#1758: Captain America & Crossbones

CAPTAIN AMERICA & CROSSBONES

MARVEL LEGENDS — MARVEL STUDIOS: THE FIRST TEN YEARS

Although the Avengers survive a strike by Crossbones on Lagos, dozens of civilians are killed in the altercation. As a result, the team is presented with the Sokovia Accords – an agreement designed to keep the heroes in check – and must individually choose which side of the law they stand with.”

Like Guardians of the GalaxyCaptain America: Civil War was fortunate to come late enough in the MCU game that Hasbro was finally comfortable actually doing a pretty decent line-up of tie-in Legends.  However, while it got greater coverage than prior entries, it also had a far larger roster of characters in need of figures.  While Hasbro did their best to include everyone they could (and then to follow up and fill some of the gaps using Infinity War), the heroes really ate up all of the slots.  If nothing else, this Marvel Studios anthology line has really been about the bad guys.

THE FIGURES THEMSELVES

Cap and Crossbones are entry 9 in the Marvel Studios: The First Ten Years sub-line of Marvel Legends.  Both figures are based on the characters as they appear in Civil War‘s opening battle.

CAPTAIN AMERICA

America’s first super soldier, Captain America must decide if he stands by his government in the aftermath of a disastrous strike on Lagos, Nigeria.”

Now, before we get to the new hotness, let’s review the old busted.  Okay, perhaps “busted” isn’t a completely fair assessment of things here.  While Cap wasn’t without a figure from Civil War (he got two, in fact; helps to have your name in the title), there’s no denying that the figure we received had some issues. This one is meant to amend….some of those issues.  I’ll get to that.  The figure stands 6 1/4 inches tall and he has 32 points of articulation.  Pretty standard stuff there.  Now, the good news is that Cap has received not one, but two different new head sculpts.  He’s got both helmeted and un-helmeted.  Both heads are very good sculpts.  The helmeted head has a decent likeness of Evans (or at least what you can see of him), and via its use of a separate piece for the helmet, has a great sense of depth to his look that prior MCU Caps have not.  The un-helmeted head edges out the other one just a bit, in no small part due to the absolutely spot-on likeness of Chris Evans.  After years of “close but not quite,” this guy gets it down nearly perfect.  Alright, I’ve raved about the good.  Ready for the bad?  You know those two amazing head sculpts that Hasbro produced, that can finally replace the two sub-par ones we’d been dealing with since Winter Soldier?  Well, they went and slapped them on the slight variation of that body from Age of Ultron.  I was already frustrated by its re-use for the original Civil War release, given the inaccuracies of the costume details, as well as the somewhat scrawny nature of the limbs.  It’s made even more egregious by the fact that Hasbro created an entirely unique mold for the Infinity War Cap, which is, canonically, wearing the same uniform as this figure.  With a handful of new pieces, that mold would have made for a far more accurate body for this figure.  Instead, for the third time, we get a Civil War Captain America whose costume is just incorrect.  That’s a real shame.  On the plus side, he does get new paint to match those new parts.  The body isn’t far removed from the prior release, but both heads are now sporting the face-print tech, which makes a world of difference in terms of making him look like a real person.  In addition to the new unmasked head, Cap also has his shield, which is another new sculpt.  I like this one better than prior releases, though I can’t really say it’s too noticeably different.

CROSSBONES

“A Hydra agent and former double-agent at SHIELD, Crossbones makes it his mission to take out Captain America, no matter the loss of life at stake.”

And here we have the new hotness.  Crossbones may not be in Civil War for super long, but he had a very important roll to play, and, more importantly when it comes to toys, he had a pretty sweet design.  At the time of the movie’s release, he got a Minimate and one of those Microverse figures, but that was all.  Obviously, that means this figure is a very welcome addition.  The figure stands 6 1/4 inches tall and he has 32 points of articulation.  Unlike his pack-mate, his sculpt is completely new.  It’s quite an impressive piece of work, with lots of separately sculpted pieces that just give the whole figure a ton of depth.  I love the helmet, especially the way they’ve handled the eyes; they’re a separate piece from the actual mask, so it looks like there’s really a whole face under there.  The vest and his “fighting fists” are likewise separate pieces, although in this case they’re removable.  The vest isn’t really meant to be removed, though, so the underlying torso’s a little off.  The figure’s legs also end up looking a little bit wonky, but that’s about the only complaint I can come up with, and even that’s a rather minor one.  Crossbones’ paintwork is fairly decent.  A lot of it’s very subtle, with just some slight variations of black and dark brown.  The white parts stand out quite well, though, and I love how the eyes turned out.  Crossbones is packed with an extra un-masked head, depicting his scarred visage from the film.  It’s actually a little bit toned down from the movie, but close enough to get the point across.

THE ME HALF OF THE EQUATION

Cap and Crossbones are actually the last of these figures that I got, though they were still picked up for me by my Super Awesome Fiancee.  They arrived at her work about a week after the others.  This set was second on my list, after Ronan.  Crossbones was just a really cool design that I really wanted a good figure of, and I was hopeful that the second try at the Civil War Cap would be much better.  Crossbones lives up to my expectations, no denying that.  Cap?  Well, like the last several MCU Caps I’ve gotten from Hasbro, he’s frustrating.  Sure, the new heads are awesome, but saddling him with the same old body is super weak, and prevents him from being the definitive Cap I was really hoping for.  I guess there’s always Avengers 4

#1757: Ronan

RONAN

MARVEL LEGENDS — MARVEL STUDIOS: THE FIRST TEN YEARS

An avid loyalist to the Kree whose family was killed by the Kree-Nova War, Ronan agrees to a partnership with Thanos in order to take down the Nova Corps on Xandar once and for all.

Sent on a mission by Thanos to recover the mystical entity known as the Orb, Ronan discovers that the target he seeks is in fact an all-powerful Infinity Stone.  Ronan uses the stone to destroy the Nova Corps’s fleet, but is ultimately destroyed by his own greed when the Guardians of the Galaxy take the Orb back and use it to entirely obliterate him.”

I *almost* posted the Thor review today.  How foolish I was.  It’s okay, I’m looking at another tall, hammer-wielding dude from space, Ronan the Accuser!

The first Guardians had decent Legends coverage, but with quite a sizeable cast, there were more than a few notable missing players.  The Vol. 2 figures got us Yondu and Nebula, but the team’s main antagonist wasn’t quite so lucky.  Fortunately, he got in on this anniversary business.  Lucky him!

THE FIGURE ITSELF

Ronan is entry 6 in the Marvel Studios: The First Ten Years sub-line of Hasbro’s main Marvel Legends line. Like Red Skull, he’s one of the three standard single-release offerings (Mark VII Iron Man is the last of the three).  Ronan stands 7 inches tall and he has 30 points of articulation.  The figure is sporting an all-new sculpt, patterned on Ronan’s design from the movie.  The sculpt, not unlike Ronan’s design from the movie, is not without its quirks.  The biggest of these “quirks” is to do with his head piece and shoulder pads.  They are done here as one single piece, connected to the top of his head.  This has the unintended side effect of giving Ronan a very strange appearance should you decide to move his head, as his shoulder pads will be traveling with it.  It’s a very odd choice, but in the defense of this figure, it seems to be firmly rooted in the actual costume design, since Lee Pace wasn’t moving his head much in the movie either.  At least this way he still technically has all of his motion unencumbered, right?  Apart from that, the sculpt is actually pretty strong.  The texture work on his costume is nothing short of astonishing, capturing all of the various textures of his costume from the movie.  It also captures his rather imposing build, which means he looks appropriately menacing next to the rest of the Guardians.  If I had one other complaint about this figure’s sculpt, I’d say it’s the way the mid-torso joint’s been worked into the sculpt.  It’s a little bit obvious and slightly cumbersome.  The other articulation is worked in fine, though, so I can’t complain.  Ronan’s paintwork is overall pretty decent.  Not quite a subtly handled as some of the other recent MCU figures, but a bit of a step-up from the original Guardians offerings.  His eyes are really purple, signifying that this is a post-stone-powered Ronan, which makes him the best for fighting all of your Guardians.  Ronan is packed with his hammer, suitable for accusatory purposes.  It matches up with Ronan’s powered-up eyes, featuring the power stone mounted on one side.  It’s a shame yesterday’s Red Skull didn’t come with the Tesseract, since we could have assembled a bunch of the stone.  Oh well.  Ronan himself feels a little bit on the light side, with just the one extra, but I don’t know what else he could have gotten.  I suppose his larger size makes up for it a bit.

THE ME HALF OF THE EQUATION

I’ve always had a soft spot for Ronan, so I was a little bummed when he was left out of the assortment for the first movie (it didn’t help that I had missed out on the comic-based Ronan Legend from a few years prior).  Needless to say, I was delighted when he was announced to be part of this line, and was definitely at the top of my list.  Fortunately, Super Awesome Fiancee had my back, and grabbed him for me from my work.  Ronan may not be a perfect figure, but he’s a very good one, and one I’m very, very happy to finally have in my collection.

#1756: Red Skull

RED SKULL

MARVEL LEGENDS — MARVEL STUDIOS: THE FIRST TEN YEARS

Obsessed with the power of the Tesseract, Johann Schmidt teams up with Dr. Arnim Zola to create a super-charged arms force that will change the fate of World War II…and the world.

Hydra leader Johann Schmidt creates Tesseract-powered weapons to destroy American cities, but doesn’t anticipate interference from newly-dubbed hero, Captain America.  In their first meeting, Schmidt removes his mask to reveal crimson skin, a signature that has earned him the name ‘Red Skull.'”

The MCU has run through an interesting period when it comes to tie-in toys.  Iron Man kicked things off with some Legends-esqe figures, which were a decent hit with the fanbase.  By the time of IM2, Hasbro was in the midst of their push for 3 3/4 inch figures, so it, and all of the movies up to Captain America: Winter Soldier would be in that smaller scale, with only a few choice offerings at the larger scale.  The recent shift has been completely to the Legends scale, but thanks to the rapid pace at which the MCU films hit, there are more than a few prominent characters missing from the line-up.  In honor of the MCU’s tenth anniversary, Hasbro’s put together a special sub-line of Marvel Legends, devoted to celebrating those prior films.  I’m kicking things off today with a look at one of the most prominent missing villains, the Red Skull!

THE FIGURE ITSELF

Red Skull is entry 2 in the Marvel Legends — Marvel Studios: The First Ten Years sub-line of figures.  He’s one of the three standard single-packed figures in the line-up, alongside the Mark VII Iron Man and Ronan the Accuser.  This figure gives us Red Skull in his more basic Hydra uniform, as he’s seen inside the Hydra base during several sequences of the film (there’s also a long-coated variant, which was offered at SDCC this year). Perhaps not his coolest look, but there’s a good reason for this choice.  He stands 6 inches tall and he has 29 points of articulation.  He’s sporting a brand-new sculpt, which is a pretty solid recreation of Skull’s look from the movie.  The head has a teeth-gritting expression, which is always a nice throw-back to the Skull’s earlier comics design.  Thanks to it being released 7 years after the fact, it’s also able to be far more accurate to the film’s Skull face than it would have at the time of the movie, so hey, bonus!  The body captures his uniform pretty well, though the articulation is perhaps not as worked into the sculpt as I might like. It’s especially noticeable at the mid torso joint; I feel an ab-crunch might have worked a little better there.  That said, it’s hardly the worst implementation of articulation I’ve seen.  He’s still got decent mobility, and the sculpt isn’t too terribly broken because of it.  The paintwork on this guy is pretty usual fare for an MCU release.  It’s pretty cleanly applied, and matches well to the movie.  The head actually gets some pretty subtle accent work all throughout, so that it’s not just a big chunk of bright red plastic with some eyes.  Speaking of eyes, the ones on this figure are using the printed technique, which doesn’t have quite the same impact here that it does on more human looking figures, but it does still make at least some difference.  Remember up at the top, when I said there was a good reason for this figure’s costume choice?  Well, the accessories are where that comes into play.  Skull doesn’t get anything character specific, but he does get three extra heads, a tactical harness, a Hydra gun, and an extra hand, allowing him to be turned into a few different configurations of the Hydra Soldier.  Sure, the uniforms aren’t quite an exact match, but they’re close enough to work in a pinch, and it’s really the thought that counts.  As an added bonus, if you’ve got any of the Black Series FO Officer bodies laying around, with a tiny bit of modification, they work pretty well for quickly building an army.

THE ME HALF OF THE EQUATION

Red Skull was purchased for me by my Super Awesome Fiancee.  She got a few of the Marvel Studios sets in at her work, and was kind enough to grab them for me.  First Avenger was my favorite of the Phase 1 films, so I was always rather saddened that it seemed to draw the short straw when it came to toys.  I’m glad that Hasbro’s been able to go back and retroactively amend that.  Red Skull isn’t a perfect figure, but I’d say he’s a fair bit better than he would have been had he been released at the time of the movie.  The added Hydra Soldiers pieces are just icing on the cake.  Now I’m resisting the urge to buy multiples…

The Blaster In Question #0062: Evader

BlasterInQuestion1

EVADER

MODULUS (GHOST OPS)

evader1What’s this?  A review of an actually new blaster?  Yes, we’re well into August and so that inevitably means getting hit by a wave of new Nerf blasters, many of which were seen at NY Toy Fair back in February.  Today’s review is one of those blasters.  It’s also an example of a spin-off of a spin-off, where at first we had N-Strike Elite, then Modulus, now we have Modulus Ghost Ops.  Spooky.  Let’s take a look at the blaster.

THE BLASTER ITSELF

evader2If you hadn’t yet read the title of this post, I am indeed reviewing the Modulus Ghost Ops Evader.  It was released in 2018 as the first and, so far, only blaster in the Ghost Ops sub-series.  Functionally, it’s a Stryfe just with a side-loading magazine, still using the same flywheel semi-auto mechanism.  Hey, if it works, use it.  The big draw for the Evader is the completely clear plastic the shell is cast in, and subsequently, the light-up feature that this allows.  The main pistol grip contains all of the standard flywheel controls we’re used to, but the fore-grip also has a button which, when pressed, activates the green LEDs inside the body of the blaster, giving it an almost night-vision kind of look.  That is, as long as it’s not too bright wherever you are.  The effect definitely gets stronger in darker conditions, unsurprisingly.  Assisting the LEDs is an array of light piping and refractive surfaces that give the light more places to bounce off so you can actually see it.  It should be noted that the button for the lights has to be held down to keep the lights on.  I had to jerry-rig my blaster to keep it lit for one of the photos without my hands getting in the way, so don’t expect that to be the norm.  The lights are overall pretty well incorporated into the blaster’s design, and I especially like the lights inside the muzzle that are only activated when you attach the included barrel extension.  The shell appears to be well made, but it’s hard to see what the shape of it really is the way you could with an opaque blaster. evader3 When I first took it out of the box, it was a lot bigger than I expected but that turned out to be ok since it addressed my concern that the thumbhole fore-grip might be small and awkward.  It’s still not conventional but even with my larger hands, I can say it’s perfectly functional.  Being a Modulus blaster, the Evader sports a top, bottom and side rail (right side only), as well as attachment points for a stock and a barrel.  I’ve only used the Evader with the batteries that came installed from the store, but even as such, it seems like it has a decent amount of power behind it.  Shots travel far and hit hard.  It’s already been proven to be effective in combat in my ongoing campaign against the spider crickets in my basement.  I expect it would perform just as admirably against younger siblings, especially if you use the light-up feature as some sort of psychological/intimidation tactic in conjunction with the actual darts.  The Evader comes packaged with the barrel extension, 12 white Modulus Elite darts, a 12 round magazine, and the 4 AA batteries that power both the lights and flywheels already installed.

THE ME HALF OF THE EQUATION 

The Evader was the first of the new 2018 wave of blasters that I purchased, but not the first I attempted to buy.  A few weeks earlier, I had found the Delta Trooper on shelves at my local Target, but when I went to go check out, I was told they couldn’t sell it to me so I had to leave without it.  When I eventually went back, I found that they had just recently put out the new blasters with the one exception being the Delta Trooper.  It doesn’t really have much to do with the Evader itself but its a bit of a story.

#1752: Chewbacca

CHEWBACCA

STAR WARS: THE BLACK SERIES

“A mighty Wookiee nearly two centuries old, Chewbacca has fallen upon hard times during this age of the expanding Empire.”

Let’s keep this extraneous Star Wars love going, I suppose…wait, that doesn’t sound quite right.  Never mind.

I broke my rule about the clones, but I also had this other rule with the Black Series, where I was going to avoid minor variations of the same characters.  Now, technically Vader was the first one I broke the rule for, but that was a slightly special case.  I stayed true with Chewbacca and didn’t buy the Force Awakens variant.  Well, Solo broke me, what can I say.  Was he worth it?  Let’s find out!

THE FIGURE ITSELF

Chewbacca was released right around the same time as the rest of the Solo product launch, but the comparatively soft roll-out of the Solo product compared to prior movies meant that he just started showing up in some places very recently.  He’s not part of the main line-up, but is instead a Target exclusive.  Chewbacca stands 8 inches tall and he has 27 points of articulation. Unsurprisingly, given his generally consistent look over the course of the film’s, this Chewbacca figure shares a lot of parts with the original Black Series release, namely everything but the head, upper torso, and bandolier. I was rather critical of the sculpt back when it was new, and I still stand by those critiques.  There are just some issues that are inherent to the process of adapting a design like Chewbacca’s into a highly articulated plastic figure.  There are going to have to be some compromises, and they do have negative impact on this sculpt.  With all that said, I think this figure does a lot to salvage the sculpt.  The new head is really strong.  While it’s been reworked to allow for the goggles to sit better on his face, he actually still looks pretty good without the goggles in-place.  In fact, he makes a for a decent approximation of Chewbacca’s messier hair style from Empire and Jedi, which I’m definitely okay with.  The new torso’s really just a slight change, mostly done to help the new double-strapped bandolier sit better on his shoulders.  But it definitely helps, and as a result, this Chewbacca’s bandolier sits a lot flusher to the body than the first one’s did.  It’s a minor change, but one that does a lot to help the figure.  Minor changes to the sculpt aside, I think the biggest thing that helps this new release is the paintwork.  The first Chewbacca was released during the line’s worst period paint-wise.  While his paint wasn’t *bad*, it was definitely very basic, and lacking in any form of subtlety, which hit that figure pretty hard.  By contrast, this figure’s hitting while the line is at a very high point, and he definitely shows it.  The transitions between shades on the fur are less jarring, and work has been done to keep these changes from being right on the joints.  In addition, he’s far less glossy overall, which only helps in making him look a lot less goofy.  In Solo, Chewbacca hasn’t yet gotten his distinctive bowcaster, so he’s instead carrying a different heavy blaster rifle entirely.  This one’s patterned on the M-60 machine gun (thanks Tim!), which is certainly a fun one.  The piece is very well sculpted and an accurate recreation of the design from the movie.  And, not only does it avoid the usual lack of paint issue, but it’s even got moving parts!  A very impressive piece.  In addition, Chewbacca also includes his goggles from the train heist, which go on and off pretty easily.  Not as impressive as the gun, but fun nonetheless.

THE ME HALF OF THE EQUATION

I saw Chewbacca fairly early on, back in May, but decided to pass on him at that time.  Of course, then I didn’t see him for a couple of months, so when I came across him again (after having seen and quite enjoyed the movie), I didn’t feel like I could pass him up.  I’m glad I opted to get him the second time around, as he’s a pretty sizable improvement on the last one, and definitely my favorite Chewbacca to date.

#1751: Clone Commander Wolffe

CLONE COMMANDER WOLFFE

STAR WARS: THE BLACK SERIES (HASBRO)

“Clone Commander Wolffe (clone designation CC-3636) served in the Clne Wars as commander of the tight-knit unit known as the Wolfpack. A seasoned and battered combatant, Wolffe has witnessed some of the worst the war has to offer. Despite tragedy, he fights on bravely, proudly brandishing his battle scars and instilling loyalty among his men.”

I swore to myself I wasn’t going to do this.  I swore I wasn’t going to get roped into all these 6-inch clone troopers.  I stood there, Commander Cody in my hand and said “no.”  I broke the rule for Commander Gree, but come on, he’s Gree.  I can’t not buy Gree.  Except now, I’ve got this thing, where every time the subject of another Clone Commander comes up, there’s this little voice in the back of my head that says “he’d look pretty cool standing next to that Gree figure you have.”  Guess I’m just admitting defeat on this one.  Well, here’s Clone Commander Wolffe.

THE FIGURE ITSELF

Clone Commander Wolffe is an exclusive item from Hasbro’s The Black Series, who sort of stretches the whole “exclusive” label, being available at GameStop, Barnes & Noble, EB Games, and Disney Parks locations.  Feels a bit like they decided his exclusive status by throwing darts at the wall there.  At least this way, he should be pretty easy to track down.  Wolffe had quite a few designs over the course of Clone Wars, beginning his journey as just a uniformed officer, before eventually armoring up.  This figure represents him from nearer the end of the show, after the clones had switched over to their Phase II armor like we saw in RotS.  It’s Wolffe’s most unique look, and it also means he matches the other Clone Commanders we’ve gotten so far.  The figure stands 6 inches tall and he has 29 points of articulation.  As with Gree, Wolffe shares a lot of his pieces with the Clone Sergeant I reviewed a ways back.  It’s certainly a serviceable body, but just the tiniest bit frustrating, since an improved version was introduced with Captain Rex.  This one is beginning to show it’s age, especially when it comes to posablility; those shoulders are quite restricted.  In addition, it means he’s still using the exact same hands as the other Clones, which are configured for holding a rifle two-handed.  As such, he lacks a proper trigger finger on his left hand, preventing him from holding both of his pistols correctly.  It’s a quick modification to separate the index finger, of course, but it’s still the sort of thing Hasbro probably wants to invest in going forward.  Wolffe gets a new head, and left shoulder pad, as well as borrowing the belt from Rex.  The head gives us a look at Wolffe’s scarred unmasked face, which is a pretty fun sculpt, though I’m not sure I’m seeing much Temuera Morrison in the sculpt.  Still, that scar over his eye is quite impressive.  He gets helmet to go over the head, of course; Wolffe’s helmet is a more unique one, with a different visor set up, as well as the common rangefinder addition.  It goes pretty well over the head, and you probably wouldn’t guess it was removable if you didn’t already know.  The belt piece is a simple variation on the basic clone belt, but with two holsters and a cloth kama attached to it.  I do wish the kama were just a touch longer, but that’s a fairly minor complaint.  Wolffe’s paintwork is pretty decent.  All of his character-specific armor detailing has been gotten down, especially on the helmet.  He’s got a few bits of weathering, though they aren’t quite as convincing as some of the other troopers.  His head gets the face printing, which helps him look more lifelike.  In addition to the removable helmet, Wolffe also gets the previously mentioned blaster pistols.  It’s a shame he couldn’t also get one of the rifles, but the helmet and two guns are enough to keep him from feeling too light.

THE ME HALF OF THE EQUATION

Having missed out on Rex, I was as bit more committed to getting this guy.  Fortunately for me, Super Awesome Fiancee works at GameStop, so I was able to enlist her help in getting one.  He’s not Rex or Gree, but Wolffe is still a pretty darn cool looking guy, and minor flaws aside, he translated well into this Black Series release.

The Blaster In Question #0061: Cam ECS-12

 

 

BlasterInQuestion1

CAM ECS-12

N-STRIKE ELITE

cam1There’s one thing that Nerf keeps trying to do that I don’t think I’ll ever understand, and that’s attaching cameras to their blasters.  They tried it with the Battlescout and that was no good, but that was hardly their first attempt at this particular gimmick.  That one also suffered because the blaster itself was pretty crap, but what if they had tried using an actually decent mechanism as a starting point.  Well, in that case, you end up with the Cam ECS-12, which I’ll be reviewing today.  Let’s check it out.

THE BLASTER ITSELF

cam2The Cam ECS-12 was released in 2014 under the core N-Strike Elite line of blasters.  It was built on the old standby semi-auto flywheel mechanism we’ve seen again and again.  The main draw was the integrated “battle cam” that could function more or less like a scope while also being able to take photos and record video of whatever Nerf shenanigans you might choose to get up to.  With the 4 buttons just below the viewing screen, you can power the camera on and off, play/pause, skip forward, and delete files.  The actual capture button is located on the left side of the blue fore-grip area so you could press it from a firing position with your thumb (or index finger for lefties).  Rather wisely, the camera is run off its own entirely separate bank of AA batteries so having the cam on or off doesn’t affect the performance of the blaster at all and the two can be operated completely independently of each other.  The down-side is that the camera is just the worst.  It only captures images and videos in a tiny square format which matches the tiny square screen on the back end.  Videos also capture sound using a built in microphone which, as you can probably imagine, sounds horrendous should you do something stupid like rev up the flywheels ever.  The video feed to the screen always shows which format (photo/video) the camera is set to and how much capacity is left on the SD card as well as a square crosshairs reticle for aiming, I guess.  None of these actually get recorded onto any photos or videos, so that’s nice at least.  Turning the camera on, you are greeted by a Nerf logo on screen and a bizarre series of sound effects which I really can’t understand what they’re suppose to be.  cam3If you don’t touch any of the camera controls for about 5 mins, the blaster will start beeping and you’ll see a countdown from 10 on the screen, at the end of which, the whole thing explodes.  I mean, the camera auto shuts off, but you still have to hear that beeping so it might as well.  The slot for the SD card is on the forward left side of the “scope” and comes with a 4GB card already installed.  There was also originally a big orange shade on my blaster above the viewing screen, but It’s not really necessary and I found it flopped around and annoyed me so I took it off.  That’s probably enough about the bad camera, let’s end on a positive note.  The shell of the blaster is all original and boy does it look good.  Sure the barrel is kinda long and that slightly reduces its performance, but it just looks so sleek.  In all honesty, if Nerf tweaked the shell to get rid of the camera, and by extension drop the price substantially, I would buy another one of these in a heartbeat.  Some Nerf designs, while cool and I love them, can feel weird and goofy in hand.  This feels like a rifle, and I like it a lot.  It definitely gives it a more aggressive feel without being cartoonish and as long as you don’t intend to actually record anything, the video “scope” can make you feel like some sort of high-tech Halo-esque cool guy when you bust into your younger sibling’s room with it.  The Cam ECS-12 comes packaged with a 12 round magazine, 12 Elite darts, and the 4GB SD card.  The blaster takes 4 AA batteries to run and the camera takes another 4.

THE ME HALF OF THE EQUATION 

This blaster got everyone super excited when Nerf first showed it off because, let’s be honest, it just looks cool.  The thing is, people got very unexcited when they saw the $75 price tag.  As such, hardly anyone bought one.  I managed to grab mine on a Black Friday sale for much less than MSRP, but I don’t know that looks and feel alone would have made me shell out that much money.  All this just makes their later attempt with the Battlescout all the more baffling.

#1745: Iron Man

IRON MAN

MARVEL LEGENDS (HASBRO)

“A Sleek suit design and technological upgrades let Tony Stark gear up as the Armored Avenger, Iron Man.”

I thought I was more or less done with the Infinity War-themed Marvel Legends, barring any late-game releases (which I’ve no doubt there will be), but no, no there was one more figure, that’s just been sitting there.  Waiting.  Watching.  Other “w” words as well…

Anyway, I’ve looked at most of the film’s major players, but there was one very prominent one missing, namely Tony Stark, aka Iron Man.  In a further effort to work my way through that pile of figures awaiting review, I’ll be looking at Stark’s latest Legends release today.

THE FIGURE ITSELF

Iron Man is the final figure in the Thanos Series of Marvel Legends, the first Infinity War-themed assortment of the year.  He’s also the last of the four specifically movie-based figures in the line-up.  And, most importantly, he’s the only figure in the set that isn’t needed to built the Thanos figure, which is why everyone was skipping him.  Tony’s wearing his Mark 50 armor from the film, which is also his *only* armor for the film, so I guess it’s a sensible choice, now isn’t it?  The figure stands 6 1/2 inches tall and he has 29 points of articulation.  His construction is very similar to the Mark 46 figure from the Giant Man series, but there are no actual pieces shared between the two.  This guy is an all-new sculpt, which does an okay job of capturing the Bleeding Edge armor’s design from the movie.  It’s not a spot-on recreation; it’s definitely not quite as sleek as the design in the movie.  There are far more pronounced ridges and connecting points, bringing its overall design closer to the Mark 46.  This is likely a symptom of Hasbro working from earlier designs to get the figure out before the movie.  Ultimately, it’s close enough that you know which armor it’s supposed to be, and it’s nowhere near as off as either Captain America or Cull Obsidian.  Fortunately, it’s got some pretty great proportions, and the articulation is also worked in pretty well.  Iron Man’s paintwork is decent and certainly eye-catching, but like the sculpt, it’s not 100% accurate.  The main culprit is the red.  It should really be a deeper, more metallic color than it is.  That being said, the color they’ve used is still nice to look at, so I’m not going to complain too much.  What I will complain about?  Just the figure’s single greatest failing: his accessories.  In the movie, Tony’s using this armor to create all sorts of nano-tech-based weaponry and tools.  What does this figure get?  An extra set of hands and the same blast effects pieces they’ve been using since the 46.  No extra attachments, no unmasked head, no build-a-figure piece.  The extra hands don’t even have hinges on the wrists.  That’s really weak.

THE ME HALF OF THE EQUATION

I passed on this figure quite a few times at retail.  After seeing the movie, I was really impressed by the armor.  I had some Cosmic Cash to spend at Cosmic Comix, so I ended up grabbing him from them.  And then he sat on my shelf for three months.  I know, bad Ethan.  I’ll be honest, I actually kept forgetting I hadn’t reviewed him, since I’d already looked at the basic figure.  The only real difference between the two is posability, and that’s a little sad.  He’s a figure that could have been a lot of fun–well, okay, he’s still a fair bit of fun, but he could have been a lot more fun than he is.  As it stands, he definitely feels phoned in.

#1744: Captain America

CAPTAIN AMERICA

MARVEL MIGHTY MUGGS

Today I’m shifting gears, but only ever so slightly.  As with the last two days, I’m doing another Mighty Muggs review, because why not?  However, unlike the last two days, this one’s not a Star Wars review.  Yes, after only having Black Panther to start with, I did finally get a second Marvel character, paragon of all that good-natured, patriotic good-ness, Captain America!

THE FIGURE ITSELF

Captain America is figure 10 in the Marvel Mighty Muggs line.  That places him within the third assortment.  Cap is extra notable for being the first character in the whole relaunched line to get a second Mugg.  Who would have guessed it would be Cap?  Certainly not me.  The first Cap went for a more traditional design; this one instead gives us his Commander Rogers look, which has certainly gotten some mileage since its introduction in 2010.  It remains a favorite of mine, so I like seeing it turn up here.  Definitely a solid look.  The figure stands 3 1/2 inches tall and he has the usual movement at the shoulders, and some restricted movement at the neck.  Steve uses the basic Mugg body, with a new piece for the hair.  It’s definitely patterned after the look Chris Evans has been sporting in the movies, but there’s nothing wrong with that.  It’s a nice stylized translation of his look, and it works really well in conjunction with the painted details.  Cap, like all the other modern Muggs has three different faces, and a spring-loaded feature to show them all off.  Cap’s options include a confident smile, a goofy open-mouthed grin, and an angry teeth-bearing expression.  Of the three, my favorite’s definitely the confident smile, but all three are definitely fun.  As with the hair, all three faces appear to have some Evans influence going on.  Cap is the first of these guys I’ve reviewed to include an actual accessory: his shield!  Now, if you want to get super nit-picky, it’s a solid shield, and this costume should actually include his hard-light energy reconstruction, but that right there is a very minor thin, and if it bugs you too much, the shield can simply be removed from his hand.

THE ME HALF OF THE EQUATION

I had planned on grabbing the basic Captain America when he first hit, but this guy was shown off not too long after.  Given the choice, I opted to wait for this release.  I ended up grabbing him from a Walmart that had just put out a fresh case of the third assortment.  He’s I think my favorite so far of the modern Muggs.  He’s just a very good representation of the character, and given that he’s a variant, that’s really saying something.

#1743: Rey

REY

STAR WARS MIGHTY MUGGS

Remember how I was talking about having some Mighty Muggs piled up to review yesterday?  Well, yeah, let’s have a little bit more of that, shall we?  In fact, let’s have some more of the same subline from yesterday!  Yes, it’s time for some more Star Wars, specifically the franchise new lead character Rey!

THE FIGURE ITSELF

Rey is figure 02 in the Star Wars Mighty Muggs line, placing her second in the first assortment of figures.  Rey’s design here is taken from The Force Awakens, specifically her appearance from the Starkiller Base sequences.  It’s a little bit surprising given the general leaning towards the Last Jedi designs for the new trilogy characters, but it’s kind of a persistent look.  The figure stands 3 1/2 inches tall and she has three-ish points of articulation, if we’re counting the slight mobility at the neck joint.  Since she’s from TFA‘s final battle sequence, Rey uses the same lightsaber-weilding body that was used for Luke, with a unique hairpiece.  The hairpiece is a nice, stylized summation of her look from the movie, which fits in very well with the piece we saw on Luke.  For Rey’s three facial expressions, she goes for a similar selection to Luke.  She’s got a serious expression, a happy expression, and an angry expression.  Of the three, my definite favorite is the happy one, but the angry one works well, too.  Her stern expression is alright, but the mouth seems oddly small when compared to the other Muggs I’ve looked at.  It just throws her whole look off, and ends up making her look a bit more childish than the others.  But hey, 2 out of 3 ain’t bad, right?

THE ME HALF OF THE EQUATION

I saw Rey a few times before actually picking her up.  I think I was holding out that I might be just grabbing the whole set of the first series, but I never did get around to that.  I eventually got around to picking up Rey from GameStop while visiting Super Awesome Girlfriend Fiancé there one day.  She’s a nice companion piece to Poe and a pretty fun little figure all around.