#2913: Deadpool & Negasonic Teenage Warhead

DEADPOOL & NEGASONIC TEENAGE WARHEAD

MARVEL LEGENDS (HASBRO)

“Wisecracking Wade Wilson and stoic Ellie Phimister team up to defend all mutants.”

Almost an entire year ago, I looked at Domino and Cable, who made up either half or two-thirds of Hasbro’s slightly late tie-ins for Deadpool 2.  Notably, I did *not* look at the title character, which did seem a bit odd, didn’t it?  Yeah, it seemed that way to me too.  I assure you, it wasn’t an intentional slight; I really did mean to review him, and his packmate Negasonic Teenage Warhead, right around the same time, but, as you can see, that didn’t happen.  Which I guess makes these tie-ins a bit more than slight on the lateness scale.  My apologies.  I guess I’ll just get to them now.

THE FIGURES THEMSELVES

Deadpool and Negasonic Teenage Warhead are the second of the two standard release two-packs for the X-Men Movie sub-line of Hasbro’s Marvel Legends.  They were supposed to be released at the same time as the Magneto and Xavier set, but that didn’t really seem to happen.  A small amount of them shipped to people who’d placed online preorders, and a small amount showed up in stores, but there were no notable signs of stocking the way the rest of the line dropped, and most retailers had them continually pushed back for the better part of a year.  It seems that they’re finally starting to truly make their way out, now, though, so that’s good, since this was probably the most in-demand item from the whole sub-line.

DEADPOOL

Deadpool has no shortage of action figures, but the less than stellar relationship between Fox and Disney the last decade or so meant that actual proper movie toys weren’t a thing, at least until now…or last year, I guess, if you want to be more technical.  Deadpool’s movie costume was not only quite comics accurate, it also changed very little between his two films, meaning that this one figure can also pull double duty for both movies, which is exactly what it does.  The figure stands 6 1/4 inches tall and he has 32 points of articulation.  His articulation structure is pretty darn good, working in a set of butterfly shoulders, and making sure he’s got the pinless construction on the elbows and knees, making him a rather slick figure.  His sculpt was initially all-new to him, but was subsequently re-used for the single-release ash-covered Deadpool that was an Amazon-exclusive last fall.  It’s quite an impressive sculpt, which does a strong job of capturing the costume design from the movie.  It’s rather distinctive and it translates well.  I quite like how they’ve handled all the texturing on his outfit.  The figure’s paint work is generally pretty solid.  It follows the slightly toned down scheme of the film’s design, but it again looks pretty good as a toy, and the application’s all pretty clean and sharp.  Deadpool is quite well accessorized, with four sets of hands, two pistols, two katanas, a knife, and a small stuffed unicorn.  The hands are all in different poses, but two pairs are all black like in the first movie, and two have the silver stripes from the second.  While it’s nice to have the options, it does somewhat limit what you can do with him, since you have to make sure the style of gloves match.  I feel like the original plan was probably to do a full set of hands in both styles, but it probably didn’t cost out.  The two pistols are Forge’s sci-fi styled gun, which isn’t really true to the movie.  Also, there are more film accurate pistols in the holsters, even, but they aren’t meant to be removed.  They’re separate pieces that have been glued in place, so you *can* remove them, but I gave it a fair try, and didn’t really want to force it.  Presumably, this is some sort of a request from Disney, who are trying to downplay the use of real firearms with Marvel figures.

NEGASONIC TEENAGE WARHEAD

While Deadpool may be no stranger to action figures, Negasonic Teenage Warhead has thus far only had the one.  Admittedly, prior to being featured in the first Deadpool, the character struggled to be considered even D-List, so there wasn’t much call for toys before this.  While Deadpool had more or less the same look between the two movies, Negasonic had two fairly divergent designs for the two films.  This figure opts for her Deadpool 2 design, which is really the more fully formed and actually toy worthy of the two.  The figure stands 5 3/4 inches tall and she has 27 points of articulation.  Negasonic breaks from the movie X-Men norm and is largely re-using parts, specifically the Spider-Girl body.  It’s really not a bad match, and it’s just a decent starting point in general, plus, with as many new parts as the X-Men Movie figures had, it was a good way to save some money on tooling.  She still gets a new head, upper torso, upper arms, and a belt add-on piece, which help to keep her fairly movie accurate.  The head’s got an okay likeness of actress Brianna Hildebrand, at least from a sculpting standpoint (paint’s perhaps a different story), and the rest of the parts are all pretty good matches for her on-screen design.  The paint work is a bit of a mixed bag; the base work is okay, but the face paint on mine’s not quite right, resulting in her looking a little bit doofy.  Her eyes are definitely not pointing the same way, and that’s not ideal.  Negasonic is packed with two sets of hands (fists and open gesture) as well as Scarlet Witch’s effects pieces, presumably to emulate her powers in some fashion.

THE ME HALF OF THE EQUATION

I wanted this set, not so much for Deadpool, since I’ve got plenty of figures of him, but actually for the Negasonic figure.  But, then I got both Domino and Cable, and so it made sense to have Deadpool too, so I decided I was down for both parts.  And then I patiently waited for the set to arrive….and that was a lot of waiting, now wasn’t it?  When I found out these were coming in, I honestly expected some sort of diabolos ex machina sort of a thing to ensue and prevent me from getting them yet again, but it didn’t, and now I have them.  How about that?  Sure, I wish Negasonic’s face paint were better, but otherwise, it’s quite a nice set, and I’m happy to finally have them.

Thanks to my sponsors over at All Time Toys for setting me up with these figures to review.  If you’re looking for cool toys both old and new, please check out their website.

#2912: Sentinel

SENTINEL

MARVEL LEGENDS (HASBRO)

“Its body a towering, technological marvel, the Sentinel scans the world for its quarry, a searching light emanating from its chest, its glowing eyes a warning… and a threat. Programmed with only one objective, to destroy all mutant life on Earth, the Sentinel will not hesitate, will not falter, and will never ever stop hunting.”

Man, past-Ethan really needs to stop anticipating future-Ethan needing a pick-me-up…

From an early stage of this site, I’ve been versed in supporting action figures not just from an end-of-the-process side, but also from a more preemptive side as well.  I’ve backed my fair share of KickStarters, but those are typically smaller upstarts.  It’s a bit different when the biggest toy company in the world gets in on it.  But, that’s exactly what Hasbro did in 2018, when they launched HasLab, where larger scale items that might not otherwise get made could be backed directly by the fans who wanted them.  Last summer, they added their very first Marvel project to this initiative in the form of the giant purple mutant-hunting robots, the Sentinels. Shocking very few of my readers, I’m sure, I got in on this gravy train before the end of the campaign last year.  We’ve had a bit of a wait, but the Sentinel started arriving in collectors’ hands in the last few weeks, and I’m taking a look at mine today!

THE FIGURE ITSELF

The Sentinel was a the inaugural Marvel Legends HasLab project, launched in July of 2020, and ending August 30th. The initial goal was a rather modest 6,000 backers, but the campaign wound up as an unprecedented success, reaching 365% of its needed backers by its end.  It entered production shortly after, and began shipping out in September of this year.  The figure stands 26 1/2 inches tall and he has an astoundingly high 72 points of articulation, 40 of which come just from the hands, which have articulation at every one of knuckles.  The rest of the movement isn’t quite as involved, but he’s got a solid range of motion considering how big and chunky he is.  One point of concern once the figures started arriving and getting reviewed was the tolerancing on the knee joints.  There was some concern that they were too loose out of the box, and weren’t offering enough tension to keep the figure standing.  In hand, the issue isn’t as bad as it seemed initially, at least when it comes to my figure.  While the knees aren’t super tight, and they would likely benefit from the presence of some ratchets (curiously absent, given that the elbows have them), I found it quite easy to get the figure into that sweet spot to keep him standing.  He’s stable enough to stay standing on my rather thick carpeted floor for over 2 hours without any other support, so I consider that a win.  The Sentinels have had an evolving look over the years, but this one is specifically patterned on the design used for House/Powers of X.  It matches with the set of X-Men we just got at the start of the year, and is also a fairly nice update on the classic Sentinel design, which honestly makes for a strong translation to toy form.  There’s a lot more design work to put into the larger surface area of the figure, but it’s not enough to overcomplicate him too much.  The sculpt is, of course, a wholly unique offering, since there’s not really any prior releases to borrow from.  The engineering is rather impressive, with most of the armor plates being actual separate parts assembled over a core body, since it’s something that’s actually possible to do at this scale.  It results in the figure having a lot of depth and sharp detailing, which really helps sell the robot nature of the design.  In terms of color work the very segmented construction of the Sentinel allows for a lot of the heavy lifting to be done with molded plastic, but that doesn’t stop him from still having quite a lot of actual paint work as well.  It’s generally all pretty good, with no real issues of slop or bleed over.  There’s quite a bit of smaller detailing that can be easy to miss, as well, with some separate coloring on the wires beneath some of the plating, and even painting on the smaller rivets holding the armor in place.  There’s a lot going on beyond just the surface level, just like with the sculpt.  The Sentinel also features a light-up effect, which runs on three AAA batteries.  Pressing the core on the figure’s torso lights up both the core and the eyes of the figure.  There are three different colors which can be activated by pressing the button additional times, and it turns itself off after 30 seconds.  It’s rather bright, and works fairly well.  The additional colors add some nice variety when it comes to display, although it’s too bad there’s no way to keep the lights on for a longer period.

As massive and impressive as the Sentinel proper is, there are still quite a few extras included with him.  The most basic of the accessories is the tendril, classically used for capturing mutants more easily.  It’s about 18 inches long, and it’s bendy, so you can wrap it around smaller figures.  It’s able to be plugged into the palm of either hand.  Initially, we were just getting the one, but given the success of the campaign, Hasbro added a second one with no additional charge, so now he can capture two mutants at the same time.  Double the mutant capturing power!  There were four stretch goals for the campaign, three of which got us extra parts for the core figure.  The first tier gave us an extra head to turn this figure into Master Mold, a frequently used, more advanced Sentinel that can manufacture other Sentinels.  Typically, he’s a lot larger than the average Sentinel, which this head sort of meets halfway by being larger than the standard head.  It’s not a perfect remedy, but it’s not terrible either, and it’s not like a properly scaled Master Mold was really in the cards.  He’d effectively have to be the size of a person.  At least this way we have some sort of representation.  The second tier was yet another alternate head, this time a battle-damaged variant of the standard, and with an alternate right hand to match.  The Sentinels are constantly being torn apart by the mutants they hunt down, so these are pretty awesome extras, and they can even be used as the parts to another fallen Sentinel for the purposes of display.  The fourth tier added one last alternate head, this time around the Tri-Sentinel, the merging of three Sentinels created by Loki during the “Acts of Vengence” story line in the ’90s.  Like Master Mold, it’s a bit of a compromise, since a proper Tri-Sentinel should have additional limbs as well, but again, it’s better to get some sort of representation here than none at all.

In addition to the parts for the Sentinel proper, there were two more extras in the form of two whole additional standard-sized figures.  From the very beginning, the Sentinel was going to be packed with Bastion, the humanoid Master Mold/Nimrod hybrid introduced during “Operation: Zero Tolerance.”  Bastion is based on his more recent appearances, matching up more with the Sentinel, I suppose.  The figure stands about 6 1/2 inches tall and he has 32 points of articulation.  Bastion is based on the Spider-UK body, with a new head and torso parts.  The new parts mesh well with the old and do a solid job of capturing Bastion’s creepy hybrid appearance.  His paint work is generally pretty decent, though I did find a little more slop here than on the main Sentinel.  Bastion actually gets an accessory of his own, an alternate head that allows for him to serve as a generic Prime Sentinel, one of Bastion’s rank and file human/sentinel hybrids.  Big flex putting an army builder in with a $350 figure, but I guess the bigger figure’s an army builder too, so it makes some sense.  It helps that it’s a pretty nice head in its own right.

The other figure included follows in the footsteps of the extra head included with Bastion.  If you’re going to have a generic male Prime Sentinel, it’s nice to have a female one as well.  The female Prime Sentinel was added as the third tier stretch goal.  She’s about 6 1/4 inches tall and has 27 points of articulation.  She has a mix of a few different base body parts, as well as an all-new head and upper torso.  Since it was the ’90s, the female Prime Sentinels had to have specific details that still allowed for them to show off the feminine traits even more hard core, so she’s got slightly different torso armor, and her hair is exposed at the top of her head.  Ultimately, she looks more like a female Bastion, with the white hair and everything.  It’s not a bad look, but it’s funny how different they are.  Her paint work is a little bit better than Bastion’s, at least on mine, which means there aren’t any real issues to report.  The Prime Sentinel got no additional accessories, but honestly, at this point, can you really complain?

THE ME HALF OF THE EQUATION

I’ve been in love with the Sentinel design since I got my very first Toy Biz Sentinel back in the day.  I very excitedly collected all of the Toy Biz Legends fallen Sentinel bases, and then very excitedly built the actual Toy Biz Legends Build-A-Figure.  But I’ve always longed for something more to proper scale.  When this figure was shown off, it didn’t take much for me to decide to back him.  So, I jumped on board last August, and then I began my patient wait for him to arrive.  I knew he was going to be big and impressive, but it’s honestly something that pictures just don’t do justice.  Seeing him in person and actually getting to mess with him has been so much fun.  And now I’ve got to work out just what the hell I’m gonna actually do with him.

While I obviously got this guy directly through Hasbro, I’d still like to give a shout out to my sponsors at All Time Toys, who allowed me use of the back room photo tent so that I could actually get proper pictures of this guy for the review.  That was an absolute godsend.  If you’re looking for cool toys both old and new, please check out their website.

#2900: Wreck-Gar

WRECK-GAR

TRANSFORMERS: STUDIO SERIES (HASBRO)

“Wreck-Gar and the Junkions team up with the Autobots after exchanging the universal greeting: ‘Bah-wheep-Graaaaagnah wheep ni ni bong!'”

Transformers: The Movie boasted, amongst other things, a rather impressive cast of celebrities voicing many of the new characters being introduced within the film.  They were a rather far-reaching group, from all different backgrounds, including Monty Python’s own Eric Idle, who voiced the leader of the TV-obsessed Junkions.  The character’s goofy charm and penitent for speaking in quotes and slogans made him rather popular within the fanbase, resulting in a character that’s had a fairly lasting impact.  No anniversary celebration of the film would be complete without him, and so Hasbro’s made sure that he’s properly present for the film’s 35th, with his own Studio Series release.

THE FIGURE ITSELF

Wreck-Gar is a Voyager Class release within the Studio Series line, numbered 86-09.  While initial ’86 figures were a contained subset, they’re now just shipping with the rest of the Studio figures, so Wreck-Gar’s case mate is Thrust from the Bumblebee movie.  Wreck-Gar marks our first version of the character since his exclusive release during Power of the Primes, though it’s hard to say that one’s really been off of shelves for a long time.  In fact, if you head over to your closest Walgreens right now, you might even still be able to find one!  In his robot mode, Wreck-Gar stands about 6 inches tall and he has 24 practical points of articulation (26 if you count the articulated nipple lasers….I’ll leave that one to you and your conscience).  As with all of the figures in this particular sub-set, the focus of Wreck-Gar’s sculpt is primarily to recreate the G1 animation design, something that this figure’s robot mode does quite well.  Yes, that even means including the weird laser nipples, a detail that has been missing from all of the other figures of the character.  In general, this figure just takes him much closer to animation designs than any of the prior versions, which, for a guy as TV-oriented as Wreck-Gar, just feels rather appropriate.  His construction does result in a few hollow spots on the figure, notably the backs of the arms and the inner legs.  I’m generally still not so much a fan of that, but it’s not the end of the world, and it’s kept to spots that aren’t quite as obvious.  Only the backs of the forearms really bother me.  Wreck-Gar is packed with his four-bladed axe, as well as two shields that can be placed on either his arms or legs.  Or both.

Wreck-Gar’s alt-mode is the same one he’s always had, which is a sci-fi motorcycle, a mode shared with at least one of his fellow Junkions, since he’s seen riding one of them during the film.  The transformation sequence isn’t too bad, especially not for a Studio release.  I was more or less able to figure it out without the instructions, so I’ll count that as a win.  As part of the transformation, his shields are removed and used as his wheels, which is a pretty standard conversion for Wreck-Gar’s, I gather.  The final bike mode is pretty decent.  There’s a kickstand, which is a fun touch, and while he’s maybe a touch small for another Wreck-Gar to ride him (although you can certainly make it work), he does scale alright with Deluxes, and even the more recent Voyager Hot Rod.  You can also store his weapon in vehicle mode, although it’s admittedly a little awkward.

THE ME HALF OF THE EQUATION

I’m a pretty big Monty Python fan (although I’m more of Palin fan than an Idle fan), so Wreck-Gar’s always struck something of a chord with me.  When I got into collecting Transformers more seriously, I almost picked up the Primes version just to have him for my collection, but held off because I hoped for a better take.  I’m glad I did.  This one’s not perfect, but he’s a very nice figure, and it’s great to get another of the ’86-ers for the shelf.

Thanks to my sponsors at All Time Toys for setting me up with this guy for review.  If you’re looking for Transformers, or other toys both old and new, please check out their website.

#2898: Egon Spengler

EGON SPENGLER

GHOSTBUSTERS: FRIGHT FEATURES (HASBRO)

Hasbro became the latest holders of the Ghostbusters license last year, and, apart from one set of Plasma Series figures and the two Transformers crossovers, they didn’t have a *ton* of product.  Afterlife getting pushed back I’m sure didn’t help things, but with its release actually happening this year, things are starting to make their way out again.  Hasbro’s doing the Hasbro thing and diversifying their output, with a few different styles of toys based on the franchise.  On the more all-ages side of things is Fright Features, a new line of stylized figures based on the core team.  I’m taking a look at the Egon from that line today!

THE FIGURE ITSELF

Egon is part the initial shipments for Hasbro’s Ghostbusters: Fright Features line.  There are two case pack-outs floating around, which swap out which ghosts Peter and Winston get.  Egon, however, is the same across both.  The figure stands about 5 inches tall and he has 5 points of articulation.  The designs on these new figures have a little bit of a Real Ghostbusters vibe, but mixed with the actual film designs, so he’s a cartoony Egon that still kind of looks like Harold Ramis.  It’s an aesthetic I can get behind, and it makes for a pretty nifty looking figure.  All four ‘Busters share the same base mold, which can be a little tricky on more realistic lines, but works out okay in this more cartoony set-up, I feel.  If nothing else, it works for Egon, and with him being the only one I currently have, that’s cool by me.  About the only complaint I might have is that the arms are just hanging straight down by his sides, meaning he can’t two-hand the wand, but that too sort of fits with the pseudo-RGB vibe of the line. His head sculpt is his one unique piece, and it’s a good effort on an Egon that isn’t a spot-on Ramis, but still feels like Ramis’ Egon.  All of the important character elements are there, and it’s adapted well to the style that they’re going for.  Egon’s paint work is a rather simple endeavor, but it gets the job done, and the application’s all pretty clean.  He’s packed with his proton pack, which is a rather simple piece itself, but works well enough to be what it needs to be, so that’s cool.  The “Fight Feature” comes not from Egon himself, but rather from his other accessory, a small little ghost, which has a spring-loaded feature that makes it “scarier.”  I’m not sure exactly what ghost this is meant to be, but it’s a fun little gimmick, and I’m all about giving all of the main guys a ghost to square off against right out of the box.

THE ME HALF OF THE EQUATION

When these figures were first shown off last year, I was vaguely interested, but was mostly focused on the Plasma Series offerings.  I really only need so many different versions of the whole team.  I did like the looks of them, though, so, when they finally actually started showing up, I went ahead and snagged myself an Egon, because how can you go wrong with an Egon?  You really can’t.  This is a pretty fun little figure, especially for the price, and I’m curious to see what else Hasbro plans to do with this line.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#2895: Marvel’s Katy

MARVEL’S KATY

MARVEL LEGENDS (HASBRO)

“Katy, Shang-Chi’s oldest friend, is free-spirited and fiercely loyal.”

Shang-Chi and the Legend of the Ten Rings hit theatres two weeks ago today, after a few delays, as with all of the Marvel slate right now.  The tie-ins all hit back in the spring, closer to the film’s original release date, but, hey, at least they hit in the same year.  For the Legends side of things, there were four figures in the main assortment, with one additional one as an exclusive off on its own.  Said exclusive is Katy…sorry, *Marvel’s* Katy, Shang-Chi’s best friend, portrayed in the film by Awkwafina.  Katy serves as the film’s everyman, experiencing the weirdness in much the same way as the audience.  She also serves as a nice subversion of the usual Hollywood trope that all Asians know kung-fu, since she’s the one character in the main cast without any real fighting experience.  She’s also just pretty entertaining, so I’m all about it.  Anyway, here’s her figure.

THE FIGURE ITSELF

Katy is a Target-exclusive Marvel Legends release, meant to coincide with the main tie-ins contained in the Mr. Hyde Series.  She started showing up at Targets right around the same time as the main assortment, and actually seemed to show up in pretty decent numbers, at least from my experience.  The figure stands 5 3/4 inches tall and she has 28 points of articulation.  The articulation on Katy is notably restricted by both the skirt and her longer hair, as well as the general design of the sleeves.  In general, she’s just not a super agile figure.  Of course, she’s not a super agile character either, so I suppose it sort of works out.  This figure presents Katy in her attire from the film’s climactic battle sequence.  It’s a get-up that’s not quite in line with what she wears for most of the film’s run time, but it’s also not just basic civilian attire, and it means she matches up with Shang-Chi and Xialing’s figures, since they’re also in the final battle attire.  Generally, it makes a lot of sense, and I totally see Hasbro’s angle here.  It’s a decent sculpt.  Maybe not as optimized for posability as it could be, but the likeness on the head’s probably the best of the four from the movie, and the detail work on the outfit’s texturing is really strong.  The paint work on Katy is pretty decent.  It’s mostly pretty basic, but there’s some rather impressive detailing on the collar and belt, matching the floral pattern from the movie.  Katy is packed with a bow, a quiver, a separate arrow, plus two combined arrows meant for filling the quiver, plus, best of all, Morris, the crew’s little animal guide to the supernatural spirit world.  There’s probably one other character who might have made more sense to pack with Morris, but that character was far less likely to get a figure, so Katy’s not a bad second choice.

THE ME HALF OF THE EQUATION

As with the other Shang-Chi figures, not knowing much about the characters when the toys actually hit made Katy sort of a weird sell.  Since she was an exclusive, and as such didn’t just fall into my lap the way the others did, I wasn’t quite as quick to pick her up.  That said, Target wound up putting her on a rather deep clearance rather quickly, which meant she was under $7, and there’s not really any Legends I’d pass at that price.  She didn’t do much for me prior to the film, but after the fact, I was very glad I picked her up.  She’s a decent enough piece, and fits nicely with the rest of the movie figures.

#2894: Melina Vostokoff & Red Guardian

MELINA VOSTOKOFF & RED GUARDIAN

MARVEL LEGENDS (HASBRO)

“After decades of service, Melina Vostokoff distanced herself from the Red Room. But when Natasha Romanoff returns, Melina and Red Guardian must decide where their allegiance lies.”

After a year of delays, Black Widow finally got its release this past July.  It’s still not been entirely smooth sailing, but it did at least clear the slate to let the other movies get released.  The tie-in component for the movie was, unfortunately, too far along when the pandemic hit in 2020 to hold it back, so they shipped to stores more than a year before release, resulting in them being essentially gone by the time the movie actually hit.  Hasbro did at least hold off one piece of merch until after the film’s release, a two-pack of Melina Vostokoff and Alexei Shostakov (aka the Red Guardian), Natasha’s surrogate parents from the film.  I’m taking a look at that pack today.

THE FIGURES THEMSELVES

Melina and Red Guardian are a standalone two-pack Marvel Legends release, designed to tie-in with the movie.  If prior offerings are anything to go by, they were probably meant to be the home media tie-in, hitting some time last fall, but they were able to be pushed back.  Whatever the case, they started hitting retail within the last month or so, and seem to be generally sticking to the specialty channels at the moment.

MELINA VOSTOKOFF

Known in the comics as Iron Maiden, Melina Vostokoff is actually an antagonist of Natasha, and, much like Red Guardian, classically more of a contemporary in terms of age and experience.  For the film, she is given a maternal role, and refitted into a far less antagonistic character, which generally works out pretty well.  Melina was the one major character absent from the tie-in wave of figures last year, so her inclusion here is somewhat expected and very much justified.  In terms of design, she’s been given her all-white suit from the film’s climax, which allows her to match up with the rest of the crew, certainly making it a good choice.  The figure stands 5 3/4 inches tall and she has 27 points of articulation.  Melina shares most of her parts with the two Widow figures from last year.  Given that she’s explicitly wearing the same gear as Natasha in the final sequence, as well as the fact that the builds between the actresses aren’t too far removed, it’s a sensible choice of re-use.  It’s aided by the fact that the body was a solid piece the first time around, and the second time around, so the third time makes sense too.  She gets an all-new head sculpt, which sports a rather solid likeness of Rachel Weisz, and meshes well with the pre-existing parts.  The torso is also modified slightly, as sort of a merging of the two prior pieces.  She keeps the basic detailing of the deluxe Widow, but gets the back pack from the single release.  Lastly, she ditches the Widow stingers, in the name of screen accuracy, since Melina doesn’t have them.  Her paint work is overall fairly decent.  The head uses the face printing, which turned out well.  The rest of the body relies fairly heavily on molded colors, but it works well.  There are some slight change-ups from the deluxe Widow’s color scheme.  Generally, it seems to make her more accurate, though I do miss the extra painted detail on the belt buckle.  Melina is packed with three sets of hands (in fists, loose grip, and tight grip), dual Markovs, two batons, and a grappling hook.  The hands and guns are shared with deluxe Widow, and the batons come from the single release (albeit with better paint this time), while the grappling hook appears to be an all-new piece.  Not a bad set-up, all things considered.

RED GUARDIAN

Red Guardian was included in the standard tie-in line-up last year, but his figure was notably not as screen accurate as the others, making a second go at him a worthy venture.  He’s seen here in his fully kitted out gear from the movie (something he didn’t have all of the last time around).  The figure stands 6 1/4 inches tall and has 31 points of articulation.  He’s still a little bit on the small side, but at this point, I can be a little more forgiving, since I already dealt with that last year.  From the neck down, he’s the same as the Red Guardian from the main assortment.  The body was the best part of the earlier release, and wasn’t too terribly out of whack, so it’s re-use makes sense here.  To top it off, he gets an all-new head sculpt, this time sporting the helmet that was so notably absent from the first figure.  It’s a very nice piece, and works well with the body.  It designed to work like the more recent MCU Caps, where the helmet and face are separate parts, to aid in giving it proper depth.  Guardian’s new head also gives him the proper, fuller beard that he had in the movie, further aiding in the likeness’s effectiveness.  Red Guardian’s paint work has also been tweaked a bit from the prior version.  He’s got more silver this time around, as well as some extra detailing in a few spots on the costume.  Additionally, the light grey is now closer to white, which is more in line with how it looks in the movie.  In general, it does feel like a sharper appearance, and one that matches the movie just a bit better.  Red Guardian is packed with an alternate unmasked head, which, like the masked one, has a better likeness of Alexi’s disheveled appearance.  He also gets a set of alternate hands without the gloves, plus a miniature Red Guardian action figure like the one used in the movie’s prison break scene, and the same shield as last time, albeit in a darker color scheme this time around.  It’s not a bad selection, and I’m really glad the alternate head is there.  The shield’s kind of extraneous, since he doesn’t actually have it in the movie, and now we have two of them, but far be it from me to complain about extra stuff, especially when it doesn’t feel like anything important got cut.

THE ME HALF OF THE EQUATION

I was glad to finally get to see Black Widow after such a long wait, and I enjoyed it as a fairly by the numbers action film.  It didn’t break any molds, it didn’t change the world, but it was a good time.  Natasha’s family were definitely my favorite part of the movie, so I was eager to get the full line-up.  Melina makes a good addition to the team we already have, and Red Guardian fixes the figure we already got in such a way that prior version is kind of unneeded at this point, I guess.  Definitely a very fun two-pack.

Thanks to my sponsors at All Time Toys for setting me up with these figures for review.  If you’re looking for toys both old and new, please check out their website and their eBay storefront.

#2893: Quicksilver

QUICKSILVER

MARVEL LEGENDS (HASBRO)

“Quicksilver’s ultra-high-speed capabilities are a major asset to the Avengers in the fight against Ultron.”

While the first Avengers film hit during a period of time when Marvel Legends were dead, so they had to rely on an exclusive run to get the team out in 6-inch scale (and they didn’t even get out the whole team, anyway).  By the time of its sequel, Age of UltronLegends was finally getting its footing back, but still wasn’t quite strong enough to support the entire extended line-up of the team as seen in the film.  Three members of the team wound up at mass retail, with an Amazon-exclusive boxed set to fill out the rest of the original core six.  That left the three new additions to the team, Scarlet Witch, Vision, and Quicksilver, out of the line-up.  Scarlet Witch and Vision were both able to get toy coverage out of their later appearances, but that didn’t work out quite so well for poor Pietro, who, you know, died in Age of Ultron and all.  We went through two special anniversary lines with no love for Pietro, but a third one would have just been ridiculous, I suppose, so here he is, after six whole years, finally in Legends form!

THE FIGURE ITSELF

Quicksilver is part of the 10 piece “Infinity Saga” sub-set of Hasbro’s Marvel Legends line.  He’s one of the five standard sized single release figures, and one of four of those to be an actual wide release (because of course we can’t release a Captain America that’s not a Walmart exclusive, right?).  The figure stands about 6 1/4 inches tall and he has 32 points of articulation.  The range of motion on the joints is all pretty solid, especially on that neck joint.  I do wish the knee joints broke up the sculpt a little bit less when posed, but it’s far from the worst we’ve seen.  I also do dig the full transition to pinless joints here on the elbows and knees.  Quicksilver has an all-new sculpt based on his attire from the film’s final battle, which is a sensible choice, since that’s his most distinctive look, and the one that matches with most of the rest of the team (we still don’t have an AoU Scarlet Witch, so he doesn’t match her at all, of course).  The sculpt is an impressive piece of work.  The head doesn’t quite have a perfect likeness of Aaron Taylor-Johnson, but it’s certainly got a resemblance.  Likewise, the body seems like it might be perhaps a slight bit too small for his build in the film, but it’s again not too far off, and there’s some really amazing texture work going on in the clothing.  Quicksilver’s paint work is pretty basic stuff for the most part.  The head gets the best work, with the face printing to give him a lifelike quality, and some solid accenting on the hair, for his proper eurotrash dye-job appearance.  The rest of the work is rather on the basic side, but it works for what it is.  Quicksilver is packed with two sets of hands, in fists and an open gesture, plus the head, torso, and arm of an Ultron drone.  It sure would be nice to get a full Ultron drone one of these days, but this is certainly a start, right?

THE ME HALF OF THE EQUATION

Quicksilver, specifically the Age of Ultron version of the character, was one of Jess’s favorite Marvel characters.  She really, really liked him, and she was really upset when he died.  I think I may still have the marks from her hitting in the theater, in fact.  She was also really upset that he didn’t get the same toy love as the other characters.  This figure was shown off just a few weeks before she died, and she was very excited.  It had been my plan to get her one of her own when they were released, but that didn’t happen.  It’s a shame that she just missed him.  I think she would have been very happy with the end result.  I myself am pretty happy with him, and with the extra meaning he brings along with him.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website and their eBay storefront.

#2891: Rodimus Prime

RODIMUS PRIME

TRANSFORMERS WAR FOR CYBERTRON: KINGDOM (HASBRO)

The 35th anniversary of Transformers: The Movie has been a major focus of Hasbro’s Transformers toy output in the last year, with a major focus being placed on it in the Studio Series, but also some overflow going into its sister line, Kingdom.  Play factor does seem to be a major factor in what exactly goes where, but in the case of today’s offering, it’s more that the Studio Series doesn’t actually have a history of offering the class size that this figure utilizes.  I’ve already looked at Transformers: The Movie‘s main star in his Hot Rod incarnation, but he’s got two distinct looks in the film, since once he takes ownership of the Matrix of Leadership, he is reborn as Rodimus Prime, who is historically a little bigger than Hot Rod.  So, let’s take a look at Rodimus, shall we?

THE FIGURE ITSELF

Rodimus Prime is part of Transformers War For Cybertron: Kingdom, as the line’s Commander Class offering for the year, following in the footsteps of Jetfire and Skylynx before him.  In his robot mode, Rodimus stands 6 3/4 inches tall and he has 34 practical points of articulation.  Much like Hot Rod, Rodimus is notably smaller than other figures in the same size class, falling somewhere between modern Voyager and Leader scaling, but the reasoning behind his higher price point isn’t really scale, it’s actually engineering.  Hot Rod made use of the Voyager price point to gather more complex articulation and parts layouts, and Rodimus is really the same.  So, while he may not be as big as others, he’s still got a lot going on under the hood (in more ways than one).  He’s also got some very serious heft behind him, which is very much in line with how this incarnation of the line has been run.  In terms of mobility, this figure takes the articulation and range of motion seen on Hot Rod, and just improves upon it, removing the usual restrictions Hot Rods and Rodimuses tend to run into.  He also takes the already jointed hands on the Hot Rod figure, and further articulates them, adding additional movement at the second knuckle, as well as separating out the pointer fingers on their own.  And it doesn’t even make them too floppy or loose for use with the accessories, which is always an accomplishment on its own.  The sculpt, like Hot Rod before it, is a great translation of the animation for Rodimus from the film, following in the steps of the sleekness seen on Hot Rod.  The two sculpts are also quite similar, making them really feel like two versions of the same guy, as they well should.  Of course, as a Kingdom release, rather than a Studio release, there are a few elements of the sculpt’s styling which do go for a few extra little details, to add more to the slightly larger canvas, and also link him a little bit more to how the Siege and Earthrise bots tended to look.  It also makes him a little more distinctly different from his Hot Rod incarnation.  Keeping the ball rolling on the extra features worked into Hot Rod’s robot mode, Rodimus gets a pretty notable extra of his own; his torso is designed to open up in such a fashion so as to reveal the Matrix of Leadership contained within, which is a very cool touch, especially since you don’t really have to disrupt his robot mode to show it off.  In an effort to further justify Rodimus’s higher price-point, the figure gets a rather intensive selection of extras, the largest of which is his Mobile Defense Bay, patterned after the piece that came with his original G1 figure, which includes a rather sizable mounted cannon for him to man.  In addition to the Mobile Defense Bay, Rodimus also gets his usual long rifle, as well as the Sword of Primus, the previously mentioned Matrix (which is the same Earthrise version included with Hot Rod), and 10 effects pieces.  One of the effects is designed for use with the matrix (and is notably a different one than was included with Hot Rod), while seven of them are re-used from Omega Supreme, and work as modular effects for the cannons.  The last two are designed for the exhaust pipes that make up the cannons on his forearms, but aren’t quite as sensible in the form.

Rodimus’s vehicle mode begins as a slightly modified version of the futuristic sports car that serves as Hot Rod’s alt-mode.  The transformation sequence isn’t quite as easily done on this one, and I did have some difficulty getting a few spots to seat correctly without using a little force, which isn’t always the most comforting thing.  One of the sides to the front fender also popped off during the sequence and doesn’t like to stay put when transforming anymore, which is a bit of an annoyance.  The end result is a pretty decent looking car mode, albeit one that’s not really animation based.   The smoke effects can be placed on the back of the exhaust in this mode, and the rifle and sword can both also be stored, albeit in a sort of janky fashion.  The Mobile Defense Bay and its contents fold up and turn into a trailer, as with the G1 version, allowing for something more in line with the proper Rodimus alt-mode when the core car mode is clipped in.  It makes for a more convincing version of the design than the Power of the Primes version, though it still strays a bit from the animation and original toy.  Like with Magnus, it’s just one of those things where compromises had to be drawn somewhere to make all of the different gimmicks work together, and like Magnus, I feel like the right call was made.  I also feel like it looks better in person than it did in the renders and stock photos, which I’d consider a win.  The only real downside is that the trailer does pop apart a little bit at the top seam, which looks like it may be a line-wide issue.  It’s minor, but still a little annoying.

THE ME HALF OF THE EQUATION

I’m generally more of a Hot Rod fan than a Rodimus fan, so of the two figures that hit this year, the Studio Hot Rod was definitely the one I was jamming one just a little bit more, at least initially.  That figure was really, really good, and I felt that this one might have a difficult time topping it.  So, I was a little cautious with my expectations of this figure.  In hand, he really blew me away.  He takes everything that worked so well on Hot Rod, and builds on it, resulting in a truly impressive piece, certainly the star of the Kingdom line.  I mean, Magnus is still my favorite, of course, because, you know, Magnus, but still, mad props to Hasbro on this one.

Thanks to my sponsors at All Time Toys for setting me up with this guy for review.  If you’re looking for Transformers, or other toys both old and new, please check out their website and their eBay storefront.

#2873: Soundwave

SOUNDWAVE

TRANSFORMERS WAR FOR CYBERTRON: KINGDOM (HASBRO)

While the main Transformers line has largely shifted back to the G1 line’s “classes are dictated by the character’s scale within the overall set-up”, there have long been other lines that give us the characters in actually different scales.  The smaller, more affordable set-up is a particularly recurrent one, gathering a few differing names over the years, including Basic Class, Spy Changers, Legion Class, and Legends Class.  For the latest version, they’re now the “Core Class,” which has taken over the main line price point previously held by the Micro Masters in the last two main lines.  There are a few new characters, but the main focus is the heavy hitter G1 characters.  And, if I’m reviewing one, you know that means there’s gotta be a Soundwave.

THE FIGURE ITSELF

Soundwave is part of the third Core Class assortment for Transformers War For Cybertron: Kingdom, alongside the brand new Dracodon.  In his robot mode, Soundwave stands about 3 inches tall and he has 15 practical points of articulation.  Soundwave is an all-new sculpt, patterned on his G1 cartoon design.  He’s rather similar thematically to the two Voyager Class releases from this trilogy, but is of course about half their size.  To facilitate this, his articulation is a little more rudimentary, but that doesn’t stop it from working pretty well from a practicality stand point.  The new sculpt is a very clean and sharply detailed recreation of the classic Soundwave.  It doesn’t have as much going on as the larger versions, but that doesn’t stop it from getting the feel of the character.  Moreover, it gives it a nice, basic feel, which I very much dig.  The paint work is like wise very clean and to the point, which I’m totally down for.  Soundwave is armed with both his handheld and shoulder cannons, as well as Laserbeak, who, much like the R.E.D. version, is permanently in cassette mode.  Speaking of cassettes, while it took three tries at the larger scale, this guy gets his cassette player alt-mode right out of the gate.  It’s a pretty simple transformation, as expected, but the end result is generally pretty decent.  The feet don’t quite fold down enough for the proper clean angles, but otherwise it looks nice, and it’s less fiddly than the larger version.  I do miss the spring loaded door, though.

THE ME HALF OF THE EQUATION

When Core Class was unveiled, it looked cool enough, but I stuck to my guns and swore to only get my two go-tos, should they be added to the line.  Sure enough, Soundwave got added pretty quickly, and I was onboard from day 1 for this guy.  The Earthrise version was really nice, but something about the simplicity and pure fun of this release really appeals to me, and he’s probably my favorite modern Soundwave release.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2872: Baroness – Origins

BARONESS — ORIGINS

G.I. JOE: CLASSIFIED SERIES (HASBRO)

Oh, you didn’t think I was done with Snake Eyes, did you?  I mean, if you did, that’s okay.  I can understand the desire.  I wanted to be done with Snake Eyes.  I wanted to be done with Snake Eyes so bad that when the credits started to roll, I legitimately Googled to see if there was a stinger, and upon discovering there wasn’t one past the one that was like 5 seconds in, I promptly got up and left, which is something I never do with movies.  That’s how much I wanted to remove myself.  But I’m still writing the reviews of the figures, so I guess I’m a glutton for punishment.  In my review of the titular character, I did mention a short list of things I did not hate about the movie.  Well, I’m happy to report that today’s focus, Baroness, was one of those things.  Ursula Corbero’s take on the character had the right amount of both camp and menace, and she had really good chemistry with Samara Weaving’s Scarlett.  It’s a shame that the movie didn’t make more use of her.  At least she got the toy, though.

THE FIGURE ITSELF

Baroness is figure 19 in the Classified Series line-up, which shows a jump from the other two.  She’s the only other figure in the first assortment for the movie, though.  It’s weird to get the number jump *within* an assortment.  I’d guess that Akiko is probably the missing 18, but they decided to move Baroness, because, I don’t know, maybe they saw the movie and realized people might be upset if neither of the two good characters were actually in the launch assortment?  I mean, that’s just my best guess.  The figure stands about 6 inches tall and she has 33 points of articulation.  Her articulation set-up exists in an odd sort of middle ground, as she’s only got the single joints on the elbows, but her knees are using the pinless construction.  Like the Shang-Chi figures from Legends, it feels like she got tweaked once they knew there’d be a delay.  I’m not really complaining, because her articulation does work pretty well.  Her sculpt is an all-new one, and unlike the other two in this assortment, it’s based on something she actually wears in the movie, for the majority of her screen time, no less.  It’s a slight tweak on the usual Baroness get-up, but the important parts are certainly there, and the general feel of the character is captured pretty well.  The sculpt captures the design nicely, as well as sporting a decent likeness of Corbero.  I quite like the texture work that is present in the uniform, an after the standard Baroness’s glasses were permanently attached, the removable ones on this figure are pretty cool.  Baroness’s paint work is pretty basic for the most part.  The face is the most complex part, and the printing gives it a nice lifelike quality.  Everything else is pretty cleanly handled.  Baroness is packed with an MP5k (a rare actual gun for the line), complete with removable suppressor and magazine, as well as two rather large knives.  Not a bad assortment at all.

THE ME HALF OF THE EQUATION

Before even seeing the movie, Baroness was my favorite figure from this assortment.  She just really seems to click for me in a way that the other two really don’t.  The design works, the implementation works, and even the accessories are pretty solid.  The fact that I actually liked her in the movie just helps the figure overall.  I guess good things can come out of bad things, too, right?

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.