#2577: Kingpin

KINGPIN

MARVEL LEGENDS RETRO COLLECTION (HASBRO)

“Wilson Fisk ruthlessly rules New York City’s underworld with cunning and a keen intellect.”

Waaaaaay back at the beginning of 2019, which feels like several decades ago at this point, if I’m entirely honest, there was a somewhat soft and not particularly thrilling assortment of Spider-Man-themed Marvel Legends with one notable hook: it’s Build-A-Figure of Wilson Fisk, aka Kingpin.  This subsequently made said Kingpin figure pretty darn pricey on the aftermarket, only adding further barriers to entry on owning a modern Legends Kingpin.  Fortunately, Hasbro’s been doing a pretty good job of keeping their fingers to the pulse on these older releases, and has been pretty steadily providing new avenues for people to pick them up.  Kingpin found his way into one of said avenues, and now I’m taking a look at the resulting figure.  How about that?

THE FIGURE ITSELF

Kingpin follows in Mysterio’s footsteps, and is his own standalone release for the Retro Collection sub-line of Hasbro’s Marvel Legends.  He’s at their deluxe price point, but comes in his own replica vintage card, which is downright massive, as you would expect for a figure this size.  The figure stands 7 1/4 inches tall and he has 27 points of articulation.  Rather unsurprisingly, this figure’s sculpt is mostly a re-use of the Build-A-Figure.  That was a really strong sculpt that did Fisk a lot of justice, so it’s certainly a sensible and well-chosen bit of re-use.  Also not even the slightest bit surprising, what with it being the same guy and all.  There’s one sculpting change between the two releases: this release trades out the last one’s tie for a far more fashionable ascot.  It’s a far more classically Kingpin piece, and it really sells the character even further.  It’s about the only change I could ask for, so I’m happy they went for it.  Beyond that small change, everything else on this figure relies on paint to sell the differences.  While the BaF went for a far more modernized color scheme for the character, this newer release leans into that retro angle, and gives us a far more classically inspired color scheme for the character.  While I didn’t mind the more subdued modern color scheme, there’s just something to be said for how well these colors pop.  And he’s even got the purple pants!  Dig!  The heads even get some minor reworking as well, with the eyebrows on both now being black instead of grey (again, helping things pop a little more), and the screaming head also gets some painted battle damage.  Again, dig.  This Kingpin once again gets his diamond-topped cane.  He’s still got some trouble holding it, but it’s still cool.

THE ME HALF OF THE EQUATION

I was a big fan of the BaF version of Kingpin when it was released, but I’ll admit I was hoping for an ever so slightly more classically colored version of the figure.  When this was announced, I was definitely on board, though he was, perhaps, not quite at the top of my list, given the similarities to the prior figure.  That said, he ended up being an even better figure than I’d expected, and this new deco adds a lot more than I’d expected to the figure.

Thanks to my sponsors at All Time Toys for setting me up with this guy for review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2576: Mystique

MYSTIQUE

MARVEL LEGENDS (HASBRO)

“A shapeshifter with a shadowy origin, Mystique is a unique and devastating threat to the X-Men.”

A couple of weeks ago, I touched on the somewhat tenuous relationship between the live action X-Men films and Marvel Legends, which has all been rather nicely cleaned up via Disney’s purchase of Fox.  With things taken care of, we’re finally able to get some decent toy coverage of the Fox X-films, courtesy of an off-shoot of Marvel Legends akin to the earlier Marvel Studios: The First Ten Years sub-line, but this time focusing on 20 years of X-Men movies.  I’ve looked at a few of the Deadpool-themed figures, but there’s also some coverage going all the way back to the first film from 2000.  Today, I’m taking a look at Mystique, inspired by that very film.

THE FIGURE ITSELF

Mystique is one of the three standard single-release figures in the X-Men sub-line of Marvel Legends.  So far, she’s the only figure to be explicitly based on the first film, but time will tell as to exactly how deep into this line Hasbro decides to go.  The figure stands 6 inches tall and she has 26 points of articulation.  Mystique’s articulation set-up is pretty much the same as Domino’s, and it’s likewise a strong set-up here, just like it was there.  I wouldn’t mind just a touch more range on the hip joints, but otherwise the range and tolerancing is really good.  It’s certainly an amazing step up from the *last* movie Mystique we got, although I suppose two decades will do that for you.  As I noted in the intro, this Mystique is specifically based on the character’s appearance in the first movie, and there are a few specifics in the sculpt that confirm this.  The most obvious tell that it’s an early movie version fo the character is the fact that it’s clearly Rebecca Romijn’s face underneath of the make-up on this one.  It’s actually a pretty strong likeness, at that.  Getting some one’s features down when they’re covered by this much appliance work isn’t always easy, but Hasbro’s done pretty well, with not only a strong likeness, but also some solid texturing work on the scales.  This solid work on the texturing continues onto the body, which does a good job of replicating the layout and design of the appliances seen in the movie.  The build on the body also is a pretty solid match for Romijn’s build, as well as just looking like a real person in general.  She’s notably missing the three scars on her belly that she got from Wolverine stabbing her in the first film, which is what signifies this as officially being a first movie figure, although the scars are a minor enough detail that she’ll work alright for the later movies as well.  The paint work on this figure’s better than you might think at first glance.  She’s a lot of blue, but she’s a lot of different blues, and it’s a nice layout of accenting.  Mystique is packed with two sets of hands (open and in fists) and an alternate left arm that’s shifting into a normal skin tone.  The alternate arm’s a fun way of showing off her powers, and I definitely dig it.  I was a little bit surprised that they didn’t toss in a Jennifer Lawrence head as well, just to let this figure pull of some double duty, but given what happened with her planned Marvel Select figure, I can see Hasbro not wanting to chance her pulling likeness approval again at the last minute.  It’s not like she’s without cool extras as is.

THE ME HALF OF THE EQUATION

Mystique’s been a prominent fixture in the X-films since their beginning, so the fact that the only figure she got was way back during the first movie’s tie-in line was kind a major oversight.  It’s nice that we got more than a bunch of Wolverine variants to start with, and it’s nice that the older movies are still getting some appreciation as well.  Mystique’s a slightly understated figure, lacking some of the flair of the other figures, but that doesn’t make her any less a cool figure.  Here’s hoping we get to fill out the rest of the first movie cast a bit more.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2574: Invisible Man

INVISIBLE MAN

UNIVERSAL STUDIOS MONSTERS (SIDESHOW)

Universal Studios created and truly defined the horror film genre beginning in the 1920s.  In 1933, Universal released The Invisible Man, starring Claude Rains.  It was Rains’ unique speaking voice that won him the part and which was vital to portraying a man who, in a great portion of the film, would be invisible to the audience.  The role also assured Rains a place in Universal Studios’ unique and rich history of horror films.

The Invisible Man is the story of a mysterious doctor who, through his relentless experiments, discovers a serum that renders him invisible.  Covered by bandages and dark glasses, it is only his clothing that will reveal his form and presence.

Fleeing to a remote English village, the doctor tries to hide the effects of his serum.  However, the drug that was his ultimate discovery is slowly driving him to the brink of insanity, as he begins his spree of horror.”

It’s Halloween dear readers!  I know, given the general horror abounding in our everyday lives this past year, today is, perhaps, not as hard hitting as prior Halloweens.  But let’s try to be somewhat in the spirit, you guys!  Every Halloween, I like to review something appropriately spooky for the day.  In contrast to 6 of the 7 prior Halloween reviews, I’m not reviewing a Minimates set, though I’m still sticking with the overall Universal Monsters theme I’ve grown so accustomed to.  Sideshow Collectibles was kind of synonymous with Universal Monsters for a solid chunk of the ’00s.  While their main claim to fame for years has been their impressive output of 1/6 scale figures, their initial offerings were actually a little bit on the shorter side.  I’m looking at one of their earliest figures, the Invisible Man, today!

THE FIGURE ITSELF

The Invisible Man was released in 2000 as part of Series 3 of Sideshow’s Universal Studios Monsters line.  Packed alongside the Hunchback and the Metaluna Mutant, the Invisible Man was definitely this assortment’s heavy hitter.  The figure stands 8 inches tall and he has 10 points of articulation.  The Invisible Man has a couple of looks over the course of the film, and this figure opts for the robed appearance.  It’s probably the most distinctive of his looks, and certainly makes for the sharpest looking figure.  The sculpt on this figure was unique to him, as was the case for most of the line.  He, again like the rest of the line, was designed more or less as a plastic statue that happened to have some joints for minor tweaking to the pose, rather than being a more traditional action figure.  The best range is definitely on the neck joint, though the elbow and shoulder joints do have a little bit of flex to them as well.  The mid-leg cut joints are pretty much exclusively for tweaking the balance of the figure to keep him standing, which isn’t too dynamic, but does help keep this guy standing.  Moving past the mobility of the figure, the actual quality on the sculpt is pretty good, if perhaps a touch un-even.  The best work is definitely on the head, which has a ton of texturing and pretty much perfectly recreates the masked appearance as seen in the film.  From the neck down, there’s markedly less texturing work.  It’s still a good recreation of his garb from the film, in a sharp and clean fashion.  It’s fairly striking looking, and honestly works out pretty well, even if the texturing is absent.  Given what he’s wearing, it actually looks pretty solid.  The figure’s paint work is pretty strong work as well.  Again, the head’s the best work, with a believably weathered set of bandages.  The rest of the figure is more basic coloring, but there’s some impressive work on the patterns on the robe and the pants.  As with the rest of the line, there was a “Silver Screen” edition, which did all of the paint work in a grey scale color scheme, matching the actual film presentation.  It’s a little more limited in its application, but it’s still a cool concept.  Regardless of version, the Invisible Man was packed with an unmasked head, three books, and a display stand.  The head’s a fascinating piece, because honestly it’s something that would be far more accurately recreated with just a removable head, but they went to the trouble of sculpting a really impressive Claude Rains likeness and then totally hiding it by leaving it translucent and unpainted.  That’s commitment right there.

THE ME HALF OF THE EQUATION

This line hit right in tandem with my first real stint with the Universal Monster movies, so I was very actively aware of it.  I only ever owned one figure from it, largely due to it being a pretty popular line, and me being an 8 year old without any money or transportation of his own.  I recall seeing this particular figure one time in a Toys R Us, while on a shopping trip with my Nana.  She was always pretty invested on pushing me into more conventional toys, so I ended up leaving the store with two X-Men: Movie figures instead (though, me being me, I went with Jean Grey and Professor X; yes, the girl and the guy in the wheel chair, which still raised some comment from Nana, who was really pushing for Wolverine and Magneto).  That marked the only time I saw this figure in person until earlier this month, when an entire set of this line came into All Time.  I snagged this guy for me right away, and I’m honestly really happy to finally have him.  He’s perhaps not the most action oriented piece, but he’s a really nice display piece.

Thanks to my sponsors at All Time Toys for setting me up with this guy for review.  If you’re looking for toys both old and new, please check out their website and their eBay storefront.

#2572: Red Ninja

RED NINJA

G.I. JOE: CLASSIFIED SERIES (HASBRO)

Oh, we’re just out of the frying pan and into the fire on G.I. Joe elements that Ethan’s not too big on, aren’t we?  That’s right, Ethan doesn’t really care for the Red Ninjas.  Let’s discuss.  The Red Ninjas were introduced in issue #21 of Marvel’s G.I. Joe comic, which is the famous “Silent Interlude,” the story that also introduced Storm Shadow, solidified Snake Eyes as a fan favorite, and hinted at a possible connection between the two.  Storm Shadow was, of course, introduced into the toy line the same year as “Silent Interlude’s” publication, but the Red Ninjas were not part of the line, since they were initially just rather generic looking ninjas meant to serve as Storm Shadow’s back-up.  They wouldn’t join the toy line proper until 1993, under the Ninja Force banner, and with a rather different look.  It wouldn’t be until the 2000s that we would get the more classic attire in toy form.  They then went on the be a key piece of one of the most infuriatingly repetitive sequences in G.I. Joe: Retaliation, and also got some more toys along the way.  And now they’re in the Classified Series line-up, which I guess isn’t unreasonable.  I guess.

THE FIGURE ITSELF

The Red Ninja is figure 08 in the Classified Series line-up, capping off the second main release series of figures.  Given how “core cast” the figures have been so far, he’s slightly obscure by comparison, but if you factor in that the Snake Eyes movie was supposed to be hitting this year, likely right around when this particular assortment would have arrived on shelves, it makes a bit more sense.  The figure stands just over 6 inches tall and he has 37 points of articulation.  The original Red Ninja design in the comics was a rather basic one, essentially being standard ninja garb, but in red.  Nothing thrilling or anything, but it’s a pretty straight forward look.  When it comes to toy designs, they’ve always been a little inconsistent.  The v1 figure’s a garish ’90s monstrosity, and subsequent releases have generally stuck to just being repaints of whatever Storm Shadow mold is available at the moment.  This one opts to take the basic Ninja look and inject it with, like, steroids, or something.  Remember how I was bringing up the whole “over designing” thing on Cobra Commander?  Yeah, I think it’s worse here.  There’s just too much going on with this guy.  He’s got a hood.  He’s got a collar.  He’s got a faceplate.  He’s got shoulder pads. He’s got gear strapped onto gear.  Where the Cobra Trooper took a lot of piece meal elements and made them flow into something that felt cohesive, and added a bit of customization, there is neither customization nor cohesiveness with this guy.  He’s just got…stuff everywhere.  At his core, this figure uses the same body as Snake Eyes, and boy did I love that Snake Eyes mold.  Unfortunately, one of the strengths of the Snake Eyes mold was its sleekness and posablitity.  This figure throws a bunch of stuff on top of the body, which ruins both the sleekness and the posability, and I don’t really feel that the appearance of the stuff they threw on top of him really justified the sacrifices they made.  Posing the figure for the photos was a bit of a chore, if I’m honest, and that’s not what you want out of a toy.  The paint’s not too terrible, I suppose.  There’s a few different shades of red going on, but I think they come together all right, and the pupil-less white eyes are appropriately eerie.  In terms of accessories, he’s at least well-armed, with two swords, two Sais, two Kama, and two axes, all borrowed from the Pulse-exclusive Snake Eyes figure.

THE ME HALF OF THE EQUATION

My enthusiasm for the Red Ninja has never been all that high.  Honestly, I think armies of faceless ninjas are a little over done as a whole, and it’s hard to dissuade me of that.  However, I am still a fan of a good action figure, and figures such as the Articulated Icons Basic Red Ninja did just that.  And perhaps that figure did things a little too well, I suppose, because this guy just really doesn’t click with me.  He’s one of those figures that feels lesser than the sum of his parts, because there are certainly elements that I like, but I just don’t enjoy the final product all that much.  In fact, I so don’t like the final product that I didn’t even opt to keep this one I’m reviewing, which is actually now in Max’s possession.  That’s just how it is some times, I guess.  With this guy out of the way, here’s to some slightly more exciting army builders.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2571: Gung-Ho

GUNG-HO

G.I. JOE: CLASSIFIED SERIES (HASBRO)

♫Ooooooooh, every party has a pooper, that’s why we invited Gung-Ho!♫…..Sorry, does that seem harsh?  ‘Cause, I’m about to be real with y’all, I…uh…I don’t really care for Gung-Ho.  I get that he’s one of the core characters to a lot of people, I do, really, but I’ve just really never liked him.  I began my dislike of him in 2002, when I was first discovering 3 3/4 inch Joes, and I was forced to buy a Gung-Ho to get the Destro figure that I actually wanted…and then it pretty much stopped there, because I didn’t really like Gung-Ho, so I just never bought one again.  Well, until now, that is.  Look, I want to support this new G.I. Joe line, and I suppose I don’t have the seething hatred of the guy that my 10-year-old self did.

THE FIGURE ITSELF

Gung-Ho is figure 07 in Hasbro’s G.I. Joe Classified Series, the second figure numerically in the second main release assortment of the line.  The figure stands 6 1/2 inches tall and he has 36 points of articulation.  Design-wise, Gung-Ho’s not a terribly radical departure from his original v1 design…at least as a whole.  He’s got the same basic look to him, but some of the more real-world military elements are a bit different this time.  Notably, his hat isn’t quite shaped the same way as a proper Marine cap would be, which has some caused a bit of a stir amongst the purists in the audience.  As someone who’s first introduction to the character was the 2002 version, who also had a more generic hat, I didn’t realize it was that big an issue.  Ultimately, the rest of his get-up’s never been much for regulation anyway, but different strokes and all that.  The other notable adjustment is giving his vest a more sci-fi make-over, which matches with the adjustments made to other characters.  In terms of construction, Gung-Ho marks another bit of parts re-use for the line.  In a similar fashion to Beach Head making use of some of Duke’s parts, Gung-Ho is built on the same core body as Roadblock.  He gets a new head, of course, as well as a new left knee (sans knee pad), and new add-ons for his hat, vest, wrist and shoulder guards, and a thigh piece.  The wrist and thigh add-ons previously were seen on the Cobra Island Roadblock variant, though they were designed for this guy.  The head and hat pieces are definitely the best work on the figure.  Gung-Ho’s got a pretty distinctive look, and it’s well translated to this figure.  The hat sits tight on the head, and you could be forgiven for not realizing it’s actually a separate piece.  Removing it reveals an adorable little patch of hair at the very top of Gung-Ho’s head, which is actually a really fun little touch.  Gung-Ho’s paint work is pretty decent.  It’s fairly subdued, in keeping a bit more with the more recent renditions of his design.  It’s certainly not the turquoise of his original figure.  Another notable change-up to his design occurs under this section; Gung-Ho’s tattoo has classically been a slight take off of the Marine insignia (although not an exact match, since that’s trademarked), but for this release, it goes a bit further away from that source, presumably to further avoid any trademark issues.  Gung-Ho continues the line’s trend towards impressive accessory selections, with a backpack and three different guns: a shotgun, an assault rifle, and a grenade launcher looking thing.  The back pack can carry two of the guns at a time, which is pretty fun, though they do have a tendency to pop out of place somewhat easily.

THE ME HALF OF THE EQUATION

As I noted in my intro, I’m not much of a Gung-Ho fan.  In fact, I dislike him so much that when I drew up a series of G.I. Joe parody strips while I was in middle school, I ever so eloquently named his parody match “Dung-Ho”.  I know, I’m very clever.  All of this is to say that I wasn’t super thrilled by the prospect of this guy in the new line, but once I saw the prototype, I was actually somewhat intrigued.  He changes up some design elements, much like many of the figures in this line, but I think it works for the overall figure, and he’s got a lot of cool stuff going on.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2568: R2-D2

R2-D2

STAR WARS: POWER OF THE FORCE II (KENNER)

Remember last week’s Speeder Bike review, where I mentioned setting up an entirely different review completely by accident and getting further than I’d like to admit into it before realizing my mistake?  Wanna see what I started reviewing?  What could possibly be more exciting than that edge of your seat Speeder Bike review?  Gotta be honest, dear reader, it’s not actually that much more exciting, because it’s just another R2 variant.  It’s not like there were a metric ton of those or anything.  But, my subconscious was apparently more on board with this review than last week’s.  Let’s see how it did, I suppose.

THE FIGURE ITSELF

R2-D2 was part of the 1997 “Electronic Power F/X” sub line of Kenner’s Power of the Force line.  The main purpose of the line was to replicate some of the cool battles from the original trilogy with all of their cool effects….and then there was also this somewhat mundane “R2 while he was wandering through the desert in that one scene in the first movie” figure.  People were just lining up for this one, let me tell you.  The core R2 figure isn’t anything super special.  He has a few features that are new, but also trades out a lot of stuff that had become standard.  He’s about 3 inches tall and has a whopping 2 points of articulation, at the top of his two main legs.  He lacks the ankle joints of later figures, of course, but also loses the up and down movement on his third leg, as well as lacking the ability to move his head dome.  These changes are due to his main “F/X feature”, which is a lights and sounds gimmick.  Press the center of his body, and his eye lights up and there are some beeps to go along with it.  It’s okay, but it’s hard to say it’s worth losing all of the posability.  Additionally, it results in some loss of crispness on some of the sculpted details, which is another iffy trade off.  His paint work is actually not terrible.  He’s appropriately grimy for having been rolling through the desert, and he even has the more proper flat silver that most figures at this point lacked.  Of course, it might be an unexpected side effect of the more single-piece construction, I suppose.  All of the Power F/X figures included a rather elaborate base piece, which added to their features.  R2’s is of some rocky Tatooine terrain.  The piece has an arm built into the base, which has a magnet built into the end of it, which catches R2 by the piece of metal in his third leg’s foot.  This allows R2 to be moved back and forth somewhat seamlessly, although it doesn’t work overly consistently.  It’s kind of nifty, though.

THE ME HALF OF THE EQUATION

Unsurprisingly, R2 was a figure that excited me all that much as a kid, and was subseqently one that I never had much drive to own.  I had every other Power F/X figure before this one…so, of course this is the first one I’m reviewing, right?  Honestly, that’s because he was a rather recent addition (picked up at the same time as the bike, in fact), which made him rather easy to grab and review quickly.  Yes, sometimes what I’m reviewing is based on me being lazy.  I’m sure it shocks you to your core to find this out.

#2567: Gladiator

GLADIATOR

X-MEN (TOY BIZ)

“The most powerful member of the Shi’ar Imperial Guard, the alien super hero known as Gladiator is also its most devoted protector! Possessing nearly unlimited strength, virtual invulnerability, and a bevy of other abilities, Gladiator uses his powers on behalf of the throne of the Shi’ar Empire – no matter who may occupy it!”

The similarities between Marvel’s Shi’ar Imperial Guard and DC’s Legion of Super Heroes aren’t exactly a secret amongst the fans, and this especially comes to a head with the Imperial Guard’s leader, Kallark, aka Gladiator, who is a pretty thinly veiled take on Superman.  The differences are, however, enough to not actually cross any legal boundaries, making Gladiator a somewhat recurring character when it comes to action feature treatment.  Today, let’s have a look at his very first.

THE FIGURE ITSELF

Gladiator is part of the Phoenix Saga series of Toy Biz’s X-Men line, released in 1994 to tie-in with the cartoon’s adaptation of the story from the comics.  Gladiator gets some decent focus in the story, making him a pretty sensible choice for inclusion (certainly a more logical choice than the other Guardsman in the assortment, Warstar), and he helped to sort of round out all of the factions present in the story.  The figure stands a little over 5 inches tall and he has 10 points of articulation.  Gladiator’s sculpt was quite a bulked up affair, befitting most renditions of the character.  He seems to have misplaced most of his neck somewhere, and his arms seem a touch long, but beyond that the proportions aren’t bad.  This body wound up getting reworked to remove the Gladiator-specific elements and was re-used for Toy Biz’s Hercules tie-in line, before making its way back to Marvel in the Marvel Gold line, where it was used for Moon Knight, among others.  The cape’s a separate piece, though, like Dr. Doom, the chain for the clasp is actually sculpted on the main figure, rather than being a part of the cape proper.  The cape sits a little high on the figure, and also has a hole in it to facilitate the action feature, but it’s overall not a bad piece.  The paint work on Gladiator is pretty basic, but also pretty decent.  It’s appropriately bright and bold.  His skin tone seems a touch on the light side, but that’s pretty minor.  Gladiator’s initial short card release didn’t have any accessories, but his long card release added Stryfe’s mace and Silver Samurai’s sword for…reasons?  They had all that space to fill, I guess.  Both versions got the same “Super Strength Power Punch” action feature, which causes his right arm to jut forward when the button on his back is pressed.

THE ME HALF OF THE EQUATION

Gladiator is the only of the Phoenix Saga figures I didn’t have growing up.  I couldn’t tell you why, because I was a big fan of the whole saga, and I’ve always liked Gladiator as a character.  I guess I just never found him at the right time…I mean, until I did, obviously, since I’m, you know, reviewing the figure and all.  I snagged him very recently, as he was part of a collection of X-Men figures that came through All Time.  He’s a somewhat goofy figure, but I’m glad to have finally finished up the Phoenix set after all these years.

#2561: Speeder Bike

SPEEDER BIKE (w/ REBEL SPEEDER BIKE PILOT)

STAR WARS: POWER OF THE FORCE II (KENNER)

“Whipping through the forests of Endor on a Rebel strike mission against the Death Star shield generator, Luke Skywalker and Princess Leia battled Imperial scout troopers atop highly maneuverable speeder bikes. Considered ideal reconnaissance vehicles by the Empire and he Rebel Alliance alike, their maneuverability and acceleration is superior to both landspeeders and airspeeders. This particular speeder bike was designed and built based on production sketches found in Star Wars: Return of the Jedi Sketchbook.; its creator was renowned Star Wars artist, Joe Johnston.”

Have you ever been so non-started by something that when it came time to do that thing you actually did an entirely different thing for far longer than you’d like to admit before realizing you were actually doing the wrong thing?  Because I have, and it was right here, just moments ago, when I was so “meh” on today’s review subject that I actually started up writing a review for *next* Sunday, and even got so far as uploading that review’s photos before realizing my mistake.  I’m sure that makes you guys feel real great about having to read the following review that my subconscious clearly didn’t want to write.  Well, we’re doing it anyway.

THE TOYS THEMSELVES

The Speeder Bike and Rebel Speeder Bike Pilot were released by Kenner in 1998, as one of three vehicle sets that accompanied the Expanded Universe sub-line of their main Power of the Force line.  While the figures were all based on established characters and designs from Star Wars media other than the movies, the vehicles on the other hand were all focused on replicating un-produced concept work from the films.  This item is, as you may have guessed, the original concept for the Speeder Bikes that would appear on the Endor sequences in Return of the Jedi, and, as the bio above notes, are based on Joe Johnson’s sketch.  In toy form, it’s about 5 inches long, and features a spring-loaded feature that swings the outriggers backward or forward.  The sculpt is definitely on the boxy side, which is true to the original sketch overall, but the process of converting the design into plastic form has made it a good deal clunkier.  This only increases its relative clunkiness when compared to its film-based brethren.  It’s not a bad looking sculpt from a technical standpoint, I suppose.  The detailing is relatively sharply rendered, so that’s good.  In addition to the outrigger action feature, there’s also a missile launcher built in, for a more offensive set-up, I guess.

Included with the Speeder Bike is its own unique pilot, the Rebel Speeder Bike Pilot.  That’s a very unique name, I know.  While the Speeder bikes in the final film were an Imperial vehicle, and subsequently had their own specific Imperial pilots, it seems at some point they were supposed to be the Rebels’ proper.  This guy’s design is rather different from any of the Rebels we actually saw in the film, with his aviator’s cap and goggles.  It’s not that far removed from the WWI/WWII film-inspirations that the movies had, and a similar design element would crop up years later when Marvel introduced Doctor Aphra into the universe.  So, it’s not inherently un-Star Wars.  The figure stands just shy of 3 3/4 inches tall and he has 6 points of articulation.  He feels somewhat on the diminutive side for this line, and I’m not entirely sure why.  I guess he’s just like that.  His sculpt is passable, but compared to the original sketch, it definitely feels like some of the charm of the design was lost in translation.  A lot of that coolness factor just feels gone.  As it stands he’s…fine.  That’s about it.  The paint’s kind of the same deal.  He’s rather drab and not particularly eye-catching.

THE ME HALF OF THE EQUATION

The Expanded Universe sub-set as a whole excites me.  The vehicles from that set as a whole do not.  They’re just kind of bland and not terribly exciting, and they’re certainly not helped by the lack of the 3D back drops.  I never had much attachment to this release, which is why I never really went to the trouble of tracking it down.  I still don’t really have much attachment.  It’s okay.

Thanks to my sponsors at All Time Toys for setting me up with this set.  They’ve got a decent back stock of Power of the Force, and other cool toys both old and new, so please check out their website and their eBay Store.

#2558: Rogue & Pyro

ROGUE & PYRO

MARVEL LEGENDS (HASBRO)

“Unpredictable circumstances force Rogue and Pyro away from the Brotherhood of Evil Mutants and into the light.”

After the original team had disbanded and otherwise moved onto other things, in the ’80s, recurring Claremont villain Mystique put together her own version of Magneto’s Brotherhood of Evil Mutants.  The line-up debuted in the present day section of the classic “Days of Future Past” story line, and was made up of a mostly new selection of characters, including Pyro.  The team made a handful of appearances there after, and later that same year added Rogue to their roster.  While Pyro would become one of the team’s longer lasting members, Rogue was fairly quickly adopted into the X-Men, and has become one of that team’s most prominent members.  And, now, here they both are!

THE FIGURES THEMSELVES

Rogue and Pyro are a two-pack release for Marvel Legends, and started hitting in the last month or so, though they aren’t officially slated for release until around November.  Character-wise, they’re a perfectly sensible pairing, but unlike some of the other recent two-packs, they aren’t really in compatible costumes.  I’m not complaining too much, of course.

ROGUE

Rogue’s first Legends release since the Juggernaut Series, way back in 2016.  This one gives us her X-Men: Legacy costume.  It’s not the look people were expecting, but it’s at least a new one for the line, rather than just jumping right back into another redo of the ’90s costume.  This release is also notable because this very version of Rogue was *supposed* to join the line in 2013, but when the Puck Series was re-routed to specialty retailers only, she was dropped from the line-up.  Her head actually wound up getting re-used on Sharon Carter back in 2016, but the figure proper was just waiting in the wings until Hasbro pulled it out for re-use here.  The figure stands just over 6 inches tall and she has 27 points of articulation.  Though the design for this figure has been sitting around since 2013, it’s worth noting that the final figure doesn’t actually use any of the parts from the original prototype.  Rather than make use of the original concepts rather dated selection of pieces, the retail version uses the Phoenix body’s upper torso and arms, in conjunction with Ms. Marvel’s scarf, and a whole selection of new pieces.  Aside from a slightly restricted range of motion on the elbows, the Phoenix body is a good starting point, and actually allows for a more faithful rendition of Rogue’s costume.  The new pieces fit well, and further the body’s generally well-balanced proportions.  The new head isn’t too far removed from the original prototype, but has been slightly refined to better fit with the more modern stylings of the line at this point, giving her a slight smile in her expression, and a little more flow to the hair.  The new legs are noteworthy for making use of Hasbro’s new contained pins set-up, which makes them look a lot nicer and more seamless, and also seems to have made the general construction of them just a little more solid.  I also found the posing to be a little smoother, and the tolerancing to be slightly more apt for keeping her standing.  The figure’s paint work is overall fairly decent.  It’s all pretty basic work, but it gets the job done.  There’s a touch of slop on her skirt, however, that appears to really be it.  Rogue is packed with an alternate head with a slightly more intense, teeth-baring expression, as well as hands in both fists and open palm poses.

PYRO

Pyro got in on the Legends game relatively early, back in Toy Biz’s Bring on the Bad Guys assortment, but hasn’t gotten a follow-up figure since then, meaning it’s been 14 years without a single update.  Admittedly, he’s not a character with a lot of looks to produce, but that old figure was a bit dated looking even when he was new.  We saw Rogue at Toy Fair this year, but we didn’t know about Pyro until late in the summer, when the pair were officially shown off.  In contrast to Rogue’s late ’00s design, Pyro’s in his classic attire, and is definitely the more timeless figure of the pair.  The figure stands 6 1/4 inches tall and he has 34 points of articulation.  Pyro is built on the 2099 body, with new head(s), forearms, and torso overlay.  The 2099 body feels like a good match for Pyro’s usual build, and the articulation scheme is good, so it’s a solid choice.  There are two heads featured here, both rather similar, apart from the expression.  The first is a rather neutral expression, while the second has Pyro cracking a grin.  Both are solid recreations of his design from the comics, right down to that goofy hair he’s usually drawn with.  I like that they both have him sporting a slightly more jovial expression, in contrast to the rather angry appearance that the Toy Biz Legend went with.  This seems more suited to the character.  I also like the smaller touches, such as the texture of the cloth of his mask stretching over his ears.  The overlay piece does a good job of capturing Pyro’s usual gear, and the tubes for his flamethrower are long enough to not impede posability, and also sturdy enough to not risk breaking.  In general, it’s also just a cleaner looking rendition of it than what we got with the Toy Biz version.  Pyro’s paint work is, like Rogue, more on the basic side, but generally pretty clean.  My figure has a touch of missing paint on the top of his right boot, but is otherwise pretty sharp.  He’s certainly an eye-catching figure.  In addition to the extra head, Pyro is packed with two standard flame effects pieces to go on the hands.  It’s a little tricky to get them on there with the flamethrower attachments, and they’re clearly not *meant* for this figure, so something more tailored would have been nice, but these are far from the worst thing.

THE ME HALF OF THE EQUATION

I’ve never had much attachment to the Legacy Rogue design, and had no real drive to get the original release even before it was cancelled.  With the Lee version already on-hand, I wasn’t missing this one, but I do quite like how she turned out, even if she’s not going to be my standard Rogue.  The old TB Pyro, as goofy as he was, was still one I quite liked at the time, and he’s a character I’ve always enjoyed.  I was glad to see him get an update, and his design is quite well translated here.  All in all, this is a set I kind of slept on, and I actually didn’t realize quite how much I enjoyed it until I sat down to write this review.

Thanks to my sponsors at All Time Toys for setting me up with these guys for review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2557: Domino

DOMINO

MARVEL LEGENDS (HASBRO)

 

“With the mutant power to manipulate probabilities, the odds are always in Domino’s favor.”

Luck?  That’s her power?  Pretty sure luck’s not a super power.  I mean, what could luck as a power possibly do for you?  I mean, what’s gonna happen, is a character that’s B-list at best get a mass-release single-packaged figure from a movie where the title character and the arguable deuteragonist wound up in a two-pack and as a store exclusive respectively?  Wait, that’s…that’s exactly what happened.  Maybe luck’s a pretty good super power…which is my roundabout way of saying “let’s look at this Domino” figure.

THE FIGURE ITSELF

Domino is a single-release in the X-Men movie sub-line of Hasbro’s Marvel Legends.  She’s one of three standard release single figures in the line-up so far, the other two being Mystique and Wolverine, both of whom seem much further up the list than Domino, who completes the main Deadpool trio whose other two pieces are currently not quite as readily available.  What a weird set-up, right?  Hey, I’m really not going to complain too much myself.  The figure stands 6 1/2 inches tall and she has 27 points of articulation.  The articulation scheme is really solid here.  It’s not terribly far removed from prior Legends female base bodies, but the range on the joints is generally a lot better, and they’re very well toleranced, meaning she keeps the poses without too much trouble.  She also stands pretty well, which is always a plus in my book.  The sculpt is an all-new affair, patterned on Domino’s main action-oriented appearance in Deadpool 2.  She’s got two different head sculpts,  one standard and one with goggles.  Both have a pretty solid likeness of Zazie Beetz, but I personally find the one with the goggles has just a touch more personality to it, and is subsequently my preferred of the two.  The body sculpt is fairly realistic and well-balanced in terms of proportions, and the detail work is nice and sharp.  Her costume details all look to be fairly spot on, and the articulation is well integrated.  In terms of paint work, I find Domino has a bit of a leg up on Cable, whose paint was a little uneven.  Here it’s pretty strong from start to finish, with clean work on both faces, as well as all of the important details being covered on her costume.  In particular, I really like the hair, which has been molded in a semi-translucent plastic and then been given some accent work on top of that.  It really helps to prevent the usual unnatural thickness that occurs with fuller hair styles, and allows light to pass through in a quasi-realistic way.  In addition to the previously mentioned extra head, Domino includes two sets of hands (gripping and fists), two MAC 10s, and a pistol.

THE ME HALF OF THE EQUATION

When Domino’s look was first shown off back before the movie’s release, I was a little iffy on some of the design choices they’d made, as I felt there were definitely some shortcuts taken that made her less of a comic-accurate creation than Deadpool himself had been in the prior film.  Because of this, I wasn’t sure what I’d think of this take on the character.  Then I saw the movie, and I was really impressed with Beetz’s take on the character, and she was ultimately one of my favorite aspects of the final product.  I was definitely happy to see her show up among the earliest X-Men movie stuff, and I’m even happier that the figure’s as solid a final product as it is.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.