#0283: Pink Ranger

PINK RANGER

BANDAI FIGUARTS

PinkRanger1

Well, the Birthday reviews continue at a steady pace. Today marks Part Four, and believe me, we still have a ways to go! One of my big gifts this year was a near complete set of the Rangers from Bandai’s latest take on the Mighty Morphin’ Power Rangers. I’ve looked at three of them so far, and I’ll be looking at another one today. This time around, it’s one of the show’s two female characters (and the show’s ONLY female character in Japan), The Pink Ranger!

THE FIGURE ITSELF

PinkRangerWilsonThe Pink Ranger was the fourth release in Bandai’s Mighty Morphin’ Power Rangers subline of the larger S.H. Figuarts line, released at the tail end of last year. The figure is just over 5 inches tall in height and features 36 points of articulation, the same as her male compatriots. Unsurprisingly, the Pink Ranger features a completely new sculpt, given the lack of potential re-use from the male figures. The body is decently proportioned, probably more accurately than the male body, in fact. Also, the elbow and knee joints seem less intrusive this time, which is funny, what with the arms and legs being smaller. She features an add-on skirt piece, which has been split at the sides to allow leg movement, although it still impedes it a bit. At first glance the helmet seems a tad oversized, but looking at some reference, it actually seems pretty accurate to the size on the show. The paint work on the Pink Ranger is just as straight forward as the rest of the rangers. It looks pretty good, although the plastic used for the elbow and knee joints is a slightly different hue of pink than the paint used on the arms and legs. It isn’t too noticeable in person, but it’s fairly apparent in the pictures. She’s got a pretty impressive selection of accessories, including a Blade Blaster in folded up form and a Thunder slinger, which are the same two pieces included with all the basic rangers, as well as her Power Bow, and eight hands: a pair of fists, a karate chop, a loose hand, a pair for gripping the Slinger, one for holding the bow, and a hand with an arrow molded to it. Pink Ranger has one of the better hand selections of the group, and they really add a lot to her display potential.

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THE ME HALF OF THE EQUATION

The Pink Ranger was part of the selection of Rangers I received from my totally cool parents for my birthday this year. She offers a nice bit of diversity to the set, which is certainly cool, and it’s nice to see a female figure without super weird proportions. She also lucked out with some of the cooler accessories the line has to offer, which just gives her more points. All in all a pretty great figure!

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#0282: Blue Ranger

BLUE RANGER

BANDAI FIGUARTS

BlueRanger1

It’s time for yet another day of post birthday bliss. I’ve got quite a few items to take a look at, so hopefully the bliss will last for a little while. Amongst my many gifts this year was a set of Bandai’s latest take on the Mighty Morphin’ Power Rangers, so for Birthday Reviews Part Three I’ll be looking at another one of those. Today’s figure is the Blue Ranger, who is incidentally the only of the original rangers to make it through all three seasons of the original show. Let’s see how he turned out!

THE FIGURE ITSELF

BlueRangerWilsonThe Blue Ranger was sixth, and penultimate release in Bandai’s Mighty Morphin’ Power Rangers subset of the S.H. Figuarts line, and he was released just last month. The figure stands roughly 5 ½ inches tall and has 36 points of articulation. From the neck down, the sculpt of the Blue Ranger is identical to that of the Red and Black Rangers. This isn’t all that surprising for the Rangers, and it’s not a bad body to re-use. I’m still not totally sold on the elbow and knee joints, but it could be worse. The Blue Ranger’s head is all new, and it depicts the Blue Ranger’s triceratops-themed helmet pretty much perfectly. Like the other Rangers before him, the Blue Ranger has a pretty straight forward paint job, with no real slop or bleed over. The blue certainly looks very nice on the body, so that’s cool! The Blue Ranger has a nice selection of accessories, including a folded up Blade Blaster and a Thunder Slinger, both the same as the ones included with Red and Black, plus his Power Lance in both separated and combined forms and four pairs of hands: fists, tight and loose grips, and a pair of flat fists. He also includes the Pink and Yellow pieces for the power blaster, which I’ll be looking at with the Yellow Ranger. The hands are useful over all, though the flat ones are a bit strange, and I wish that we had gotten the Power Lance in fully extended form, but it’s a pretty good selection of stuff.

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THE ME HALF OF THE EQUATION

The Blue Ranger was yet another birthday gift, given to me by my super cool parents. The Blue was always my favorite ranger, so it was actually the announcement of his release that got me interested in the line. He’s a pretty great figure, and he’s definitely my favorite!

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#0281: Black Ranger

BLACK RANGER

BANDAI FIGUARTS

BlackRanger1

It’s that great time of year that is the days that follow my birthday, where I have a wealth of brand new toys to play with. Lucky for all of you, I also get to review them right here on the site. So, here’s Birthday Reviews Part Deux! Continuing on yesterday’s Mighty Morphin’ Power Rangers theme, it’s the Black Ranger!

THE FIGURE ITSELF

BlackRangerWilsonThe Black Ranger was the fifth release in Bandai’s Mighty Morphin’ Power Rangers off-shoot of their S.h. Figuarts line, and he was released earlier this year. The figure is about 5 ½ inches in height and sports 36 points of articulation. Good or bad (mostly good), the Black Ranger’s sculpt is identical to the Red Ranger’s from the neck down. That being the case, he has the same strengths and faults as that figure. I still find the elbow and knee joints to be a bit distracting, but they aren’t terrible. The Black Ranger does have an all new head sculpt, depicting his mastodon themed helmet. It looks really good, and is easily the best part of the figure. The paint on the Black Ranger is pretty straight forward, with no slop or bleed over. The Ranger body looks especially sharp in black and white, so that’s a definite plus. The Black Ranger includes a pretty hefty selection of accessories, including a thunder slinger and a blade blaster, both of which are the same as the ones included with Red, plus he has his trademark power axe/blaster, and nine different hands: fists, three styles of gripping, and a loose fist right hand. He also includes the Blue and Red Ranger pieces for the power blaster, which I’ll look at when I have the whole team put together.

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THE ME HALF OF THE EQUATION

Black Ranger was another of my birthday gifts, given to me by my really awesome parents. The Black Ranger actually holds a bit more nostalgia for me than the others. Back in the 90s, I had one of the smaller scale Black Ranger action figures, given to me by one of my Dad’s co-workers. I wish I knew what happened to that figure, but I remember I really liked it. Anyway, this figure is certainly a worthy replacement to that one, and it looks great with the rest of the Rangers.

BlackRangerWilson

#0280: Red Ranger

RED RANGER

BANDAI SH FIGUARTS

RedRanger1

So, it was my birthday yesterday. And you all missed it. Way to go. Just kidding! Anyway, birthday means opportunity for people to give me gifts, which, unsurprisingly, means that I get a nice assortment of toys. Which means I have new stuff to review! Commence Birthday Reviews Part 1!

Today’s figure hails from the Mighty Morphin’ Power Rangers, a show that most children of the 90s will probably have a bit of familiarity with. Bandai, (Japan, not America, because Bandai America SUCKS!) has recently begun offering an assortment of figures based on Super Sentai, which is what Power Rangers was in Japan, and for the most recent round of Mighty Morphin’ inspired figures, North American distributers Bluefin have stepped in to offer some officially Power Rangers branded versions for those of us in the US. Let’s get things kicked off with the line’s Red Ranger!

THE FIGURE ITSELF

RedRangerWilsonThe Red Ranger was the first release in Bandai’s Mighty Morphin’ Power Rangers off-shoot of their main S.H. Figuarts line. Similarly to Bandai’s Ultra-Act line, Figuarts doesn’t have a typical series lay out, instead opting for individual figure releases. The Red Ranger saw release in 2013. The figure stands about 5 ½ inches tall (a little bit smaller than an Ultra-Act figure) and features 36 points of articulation. He’s based on the basic Red Ranger design from Mighty Morphin’, which is also the same design as the Red Zyuranger in Japan. The Red Ranger got a new sculpt, which seems to be a pretty good approximation of the look on the show. The body is a little bit slimmer than the actual actor, but that’s probably more a stylistic choice than anything. The elbow and knee joints also interrupt the sculpt quite a bit, even cutting off the gloves a bit early in the front. It’s not too bad, but it is slightly annoying, especially since it isn’t an issue that the Ultra-Act figures suffer from. The helmet is by far the figure’s most distinctive part, and Jason’s T-Rex themed helmet looks really great here! The Red Ranger’s paint is fairly straight forward. Nothing too complex, but pretty good. There’s a few very minor issues of some bleed over, especially around the edges of the boots and gloves, but other than that everything looks ship-shape. The Red Ranger is impressively accessorized, with his Power Sword, his Blade Blaster and Thunder Slinger in varying configurations, and five pairs of hands: fists, two figure gesture, and three varieties of gripping.

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THE ME HALF OF THE EQUATION

The Red Ranger was one of several gifts from my always awesome parents, given to me for my birthday this year. Back in the 90s, I was a pretty big Power Rangers fan, though I never really had any of the toys. Having these figures offers a nice bit of nostalgia, as well as a pretty cool set of action figures in their own right!

#0266: Ultraman Ace

ULTRAMAN ACE

ULTRA-ACT

UltramanAce1

My Ultra-Act reviews have slowed down a bit since I first got into the line, but that doesn’t mean my interest in the line has waned. I still have a few of the upcoming figures and re-releases on pre-order, so there should be a few more reviews on the way, just a bit more spaced out. I recently acquired Ultraman Ace, the 4th main Ultraman, and the star of Ultraman Ace, as well as a recurring character in the following Ultraman Taro. He’s also the adopted brother of Taro, and the adopted son of Mother and Father of Ultra, for those of you attempting to map out the family tree.

THE FIGURE ITSELF

Ultraman Ace was a third quarter 2013 release in the Ultra-Act line. As is the usual standard with this line, Ace wasn’t part of a series; he’s just a single release. The figure stands about 6 inches tall and features the standard 40 points of articulation sported by most of the figures in the line. Ace was released around the time of the second version of the original Ultraman, which means he fits in nicely with the line’s more recent releases, and looks perfect with the rest of the Ultra Brothers. Ace’s sculpt is a pretty decent recreation of Ace’s look from the show. The shoulders are perhaps a tad bit broader than they should be, but the proportions look great otherwise. The paintwork on Ace is nice and clean, with no noticeable slop or bleed over present. Like any good Ultra-Act release, Ace features a nice selection of accessories, including: an extra color timer, a sword, a clip to attatch Ace to a stand, and 11 hands: fists (L and R), open gesture (L and R), karate-chop (L and R), sword-holding (R), peace sign (R), a right hand with an energy beam attatched, and two hands with a different beam attached. While that’s not quite as many accessories as my last Ultra-Act figure, Leo, it’s still a pretty impressive assortment. The sword adds some uniqueness to Ace, and the hands add for some additional character as usual.

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THE ME HALF OF THE EQUATION

Ace was a purchase I took my time on. I’ve picked up several other Ultra-Act figures in the last year or so, and I had the majority of the early Ultramen, so Ace was the biggest hole in my collection. Ace’s price came down a bit on Amazon, so I decided to go for him. I’m really glad I did. Ace has a great design, and the figure conveys it really well.

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#0230: Wildebeast

WILDEBEAST

TEEN TITANS GO! (BANDAI)

Wildebeast

Some toylines are good, some are mediocre, and some just suck. In general, toys made by Bandai America fall into the last category. How they manage to pick up hot licenses is beyond me, given their dreck-like output. Maybe they know a guy. That must be nice. Today, we venture again into their Teen Titans Go! toyline, based on the Teen Titans TV show of the early 2000s. This time around it’s Wildebeast. Yay.

THE FIGURE ITSELF

Wildebeast was released as part of series 4 of the Teen Titans Go! line. He stands 3.5 inches tall, just like the rest of the figures in the line because Bandai has no idea how scale works. The figure also only features 5-ish points of articulation, a downgrade from the 9 received by figures in previous series. I say “5-ish” because one of those points is a neck joint that has been rendered functionally useless by the figure’s sculpted mane. The figure’s sculpt isn’t too bad. Nothing to write home about, but fairly accurate to the character’s look on the show. The paintwork is pretty bad. Not only is it incredibly basic, but there is noticeable slop and bleed-over and the colors aren’t really right either. Wildebeast included a single accessory: a rock club that the character never, ever used. Way to go guys.

THE ME HALF OF THE EQUATION

Bandai’s toys suck. Teen Titans Go! was no exception. I mentioned in my review of Robin and Beast Boy that I had a bit of nostalgia for them, having gone on a trip with my Mom to get them. Wildebeast doesn’t get that. I think I probably picked him up from Target, most likely because he was packed with someone else I wanted. I guess it’s not the worst figure ever, but it doesn’t have a whole lot going for it.

#0228: MSA-003 Nemo

MSA-003 NEMO

HG GUNDAM HGUC

Nemo

And now for something completely different. Previous reviews on the site have been based on finished action figures, purchased by me, fully assembled elsewhere, in processes unknown to me. Not today. No, today, I’ll be taking a look at a figure I built all by myself. Well, not all by myself. There were instructions, and the basic parts were supplied for me. But, I did most of the heavy lifting this time.

Today’s figure comes from Bandai’s line of Gundam model kits. They’re based on designs from the various Gundam anime and manga, and are made up a large assortment of pieces that can be snapped together to form a fully functioning action figure.

THE FIGURE ITSELF

Nemo3The figure I’m looking at is the MSA-003 Nemo, which is apparently a “massed-produced mobile fighting suit.” From what I can tell, it’s an army builder. Anyway, Nemo is figure #150 in Bandai’s HG GUNDAM HGUC model line (I think I got all that right, but it’s a bit difficult to tell with most of the info on the box being in Japanese.) The figure is in 1/144 scale, which means he stands about 5 inches tall. He also features 35 points of articulation, which is certainly impressive for a model. From what I’ve been able to find online, the sculpt looks pretty faithful to the Nemo design, which is a good thing. It’s a nice and clean sculpt, with some pretty great details worked in. Above all, all of the pieces fit together pretty much perfectly, which is the most important part of the kit. The figure features no actual paint work, though it makes use of parts molded in five different colors in order to give the figure the proper color scheme. What can’t be feasibly handled with a solid molded piece is handled via decal. The decals go on without too much trouble (though I did have to put out the tweezers), and stay in place very well. Perhaps my favorite part of the figure is the combination of a silver decal and a piece of translucent orange plastic in order to create Nemo’s visor. It really gives it a great amount of dimension. Amazingly for a model kit, Nemo also includes five interchangeable hands, two beam swords, a machine gun, and a shield. All of these pieces can be used to great effect and offer a lot of variety in display choices.

THE ME HALF OF THE EQUATION

I picked up Nemo from a local hobby store while on a trip there with my Dad. I’ve never been much of a Gundam fan, but I saw Nemo amongst the assortment of kits they had and he just called to me. I liked the color scheme, and I’m a sucker for a cool robot design. I had heard of the Gundam kits, but I didn’t actually have any experience with them. I figured I’d give this one a shot, and I’m glad I did. Putting this figure together was quite a lot of fun, and I really enjoyed getting the insights on how such a figure is assembled. And, at the end of it all, I get an awesome robot dude that’s fully poseable! How cool is that?

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#0190: Ultraman Leo

ULTRAMAN LEO

ULTRA-ACT

After doing a decently sized string of reviews from the line back in January, my Ultra-Act reviews certainly do seem to have slowed down a bit, haven’t they? The last one I did was Father of Ultra, and that was way back in February. One of the cool things about Ultraman is the plethora of different Ultras and all of their unique takes on the common design themes. Today, I’ll be taking a look at Ultraman Leo, the 7th main Ultraman, and star of Ultraman Leo. I know; what a shock.

THE FIGURE ITSELF

Ultraman Leo is one of the very first of the 2014 releases for the Ultra-Act line. As per usual for this line, he’s not part of a series or the like, just a singlerelease on his own. This is Leo’s second release in this line, and this one has been made to fit in a bit better with some of the more recent releases. The figure is a little taller than some of the others, though not quite as tall as Father of Ultra, standing about 6 ¼ inches tall. He features the standard 40 points of articulation that most of this line’s figures sports. Leo has been bulked up a bitfrom his previous figure, in an aim to keep him more in line with the current line’s releases. The sculpt is pretty good overall, and re-creates Leo’s look in the show really well. The paint apps are applied cleanly, with no bleed over or slop. Bandai looks to be trying a new technique of detailing, through a sort of air-brushing. It’s a subtle touch, but it looks pretty good and gives the figure a bit more depth. As with all other Ultra-Act releases, Leo has a large compliment of accessories, including: an extra color-timer, a pin-wheel (yeah, I don’t really know what that’s for), Ultra-Mant defense umbrella, 2 sets of nun-chucks (with and without real chain), a gold arm-band, a Leo-Kick effect, and 14 hands: fists (L and R), open gesture (L and R), open flat (Land R), karate-chop (L and R), nun-chuck gripping (L and R), umbrella grip (R), pin-wheel grip (R), Fire-Blast (R), and fire charging (works for either). That’s quite an impressive set of accessories. The color timer is standard, the pin-wheel and umbrella are definitely unique, the nun-chucks are great for letting you choose how to display them, and the hands add some real expression to the character. The piece for the Leo-kick is cool and all, but if you don’t have a stand, the best you can pull off is the “eek, my foot is on fire” look.

THE ME HALF OF THE EQUATION

Leo was pre-ordered through Amazon. I guess it was relatively painless, though it did mark the first time they’ve sent me an e-mail effectively saying “we have no idea where this figure is, so we can’t guarantee we’ll get this to you… ever” for something I’ve ordered. As you can see, it worked out all right. I wasn’t quite as excited for Leo as I have been for others, but he’s a good figure over all.

#0177: XLR8

XLR8

BEN 10

Ben 10. Now that’s a name I haven’t heard in quite some time…

Ben 10 was one of those shows I was very interested in at first, but started to drift from after a few episodes. I don’t really know why. It wasn’t a bad show, I just started routinely missing it. Nevertheless, I had the action figures, because those alien designs were pretty cool. Today I’ll be looking at the resident speedster: XLR8. Isn’t that a clever name?

THE FIGURE ITSELF

XLR8 was released as part of the second assortment of Bandai’s Ben 10 line. He has 8 (wow a whole 8!) points of articulation and stands roughly 3 ½ inches tall. He’s a Bandai America figure, so he was in the 3 ½ inch Ben 10 line, meaning every single figure in the line was 3 ½ inches tall, regardless of relative height to each other. Oh the joys of Bandai. The 8 points of articulation allow you to put him in a standing pose and…. Yeah that’s about it. There are no other poses. The figure’s sculpt isn’t terrible, but it’s not quite on model to the animation either. Most noticeably, the upper legs look pretty off, almost like kangaroo legs. The tail has been sculpted in a position that looks good with almost no poses, so there’s that I suppose. The figure’s paint work is okay, but there are a few spots with fuzzy paint masks or bleed over. He also had random black spots various places, even when brand new. The figure includes a removable mask, which actually is pretty cool.

THE ME HALF OF THE EQUATION

This figure was acquired using a gift card I got for Christmas one year, I believe. I remember I quite liked XLR8’s design on the show, and IU was very definitely looking forward to the figure. As with almost all Bandai figures I own, I remember liking the figure when I got it, but now I have no idea why. They just aren’t very good toys, truth be told. It’s a shame too, because some of the Ben 10 designs really would make cool toys if handled properly.

#0116: Father of Ultra

FATHER OF ULTRA

ULTRA-ACT

It’s been 25 days since my last Ultra-Act review, but man did that fly by for me.  It feels like just yesterday I was reviewing Mother of Ultra, and today I’ll be taking a look at her husband, Father of Ultra! …Or if you’re feeling a bit less formal, Ken.  But that doesn’t really have the same presence as “Father of Ultra!”  Like Mother of Ultra, Father’s name is a bit misleading, as he’s actually only the father of Ultraman Taro.  But, let’s not split hairs.

Father of Ultra was initially released late last year, but he sold out pretty quickly.  He just received a second run of figures, and he’s just now showing up in the US.  On to the figure!

THE FIGURE ITSELF

Father of Ultra is one of the 2013 Ultra-Act figures, and he’s just received a 2014 re-release.  Ken here (I feel like I can be on a first name basis with my action figures) stands around 6 ½ inches tall, not counting his horns.  This makes him one of the taller figures in the line, and he’s certainly got the bulk to match.  He also features the standard 40 points of articulation that most of the figures in the line have.  Like his wife, Ken’s only really had the one look over the years, so Bandai had a pretty easy time picking which design to go with.  Ken’s sculpt was something of a point of contention for some of the more die-hard fans, as he’s been depicted a little bulkier than his live action appearances.  I can understand how that might annoy some, but honestly, it’s not that major, and I feel the figure really benefits from the change.  As he is now, he really stands out from the rest of the line, and has a more commanding appearance.  The sculpt is the usual fair for the line, and aside from the possible build issue for some, he looks accurate to the character’s appearance on the show.  He’s got a paint job to match, with no slop or bleed over.  It wouldn’t be a proper Ultra-Act release without a hefty compliment of accessories, and Ken certainly doesn’t disappoint on that front.  He’s got an extra head, an extra color timer, the “Ultra Array”, his cape, and 8 hands: Karate Chop (L and R), Open Gesture (L and R), Fists (L and R), Grasping (R), and a right hand with and energy beam attached.   The extra head and color timer are both in their “powered down” states, allowing you to show Ken after he’s been worn down in battle.  The Ultra Array is his dumbbell shaped weapon that he’s frequently depicted using.  It’s pretty cool and looks about right to the show.  The hands look standard for the line, and are pretty easy to swap out.  The cape is probably one of the coolest pieces.  It has its own articulation to allow you to put into various poses, which is pretty cool, and a much better solution than trying to mess with cloth capes at this scale.  My only complaint is that it can be a little easy to get it off of the figure once it’s attached.

THE ME HALF OF THE EQUATION

Oh, boy there’s another story of annoyance, bad communication, and difficulty getting an item I had ordered.  I pre-ordered Father of Ultra from Amazon back in December when they put him up.  I was told he would be released on January 15th and I should receive mine shortly thereafter.  So I waited.  January 15th came, and nothing happened.  It’s understandable, I thought, for there to be a little bit of a delay in the item being sent out.  I’m a pretty patient guy.  I’ll wait a few days.  So, I waited a week, to the end of my projected delivery window.  Nothing.  No notification of stock arriving, certainly no ship notice.  So, I contacted Amazon.  I was told that estimates are just estimates, so the fact that it hadn’t shipped yet didn’t mean anything.  They had received the stock and they were shipping it out.  And they very kindly offered to bump mine to one day shipping so that I would get mine as soon as possible once they received the next shipment of stock.

Hold up, run that by me again.  You claim to have them in stock, but you’re actually waiting on another shipment?  That being the case, the next shipment must be arriving soon, right?  Well, no.  See, Amazon actually didn’t know when they’d be getting the shipment.

I’d like to point out, I’m not mad that they had to wait for a second shipment to fill my order.  That happens sometimes.  No biggie.  I’m not even mad about the lack of a firm arrival date.  That also happens.  What I’m mad about is the fact that Amazon didn’t feel they needed to contact their customers waiting for the item about this change.  If they’d just sent me an e-mail informing me that I’d have to wait a little extra time to get my item, I would have totally understood.  Instead, I spent a week wondering if my order had just been forgotten, and worrying about having to track the item down elsewhere.  A simple e-mail could have prevented that.

Anyway, as you can see, there wasn’t much of a delay at all.  The figure arrived about a week after I contacted Amazon, and all was well.  If they had just contacted me on the 15th, no issues would have been had at all!

BONUS MINI REVIEW!

As I mentioned in my review of Mother of Ultra, while staying at the beach over the Christmas holiday, I come across a nice little shop sell a few old Ultraman vinyl figures, and Father of Ultra was amongst them.  I thought it might be neat to do a comparison like I did with Mother of Ultra.

This version of Father of Ultra appears to have been released in 1989.  He stands aboiut the same height as the Ultra-Act version, though not as bulky.  He has a whopping 3 points of articulation as most of the vinyl figures did.  Like with Mother of Ultra the paint has worn off, which was a common problem with the older vinyl figures.  The sculpt isn’t bad.  The proportions could probably be a little better, but compared to stuff of the time it’s about average, and Father’s a bit better than mother in that respect.  It’s a fun little throwback, and shows how far the figures have come.