#2369: Secret War Captain America

SECRET WAR CAPTAIN AMERICA

MARVEL LEGENDS (HASBRO)

“Recruited by Nick Fury for an undercover mission, Captain America serves SHIELD in the pursuit of justice.”

Comics like to re-use names.  Take, for instance, this figure, and the story he’s sourced from.  Is “Secret War Captain America” from Secret Wars, Marvel’s cross-company event designed to help sell action figures?  Or perhaps Secret Wars II, its sequel?  Or how about Secret Wars, the 2015 cross-company event designed to help sell that comics were still a relevant thing and these crossovers were still totally worth doing and you should really buy them all?  It’s a resounding “no” to all three.  No, he’s from Secret War, a Brian Michael Bendis-written event from 2003, which, despite its name, is completely and totally unrelated to the three other events I listed.  Oh, Bendis.

THE FIGURE ITSELF

Secret War Captain America was part of the Abomination Series of Marvel Legends, which was the last of the three Cap-themed Civil War tie-in assortments released in 2016.  Hasbro was eager to get as much mileage as possible out of the new Cap pieces they’d tooled up for the Reaper body, and also needed a third Cap variant, so this guy got the nod, being based on Gabriele Dell’Otto’s stealth uniform Cap from the previously mentioned event series.  Cap’s costume from this series is apparently a favorite for toy companies, since its had both a Legends and a Minimates release, while none of the other heroes costumes have graced toy form.  The figure stands 6 1/2 inches tall and he has 32 points of articulation.  As I noted above, this guy was built on the Reaper body, specifically the one with all the Cap-specific parts that was first used for the Cap-Wolf figure.  That means he’s got the flared boots and gloves.  He also re-uses the head from the RoML Ultimate Captain America, since it lacks the 3D head wings of Cap-Wolf’s standard head.  Also, doesn’t have that same horrible, hideous face, so that’s a plus.  He does get one new piece, an add-on for his belt, which appears to be fairly accurate to the source material.  Of all the things to spring for new tooling on, this one seems a little odd, but to be fair, it’s really the only new piece he needed.  The main changes are made via the paint, which really gets the stealthier colors of the design down. He’s still got the trappings of your standard Captain America color scheme, but toned way down to allow for something slightly stealthier…even if it’s not like he’s really actually hiding who he is.  Whatever the case, it looks cool.  Cap is packed with the same shield as all of the post-Reaper Caps, and also includes the throwing effect for the shield, which I reviewed with the 80th Cap, but was debuted with this particular figure.  As I noted in that review, it’s a fun extra piece, and definitely added some pop to what could have been a drab release.  Cap was also packed with the right arm of the Abomination Build-A-Figure.

THE ME HALF OF THE EQUATION

At the time that this assortment hit in 2016, I was kinda between jobs, so I didn’t really have the funds to go all-in on it (nor did the line-up or the Build-A-Figure really inspire me to do so), meaning I only picked up the figures I really, really wanted.  Cap didn’t quite make it on that list, and I just never saw him in person again by the time I had the money to spend on him.  Fortunately, All Time managed to get a few of them in as part of a trade, and so I was able to grab one for my Cap collection.  He’s not a standard version of the character, but the stealth look is a cool one, and he was certainly an improvement on the Cap Wolf figure.

Cap was purchased from my friends at All Time Toys. If you’re looking for other toys both old and new, please check out their website and their eBay storefront.

#2367: Colossus

COLOSSUS

MARVEL UNIVERSE (HASBRO)

“When you weigh almost 2,000 pounds and can’t be stopped by any obstacle on Earth, the term ‘fair fight’ doesn’t normally apply…unless your opponent can lift 75 tons and comes encased in impenetrable organic armor.  The unstoppable Juggernaut!  The unbreakable Colossus!  Look out!”

So, that bio might reveal some things about how this figure *should* be reviewed, which is to say with another figure, since he’s clearly part of a two-pack.  But that ain’t how I roll…well, this time, at least, because I just have the one of them.  I definitely dig me some Colossus, and he definitely has a tendency to really rock as an action figure, which really only makes me dig him that much more, and, well, here we are, I guess.

THE FIGURE ITSELF

Colossus is one half of a Marvel Universe “Greatest Battles” two-pack, which is what the Comic Packs became after Hasbro rounded out their Secret Wars celebration.  Like the larger-scale set I looked at a while back, this pack paired off Colossus with Juggernaut, in reference to their battle in X-Men #102 (which was, unsurprisingly, the comic that came included with this pack).  This figure would mark Colossus’s third time in the Marvel Universe line, and following a single-carded release based on his Astonishing costume, and a differently colored “classic” Colossus in the Giant-Size X-Men boxed set.  The figure stands 4 3/4 inches tall and he has 25 points of articulation.  This Colossus draws from the same parts bank as his two predecessors, and is in fact sculpturally identical to the GSXM version, which was just a minor retool of the Astonishing version.  A number of these parts would also later be used for Death’s Head, who I’ve previously reviewed.  While the earlier MU sculpts were definitely wonky, but the time that Colossus was introduced, Hasbro had the formula down really well, and it results in a very nice sculpt for Piotr.  Honestly, I think it’s even a little bit better than the recent Legends sculpt, certainly on the head, at least.  Even his poseability is pretty good, especially for his stature.  There’s no real weak points in the movement, and his neck in particular has a fantastic range.  Really, the only downside to the sculpt is the same thing that afflicted so many MU figures: he’s got some real trouble standing.  Even then, it’s not as bad as some figures in the line.  Throw some ankle rockers on this guy and he’d be pretty much perfect.  The only thing that really differentiates this guy from the GSXM release is how he’s colored.  While that one went for a “real world” color with actual silver, this one opts for stricter comic book coloring, so the colors are (mostly) flat.  It’s a different look, and I’m not sure it works quite as well as the straight silver, but I do kinda dig the only slightly pearlescent grey, in a sort of a kitschy-retro sort of a way.  It reminds me of his appearance on Spider-Man & His Amazing Friends, or even the old bendy figure Colossus (which was actually my first Colossus figure).  Colossus included no accessories, unless you want to count that whole second figure that was in the pack.

THE ME HALF OF THE EQUATION

I didn’t get Colossus new, but I have had him for a little while.  Some time back, Cosmic Comix got a bunch of Marvel Universe figures in loose, and had them all out for pretty good prices.  I had the standard Juggernaut from the line, as well as the Astonishing Colossus, so I didn’t pay this set much mind as a two-pack.  However, this guy on his own, as a easy way of getting a classic Colossus, definitely had some appeal to me.  The sculpt is one of the finest the line produced, and the paint may be a little out there, but I can appreciate him for what they were trying to do.  Maybe he wouldn’t be anyone’s fist choice, but I really like him.

#2365: Evolution Rodimus Prime

EVOLUTION RODIMUS PRIME

TRANSFORMERS: POWER OF THE PRIMES (HASBRO)

“With the Matrix of Leadership, Autobot Hot Rod becomes leader of the Autobots: Rodimus Prime.”

Two weeks ago, I took a look at Hot Rod, the proposed new lead character of the Transformers franchise as introduced in the 1986 movie.  Though Hot Rod spends most of the film’s run time as just plain old Hot Rod, after taking ownership of the Matrix of Leadership during the film’s climactic battle, Hot Rod becomes “Rodimus Prime,” meaning we had two forms of Rodimus to choose from for pretty much every release going forward.  For the purposes of the 2017 incarnation of the line, Power of the Primes, we actually got both versions of Rodimus in one, with a figure I’ll be taking a look at today.

THE FIGURE ITSELF

Evolution Rodimus Prime was part of the first Leader Class assortment of the Power of the Primes toy line, alongside the similarly-themed Optimus Prime. Straight out of the package, Rodimus is in his full-on Rodimus Prime form.  In this state, the figure stands 9 1/2 inches tall and has 23 points of articulation.  In terms of mobility, the figure’s a bit of a mixed bag.  While he moves alright in the legs, the arms, especially at the shoulders are quite restricted.  There’s a little bit of a workaround if you use the joints further into the shoulder, but the design of the transformation means that you’ll always be stuck with the shoulders proper being at that 90 degree angle.  In terms of construction, he overall makes for a pretty decent recreation of the G1 animated appearance of Rodimus, and is certainly a better looking figure than the original vintage piece.  That said, there’s a fair bit of concession made for his transformation.  He’s got some pretty hefty kibble both on his back and on the undersides of his forearms, meaning that while he looks alright from the front, from an angle things look a little weird.  Additionally, much like the Combiner Wars Magnus I took a look at, Rodimus’ larger size requires a bit of cheating with the plastic, so that he’s not solid all the way through.  Instead, there are a number of hollow sections, mostly in the upper arms and legs, which again make the figure better when viewed from the front.  Lastly, there’s one oddity caused by the line’s main gimmick for the Leader Class figures, which results in there being a smaller set of arms visible on his torso, making him look kinda like his a very big-headed smaller robot that’s piloting a mech suit…which maybe isn’t so far off.  Rodimus Prime includes the Matrix of Leadership, which he can only really store in his chest cavity, since it’s not possible for him to hold in his hands.  He’s also got a long blaster rifle.

The gimmick for all of the Leader Class releases in Power of the Primes was evolution (as noted by the name of the figure), and much like the Siege Leader Class figures, this was accomplished via a smaller bot with armor to “evolve” it into a larger bot.  Popping off the arms and removing the torso from the legs allows for the torso segment to be transformed into a Deluxe Class-scaled Hot Rod figure, standing 6 inches tall and sporting 19 practical points of articulation.  Like with the larger bot, there are some spots where the articulation is a little bit restricted, this time on the legs (which were actually the shoulders of the larger figure, so I guess that tracks).  The hips don’t have a ton of back and forth motion, and I definitely miss the rocker ankles here.  He’s also missing a waist joint, as well as wrists.  At least in the case of the wrists, there are balljoints at the elbows, so the actual mobility isn’t horribly impacted.  Though this guy has less actual articulation than the larger figure, I did find that it was a little easier to work with on the smaller figure.  The actual sculpt on this guy is actually a pretty solid update of the vintage Rodimus, just with better articulation, and a slightly more animation-faithful appearance.  There are less hollow points in his construction, and in general he fits in pretty well with some of the less greeble-y Siege guys, which is alright by my count.  In this mode, Hot Rod still can’t hold the Matrix, but he can at least make use of the large blaster, which splits into two pieces, replicating Hot Rod’s smaller blasters from his original toy.

As with his vintage counterpart, this smaller Hot Rod figure’s alt-mode is a futuristic sports car.  In fact, it’s pretty much a straight re-creation of the exact future sports car mode used by the vintage figure, with only some rather moderate surface changes between the two.  The transformation process here is really quite simple, and in fact a fair bit of it is just reversing a few things you have to do to transform the Rodimus Prime torso into Hot Rod in the first place.  It’s a pretty slick looking vehicle mode, and like the robot mode is quite accurate to the animation design for said alt-mode.  To take things even further, you can at this point add back in all those parts you set aside when you converted him into Hot Rod, and add them back in as a trailer, because that’s what really signifies the whole Prime thing: a trailer.  No one’s gonna say anything about the fact that there’s a freaking trailer attached to a sports car or anything, because that’s clearly a natural and normal thing to encounter, and is not at all odd or suspicious or strange.  The trailer that is totally inconspicuous is a little trickier of a transformation, mostly when it comes to fitting it onto the car, but it’s not terrible, and like the standard car, the full mode is fairly accurate to the animation, though there are some concessions made to allow the actual car part to remain the same between the two modes.  In this mode, the blasters can be mounted on the trailer for a fully armed effect.  He still can’t hold that Matrix, though.

THE ME HALF OF THE EQUATION

When I first started to dip my toe in the Transformers water, I looked at this figure while he was still “new”, or at least still in-stock as a regular floor item at All Time.  Ultimately, I didn’t end up getting him, but I resigned that if a used one came through I’d give it some serious thought.  One came in as part of the rather sizable collection of Transformers the store recently received, and in a messed up box that was going to necessitate opening him up anyway.  With the announcement of Arcee, and taking into consideration that I already have a lot of the other “heavy hitters” in some sort of modern form, it was pretty easy to convince myself to finally pick this guy up.  The Rodimus form doesn’t do a ton for me personally, but the inner Hot Rod bot is actually really nice, and a solid addition to my current set-up.  Plus, it meant I got a modern and a vintage Hot Rod in the same day.  How cool is that?

As I noted above,  I got this guy from my friends at All Time Toys, and a good chunk of the collection he came from is still available here If you’re looking for other cool toys both old and new, please check out their website and their eBay Store.

#2360: Flint

FLINT

G.I. JOE: SIGMA 6 (HASBRO)

“Flint worked with many stealth forces before joining the GIJoe team. He leads espionage operations, while Duke commands tactical missions. Like a cat hunting the night, he is silent and unseen, until he attacks with the full force of his impressive combat skills. He and Snake-Eyes make a perfect team: the knife that cuts the night, and the arrow that pierces the dark. His multi-weapon system can be configured in different ways, and the custom-made sword is this stealthy hunter’s formidable ‘claw.'”

With a new relaunch of G.I. Joe almost upon us (provided the world doesn’t end first, of course), I’m in a mood to delve back into some of their previous re-launches.  Let’s take another look at poor old Sigma 6.  Initially, Sigma 6 placed its focus on a core team of arguably the most memorable (or at least marketable and distinctly different) Joes, upgrading them to a more multipurpose task force, in order to fill some of the spots classically taken up by the ’80s line’s more specialized forces.  However, by the time of the line’s third and final year, they decided to expand things ever so slightly, and reintroduce a few more of the ’80s characters into the fold.  Some of those figures were fairly faithful updates of the old toys, while some of them went a little more for the reinventing side of the line.  Today’s focus, 1985’s Warrant Officer Flint, fell into the latter category, with a pretty hefty rework.

THE FIGURE ITSELF

Flint was released in the third Commando wave of the 2007 line-up of G.I. Joe: Sigma 6…well, okay, technically it wasn’t “Sigma 6” anymore, as Hasbro had dropped the branding from the toys after the show stopped airing.  But they were still in the same style and are a continuation of the same line…and otherwise it’s just a line simply titled “G.I. Joe” with no further modifiers.  I’m getting kind of off topic and distracted.  Sorry.  So, Flint was in the penultimate Commando wave of the line, and definitely sticks with the end of the line’s slight move away from some of the stricter team-building they’d been doing previously.  Interestingly, Flint’s bio describes him as a character that’s really, really different from his more “mainstream” counterpart, suggesting that perhaps he had already been planned for an appearance of some sort on the show before it wrapped up?  I know other figures from late in the line were based around un-used cartoon concepts, so maybe Flint was too.  The figure stands a little over 8 inches tall and he has 25 points of articulation.  He’s also got the Kung-Fu grip feature on his right hand, which allows for some slight movement on the fingers, but is designed to snap back into place for a tighter fit on the grip (which is actually a totally different design than the original kung-fu grip; his left hand is actually far closer to the original design).  Flint was an all-new sculpt, and one of the most unique sculpts from the line.  He doesn’t go for the sigma-uniform variant that the other Joes in the line did, making him feel like more of an outsider.  It also gives him a slightly more generic, and slightly more real-world appearance, at least in terms of what he’s wearing.  He still maintains the line’s signature style, of course, but he’s not wearing anything that looks particularly sci-fi-y.  He’s also not wearing anything that looks particularly Flint-y.  About the closest you get to a traditional Flint item is that his cloth vest piece has some straps of pouches that look somewhat like the original figure’s “suspenders.”  The head represents possibly the most radical departure of all.  Not only does he not get Flint’s signature beret, he’s got long hair, possibly the longest hair of any of the main Joes in the line.  It even covers part of his face!  What kind of a warrant officer would stand for that?  The kind that’s not actually a warrant officer, I suppose.  He’s also got a pretty sizable scar running down the left side of his face, but scars are hardly a new development when it comes to the Joes.  Flint was packed some climbing gear, which included his vest and a harness for his pelvis.  He also included a gun which could be broken down into much smaller components, but like a lot of my Sigma 6 collection, my figure is missing a good number of his parts.

THE ME HALF OF THE EQUATION

Sigma 6 was difficult enough to find at retail when retailers were supporting it, so when they stopped supporting it late in the line, the figures became practically non-existent.  By the time of Flint’s introduction, I’d pretty much given up any hope of really getting any of these at retail.  Thanks to some hunting over the years on my part, I’ve managed to actually find a few of the ones I wanted, Flint included.  Flint is an interesting inclusion in the line, especially since the only thing that connects him to the original character is the name Hasbro stuck on the box.  That doesn’t stop him from being a really cool figure, though, and I’m glad I was finally able to add one to my collection.

#2358: Count Dooku

COUNT DOOKU

STAR WARS: THE BLACK SERIES (HASBRO)

“Count Dooku was a menacing Sith Lord and central figure in the Clone Wars. Once a Jedi, he became disillusioned with the Jedi order and thirst for greater power.”

For each entry in the Prequel Trilogy, they really tried to introduce a new and compelling villain.  They had three really strong starting points, but all three ended up being a lot of wasted potential, at least until the Clone Wars cartoon came along and actually tried to do something with them.  For Attack of the Clones, arguably the weakest of the three prequel films, Lucas got Christopher Lee, one of the greatest actors ever to grace the silver screen, to portray the role of Count Dooku, the second attempt at a decent foe.  To say the role squandered Lee’s talent is something of an understatement.  Still, he did have a cool look, and he was still Christopher freaking Lee, so no one’s gonna say no to some action figure love for this guy.  He was the final main prequel foe unaccounted for in the Black Series, but now he finally gets to join the line!

THE FIGURE ITSELF

Count Dooku is figure 107 in the Black Series line-up.  He closes out this round of figures (the Sith Jet Trooper bridges the gap between the Knight of Ren and this figure as number 106, but he’s a repaint, so I haven’t picked him up yet), and is our second prequel figure in the set, which is a little surprising, since they tend to be fewer and further between than the other films.  The figure stands 6 1/2 inches tall and he has 29 points of articulation.  He actually manages to be one of the most poseable Black Series offerings, especially for one of the Jedi.  He’s even got the butterfly joints like we saw with the Sith Trooper, which I hope are going to become a more regular feature for the line, much like the double ball-jointed necks have.  The sculpt is an all-new affair, and another really good one at that.  The head has a really nice Lee likeness, and they’ve certainly captured his rather impressive height.  The line has been going back and forth on cloth vs plastic for the capes, but Dooku goes with cloth.  While it does rob him of the cape’s proper collar from the film, it nevertheless works very well, and with its two-tone design, it’s definitely among the nicest cloth pieces from the line.  Dooku’s paintwork is mostly pretty basic, with the exception of the head, which of course uses the face printing for a nice realistic look.  Dooku is packed with his distinctive curved-hilted lightsaber (which no one on the production of the films apart from Christopher Lee seemed to understand was not designed to be held like a standard lightsaber….sorry, it still bugs me), which has not one, but two blades.  The first is a standard one, but the second has a slight spread to it, simulating it being swung around.  It’s a pretty cool idea, and I’d like to see more of it.

THE ME HALF OF THE EQUATION

Attack of the Clones lies in an odd spot for me.  It’s unquestionably my least favorite Star Wars film, and I genuinely think it barely even qualifies as a movie.  Despite that, I’m filled with an odd bit of nostalgia for the film and all the stuff associated with it, Dooku very definitely included.  I was definitely on board for this figure, and I think the final product is yet another strong entry in this latest round of figures.

Count Dooku was purchased from my friends at All Time Toys.  If you’re looking for Black Series, or other toys both old and new, please check out their website and their eBay storefront.

#2357: Knight of Ren

KNIGHT OF REN

STAR WARS: THE BLACK SERIES (HASBRO)

“An enclave of masked warriors wielding distinct weapons for ranged and close quarters combat, the Knights of Ren are elite, fearsome enforcers of Kylo Ren.”

First mentioned and briefly glimpsed during The Force Awakens, the Knights of Ren were the source of much fan speculation.  After their more proper appearance in The Rise of Skywalker….well, people are still kinda speculating, I guess.  Like the Praetorian Guard in The Last Jedi, the Knights of Ren had a cool look and did at least get one cool fight scene, so they weren’t quite as pointless as, say, the Sith Troopers.  Of course, they all had unique appearances, so they aren’t quite army builders, either.  We got one of them as a Vintage Collection figure at the Force Friday launch, and now we’ve gotten another as a Black Series release.  So, let’s have a look at this guy.

THE FIGURE ITSELF

The Knight of Ren is figure 105 in the Black Series line-up.  Thought the package just lists him as “Knight of Ren,” this guy is actually meant to be “Vicrul”, since all of the Knights were actually named.  He’s also the Knight named “Grenade Head” by the production crew, because his…head…looks like…a grenade.  Yeah, I guess that one’s pretty cut and dry.  The figure stands just shy of 6 inches tall and he has 29 points of articulation.  His articulation has its ups and downs; the range on the arms is pretty nice, but I found the movement on the legs to be a little bit awkward, especially at the knee.  He’s not really restricted, just the style of movement is a little weird and not as smooth as a lot of the line’s more recent figures.  The sculpt on Vicrul is an all-new affair, and it’s pretty decent.  It’s not quite as close a recreation as some of the other figures in this assortment.  His body definitely seems  a little more squat than in the film, and the helmet’s design has a few elements slightly out of place.  The faceplate is a little bit on the long-side, especially compared to the other details.  It’s still a pretty sharply detailed piece, and the rest of the outfit’s got some decent texture detailing mixed in.  Vicrul’s paintwork is actually pretty nice.  While most of the Kylo’s have just stuck with the clean black look, this guy actually gets some decent grime and dirt on he gear.  It’s the heaviest on his feet, but there’s some spots of it on the jacket as well.  It does a respectable job of getting that worn-in appearance that the character really had in the movie.  Vicrul is armed with a Phrick-Schythe (the pointy thing) and a blaster pistol.

THE ME HALF OF THE EQUATION

The smaller-scale Knight figure didn’t really pique my interest, so I ended up skipping him.  The announcement of this guy didn’t do a lot to excite me either, but I was on board for the others from the set, and I did like the look of this particular figure a little bit more, so I ended up grabbing him.  Of the four figures I picked up from this assortment, I expected to like this one the least, and ultimately that proved true.  However, I did end up liking him more than I’d anticipated.

The Knight of Ren was purchased from my friends at All Time Toys.  If you’re looking for Black Series, or other toys both old and new, please check out their website and their eBay storefront.

#2355: Clone Commander Bly

CLONE COMMANDER BLY

STAR WARS: THE BLACK SERIES (HASBRO)

“A veteran of many Clone Wars battles, Clone Comander Bly (clone designation CC-5052) served in the 327th Star Corps on such worlds as Quell, Maridun, and Felucia.”

When first introduced during the climax of Attack of the Clones, the Clone Troopers had no names, no personality to speak of, and no hint of individuality.  It wasn’t until Revenge of the Sith that we really got any hint of there being more to the clones than that, with the introduction of a handful of named individual clone commanders.  Amongst that handful of clones commanders was Bly, whom I’ll be taking a look at today.

THE FIGURE ITSELF

Clone Commander Bly is figure 104 in the Black Series line-up.  Amazingly, he’s only our third clone commanding officer in the main line, and only the second under the current numbering system (the two prior figures being Cody under the blue-style packaging, and Rex under the current set-up).  Bly was one of the clones who we saw in both sets of armor over the course of The Clone Wars and the movies, but the figure opts for his Phase II appearance from Revenge of the Sith.  It’s sensible, given that all of our commanders so far have been in their Phase II armor, making for a more cohesive appearance. The figure stands 6 1/4 inches tall and he has 31 points of articulation.  While the vast majority of the clones use the same pool of standard clone parts, Bly marks the first time we’ve seen a re-use of the upgraded parts used by Rex.  I’ve been waiting to see these parts re-appear since they were introduced with Rex, and I’m very happy to finally see them again.  They’re a noticeable improvement over the other body, especially in terms of the poseability on the arms, making Bly a far more playable figure than most of the other clones.  Bly uses the lower right arm, left arm, pelvis, legs, feet, and the back of the torso from Rex, a slightly modified version of the standard Phase II helmet with a visor, and a new front torso, upper right arm, pauldron, and belt.  It’s actually a fairly large number new parts, and more than I’d been expecting to see here, but they’re really nice parts, and match nicely with the pre-existing parts, as well as the source material.  It all makes for a really sharp looking figure.  The only downside is that he’s still got only one trigger finger, despite having the dual pistols, though at least in Bly’s case the dual pistols aren’t his primary weaponry, unlike Rex and Wolf.  Bly’s paintwork is pretty strong; his distinct markings are replicated, but they have been properly weathered and scarred, showing that Bly’s been on the battlefield for a while.  Bly is packed with his DC-15A blaster rifle and a pair of DC-17 hand blasters, which a fairly standard selection for a clone release, and honestly pretty good for one that uses so many new parts.

THE ME HALF OF THE EQUATION

Back in 2005, when the original Bly figure was released, I came across both him and Gree at retail, but was unable to buy them at the time.  While I was able to track down a Gree, I went many years without a single Bly in my collection, and have long viewed him as the one that got away.  I actually managed to get one a few months go…just in time for this guy to be announced.  Oh well, now I’ve got them both!  I really like this guy a lot, and he’s honestly the best clone Hasbro’s put out, and narrowly edges out Zorii Bliss as my favorite figure in this assortment.  Here’s hoping for more like Bly!

Bly was purchased from my friends at All Time Toys.  If you’re looking for Black Series, or other toys both old and new, please check out their website and their eBay storefront.

#2354: Zorii Bliss

ZORII BLISS

STAR WARS: THE BLACK SERIES (HASBRO)

“It is difficult for scoundrels to remain neutral in the war between First Order and Resistance, and Zorii Bliss and the Spice Runners of Kijimi must soon take a side.”

Though her screen time was a little more on the brief side, I was nevertheless quite a fan of Zorii Bliss’s appearance in The Rise of Skywalker.  She had a cool look, served a designated purpose in the plot, gave us a little more development for Poe, and was just a rather intriguing character.  Prior to the film, I had purchased her Vintage Collection figure on something of an impulse, but after opening I wasn’t wowed.  So, after the movie, I was definitely jonesing for a slightly better version of the character. Black Series to the rescue!

THE FIGURE ITSELF

Zorii Bliss is figure 103 in the Star Wars: The Black Series line-up, making her numerically the first of the most recent assortment of figures (and placing her directly after the last assortment’s Wedge Antilles figure).  She’s one of three Rise figures in the latest assortment, and the only actually named character of those three.  The figure stands just under 6 inches tall and she has 31 points of articulation.  The smaller Zorii’s articulation was one of my biggest issues with the figure.  There was a lot of it, but not much of it was very practical.  This figure’s articulation works out far better, and is on par with the best of the more recent Black Series offerings in terms of poseability.  In particular, there’s a ton of range on the neck and the arms, which makes her a lot of fun to get into various action poses.  The joints are well-toleranced, so she can hold stances well.  She’s also a good deal more stable on her feet than the smaller figure.  While the figure still does fall over in more extreme poses, I had a lot less trouble keeping her up for the photos for this review.  The sculpt was really the one thing the smaller Zorii had going for her, but this figure nevertheless builds on that further, taking advantage of the larger canvas to add even more detail, and to also sharpen up the details.  The helmet in particular really turns out much nicer on this version, with a more film-accurate design, cleaner lines, and the one feature missing from the smaller figure: a removable visor!  In the film, Zorii never removes her helmet outright, but she does slide the visor back a few times, giving us a glimpse of her eyes and some of the helmet’s internal structure.  The visor on this figure can be popped out, revealing a fully detailed pair of eyes, as well as some more of the helmet.  It’s a really cool feature, and I was happy it didn’t get overlooked here.  Paintwork is again an area where the smaller figure did okay, but again this one does better.  The base detailing is all clean, and the metal sections get some decent weathering to match the real world items.  The eyes use the face printing tech, so they look nice and realistic as well.  Zorii is only packed with her two blaster pistols, which is slightly light, bt the removable visor does at least off set that a bit.  It probably would have made more sense to include Babu here, but then they wouldn’t have the hook for that 3PO figure, so it’s really a catch-22.

THE ME HALF OF THE EQUATION

I was hopeful for this figure when it was shown off, because it looked a bit better than the smaller one, but I was a little apprehensive.  That lessened a bit when Hasbro confirmed the removable visor, and after getting the figure in hand she’s just genuinely a really nice figure.  She’s got one really good figure giving her a run for her money on best figure of her assortment, but it’s neck and neck, let me tell you.  Definitely the best Sequel Trilogy figure in the line, though.

I picked up Zorii from my friends All Time Toys.  If you’re looking for cool toys both old and new, please check out their website and their eBay Store.

#2353: Hot Rod

HOT ROD

TRANSFORMERS (HASBRO)

“Screws fall out all the time, sir.  The world’s an imperfect place.”

In the summer of 1986, Transformers: The Movie arrived in theaters, and brought with it a new cast of characters, and a new cast of celebrities to voice them.  Shermer High’s resident rebel Judd Nelson was brought in to voice the newly introduced Hot Rod, a character meant to take over as the franchise’s lead from the dearly departing Optimus Prime, much like his opposite number Falcon over on the G.I. Joe side of things.  And, just like with Falcon, it didn’t quite endear him to the fans the way Hasbro was hoping it would (I think in the long run the years have been much kinder to Hot Rod than they have to Falcon, though).  Whatever the case, being the proposed central character for the continuation of a popular franchise is pretty good spot to be in from a toy stand point, and Hot Rod was of course added to the toyline to coincide with the movie’s release.  I’ll be taking a look at that first toy today!

THE FIGURE ITSELF

Hot Rod hit shelves in 1986 as part of the heavily movie-inspired line-up for Transformers that year.  Unlike prior entries in the line, Hot Rod was not repurposed from pre-existing Japanese molds, but was instead a new creation specifically for the Transformers line, designed by working in tandem with the proposed animation model character.  The end result is something that sticks pretty close to the animation design, at least when compared to some of the other vintage figures.  In his robot mode, Hot Rod stands about 6 inches tall and he has 8 usable points of articulation.  All of the robot more’s articulation is in the arms, and that actually doesn’t include any sort of up/down motion on the shoulders, making Hot Rod by far the most limited of the four G1 bots I own in terms of poseablility.  He’s good for standing around, but that’s about it.  On the plus side, with a rather faithful to the animation sculpt, he’s got one of the nicest looking robot modes from the original line, and manages to actually nicely walk the line between the two modes a lot better than a good portion of his compatriots.  There is one running change in terms of construction for the figure.  Initial versions had metal feet, the version 2 mold got plastic feet.  Mine is a version 2 figure, though appearance-wise they’re the same.  Hot Rod’s alt-mode is a futuristic sports car from the far off year of 2005, which means he was unlike a lot of the vintage stuff, being a non-existent vehicle.  It’s a pretty sleek design though, and the transformation is a pretty slick and easy mode shift.  Hot Rod was originally packed with a pair of blasters, but mine is just the core figure.  Oh well.

THE ME HALF OF THE EQUATION

I wasn’t gonna get any more G1 Transformers.  I thought I was done.  I really did.  Then this guy got traded into All Time, and he was just kinda nifty and I had trade credit to burn through, and Max was not going to talk me out of buying a Transformer, and so here I am.  Poseablity aside, I actually really like him a lot, and he offers a nice balance of both modes, and certainly looks cool!

As I noted above,  I got this guy from my friends at All Time Toys, and a good chunk of the collection he came from is still available here If you’re looking for other cool toys both old and new, please check out their website and their eBay Store.

#2347: In Space Psycho Blue Ranger

IN SPACE PSYCHO BLUE RANGER

POWER RANGERS: THE LIGHTNING COLLECTION (HASBRO)

Hasbro’s collector’s toy lines seem to be really getting into the exclusives game across the board.  Though it’s relatively new, having only been running for a little under a year, The Lightning Collection has had its own handful, including not one, but two different exclusives for Gamestop (with a third on the way later this year).  Goldar was their first, and he got a lot of promotion, but by contrast, their second exclusive, Psycho Blue, pretty much just showed up one day.  And here he is now!

THE FIGURE ITSELF

Psycho Blue is, as noted above, a Gamestop exclusive piece of Power Rangers: The Lightning Collection.  He started hitting in small quantities back in November of last year, but appears to have really hit in full force just after the new year.  He’s either the first or the second of the Psycho Rangers from Hasbro, depending on how distribution in your area worked out.  Red was shown off first, and he’s the one I got first, so I’m counting Blue as number two. The figure stands 6 inches tall and he has 34 points of articulation.  It’s not really surprising, but Blue is a total re-use of Red’s sculpt.  The costumes in the show were the same, so it’s a fairly sensible re-use, and one that Bandai did too when they released them.  It was a strong sculpt the first time I looked at it, and it’s still a strong sculpt here.  I do wish the range of motion was better on those shoulders, but that’s still my only complaint.  I’ll be content to buy this at least twice more for Black and Silver.  The figure is differentiated by his paint, which, unsurprisingly, swaps out the the red accents of the last one for blue.  I find myself preferring the blue overall, and its application seems a little cleaner on my figure.  Psycho Blue gets the same two sets of hands as Red, plus his Psycho Axe (the one new piece included here), and the White Ranger‘s effect piece, but in yellow this time.  I appreciate that they actually did give him one additional piece compared to Red, even if it’s just a re-used one.

THE ME HALF OF THE EQUATION

I didn’t find Blue in his initial shipments last year.  My first find was after the new year, and at the time Gamestop was trying to get $29.99 for him, which I was definitely not paying.  Fortunately, I came across him at another location a few weeks later, and he was now marked at a far more reasonable $18.99, at which point I quite happily picked him up.  There’s not much new here, but that doesn’t mean he’s not a great toy.  Honestly, I like him even more than Red, and I’m looking forward to the rest of the team.