#0189: The Demon, Etrigan

THE DEMON, ETRIGAN

DC UNIVERSE CLASSICS

Ah, yes, DC Universe Classics. A line I loved and hated. I love most of the figures, but I grew to hate Mattel, the producers of the line, more and more as every series went by. This figure goes back to the happier times, way back in Series 1, before things went to crap.

The character in question is The Demon, Etrigan, a character created by Jack Kirby in 1972. He was originally Sir Jason Blood, a knight in King Arthur’s court, who was bound with the demon by Merlin. Jason became immortal, and had the ability to summon the Demon’s form by reciting “Gone, gone the form of man. Rise the demon, Etrigan!” The character had prominent appearances in Batman: The Animated Series and Justice League, if you want to check those out.

THE FIGURE ITSELF

Etrigan was released in the first series of DC Universe Classics. I always have found this to be an interesting choice, given the character’s relative obscurity, but I suppose Mattel wanted to show they intended to go pretty obscure with the line. He has 23 points of articulation is is just shy of 7 inches tall. DCUC was usually heavily dependent on the Buck System, but Etrigan actually had an almost entirely unique sculpt. The only thing I believe was ever reused is the upper torso piece, which I believe was later see on some of the Collect-N-Connect figures such as Atom Smasher. Etrigan’s sculpt is a truly impressive piece of work by Mattel’s oft-used sculpting team The Four Horsemen. The skin has some wonderful texture work, and the sleeves and cape are nicely tattered. Etrigan’s lower arms and hands are a bit rubbery, but nowhere near as bad as some later entries in the line. The paint work on Etrigan looks great. All the basic paintwork is clean, no slop or bleed over. He also features several washes, which really help to bring out the details of the sculpt. Etrigan’s only accessory is the left arm of Metamorpho, the C-N-C of series 1. Etrigan doesn’t really have anything that would work as an accessory, and he’s a bit bigger than the typical figure, so it’s understandable.

THE ME HALF OF THE EQUATION

I had initially not planned on purchasing Etrigan, or really getting into DCUC at all. The line-up was mostly figures I already had in some form or another, and most of Mattel’s previous DC work had been lackluster at best. DC Direct seemed to be killing it with their more expansive offering of DC figures. But then, Mattel announced the next two series of figures. Specifically, they announced Series 3’s Green Lantern, which quickly caught my attention. So, I gave the first series a second look, and found that several of them were actually quite good. I found Etrigan and two of his compatriots at my local Target and picked them up, effectively creating a monster. Yay.

#0177: XLR8

XLR8

BEN 10

Ben 10. Now that’s a name I haven’t heard in quite some time…

Ben 10 was one of those shows I was very interested in at first, but started to drift from after a few episodes. I don’t really know why. It wasn’t a bad show, I just started routinely missing it. Nevertheless, I had the action figures, because those alien designs were pretty cool. Today I’ll be looking at the resident speedster: XLR8. Isn’t that a clever name?

THE FIGURE ITSELF

XLR8 was released as part of the second assortment of Bandai’s Ben 10 line. He has 8 (wow a whole 8!) points of articulation and stands roughly 3 ½ inches tall. He’s a Bandai America figure, so he was in the 3 ½ inch Ben 10 line, meaning every single figure in the line was 3 ½ inches tall, regardless of relative height to each other. Oh the joys of Bandai. The 8 points of articulation allow you to put him in a standing pose and…. Yeah that’s about it. There are no other poses. The figure’s sculpt isn’t terrible, but it’s not quite on model to the animation either. Most noticeably, the upper legs look pretty off, almost like kangaroo legs. The tail has been sculpted in a position that looks good with almost no poses, so there’s that I suppose. The figure’s paint work is okay, but there are a few spots with fuzzy paint masks or bleed over. He also had random black spots various places, even when brand new. The figure includes a removable mask, which actually is pretty cool.

THE ME HALF OF THE EQUATION

This figure was acquired using a gift card I got for Christmas one year, I believe. I remember I quite liked XLR8’s design on the show, and IU was very definitely looking forward to the figure. As with almost all Bandai figures I own, I remember liking the figure when I got it, but now I have no idea why. They just aren’t very good toys, truth be told. It’s a shame too, because some of the Ben 10 designs really would make cool toys if handled properly.

#0166: Robin

ROBIN

BATMAN (MATTEL)

 

This was my April Fool’s Day post for 2014.  The following is a proper review of the figure written March 24, 2017.  If you’d like to read the original post, go here.

The original version of this review was more a joke thing than anything.  Now a days, I’d have written the review both ways, but the figure was quite incomplete at the time.  Since I finally found this guy’s freaking head, I guess I can actually review him now!

THE FIGURE ITSELF

The figure, officially titled “Battle Board Robin,” was released in the first series of Mattel’s 2003 Batman line.  Robin stands about 6 inches tall and has 11 points of articulation.  The main hook of this line at the time was that they’d brought in the Four Horsemen (who had just helped Mattel relaunch Masters of the Universe) to sculpt most of the figures, including the Bat-variants.  There was one exception to this in the first series.  Care to guess who it was?  Yep, it was this here Robin figure, which was handled by Mattel’s in-house team.  In their defense, it’s actually a decent enough sculpt.  It doesn’t look quite as good as the  prototype did, but what figure does?  His muscles are sort of impossible, and I’ve always disliked how stiff he was, bit there are some nice things about the sculpt.  The boots in particular look pretty solid.  But how about that head that I finally found after all these years?  Well, full disclosure: the reason it was missing when I found him was because I had fully intended to replace it with another one.  Unfortunately, I wasn’t particularly good at sculpting at 12, so the replacement I made wasn’t much better.  Ultimately, this one’s okay, but not my favorite Robin head.  I think it’s got a lot to do with the hair, which just doesn’t really look like anything Tim ever sported.  Also, still missing from the figure is his cape.  It was just two pieces of fabric glued together, and was too thick and short to actually hang realistically.  It’s kind of exhibit A of why I prefer capes to be sculpted.  In terms of paint, this figure was fairly basic colors.  For some reason the gloves are black.  Don’t know why, never did.  The accents on the muscles and some of the other sculpted work actually weren’t standard to the figure; I added them around the time that I tried replacing the head.  I really wanted to salvage this figure for some reason.  His only accessory was his titular Battle Board, which was really just a disc launcher than he could also stand on.  It was an odd choice.

THE ME HALF OF THE EQUATION

There’s actually not a particularly exciting figure regarding the acquisition of this figure.  He, Joker, and the basic (Zipline) Batman were all really hard to find when these figures started hitting stores.  I eventually found him at the KB Toys near where my family vacationed (I got him alongside some Star Trek: Nemesis figures.  Oh what a joyous day that was).  He’s not awful, but he’s also not super great.  The saddest thing is that Mattel never actually returned to this design for Robin (apart from an inaccurate repaint of the later DCUC figure), so this is the best there is from them. 

 

#0164: Mister Miracle, Oberon, & Big Barda

MISTER MIRACLE, OBERON, & BIG BARDA

DC DIRECT BOXED SETS

MrMiracle&BigBarda

Hey, I’m back after a brief intermission! Hope everybody liked Tim’s guest review. I personally was really glad to get a day off, and I thought the review was pretty great too! Back to business…

Jack Kirby is a name that most casual comics/super hero fans tend to be familiar with. Along with Stan Lee, he helped to create the Fantastic Four, the X-Men, the Incredible Hulk, the Avengers, Marvel’s Thor, and Iron Man. Before that, he and Joe Simon were responsible not only for the creation of Captain America, but also the entire genre of romance comics! That’s quite a list of accomplishments! Anyway, in the 70s, Jack left Marvel and went to DC, where he created The Fourth World, which included New Gods, The Forever People, and Mister Miracle.

Today, I’ll be looking at the titular Mister Miracle, as well as his assistant Oberon and his partner Big Barda. Mister Miracle was Scott Free, who escaped from the prisons of Apokolips as a child and ventured to Earth where he became an escape artist/super hero. Barda was once part of Apokolips’s deadly Female Furies, but was freed by Scott. Oberon was… a short guy.

THE FIGURES THEMSELVES

These three were released as a boxed set by DC Direct in the early 2000s. At the time, DCD was big on the boxed sets, so they released these guys all in one swoop.

MISTER MIRACLE

This is, interestingly enough, not Scott’s first foray into the world of action figures. He was previously part of Kenner’s Super Powers line in the 80s. This figure stands about 6 ½ inches tall and features 13 points of articulation. Scott’s sculpt was all new to him. It’s pretty good, though the proportions aren’t the greatest. The don’t look bad, they just seem off in some places. Mister Miracle comes from a time when DCD’s sculpts were more simplistic, so he doesn’t have much texturing. That’s the style of the line of the time, so that works fine. Scott’s cape is sculpted in a similar style and it looks pretty cool and dynamic. The paint lines up nicely with the sculpt. There’s a decent amount of detail around the eyes, so you can actually see the skin around his eyes, which is a very nice touch. The reset of the paint is basic, with mostly large solid blocks of color, but it looks right for the character, and there’s no slop or bleed over. Scott included a set of hover discs which could plug into his feet, which are a cool item.

OBERON

Contrasting Mister Miracle, this is the only figure of Oberon ever made. He stands about 3 ½ inches tall and has a whopping 3, count ‘em 3, points of articulation. The sculpt isn’t bad. It’s a bit more detailed than Mister Miracle. Unfortunately, the legs are in some kind of an odd running pose, which makes him really hard to stand. As far as proportions, his shoulders are a bit too broad, his neck is too short and his head is a bit on the small side. None of the figures in the set are really styled after Kirby’s drawings, and this hurts Oberon the most. The paint is cleanly applied on Oberon, but it’s also really sparse. This figure really could have used some kind of a wash or something to bring out some of the details.

BIG BARDA

Barda got her first toy release with this figure, which was kinda a big deal at the time. The figure stands about 7 inches tall, and has 9 points of articulation. 3 of these points are effectively useless, thanks to her hair limiting the neck, and the cut joints on the hips being useless. The height is an interesting point, as I do believe this is the only figure of Barda to tower appropriately over Scott. Barda’s sculpt is more detailed than Scott’s, but not really any less simplistic. The proportions are also on the strange side. She had very broad shoulders and big hands. I’m not sure what shape her hips are supposed to be, but it’s not the right one, that’s for sure. The removable helmet is good in theory, but not so great in implementation. It ends up being really bulky, and it sits up too high on the head, which makes the whole thing look a bit goofy. Like the other two figures in the set, she has basic paint apps, but they’re still cleanly applied. Barda includes a set of hover discs, and a staff (which I lost. Sorry!)

THE ME HALF OF THE EQUATION

I received this set as a birthday present from my friends Renfield and June. I had mentioned to them that I had seen it marked down at their local comicbook store, and if it was still there, I’d like to have it. I later found out that the store didn’t have the set and Renfield had spent a fair bit of time calling around to various comic stores asking if they had the set. I certainly appreciate it. While they may not be the greatest figures, or even the best versions of the characters available, it was a good set for the time, and it’s still a pretty great set over all.

#0163: Plastic Man

PLASTIC MAN

JLA (KENNER)

Plasticman

If there’s one super power that has a tendency to be underestimated, it’s shape-shifting, particularly of the stretching type. Mister Fantastic, arguably the most famous “stretchy” character out there often has that part of his talents down played to focus on his high-level intellect. I’ve always felt that was a shame. I love stretchy characters because I think they have a lot of potential for creativity on the part of the writer/artist. They’re just a whole lot of fun! In fact, one of my favorite characters of all time is the Elongated Man. He’s not the character I’m looking at today, but he almost would have been, had it not been for the fact that Julie Schwartz, one of the guys behind the creation of Elongated Man (and so many other Silver Age DC characters, but that’s more for a later time), didn’t remember that DC owned the name Plastic Man. Granted, EM would have still be the same character, just with Plastic Man’s name, similar to the Hal Jordan Green Lantern and the Barry Allen Flash. I’m getting a bit off topic, aren’t I?

For those of you who don’t know, Plastic Man is Eel O’Brien, a one-time crook who gets doused by a strange chemical and left behind by his gang during a heist. When he awakes, he discovers he has the ability to stretch his body into impossible shapes. He decides to use this power to bring his old partners to justice and creates the identity of Plastic Man. He was big in the 40s, but faded into obscurity until around the 80s, where he saw a bit of a resurgence in popularity, eventually leading to him joining the Justice League of America during Grant Morison’s run on the series in the 90s. But, what of the figure?

THE FIGURE ITSELF

Plas was released in the 3rd series of Kenner’s JLA series. JLA was a line of figures exclusive to KB toys in the late 90s. They were made using retooled molds from Kenner’s Total Justice line from a few years previous. Plas’s inclusion in the line makes sense given his place on the titular team at the time. Plas has 5 points of articulation and stands about 7 inches tall with his neck fully extended. The line was in 5 inch scale, so he fits right in. The line used a few common pieces for certain figures, and Plas features the generic male torso, used by a few of the figures. The rest of the figure’s sculpt is unique. It all works together pretty well, though I can’t help but feel that the re-used torso looks a bit too stubby in comparison to the rest of the figure. The head and arms are cast in rubber with wires running through them, allowing you to pose the arms and neck in a variety of ways. The paint is passable. It’s fairly basic, but that fits with the rest of the line. The biggest issue with the paint is that it had some peeling issues on the rubber pieces, particularly the white on his goggles and teeth, which is almost gone on my figure. The hands have also suffered from some noticeable yellowing. Sadly, these are both issues of working with rubbery materials. I don’t know that anything could have been done to prevent them. Plas included a JLA logo stand, in red I believe.

THE ME HALF OF THE EQUATION

I got Plas from the KB Toy outlet in the town where my family vacationed. I know I had seen the figure before, and had been interested in getting it, but I never did. My parents bought him and another JLA figure (I believe it was Impulse) for me, which was pretty cool. It’s actually not a bad figure, though it sadly did suffer from a few issues over time. I’d be curious if a Plas who had less playtime might have come out unscathed.

#0157: Nightwing & Starfire

NIGHTWING & STARFIRE

DC MINIMATES

Hey, let’s take another look at some Minimates, shall we?

For a fourth time, I’m taking a look at the far too shortly lived DC Minimates.  This time around, it’s a set from closer towards the end of the line.  This set comes from the Teen Titans side of the DCU, which was sadly never completed.  But, let’s not get stuck on what we didn’t get, let’s look at what we did: Nightwing and Starfire.

THE FIGURES THEMSELVES

This two pack was released in the 7th wave of DC Minimates, just one wave before the end of the line.

NIGHTWING

Dick Grayson actually lucked out quite a bit with DC Minimates, receiving a whole two figures.  This one depicts him in his most recent Nightwing costume at the time.  Nightwing is built on the basic Minimate body, which means he has the standard 14 points of articulation and stands about 2 ½ inches tall.  He features one sculpted piece: his hair.  It’s a very nice piece, and has been reused a few times in the Marvel line, like on the recent Winter Soldier.  The rest of the figure’s detail is done with paint work.  All of the paint is excellent, with lots of sharp lines, and pretty much no slop of any kind.  Nightwing included two silver fighting sticks, though I misplaced mine at the time I took the photo.

STARFIRE

Starfire was not quite as blessed as Mr. Grayson, but she still was lucky enough to make it into the line, which is better than many prominent DC characters.  Star is based on her original Perez design, which is the look she’s sported for most of her career.  Like Nightwing, she’s built on the typical body, so she has all the usual stats.  She also only features a single sculpted piece: her hair.  It’s a bit more of a substantial piece than Nightwing’s, though also a bit more character specific.  It’s a nice piece, with plenty of nice details, and it’s pretty spot on to what Star’s hair looked like in the comics.  Star’s paint is more impressive than Nightwing’s, with lots of great little details, particularly on her torso an boots, which have some really great texture work.  Star included no accessories, but I can’t think of many they could have given her.

THE ME HALF OF THE EQUATION

Like the rest of the DC Minimates line, I picked up this two pack as soon as it was available at my local comic book store.  I recall being fairly excited for this set, as I was a fan of both characters at the time.  Looking at this set in comparison to the two second series sets I’ve looked at previously is quite neat, as it really shows how far the line advanced in its short run.  This set wouldn’t look the slightest bit out of place with the most recent wave of Marvel Minimates, and that’s quite astonishing.

#0148: Green Lantern

GREEN LANTERN

DC TOTAL HEROES

 

For someone who tries not to talk about the current state of DC Comics, I sure do seem to review a lot of modern DC lines, don’t I?

I’ve talked before about DC Universe Classics and how much of a success it was, for a while.  Then, for a number of reasons, it was pulled from retail and ultimately died.  Since then, Mattel has been attempting to find a new DC line to succeed with the general public.  Total Heroes is the most recent attempt.

It’s a line of fairly stylized versions of DC’s heavy hitters, in a roughly 6 inch scale.  The line just started hitting stores recently, and being the addict I am, I had to buy the Green Lantern figure.  So, let’s see what I think of the new line.

THE FIGURE ITSELF

Green Lantern was released as part of the second assortment of Total Heroes figures as far as I can tell.  They don’t have defined waves anymore, and I know he wasn’t amongst the very first set of figures, so I think he and Sinestro are both later releases.  He’s the Hal Jordan version of the character, and he’s sporting Hal’s New 52 look.  Of all the New 52 redesigns, I find Hal’s redesign least offensive.  Still not my favorite, but it could be worse.  The figure stands about 6 inches tall and features 20 points of articulation.  Most of the articulation is pretty good, but some sort of swivel somewhere on the legs would be appreciated.  As it is, the leg articulation is a bit limited.  The sculpt is done to match the angular style of the rest of the line.  Not having any of the other figures, I’m not sure how much of the figure is reused from others, but I imagine that all of the more generic bits are.  I do really like the ring hand’s slightly angled sculpt.  It allows for some cool poses and really adds a bit of personality to the figure.  I’m iffy on the head sculpt.  It’s certainly not bad, and I really do like the face, but the hair seems off.  They’ve given Hal a very close-cropped cut, which doesn’t really fit the character, who is often depicted with a more loose hair style.  It looks okay, it’s probably just more of a personal preference thing.  The paint work is basic, but pretty good.  There’s a spot or two of misapplied paint, and mine has a black spot on his right glove, but nothing too noticeable.  GL includes one accessory: a clear green axe construct.  It looks fine, though the double blade thing is a bit weird.  I would have preferred if he had something that could clip onto his ring hand.

THE ME HALF OF THE EQUATION

I found this figure while killing time at a local Toys R Us during my brother’s chorus practice.  I decided to give the line a try.  The figure is a pretty fun figure, but I can’t really say that it’s swayed me on buying any of the other figures in the line.  I think it will continue to be a figure by figure basis with these guys.

#0144: The Creeper

CREEPER

DC UNIVERSE CLASSICS

Hey, look!  Something that’s not Minimates!  Yeah, don’t get used to it.  There’s another Minimate review scheduled for tomorrow.  You can’t escape the Minimates!

This figure comes from DC Universe Classics, a line I’ve looked at a few times before.  I feel I’ve said my piece on the line as a whole, so I’ll just jump straight into the figure itself.

Today’s review focuses on the Creeper.  For those of you who don’t know:  The Creeper was a character created by comics legend Steve Ditko (of Spider-Man fame) in 1968.  The Creeper was talk show host Jack Ryder, who got fired and took a job in security.  He’s sent to rescue a scientist being held hostage at a costume party, so he improvises the costume seen above.  Ryder is injured in the rescue, so the scientist injects him with a healing serum, and plants a device that allows the costume to disappear in the wound.  So, now he had enhanced physical abilities, but he’d be cursed to look like this whenever he used them.  How ‘bout that?  The character’s origin was revised numerous times, most prominently in the “Beware the Creeper” episode of Batman: The New Adventures, where he was given a connection to the Joker.

THE FIGURE ITSELF

Creeper was released as part of the 16th wave of DCUC.  He’s obviously based on the character’s comic book appearance overall, but it appears that the figure took a few cues from the animated version.  He stands just shy of 6 ½ inches and features 27 points of articulation.  Creeper was based on the tall-skinny buck, which was released in the line a bit later.  I don’t remember for sure whether Creeper was the first figure to use this body or not.  I have to say, it’s a bit of an odd choice for him in my opinion.  I’m not saying Jack Ryder was a huge guy or anything, but he was usually depicted being a bit stockier than this.  He’s got character specific lower arms and lower legs to show off his distinctive feather trimmed boots and gloves, which look pretty good.  Mattel opted to sculpt Creeper’s feather boa, which is a fair choice I think, but does end up being the slightest bit restrictive.  The head is probably my least favorite part of the figure, which has a lot to do with the animated influence, I feel.  I would have preferred to have a more Ditko inspired sculpt, Beatles hair and all.  It also doesn’t help that the sculpt doesn’t look to have translated very well from the prototype stage, making Creeper look more like a yellow Joker, and less like his own character.  A lot of this has to do with the paint.  The paint work on the body is up to the usual standards of the line, but the head is just a bit off, particularly on the eyes and very definitely on the teeth.  Creeper’s only accessory was a piece of the wave C-n-C figure, Bane.

THE ME HALF OF THE EQUATION

I actually kind of like the Creeper, and I was looking forward to this figure when it was announced.  It’s not a perfect figure, and I remember being a bit disappointed at the time, but I’ve grown to really like the figure over time.  Wave 16 was actually one of the few waves that I found almost all in one shot, except for one figure that I eventually paid too much for.  Fortunately, Creeper was not that figure, so I can enjoy he him for what he is.

#0141: Power Girl & Doctor Fate

POWER GIRL & DOCTOR FATE

DC MINIMATES

So, I know in my review of Thor and Absorbing Man I said that it was the last of my “New” Minimate reviews for a while.  I’m not deviating from this.  However, I have lots of old Minimates.  And I have a randomized list from which I draw the order of my reviews.  And I dare not deviate from the list.  So, I’m gonna be totally up font here:  There’s a lot of Minimate reviews on the horizon.

Now that that’s out of the way, let’s jump to what I’m looking at today.  This is my third look at the tragically short DC Minimates.  I was a big fan of these guys, and they are actually the line that officially got me hooked on Minimates in general.  But, they were one of the few Minimates lines to be outsourced, being handled by DC Direct instead of Diamond.  DC decided to pull the plug and then they were gone.  Today’s focus is two of the slightly more obscure characters in the line, though they were both a bit higher profile at the time: Power Girl and Doctor Fate.

THE FIGURES THEMSELVES

These two figures were part of the 2nd series of DC Minimates.

POWER GIRL

First, it’s a character that was really big for a few years there, but seems to have fallen back into the background, Power Girl.  Power Girl is present here in her look from the early 2000s, when she was a prominent member of the Justice Society and was at the height of her popularity.  She doesn’t look too different from her earliest incarnation, but her costume does noticeably have the seams that were very present at that time.  She’s built on the typical Minimate body, so she stands about 2 ½ inches tall and features 14 points of articulation.  She has 4 sculpted add-ons: hair, gloves, and a torso/cape combo.  All of these were new to the figure, though the gloves were shared with two other figures in the wave.  The hair is well done, and really looks like her hair at the time.  The torso is…odd.  Power Girl is commonly depicted as having large…assets, which is difficult to show on a block figure.  So they gave her a sculpted torso piece, I guess to make her torso larger.  It doesn’t really work the way they were hoping, and she just ends up looking too bulky.  The painted details are all pretty good and everything is cleanly applied.  The figure included no accessories.

DOCTOR FATE

Next, it’s Doctor Fate, who is a guy who does stuff with magic.  And is a doctor, I guess.  Maybe he has a doctorate in magic?  I know the original Fate was a doctor of archeology, but this is the third version of the character, and I don’t believe he had any legit claims to “doctor-hood.”  Anyway, as I mentioned, this is the third version of the character, which is the version that was running around at about the time this figure was released.  The figure is built on the standard body, so he’s got the usual stats.  Fate’s got 4 sculpted add-ons: Helmet, cape, and gloves.  The gloves are shared with Power Girl, but the helmet and cape are unique to this figure.  They both look really cool, and help to make this figure one of my favorites in the line.  The paint detailing is really sharp on this figure, with lots of really bold lines that really help with that “comic book” feel.  Fate includes a spare hairpiece, so he can be displayed without his helmet.

THE ME HALF OF THE EQUATION

Like with all of the DC Minimates, I picked this set up from my local comic book store when it was released.  This is an interesting set because it includes Power Girl, one of the few DC Minimates I don’t really think is all that, and Doctor Fate, one of my absolute favorites in the line and one of my favorite Minimates in general.  What a dilemma!

*By the way, you’ll notice that this review doesn’t feature separate shots of each minimate with it’s different looks to accomany it’s personal reveiw block like my recent round of Minimates did.  To keep up with the daily posting schedule, most of my shots of figures that I use in reviews were taken months or even a year ago.  Initially, I had planned on shooting all of my Minimates in the sets they were released in, so there were no solo shots.  Recently, given the structure of  my reviews, I’ve found that I actually prefer having the solo shots, so I’ve started taking them.  But, I don’t really have the time to go back and retake all of the Minimates photos, so the older stuff will just have the group photos.  Sorry everybody!

#0140: The Penguin

PENGUIN

DC: SUPER POWERS

Alright, I’m going back to my list of figures I already own for reviews.  This time it presented me with a figure from my modestly-sized DC: Super Powers collection.  For those of you unfamiliar with Super Powers, it was the first really intensive DC Comics toyline, and still is considered to be the best by a fair number of people.  I missed it in its initial run, but got into it because it was the only source of a Hal Jordan Green Lantern, Barry Allen Flash, or even a Wonder Woman when I was growing up.  I’m not reviewing any of those today, though.  Nope, I’m reviewing the Penguin.

In the entirety of my 2500 piece action figure collection, I own THREE Penguin figures, on yet somehow I’ve looked at two of the three before looking at a single version of characters of which I own dozens of figures.  I don’t even like the Penguin!

THE FIGURE ITSELF

Penguin was released in the first wave of Super Powers figures.  He’s based on the classic Penguin look, before he was tweaked to more resemble the Danny Devito version of the character.  The figure stands a bit over 4 inches tall and has 7 points of articulation.  The sculpt is pretty good, with all of Penguin’s features carefully laid out.  He’s a simplistic figure, but the figure still has some decent folds and such, just everything is very smooth in texture.  The paint on the figure isn’t anything astounding, but it looks pretty good for the time, and everything is clean and within the lines. There’s pretty much no bleed-over or anything.  Each figure in the Super Powers line features some sort of action feature, usually activated by squeezing the arms or legs.  In Penguin’s case, when the legs are squeezed, his right arm lunges upward, which is dubbed his “Power Action Umbrella Arm.”  Penguin included a two piece umbrella, of which I only own the top piece.

THE ME HALF OF THE EQUATION

This is a pretty cool figure, I guess, even if I’m not the biggest fan of the character.  He’s certainly not the greatest that the line had to offer, and I doubt any one would bring him up as one of the reasons the line is well remembered, but it’s a decent entry in the line.  Not the best, not the worst.

I actually ended up with two of this figure, believe it or not.  I swear I don’t like the Penguin!  Anyway, I got the first one for like $3 at my local Comicon, I think, but he was missing the coat tails and umbrella, and just had an “okay” paint job.  A few years later, I found a pretty decent Super Powers Batmobile for $40 and it included Batman, Robin, Joker, and Penguin.  I bought the lot solely for the Batmobile, but the Penguin included part of the umbrella and had the coat tails piece, plus he had a better paint job to boot.  Unfortunately, the figures stank to high heavens of cigarette smoke, so Penguin had to be quarantined in a bag of cat litter for 24 hours.  In case you were wondering, cat litter absorbs the smell of smoke, I don’t just willy-nilly place action figures into bags of it!