said, in my youth I was known to get addicted to the occasional online side-scroller game. One such game was The Indestructible Rex Gannon, where you played as the title character, who had to work his way through spike pits and evil guards. It was a pretty simple game, but I really enjoyed it. I was also thrilled to find out that the game’s site offered a figure of the titular hero. The figure was produced by the now-defunct Plan B Toys, who produced a few assortments of generic soldiers and firefighters before going under. So, let’s have a look at Rex.

THE FIGURE ITSELF

RexGannon2Rex was produced by Plan B Toys to be distributed through the Rex Gannon site. Officially, he’s part of their Special Forces line, but his more cartoonish head meant he never quite looked at home with the rest of the line. Rex is about 6 inches tall with 19 points of articulation. In the game, Rex is actually depicted in an orange jumpsuit. However, in order to keep the costs on the figure manageable, Rex had to make use of whatever pieces Plan B had in production at the time. So, Rex ends up being depicted here in a uniform that is rather similar to those worn by the enemy guards in the game, with the story being that he stole one for infiltration purposes. That’s pretty clever if you ask me. Ultimately, Rex ends up being a new head on the basic German Soldier body from Plan B’s World War II line. The head is a pretty decent sculpt. It manages to capture the look of Rex from the game pretty well. It’s certainly not the most detailed sculpt in the world, but all the important details are there. Rex definitely has a little bit of a Doc Savage look to him, which really fits that whole “Indestructible adventure hero” thing.  The body is a little outdated in a few spots, especially when it comes to the joints. That said, it’s pretty well proportioned (in fact, Plan B tended to bank on the more realistic proportions of their figures when compared to their contemporaries) and it’s incredibly well detailed. The body is absolutely loaded with texture work, and it looks pretty darn amazing for it. Each piece of clothing has been given its own texture, and the shoes even feature proper shoelace detailing. For something made by a smaller company over a decade ago, the detail on this is really amazing. Rex’s paintwork is pretty solidly handled as well. The basic paintwork is all pretty clean, with no bleed over or slop to speak of. The head has the cleanest work. The coolest part is definitely his bright green eyes, which stand out really well against the more drab colors elsewhere. The body also features a darker wash, which brings out the texture of the clothing very nicely. Rex included a handgun, a holster, a handful of pouches, and a machine gun, of which I’ve only actually managed to hold onto the machine gun.

THE ME HALF OF THE EQUATION

So, like I mentioned in the intro, I purchased Rex through the site which hosted the game. I actually found out about the figure and the game from my favorite toy news site at the time, Raving Toy Maniac. I recall that I only had enough money for either this figure or the Toyfare exclusive Jason Todd from Hush, and I chose this figure. Ultimately, Jason Todd ended up being the better long term investment, but I can’t say I ever felt like I made the wrong choice. When Rex arrived, his box had been personalized by his designer Jesse DeStasio, with a little profile of Rex and a note that read “Contains: One extremely pissed off Indestructible Man” written in silver sharpie on the side. That definitely made me feel pretty cool about my purchase. Rex is one of those figures that probably will go unnoticed by most people, but he’s tremendously fun. I had actually forgotten how much I enjoyed the figure until I pulled him back out for the review.

#0471: USNC Soldier ODST

USNC SOLDIER ODST

HALO (MEGA BLOCKS)

I’m relatively new to Halo. I remember Halo 2 being released, and I even had an Xbox at the time, but I never got into it. The majority of my exposure to the game was the small handful of multiplayer games I’d played with friends who owned the game. However, over the holidays my brother got an Xbox One, as well as a copy of The Master Chief Collection, so we’ve been steadily playing through the co-op versions of the first four games. Now, I’ve grown more familiar with the franchise and I actually kind of like the designs enough to pick up a few toys here and there. My first foray into the world of Halo toys is minifigures, but, shocking every one, it’s not Minimates, it’s the current set of Halo minifigures from Mega Blocks.

THE FIGURE ITSELF

The USNC Soldier ODST, here forth referred to as “ODST Guy,” was released as part of the second assortment of Halo Drop Pods, one of the many, many, many ways that Mega Blocks is distributing their figures. The ODST guy is available in both copper and blue. In case you couldn’t tell, this is the copper version.  The figure is roughly 2 inches tall and features 16 points of articulation. He’s based on the basic ODST design, seen in Halo 3 ODST, as well as briefly in Halo 2. The ODST design is a little different from the basic Spartan design, as it’s meant to be just a normal guy in the armor as opposed to a genetically engineered Spartan. The figure’s sculpt is shared with all of the versions of the ODST guy, and it’s pretty good. Each of the armored pieces (apart from the helmet) can be removed, and they’re each nicely sculpted and accurate to the source material. The underlying/head is also well sculpted. The interesting thing about Mega Blocks minifigures, in comparison to other minifigures, is that they’re proportions are only the slightest bit tweaked. The hands and feet are a bit larger than usual and figure is a little bit stockier over all, but that’s about it. On a figure like the ODST guy, it almost isn’t noticeable that the proportions have been changed. The figure’s paint is fairly basic, with most of the work being on the head and hands, but what’s there is well applied. The blue used for the visor is really nice, and all of the colors seem well chosen. The figure includes a bronze drop pod (which he comes packaged in), a basic Mega Block piece with the Halo logo, which serves as a stand, and a suppressed SMG.

THE ME HALF OF THE EQUATION

The ODST guy was picked up while I was out looking for the new Bionicle line with my boy Tim. We decided to stop by Toys R Us, and Tim found an Emile from the same line. I didn’t want to miss out on the Halo fun, so I picked up this guy. The ODST design is pretty cool, and I really love the suppressed SMG, so this figure’s a pretty great fit for me. Mega Blocks still don’t surpass Minimates, but they’re getting pretty close!