#3309: Jon Snow

JON SNOW

GAME OF THRONES (FUNKO)

Wait, a Game of Thrones review….What year is this?  If it’s anything later than 2019, this just doesn’t seem to track.  Huh, I’m getting reports that it’s later than 2019.  Yeah.  Not tracking.  Look, guys, I haven’t bought anything since Game of Thrones went off the air, and I’ve honestly moved past it, but, the thing is, I’ve had this one item just sort of lingering for a while and I feel like I just need to get it done and out of the way finally, so it can just, like, stop staring at me and making me feel bad about my life choices.  Just…okay?  So, please enjoy this Jon Snow review.

THE FIGURE ITSELF

Jon Snow was one of the 9 figures that made up the first (and only) series of the ill-fated smaller Game of Thrones line from Funko, which came and went in the last chunk of 2016.  All of the figures were centered on the Wall, for which they also did a playset.  It was, perhaps not the best choice, seeing as the two seasons that surrounded this set’s release moved the action away from The Wall for the most part, but planning and production times on toys being what they are, I suppose there was only so much Funko could do.  Jon is unquestionably the biggest name of the single carded figures, rivaled only by Tyrion overall, but he was stuck with the big, expensive playset.  Jon was based on his mid-run Night’s Watch look, in the Seasons 2-4 area.  It’s a definitive look for him, and one that tied well with the overall theming of the line.  The figure stands about 3 3/4 inches tall and he has 9 points of articulation.  Of the four figures I own from this line, Jon’s the best articulated, just in terms of proper clearances and stuff on the joints.  It’s not anything crazy or anything, but he poses well enough for what you’re getting.  His sculpt’s a pretty basic one.  This whole line was sporting much more dialed back sculpts, which honestly felt like an odd choice for a property like GoT, but I myself didn’t hate the concept.  Admittedly, Jon’s got a look that works alright with the style.  The body captures his outfit pretty well, and it’s even got a removable cloak, which gives him some more options.  The head’s certainly got one of the weaker likenesses, though.  The other three all had some sort of distinctive trait of their actors present, but there’s really really not a lot of it Harrington coming through here.  Like his larger counterpart, however, it’s possible this might be more of a paint thing.  The paint on the face is certainly an improvement on the larger figure, but it’s still a little off; those eyebrows are still not Harrington’s.  Otherwise, things are generally okay.  The detailing on the fur of his cloak in particular is quite nice.  Jon’s packed with his sword Longclaw, which is a decent enough little piece.

THE ME HALF OF THE EQUATION

I picked this figure up back in 2017, when he was roughly a year old.  I’d gotten Ygritte, Tormund, and the Wall, and I kind of wanted a Jon to go with them.  So, when I found him at a small game store in College Park called Pandora’s Cube, I went for it.  Now, you’re probably asking yourself “Why wait this many years to actually review him, Ethan?”  Valid question.  Ummm, I forgot about him.  No, really.  I took photos of him, and had actually planned on reviewing him to coincide with the series finale in 2019.  But, in the two years of waiting, and the ensuing excitement surrounding Avengers Endgame and it’s tie-in product around the same time as the GoT finale (to say nothing of my own diminishing interest in the show as the season wrapped up), I just forgot to review him, and post-finale, I had little calling me back.  But, I had the photos, and he was sitting there, and it’s honestly been nagging at me for a bit.  So, you know, there it is.  Yay.  Review done.  Boy, I sure hope there aren’t any other items I’ve been putting off lingering somewhere…

#3308: Dinobot Slug

DINOBOT SLUG

TRANSFORMERS: LEGACY EVOLUTION (HASBRO)

I’m getting to the point now where my Transformers reviews are infrequent enough that I’m honestly not the greatest at coming up with compelling intros for them anymore.  Mostly I talk about how long it’s been since the last one, and that’s kinda boring, right?  And sure, I can stumble my way through a “let’s prattle on about the complex differences between this and that version of Ultra Magnus or Soundwave” intro, but what happens when I’m out of that comfort zone?  This.  Rambling.  Meta.  Yikes.  Alas, there’s just no helping it, I’m afraid.  One of the subsets of Transformers in the G1-incarnation is the Dinobots, a group of Autobots that turn into, you guessed it, dinosaurs.  The main one is Grimlock, who I’ve looked at previously, but there’s a whole contingent, which are slowly being done in Studio Series, and before they’ve even wrapped up there, they’re also being done in Core Class!  So, I’m looking at one of the little guys, Dinobot Slug, today!

THE FIGURE ITSELF

Dinobot Slug (formerly Slag, before that word’s use as a slur in the UK led to a rebranding) is part of the first 2023 Core Class assortment for Transformers: Legacy, which is now brandishing the additional Evolution heading for the year.  He’s one of two Dinobots in the line-up, the other being Dinobot Sludge.  That’s not bound to get confusing at all!  In his robot mode, this guy stands just over 4 inches tall and he has 10 practical points of articulation.  As you might expect for a character with this chunky a build, his movement is a bit on the restricted side, but he generally manages pretty well; the most notable things are the lack of elbows, and the iffy movement of the neck, but those aren’t terrible.  Also, in his robot mode as shown by all the official shots, the waist joint is rendered motionless by the back, but if you flip the back pieces up, you can make use of it.  It also simulates the “wings” that prior versions of the character had, so it’s honestly how I prefer him to be.  The sculpt is an all-new one, which is quite G1-inspired, of course.  He’s a bit more kibbly than, say, the Studio Series equivalent, but given the scale, he makes for a good recreation at this size.  Adding to his out of the box quirks, he also had the upper legs reversed when I opened him, but since they’re on ball-joints, they’re easily swapped back to the way they’re supposed to be.  Or are they?  The innards of the thighs, the part stamping indicates that they’re meant to go as they were assembled out of the box.  So…umm…it’s a toss-up?  I personally like them the way I have them, so I’m leaving them that way.  So there.  As per usual, Slug’s alt-mode is a robotic triceratops.  It’s not a terribly difficult transformation, and the end result is a fun little chonky boi, so I consider that one a win.  He also gets an additional mode, which turns him into the upper torso and head for Volcanicus, the combiner that all of the Core Class Dinobots are going to add up to.  I’m not planning to get the others, so it doesn’t really do much for me, but I guess it makes for a nifty bust sort of thing?  Sure, let’s go with that.

THE ME HALF OF THE EQUATION

Back when the Studio Series Dinobots started, I was still pretty deep into Transformers stuff, so I was actually entertaining the thought of picking them all up.  By the time Slug hit, I was already moving away a bit from the line, but he was a triceratops, and that’s, like, my favorite dino, so I wound up grabbing one of them…who then proceeded to sit under my desk for over a year, untransformed, unphotographed, and unreviewed.  I felt like maybe I wasn’t really fully appreciating him the way I should, so I decided it might be time to let go of him, right around the time that this one got shown off, meaning I could still have a triceratops, without needing to go to Leader Class scaling for him.  I honestly wasn’t expecting a ton from this figure when he came in, but he’s one that I find myself surprisingly impressed by.  He’s just a very fun little guy.  I dig it.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3307: Soundblaster

SOUNDBLASTER

TRANSFORMERS: LEGACY EVOLUTION (HASBRO)

You gotta love those guaranteed repaints, don’t you?  Yes, since the vintage line, Soundwave has had the potential of at least two uses of any G1-inspired mold, thanks to the introduction of Soundblaster, Soundwave’s goth-phase upgrade, in 1987.  We don’t *always* get a Soundblaster for every Soundwave, but there’s enough to at least give him proper updates in the main scales every few years.  The War For Cybertron trilogy got him for the Siege mold, and now, Legacy is getting its own fancy new Soundblaster.  Yay, fancy new Soundblaster!

THE FIGURE ITSELF

Soundblaster is part of the first 2023 Core Class assortment of Legacy, which is the fourth overall Core Class assortment for the line.  This one bears the additional Evolution branding that’s running on all of Legacy figures this year.  In his robot mode, this figure stands 3 1/2 inches tall and he has 15 practical points of articulation.  The mold on this guy is a total re-use of the Kingdom Core Class Soundwave, which is more or less expected.  For the full Soundblaster effect, he should technically get a re-tooled chest door to add the extra space for a second cassette, but it’s not the first time its been omitted on him for the sake of an easier repaint.  Whatever the case, the Core Soundwave is a very strong mold, and quite possibly Hasbro’s best modern update on the G1 design, so it makes for a pretty fantastic figure.  The change-up for this figure comes down to the paint scheme.  It’s not drastically different, mind you; largely it’s swapping in black for the original figure’s blue.  There are a few other differences, like the chest door being purple this time around.  They’ve also cut a number of the smaller paint apps that Soundwave had, which is a little bit of a bummer.  It’s not major, but it’s still a little frustrating.  Soundblaster gets the same two cannons as Soundwave, done up in colors to match the new scheme.  While Soundwave came with a non-transforming Laserbeak cassette, Soundblaster gets the same piece redecoed to be Buzzsaw.  Yay, we finally got a Buzzsaw!  Sure, he’s non-transforming, but is that the point?  As with his mold-mate, Soundblaster’s alt-mode is his usual mini cassette player.  It’s still a pretty simple transformation, and aside from the feet still sticking up, it’s a good set-up.

THE ME HALF OF THE EQUATION

Core Soundwave is honestly my favorite modern-era Soundwave figure, and I’m just a really big fan of this mold in general.  I don’t *need* another use of it, but I’m also not going to fight against it if it’s right in front of me.  Which, you know, it was, because it came into All Time, and there it was.  Being all cool and Soundblaster-y.  Honestly, I wasn’t sure how much excitement I’d get out of a figure I already kinda had, but he’s still a ton of fun.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3306: Clone Trooper – 212th Attack Battalion

CLONE TROOPER — 212TH ATTACK BATTALION

STAR WARS: THE CLONE WARS (HASBRO)

“The clone troopers of the 212th Attack Battalion are distinguished by the orange markings on their white armor. Led by Clone Commander Cody and Jedi General Obi-Wan Kenobi, this unit includes a number of elite infantrymen trained for special missions.”

In the first year of their tie-in line for Clone Wars, Hasbro was just starting to dip their toes into the world of clones.  They kept named clones to a minimum at first, instead focusing on diversifying the types of clones present.  Through a combination of exclusives and standard releases, they filled in a few of the core groups of clones.  Since we’d gotten Commander Cody in the second assortment of the line, it made sense to get a few of his crew, the 212th Attack Battalion, aka those guys in orange!

THE FIGURE ITSELF

The 212th Attack Battalion Clone Trooper was figure 19 in Hasbro’s Clone Wars tie-in line.  He was the first figure in the fourth assortment of the line.  This marked the first main-line release for the 212th, but there was previously a Target-exclusive boxed set with four of them and an Obi-Wan.  This release was slightly different, of course, just to keep things interesting.  The figure stands 3 3/4 inches tall and he has 24 points of articulation.  The 212th is largely built on the standard clone base body, which makes sense, them being in the same armor and all.  However, the notable change on this figure was a brand-new head.  Hasbro was looking to make the helmet more accurate to the animation, as well as more easily adapted to a removable helmet, so this figure debuted what would become the standard Clone helmet for the line.  While it’s technically more accurate, I was always more partial to the original helmet sculpt.  But, I get the point on this one, and it’s still a decent sculpt in its own right.  The figure’s paint scheme is another cleaned up clone, without the heavy wash.  At this point, that was the direction Hasbro was taking all of the Clone Troopers, so he was consistent.  He’s got his proper Battalion markings.  The orange was notably different from the standard release of Cody, and would also be different from the later Waxer and Boil…so, he doesn’t really match with anything.  But, I guess he looks okay on his own.  The 212th is packed with a small blaster rifle and a rocket launcher with missile.

THE ME HALF OF THE EQUATION

My favorite episode of Clone Wars’ early run was “Innocents of Ryloth,” which debuted Waxer and Boil, two members of the 212th.  Since they weren’t added to the line right a way, and we weren’t sure about getting any named Clones, I got this guy as a stand-in for one of them.  Sure, it’s not accurate, but it’s all I had.  He’s rather basic, but that’s all he needs to be.

#3305: U.S. Agent

U.S. AGENT

MARVEL SUPER HEROES (TOY BIZ)

“U.S. Agent is the ultimate super soldier of justice. And with his awesome shield, he proves it. To prepare shield for crime-fighting action, gently push the extension of his shield along the top of the shield-launcher until it locks into position. Wrist launcher and shield can both be attached separately to his wrist, thus making him ready for any – and every – attack!”

When they first took over the license, before building all sorts of different lines, Toy Biz’s Marvel toys were initially split into X-Men and a larger Marvel Super Heroes line, which covered literally everything else.  The line ran five series, with its final assortment being entirely re-hash…or at least very close to re-hash.  There were a couple of re-paints, and only one actual new character, whom I’m looking at today.  Yes, it’s time for another version of John Walker, aka U.S. Agent!

THE FIGURE ITSELF

U.S. Agent was released in the aforementioned Series 5 of Toy Biz’s Marvel Super Heroes line.  The figure stands just under 5 inches tall and he has 7 points of articulation.  U.S. Agent’s entire existence in the line was due to his easy parts re-use, so he’s a complete re-use of the standard Captain America molds.  Cap’s sculpt was honestly one of the best from this line, though it’s kind of the best because it’s so specifically Steve Rogers as Cap, which works just a little bit against this figure’s intended purpose.  The clearly denoted sections of chain mail, as well as the vertical stripes on the mid-section, and the star symbol on the front of the chest are all elements that don’t work quite so much for the U.S. Agent costume.  Likewise, the face is very definitely Steve, not John.  That said, the paint does its best with the material, and it’s honestly not terrible looking.  It helps that a lot of it’s black, which hides more of the extra details, and it also helps that the paint work is pretty sharp, so it at least looks pretty good.  U.S. Agent is packed with the same shield and launcher as the basic Cap.  It’s a little clunky, but honestly a fun gimmick, since the shield still functions as a shield, while also working with the launcher.  The shield has been appropriately re-colored, and looks pretty nifty.

THE ME HALF OF THE EQUATION

I’ve owned this figure three times over.  My first one came to me as a gift from my Nana, who had gotten him for both me and my cousin Rusty, I believe as a “good job with school” gift.  Mine was well-loved, but also wound up losing his foot at one point, in an incident I was never able to explain.  Rusty was kind enough to give me his, so I had one with two feet again, but I lost the shield and launcher from both over the years.  Enter the third one, which was given me just a few years ago by Max, who had gotten a sealed one and decided he didn’t really need it.  As U.S. Agent, this guy’s not quite there.  As The Captain, he’s actually not bad, so I’ll just consider him that way, I guess, because at least then I can enjoy him unimpeded.

#3304: Cobra Viper

COBRA VIPER

G.I. JOE: 25TH ANNIVERSARY (HASBRO)

“Vipers are the backbone of the Cobra Legions. They are highly motivated, superbly trained and formidably equipped. All Vipers are issued a combination assault rifle/grenade launcher; the rifle part of which can function as a short burst assault weapon, a sustained fire cover support weapon, or a long range sniper rifle with an advanced light-intensification night vision telescopic sight with a built-in range-finder. Multi-layer body armor and wraparound acrylic/composite helmets with built-in RTO gear are standard issue.”

Back in 2016, more than two years before “The Day of the Vipers,” a day which will forever haunt me, I wrote my first Viper review, which is thus far the only one of my Cobra Viper reviews not to be shoe-horned into the ever-growing day.  Since today’s offering is more a take-off of that review than of the ones that followed, I guess I’ll dispense with the “Day of the Vipers” pleasantries.  For today’s Viper, we go back to 2009.  Hasbro’s 25th Anniversary line was winding down in preparation for the tie-ins for Rise of Cobra, and Hasbro was going back and doing some slight tweaks to earlier figures from the line.  The online-exclusive “Hall of Heroes” sub-line was used to put out ten figures, all either tweaked or re-releases of tweaked figures that had thus far been multi-pack exclusives.  And, hey, the line had a Viper!

THE FIGURE ITSELF

The Cobra Viper was figure 6 of 10 in the “Hall of Heroes” sub-line of G.I. Joe: 25th Anniversary.  This marked the 22nd version of the Viper, the seventh under the 25th Anniversary banner.  He’s just a minor tweak on the version 20 figure, which was released as part of a Cobra five-pack earlier the same year.  The figure stands a little under 4 inches tall and he has 20 points of articulation.  Most of this figure’s sculpt is shared with the first 25th release, which is overall a decent starting point.  The only real drawbacks to the sculpt are the head and hands, which are, notably, the parts that are changed out for this release.  The new head takes a page out of the line’s updated Cobra Commander, who added a proper chromed faceplate.  In order facilitate this set-up, the faceplate is a separate head piece, with the helmet/goggles sitting atop it.  It makes the head just a touch larger (and thus slightly better proportioned to the body), as well as making the goggles a fixed part of the helmet sculpt.  They sit just a little wide for my taste, and the underlying head seems just a little too pointy at the chin.  In general, I was always a little bit more fond of the prior head in terms of appearance, but in terms of function, this one was certainly an improvement.  Speaking of improvements, the hands are an unquestioned one; the prior mold had some really awful hand sculpts that made it difficult for him to hold his weapon.  The new ones fix that, giving him a much more secure hold on things.  In terms of paint, the Viper gets the expected change to the face, which is now vac metallized, instead of flat silver, as well as some additional silver on the goggles, and an additional red insignia on the left arm.  Beyond that, the colors are a little bit shifted from the first release, but the application is mostly pretty consistent.  The Viper is packed with his signature rifle (molded in a darker silver than the first release), his back pack, and a display stand molded in a fancy gold.

THE ME HALF OF THE EQUATION

I skipped this style of Viper at first because I was already invested in the previous look and I didn’t want to inter mingle the two styles.  It was only later that I decided to go more for the one of every style approach for Vipers.  Not too long after I got most of the other Vipers, a small 25th Anniversary collection came through All Time, which happened to have this guy in it.  I was all gung-ho on Vipers, and he was one I didn’t have, so into my collection he went.  The adjusted hands are definitely an improvement, as is the paint.  The head, I remain iffy on, but I like it more now than I did when they first dropped.  And, hey, it’s another Viper!

#3303: Excalibur

CAPTAIN BRITAIN, MEGGAN, & SHADOWCAT

MARVEL LEGENDS (HASBRO)

In the 1980s, the X-Men had become such a popular book for Marvel that they were in need of more than one monthly book to contain all there success, so the solution was spin-offs.  The first was The New Mutants in 1982, which introduced a largely new cast of characters, as the name suggested.  In 1986, the original five members of the X-Men reunited under the X-Factor title.  And, finally, in 1987, a small handful of X-Men characters were borrowed from the main book, and moved overseas to meet up with the UK line’s Captain Britain, whose solo series had just been cancelled, meaning he needed a new home.  The result was Excalibur, a rather off-beat addition to the X-line-up.  While it never quite hit the highs of the main book, it’s always had something of a cult following, and the team’s been bouncing around ever since.  Individual members have done okay with toy coverage for the most part, but last year Hasbro jumpstarted their presence in Legends a bit, with a whole boxed set dedicated to them!

THE FIGURES THEMSELVES

Captain Britain, Meggan, and Shadowcat were an exclusive Marvel Legends three-pack.  Exclusive to where?  Good question.  They were definitely on Hasbro Pulse, and I believe meant to go on Shop Disney, though I don’t know that they ever did.  They eventually worked their way back around, though, and are now going through Entertainment Earth and their various wholesalers, making them more of a Fan Channel-exclusive at the end of it all.  Yay?

CAPTAIN BRITAIN

“Using his super strength, flying ability and courage, Captain Britain fights for justice throughout the world and in other dimensions as well.”

Captain Britain’s graced the Legends line twice before, once with Toy Biz and once with Hasbro.  Since Hasbro had previously done a more modern costume for Brian, this time they went back and did the same one that Toy Biz did for theirs, namely his second, Alan Davis-designed costume.  It’s honestly his best look, so I’m all for that.  That said, it’s somewhat humorous, given that the trading card image on the back of the box has him in his *other* Davis look, which still is without Legends treatment, despite it also being the look present on all of the images for the Toy Biz release.  Some day, it might eventually get made, right?  The figure stands 7 inches tall and he has 32 points of articulation.  Our last Legends Captain Britain was built on the Hyperion base body; this one is Hyperion adjacent, as he’s actually making use of the upgraded torso from the Unworthy Thor figure.  It lacks the weird torso shelf that the standard Hyperion torso had; strangely, this torso’s been unused since its introduction in 2017.  I do definitely like it more, though.  He also gets a new head, forearm, and knee pieces, to showcase the more unique pieces of his costume.  The new meshes well with the old, and I appreciate how the head sculpt here is distinctly different from the prior Captain Britain.  This one’s more a mask than a helmet; I did like the other one a fair bit, but this one fits the classic costume design nicely.  Captain Britain’s color work is decently handled, with some nice and sharp application.  There’s a touch of fuzz on some of the white lines, but nothing too terrible.  My figure has a touch of missing red on the front of each bicep, but it’s again pretty minor.  Captain Britain is packed with an alternate bearded head, two sets of hands in fists and gripping, and the actual sword Excalibur.  It’s not a terrible set-up, but I do find it interesting that he didn’t get an unmasked head, since the back of the box shows him unmasked.  Also, it’s a personal thing, but I’d have liked to see the previous head done up in the colors to match this costume, just to have the helmet option too.  But, you know, that’s more a me thing.

MEGGAN

“Meggan is a mystical mutant metamorph, able to change her shape at will.”

Excalibur‘s one truly unique character in their debut line-up, Meggan is the one member of the team who’s not likely to get much coverage outside of specifically team-themed set-ups.  As such, this is her first time as a Legend, and in fact only her second action figure at all, with the first being her Minimate from that line’s own Excalibur boxed set.  The figure stands just shy of 6 1/2 inches tall and she has 27 points of articulation.  At this point in the line, almost every female figure is made up of some sort of frankensteining of prior female bucks, and in Meggan’s case, she’s using a collection of parts which previously showed up together for the TRU Dark Phoenix, which add up to a base that seems about right for Meggan, especially given how Davis tended to depict her.  She swaps out that set-up’s heeled shoes for the bare feet from the First Ten Years Pepper Potts figure, and also gets a brand-new head sculpt.  The head’s got a big ol’ chunk of hair, which is appropriate for Meggan, and she also gets a big smile, which also fits, and is a nice change of pace compared to the more stoic expressions we tend to see on female figures.  The sculpt looks nice when viewed from the front, but it does seem just a tad flat from the side.  Her color work is generally pretty simple; she has the proper green and black for the costume, and the printing for the face is nice and lifelike.  She’s packed with two sets of hands, in fists and open gesture.  It’s a shame we couldn’t maybe get some alternate pieces showing off her shape-shifting, but that might have been a bit complex for the set-up of this pack.

SHADOWCAT

“Shadowcat possesses the mutant ability to “phase” her molecules, letting her pass through walls, walk on air, and allowing things she touches to do the same.”

Like Captain Britain, Kitty Pryde has gotten the Legends treatment twice before, once for each of the two manufacturers.  Both of those ones were more modern costumes, however, while this release finally gives her the all-blue number she wore during her early days with the team.  Similar to Captain Britain, I do really find this look to be one of her best.  The figure stands 5 3/4 inches tall and she has 29 points of articulation.  Seeing as this is still supposed to be Kitty more on the younger side, she uses the Spider-Girl base body as a starting point.  It’s a base I’ve always rather liked, so I’ve got no issues with that.  She gets a new head, upper torso, and arms, sculpted by Eddie Mosqueda.  They flow well with the base body parts, and capture her design from the comics pretty nicely.  In particular, the loose-fitting shirt hangs in a way that quite convincingly conveys the weight of the material.  I like that a lot.  The head sculpt, like Meggan, gives her a smile, and I like that too; Davis’ illustrations of Excalibur frequently had them smiling, so it feels like it really fits the tone of the book.  Kitty’s head sculpt also bears an uncanny resemblance to Natalie Portman, and may well be the best likeness of her Hasbro’s produced, which is kind of humorous in its own way.  The colors on this figure are very blue, as they should be.  It’s a slick look,  and again the face printing brings a nice lifelike quality to the whole thing.  Shadowcat is packed with two sets of hands, in fists and open gesture, as well as her pet dragon (and fellow team member) Lockheed.  Lockheed is the same mold as the prior one packed in with Kitty, though this time he’s in a slightly brighter color.

THE ME HALF OF THE EQUATION

I was intrigued by this set when it was first shown off, but not quite enough to actually go out of my way to get it.  I already have both Kitty and Brian in my Legends collection, even if they may not be in my preferred costumes, and I don’t *have* to have Meggan.  But, I was certainly keeping my eye out, if they should make their way in front of me.  When they went back up for a wider distribution, that meant I was able to get them through All Time, which made life much simpler.  It’s a pretty fun set of figures.  I can’t say any of them really blow me away, though that may be partly due to how impressed I was by the last Kitty and Brian.  Still, these ones are really solid, and Meggan is no slouch either.  And, now, all we need is a red suit Rachel Grey, and we can round out the initial team!

Thanks to my sponsors over at All Time Toys for setting me up with this set to review.  If you’re looking for cool toys both old and new, please check out their website.

#3302: Maxx 89

MAXX 89

ROBO FORCE (NACELLE)

“Maxx was destined to be the latest and greatest in law enforcement (he was literally built to do it!), but on the day before his first patrol, the UTOPIA101 line was revealed to the world.  Maxx was quietly reassigned to the traffic beat.  Despite his best efforts to conform, Maxx’s passion for crime fighting, along with a growing distrust of the UTOPIA line, lead Maxx down a path into other, unauthorized lines of police work.  This would create problems.  A LOT of problems.”

If there was ever an underrated and surprisingly overlooked toy company, it’s Ideal Toys.  Though not a household name, they did a lot during their 90 year run.  They were largely known for their presence in the doll market, but they dabbled in the more action oriented side as well.  Notably, they were the first to really jump into the licensed action figure market, with Captain Action.  They were also frequently just ahead of the curve on things, to their misfortune.  In 1984, they got into the toy robot market with Robo Force, a line with two warring factions of robots, good and evil, each side with their own complex backstory.  Unfortunately, 1984 was *also* the year that another franchise of warring robot factions launched: Go-Bots!  …Just kidding.  I actually meant Transformers, which was a smash success, and pretty much buried Robo Force, with Ideal languishing in obscurity for pretty much the rest of their existence.  Robo Force has resurfaced twice since, first in 2013 under the Glyos umbrella, and again just this past year, now under the helm of Nacelle.  Their first two figures hit retail right before the end of last year, and I’ll be taking a look at the heroic Robo Force leader, Maxx 89, today!

THE FIGURE ITSELF

Maxx 89 (as he’s now named; he was previously Maxx Steel, but Mattel holds the rights to that name, so he got a rename) is one half of Series 1 of Nacelle’s Robo Force relaunch.  The figure stands just shy of 8 inches tall and he has 20 points of articulation.  His articulation scheme is rather tight and a little bit clunky.  The arms are definitely the best of it, while the rest of things are a bit more restricted.  Everything is mostly on ball-joints, but the way the layout works, the neck and waist are effectively just cut joints.  The hips fair slightly better, but are very, very tight on my figure, to the point of squeaking every time I move them.  He’s got double joints on both the elbows and knees, but only the elbows really get the range; the knees can really only use the bottom half of the joint.  Maxx’s sculpt is all-new to this figure, and represents a rather radical change-up from his vintage counterparts.  Ideal’s Robo Force pre-dated the move to the more “mecha” aesthetic in robot designs, and as such were much more “vintage robot toy,” down to not even actually being bipedal.  For this new line, Nacelle has re-designed the characters to allow for a more action-oriented, more modernized design.  Elements of the original are still present, especially in the head and torso, as well as the suction cup feet, but the arms and legs are totally changed up.  For the most part, it works pretty well.  I like the updated head design quite a bit, and the extra detailing added to the arms and legs works quite nicely for upscaling and modernizing.  The part that seems a bit odd to me is the feet.  They’ve opted to keep the functioning suction cups of the old toys, which feels like it runs kind of counter to the more clearly collector-oriented aspects of the rest of the figure.  It’s especially notable because the majority of the figure is very solid, rather heavy plastic, and it’s all resting atop a pair of soft rubber feet.  It makes him a little bit unstable on his feet, and I definitely worry about how they’re going to hold up over time.  Were they maybe an alternate piece, with a set of solid feet also available, I think they’d bug me less, but as it stands they do feel just the slightest bit off.  Maxx’s color work is generally pretty nice; he grabs the basic color scheme of the vintage figure, and goes slightly metallic, as well as adding a nice wash to the whole thing to really bring out the sculpted details.  The only part that’s odd for me is the decal on the front, which is again a bit counter to the rest of the figure, since it’s *so* vintage.  That being said, while it’s odd, I personally like it.  The splash of color is fun.  Maxx is packed with an alternate hand with a blade attachment, a handheld blaster, and three mounted guns.  The mounted guns are a little tricky to get just right, and honestly the cords seem just a little bit on the short side, but it’s at least a decent variety.

THE ME HALF OF THE EQUATION

While I never had any of the vintage Robo Force, I’m a sucker for cool vintage robots, so the designs have always intrigued me.  The relaunch certainly piqued my interest, enough to at least give it a try.  Of the two at launch, Maxx was the one that looked more my speed, so I snagged one when All Time’s shipment came in.  He’s a mixed bag, I won’t lie.  I do generally like him overall, but there’s enough little things holding him back that I don’t know about jumping full-on into the line.  I do rather like Maxx, though.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#3301: Insulated Spider-Man & Electro

INSULATED SPIDER-MAN & ELECTRO

MARVEL MINIMATES

In 2009, we were between cinematic versions of Spider-Man, so all of his toy tie-ins were sticking closely to the comics for their inspiration.  This was especially true of Marvel Minimates, who had three dedicated assortments just for comic Spidey, as well as working him into some of the mixed assortments.  Wedged in the middle of the themed set-ups was today’s set, a variant of Spider-Man and one of his classic foes, Electro!

THE FIGURES THEMSELVES

Insulated Spider-Man and Electro were initially released in the fourth TRU-exclusive assortment of Marvel Minimates, before getting a follow-up release in Series 30 of the main line.  The set from this review was the specialty release, but the two sets were effectively identical apart from packaging.

INSULATED SPIDER-MAN

“This alternate costume was created by Spider-Man to counter the devastating electricity powers of the super-villain Electro. By utilizing non-conductive materials and building on his original ‘rubber air mattress’ design, he defeated Electro with ease.”

Introduced in 1997’s Amazing Spider-Man #425, Spider-Man’s Electro Proof Insulated Suit was crafted to battle Electro’s increased powers of the ’90s.  It had graced toy form before during Toy Biz’s run with the license, but with this it had a Minimate.  Different!  The figure was based on the standard post-C3 ‘mate body, so he’s about 2 1/4 inches tall and he has 14 points of articulation.  His only add-on is a full face-mask piece.  They were standard for Spidey for a brief span of time, but this assortment actually dropped that; the only reason this particular figure got the piece was for the extra padded design.  Everything else is handled with paint.  There’s quite a lot going on, but it does a great job of capturing the design of the costume as seen in the comics.  Under the bulked up mask is a standard Spidey mask.  It’s unfortunately saddled with the peg hole in the head, but otherwise it was really great, and the red was designed to be an exact match for the standard Spidey from Series 24 of the main line, allowing a replacement of his bulked up mask piece from the original release.  Spider-Man was without any extras for this release.

ELECTRO

“Given super-human powers by a freak electrical accident, Max Dillon was transformed from an average electric company lineman into the super-villain known as Electro! Able to absorb and manipulate near-limitless amounts of electricity, Electro can only be defeated by shorting out or overloading his powers.”

This marked Electro’s introduction to this line.  While there were another four variants of the character to follow, but this is to date the only one based upon his classic design.  He got three add-on pieces for this release, for his mask and his two glove cuffs.  All three were all-new pieces.  The mask was a little bit deep at the front, but was otherwise a good piece.  The cuffs take what would become the standard approach for the flared gloves, and add the electric effects to the ends.  His paint work is respectable enough; the colors are nice and bold, and the line work is quite detailed.  There’s a ton of work on the face, which would perhaps be overboard on another character, but actually kind of works for Max.  Electro was packed with two electricity effects pieces, shared with Series 29’s Storm.

THE ME HALF OF THE EQUATION

I bought this set new from my go-to place for Minimates at the time, Cosmic Comix.  I remember being pretty happy about getting an Electro, and the Insulated Spider-Man was certainly a cool design.  The figures both suffer from a little bit of production issues cropping up, but they’re both pretty good overall, and neither found themself with any real replacement.

#3300: The Question

THE QUESTION

JUSTICE LEAGUE UNLIMITED (MATTEL)

Hey, it’s time for another installment of me reviewing a figure of The Question on The Figure in Question!  I really was expecting that joke to come back around quicker than it ultimately did.  I mean, it’s been, like eight years, with no additional reviews.  That’s on me, you guys.  There are many great things about Justice League Unlimited, but the undeniable best thing about it is Jeffery Combs as The Question.  He’s just so, so great.  Every moment with him’s just fantastic, and it’s really just the definitive take on the character.  Unfortunately, due to a weird contractual thing, Mattel was unable to add the character to the tie-in toyline until very near the end of its run.  But, they did at least get him in before they were done.  That’s gotta count for something.  So, let’s take a look at that figure!

THE FIGURE ITSELF

The Question was released in the first assortment of Justice League Unlimited three-packs post Mattel launching their larger DC Universe branding.  It followed them getting the full DC license, which allowed them to finally produce the figure.  Question was packed with re-packs of Flash and Wonder Woman…which was borderline predatory on Mattel’s part, really.  Question doesn’t ever really interact with the two of them in the show, and Mattel knew very well that people were buying this set just for him.  Couldn’t hey have at least thrown people a bone and packed him with, I don’t know, maybe Huntress?  Heck, you could even go for a “Question Authority” theme and throw a Superman in there.  See?  Heavy hitter.  Actually, it looks like they paired those two off with Galatea at the same time.  Well, there it is.  Whatever the case, it is what it is.  The figure stands about 4 1/2 inches tall and he has 5 points of articulation.  He used a base body derived from Mattel’s take on the animated Two-Face, which they’d made a little more basic.  It would be re-used for a few others down the line, but it kicked off here.  He got a unique head sculpt, as well as an extra piece for his overcoat.  The overcoat is a little bit clunky, but the head sculpt is pretty decent.  There’s no face, of course, but there shouldn’t be, so it tracks.  The color work is basic, but what it needs to be.  The application is pretty clean overall, and the colors match up well with his look from the show.

THE ME HALF OF THE EQUATION

The Question was my favorite part of the show, and I desperately wanted him as a figure for the show’s whole run.  I even tried my hand at making one of my own, but it’s honestly for the best that I don’t have it to compare.  It was pretty bad.  This figure was one I was really excited for.  Not super thrilled about having to buy the two extra figures, but by this point in the line, I was desensitized to the whole thing.  He’s actually a pretty nice little figure.  Basic, but that’s the whole line.  He definitely felt worth the wait.