#3254: Cobra Viper Officer & Vipers

COBRA VIPER OFFICER & VIPERS

G.I. JOE: CLASSIFIED SERIES (HASBRO)

Does this count as the eighth entry in the Day of the Vipers if that day actually wrapped up four years ago?  Eh, I’m gonna count it.  I love me a continuing bit.  So, for Part 8 of the exceedingly long Day of the Vipers, we’re jumping to the far-flung year of 2022.  Woooo.  The future is now.  After revamping the brand and moving to a 6 inch scale in 2020, Hasbro added an updated Cobra Viper to the line in the form of a rather impossibly hard to find Target exclusive, which hit in early 2021.  It was decidedly not so much fun for the fanbase.  To make it decidedly more fun for the fanbase, Hasbro decided to follow-up the initial Viper with a whole pack of Vipers.  I am much excite.  Very much excite.

THE FIGURES THEMSELVES

The Cobra Viper Officer and Vipers three-pack is a stand alone release for G.I. Joe: Classified Series, and is numbered 47 in the line-up, fitting the continuing trend of absolutely nothing in the Classified Series going un-numbered.  It’s still kind of amusing to see it on such a large-boxed item, though.  The pack includes the Officer and two rank and file Vipers.  All three are built on the same sculpt as the Target-release Viper, with the Officer receiving a complete paint overhaul and the two Vipers getting some minor tweaks.  Of note, all three uses of the mold have a slightly different composition on the plastic for the goggles, so they fit a little bit better than the first release.

The Cobra Viper Officer is actually a rather new concept, since the Vipers have classically been seen as the lowest on the totem pole, meaning their commanders would just really be any other Cobra officer.  When the Viper molds were re-purposed to be a Cobra Officer and a Cobra Trooper in 1998, Hasbro added a little bit of ranking with the colors, but not officially applied to Vipers proper.  Our first taste of the concept for Vipers originated in 2006’s Viper Pit set, which amongst its six Vipers included one with a golden face plate, albeit with no denotation of any added rank.  In 2014’s 50th Anniversary line, we got our first proper Viper Officer, who got not just the changed face plate, but a whole new color scheme as well.  That figure seems to have served as the primary inspiration for the figure seen here, though they do both seem to take at least a page out of the 1998 Cobra Officer’s book in terms of coloring.  The figure stands 6 1/4 inches tall and he has 35 points of articulation.  Since the sculpt is the same as the first release, the main change-up here is the colors.  This guy pretty much just copies the 50th color scheme, translating the officer to primarily light grey, with some red accenting, as well as the expected gold for the visor.  The application is generally pretty clean, though there’s some fuzziness on some of the change-overs, as well as a bit of slop at the edges of the forearms.  The depth of detail on the paint is also a little more involved than on the prior figure, with things like the lenses of his goggles getting their own coloring as well, which gives him a little extra polish.  The Officer gets the same scarf used on the Target figure, as well as a backpack in an updated color scheme, and a unique pistol, which even has a port at the front for effects pieces.

Backing up the Viper Officer, there are two lower tier Vipers.  By design, they’re meant to be interwoven with the Target-exclusive release, allowing those who already got some of those to not have to start over from square one.  Exactly how well that works is up to some debate, though.  There are a few little changes, not just from that release to this one, but also between the two figures in the pack together here, as well.  As with the Officer, these guys share their construction with the standard Viper, with their color scheme being the differentiating thing.  These two are very similar to the standard Viper, but the reds and blues are both shifted to be a little less saturated and just a touch darker.  It’s nothing major, and something that can be easily missed when not comparing the releases side by side.  But, if you’re some sort of weirdo that has to have every possible version, well, I guess you’ll see it.  The application is largely consistent with the prior release, but there’s the extra detailing again on the goggle lenses, to match up with the Officer.  I really like it.  While the standard Viper, as well as all prior Vipers from the brand up to this point, stuck with a consistently lighter skin tone, this set adds in just a little bit of diversity to the Cobra ranks, with one of the two Vipers sporting a noticeably darker pigment to his neck and forearms.  The other Viper is *supposed* to be lighter skinned, but, well, that’s not exactly how it worked out.  The neck is the intended color, but the forearms are the same darker brown as the other guy, meaning his skin tone doesn’t match.  I at first thought it was a fluke on my set, but after checking out a few additional sets, it appears this is an across the board issue for this release.  It’s not the end of the world, since the forearm bracer’s totally hide the issue, but it’s frustrating that you don’t get the option to go sans-bracers, since that’s kind of my preferred look.  Both rank and file Vipers are packed with the scarf, the back pack (with slightly tweaked colors), and the same sidearm as the Target Viper.

In addition to the parts that are clearly tied in with each of the specific figures in the set, there are also a selection of accessories that can go with any of the three.  There are two of the rifle included with the Target Viper, three different styles of more realistic assault rifle, a silencer, and nine different blast effects, which can be fitted onto all but the standard Viper sidearms.  The extras here are really great, because they do a great job of selling the army building potential, given how many options there are here with weaponry.

THE ME HALF OF THE EQUATION

Have I mentioned that I really like Vipers?  Because I do.  I was not thrilled about the first one being a Target release, since it made doing any sort of army building pretty much impossible.  By a stroke of luck, I got two of those, but I was certainly not counting on getting any more.  I was very happy when this set was announced, and I like being able to just get a squad in one swoop.  The Officer’s a fun concept, and I like his uniqueness.  The two standards are just different enough to be different.  I do like the new colors and the improved paint apps, as well as all the cool new goodies.  I’m not thrilled about the mix-up on the one Viper’s forearms, and I’m curious to see how that pans out in the long run, and if Hasbro chooses to address it in any way.  I’m not expecting it, but I’m curious.  As it stands, that’s my one flaw on a set I otherwise really, really like.

Thanks to my sponsors at All Time Toys for setting me up with these figures for review.  If you’re looking for toys both old and new, please check out their website.

#3169: Cobra Officer

COBRA OFFICER

G.I. JOE: CLASSIFIED SERIES (HASBRO)

Sometimes, you need a good army, made up of good army builders. But you can’t only have the base-level grunts. No, you’ve got to have some internal structure of ranks. Otherwise, it all just falls apart. It’s a false economy, I tell ya! But it’s okay, because Cobra, having a background in being a pyramid scheme started by a used car salesman, has plenty of levels. So, you don’t just have the Cobra Infantry, you also have the Cobra Officers!

THE FIGURE ITSELF

The Cobra Officer is figure 37 in the G.I. Joe: Classified Series line-up. He’s the last of the three figures in the second 2022 assortment for the line.  The figure stands 6 inches tall and he has 37 points of articulation.  Like Spirit, the Cobra Officer is a mix of old and new parts.  Unsurprisingly, he’s using a number of pieces from the Cobra Trooper/Cobra Infantry mold, though it’s perhaps not as much as you might expect at first glance.  The pelvis, upper arms and upper legs are the same, but he gets new pieces for just about everything else.  The general gist of the sculpt is to keep things overall visually consistent with the prior mold, but making adjustments to make him ever so slightly more vintage in how things are set-up.  The gloves and boots are now more standard pieces, rather than the more  sci-fi looking ones of the prior sculpt, the torso armor is a little cleaner and sleeker, looking more like the tunic sported like the original figure.  The new head still keeps the full mask under the helmet, but the face mask portion is now a more standard cloth piece, again keeping him a little more in-line with the original figures, especially when the helmet is in place.  He also gets a slightly more streamlined version of the webgear from the last figure, a new helmet (also a bit more streamlined) now with rank at the front, and he also gets the arm band piece from the Cobra Island Trooper, just to more fully sell that extra bit of rank.  I like that it all assembles to something that’s still consistent with what they’ve already released, while still going for something just a little more classically inspired, keeping with that slow trend of the line as it moves forward.  The figure’s color work sticks pretty close to the standard Infantry release, with the expected changes for the new sculpt elements.  All of the application is pretty sharp and clean, and the eyes get the printed set-up, which continues to really work for these figures.  The Officer is packed with a small pistol, a short rifle (with removable magazine), a long rifle (with removable magazine and scope), a knife, and a holster that goes on his back to hold the long rifle.  All of the weapons are all new, and the long rifle even gets some additional paint work.

 

THE ME HALF OF THE EQUATION

I’ve enjoyed seeing the incremental changes that Hasbro’s been making to the Cobra Trooper look over the course of these figures.  I didn’t think much of the Officer when he was first announced, but after seeing all of the changes they made to go more classic, I was certainly interested.  He’s a figure that’s definitely going to get overshadowed by his wave-mates, but that doesn’t make him a bad figure at all, and I honestly think he’s an improvement even on the basic Infantyman.  And hey, it’s always nice to diversify your army a bit, right?

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#3168: Spirit Iron-Knife

SPIRIT IRON-KNIFE

G.I. JOE: CLASSIFIED SERIES (HASBRO)

It has decidedly *not* been a while since I reviewed G.I. Joe here, because I just did it yesterday.  So, that joke’s not gonna fly this time.  Instead, I’m just gonna let this fight for freedom keep on rolling, and look at yet another figure from the latest round of Joes from Hasbro.  Yesterday, I looked at Cobra’s top ninja, but today I’m jumping over to the Joe side, with 1984’s resident tracking expert, and perhaps slightly stereotypical Native American addition to the team, Spirit Iron-Knife.

THE FIGURE ITSELF

Spirit Iron-Knife is figure 36 in the Classified Series line-up, and is the middle figure of the second 2022 assortment.  He’s the only Joe present this time around, and is generally a pretty sensible inclusion alongside a classically-inspired Storm Shadow, given that they not only both debuted the same year in the toy line, but they also served as some-time nemeses in the original cartoon, when it was decided that having the non-verbal Snake Eyes serve as Storm Shadow’s sparring partner would be too difficult to do in animation.  So, you know, it’s not a bad set-up, really.  The figure stands a little over 6 inches tall and he has 35 points of articulation.  Spirit’s design is clearly patterned on his V1 design.  I myself have never been a huge fan of this look, given that it really hammers home some of the stereotyped elements of the character, and have always been more partial to the way Sigma 6 handled his look.  That said, it’s the classic look, and it’s not a terrible one, with a bit of tailoring.  This version takes the broad elements of the original, and modernizes and makes them a little more “standard issue”, as well as injecting just a little bit of the sci-fi side of the earlier figures from the line.  It’s a lot more subtle, and it works better because of it.  His construction makes use of a mix of old and new parts.  He’s banking on some of the parts from Duke, who has become a fairly standard starting point for the line.  He’s definitely using the torso, as well as parts of the legs, and I think the hands as well.  What’s actually pretty cool is that he’s *not* using the arms.  Yes, for the first time in the Classified line, we get a set of sleeves rolled up past the elbows!  I’m very excited about that, and eagerly anticipate getting updated versions of Flint and the Viper with their proper sleeve lengths.  Like, legitimately excited.  Yes, that’s what excites me most on this guy.  And it’s not even a knock on the rest of the figure.  The only real downside is that he’s still got the pins at the elbows, suggesting that this was an older sculpt that only just made it to release.  The rest of the sculpt is pretty strong.  His head showcases the appropriate features for Spirit’s background without going too bold or caricature-esque, and the hair is a little more reigned in.  The outfit loses the feather necklace and skirt, which I think are both calls for the best, and he gains a little bit more on the tactical side, with two different knife sheaths, and a holster for a sidearm.  Spirit’s color scheme more or less matches with his original figure, though a little toned down on the brightness front.  The paint work is all pretty clean, and he generally looks pretty solid.  Spirit is packed with a sniper rifle, a pistol, two different knives, a back pack, and his pet eagle Freedom.  Freedom’s definitely the coolest part.  He gets two different sets of wings, for flying or for perching.  He’s also got pegs in his feet, allowing him to peg into either the built-in perch on Spirit’s back pack, or sit on Spirit’s left arm.  Definitely a great touch there.

THE ME HALF OF THE EQUATION

Vintage Spirit never clicked with me, but I recall becoming much more interested in the character when he was redesigned during the Devil’s Due run in the early ’00s, and then I really liked his Sigma 6 look, of course.  While this one doesn’t really replicate any of my preferred looks for the character, I will admit that he turned out pretty nicely on his own merits.  The changes to the design preserve the feel of the original, while also making him feel less out of place in a modern setting, and I really dig how they handled Freedom with this release.  I still look forward to the potential of an update on one of his other designs, but until then, this one will do just fine.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#3167: Storm Shadow

STORM SHADOW

G.I. JOE: CLASSIFIED SERIES (HASBRO)

Okay, how long has it been since I reviewed G.I. Joe? Probably a while. I feel like it’s been a while. Has it been a while? It’s probably been a while. I could check. But, I kind of don’t want to. I get lazy like that. Anyway, the point is I’m going to review some more G.I. Joe today. At the beginning of the line, Classified Series kicked off with a deluxe version of G.I.Joe’s main ninja guy Snake Eyes. The first version of his nemesis, Cobra’s equivalent, Storm Shadow, was a was A) a wonky variant and B) an exclusive. The second version was based on the movie and the less said about that, the better. Three years into the line, we’re finally getting a proper version of Storm Shadow. I am looking at that figure today.

THE FIGURE ITSELF

Storm Shadow is figure 35 in the line-up of Hasbro’s G.I. Joe: Classified Series.  He’s numerically the first figure in the second assortment of the line for 2022, and picks up right from the last assortment’s Alley Viper on the numbering.  The figure stands just over 6 inches tall and he has 37 points of articulation.  The overall set-up of the articulation is the same as the rest of the line, but with the added caveat of adding the pinless construction, which works especially well with the bare-armed look that this figure has.  The sculpt is all-new, and is clearly based on Storm Shadow’s V1 release.  It’s his classic look, and the one we’ve all been waiting for, so it’s logical.  As we’ve been seeing more and more as the line moves forward, Storm Shadow’s new design adheres quite closely to the old.  There are some slight adjustments, and a few modernizations and extra details added for the larger scaling, but he really is just a straight upgrade to the original look, rather than a re-imagining like the earlier figures in the line.  The biggest change to this design is the presence of a hood (something that became a lot more common place for the character after the V1 figure), and even that is completely removable, should you want him to be more spot-on with his reference.  The sculpt is a very nice one.  It’s sleek where it needs to be, functional where it needs to be, and has a lot of texturing and small detail work going on, which really makes it nice and visually interesting.  The proportions are quite nicely balanced, and I really like how naturally his clothing hangs on his body; it actually looks like there’s a person beneath all of that ninja gear.  Storm Shadow’s color work is generally pretty solid.  There’s a lot of molded colors, and not a huge amount of accenting, but what’s there is cleanly applied.  The eyes are printed, which looks really good on this figure.  Storm Shadow is packed with two different versions of his hood (up and down), two swords, a bow (which is different from the Arctic version), an arrow, and a quiver (with sheaths for the swords).  The swords, bow, and the arrows (both the loose one and the ones sculpted into the quiver) all get some paint apps, which is always nice to see.

THE ME HALF OF THE EQUATION

This figure’s been pretty much inevitable since the line launched, but he definitely took his sweet time getting to us. The arctic version was a nice way of tiding us over until the real thing, but he was at best just a place holder. Still, with him being as good a figure as he was, there was certainly some worry that this one might not fully measure up. Well, thankfully, he not only measures up, he manages to blow that release out of the water, and showcase how much Hasbro can up their own game even in a short span of time.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#3094: Snake Eyes with Ninja Armor

SNAKE EYES with NINJA ARMOR

G.I. JOE: SIGMA 6 (HASBRO)

“Snake Eyes uses customized weapons to give him a powerful advantage over Cobra ninjas.  Whether riding his Ninja Hovercycle or battling enemies in hand-to-hand combat, Snake Eyes defeats his opponents with agility and the element of surprise.  During a mission to recover technological data stolen by Cobra, Snake Eyes had to get in and out within 90 seconds then escape from Storm Shadow and his team of ninjas.  He and StormShadow battled each other at high speed on their cycles.  Just when his enemies thought they had him, Snake Eyes suddenly deployed air-brake wings hidden in his backpack, leaped from his bike and knocked them all from their cycles with his tri-blade sword.  He was back on his bike and gone before they knew what hit them.”

I’ve touched only very briefly on Sigma 6, the early ’00s incarnation of the G.I. Joe franchise, here on the site.  And you know what?  That’s just not right.  Because Sigma 6 is pretty awesome.  And more people should appreciate it.  At its outset, Sigma 6 took more of a focus on a core cast of characters, though that expanded a fair bit as the line progressed.  I’ve focused a lot on the expanded roster, but not yet any time with that core team.  So, hey, let’s look at a Snake Eyes.  That’s always pretty fun.

THE FIGURE ITSELF

Snake Eyes with Ninja Armor was released as part of the first Commando wave of the 2006 Sigma 6 line-up.  In an assortment that saw figure debuts for both Cobra Commander and Long Range, Snake Eyes was the one variant.  He was technically Snake Eyes’ second variant for the line, following up on the weird two-pack re-deco.  This one was actually different, what with the Ninja Armor and all.  The figure stands 8 inches tall and he has 25 points of articulation.  In terms of structure, this figure’s core figure is the same as the prior Commando release Snake Eyes.  The base Snake Eyes sculpt was definitely one of the most stylized of the original figures for the line, being quite spindly and lanky.  His masked head actually has eye holes, giving us a rare glimpse at a portion of his face.  It’s a really cool touch, and I really dig the little bit of scarring visible under the eyes.  Snake Eyes has the standard Sigma 6 suit under everything, much like the rest of the team, which gives the sculpt an opportunity to showcase a larger variety of detailing, including the little flip-up console on the arm, which remains one of my favorite features on these guys.  To fully ninja armor up this guy, he gets a removable visor, chest armor, shoulder pads, and shin guards, as well as the standard dog tag.  The visor is a much more armored piece, fully wrapping around the head, and also further down the sides of the face.  It’s more patterned after his V2 visor than the standard version had been, which I really quite like.  It really pushes that classic Snake Eyes vibe.  The body armor is decidedly not as Snake Eyes-y, but its a cool armor design in its own right, fitting well with the look of the visor.  It’s got a bit of a knight’s armor look about it, which definitely fits well with that V2 style visor.  The shin guards both have fold-out blades, because what is Snake Eyes without some extra blades?  Snake Eyes’ color scheme is generally pretty similar to the standard Snake Eyes fare, being black and grey.  He does get some extra details in bright green, which is certainly a lot of fun.  Snake Eyes is armed with a silenced assault rifle, a sword with three blades (which can fold in and out), a sort of a spear thing in two parts, a wing pack, and a cool case to carry everything in.

THE ME HALF OF THE EQUATION

As I’ve touched on before, Sigma 6 figures weren’t the easiest things to track down back when they were new.  I wanted *a* Snake Eyes at the time, with this one being the front runner on the list.  I never saw him, so I never got one, but he’s remained at the back of my mind since.  We actually managed to get a pretty cool Sigma 6 collection in at All Time, and this guy was included in it, complete even, so at last I have him.  I’m honestly pretty psyched about it.  He’s just so much fun, much like the rest of the line, and I’m all about it.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3087: Gabriel “Barbecue” Kelly

GABRIEL “BARBECUE” KELLY

G.I. JOE: CLASSIFIED SERIES (HASBRO)

A new G.I. Joe review?  In this economy?  Are you sure it’s legal?  I wouldn’t want to be accused of taking part in a rumble.  Or, you know, in this case, a Barbecue.  Right?  It’s funny, right?  Cuz he’s…you know…Barbecue?  And that’s a thing that you can take part in?  Much like the “rumble” to which the original quote referred? Am I getting too referential in my humor?  Yeah, probably.  Okay, fine, no more comedy for the whole rest of the review.  Just completely dry.  You know, like a Barbecue.  …I’ll see myself out.

THE FIGURE ITSELF

Gabriel “Barbecue” Kelly is figure 32 in the G.I. Joe: Classified Series line-up, and is the latest of the line’s Target-exclusive Cobra Island subset.  He gets to use his whole name, as, like Breaker and Beachhead, it’s not really possible for Hasbro to trademark a word as commonplace as “Barbecue.”  He started hitting retail around the same time as the Breaker and RAM Cycle pack, if not just a touch later.  There’s no full assortment set-up with him, so he’s presumably a solid case figure, much like Major Bludd was.  The figure stands 6 3/4 inches tall and he has 37 points of articulation…sort of.  The ab crunch is notably pretty restricted on this guy, so he doesn’t really have much use of that joint.  Beyond that, it’s pretty standard movement for the line, which is pretty solid.  Barbecue is built using Destro as a starting point, which serves to make him a little bigger and bulkier than most of his team mates, barring Roadblock.  It makes a fair bit of sense for a guy who’s covered head to toe in protective gear.  As with some of the other more recent figures, Barbecue is a rather close recreation of his original v1 figure.  There are obviously some updates, just to modernize him ever so slightly, and also fill in the visual space just a little bit more at the larger scale.  He gets a little more armoring on the shoulders and wrists, as well as a little more tactical gear around the middle.  The helmet is a particularly cool piece; it very faithful to the original design, while sharpening things up just a little bit, and also adding some smaller details, again to help with fill in that extra visual space.  Barbecue’s paint work is generally pretty basic; it matches up with his established color scheme quite well, and the application is all pretty sharp.  I wouldn’t mind seeing maybe a few other smaller details worked in, but he checks all of the basics off, which is still pretty solid.  Barbecue is packed with his classic backpack, hose attachment, and spray gun, as well as a smaller axe based on the one included with the original figure, and an all-new larger axe piece.  The smaller axe and spray gun are able to be holstered on the legs, and the larger axe has a spot on the backpack.  The ones on the legs work well, but the backpack one isn’t quite as practical.  That said, it’s nice to see them still try to give everything proper storage.

THE ME HALF OF THE EQUATION

I’ve effectively given up on the hunt when it comes to the Target-exclusives for this line, and I had no major need to have Barbecue in any sort of a rush, so I made no concerted effort to get one at retail.  I’d honestly almost forgotten he’d even been released, but then an almost complete run of Classified Series figures got traded in at work, so I had a much easier time of snagging one.  And who am I to argue with that?  So, boom, now I’ve got a Barbecue.  He’s pretty great.  He’s fairly by the numbers, but that’s not a bad thing, and he’s a pretty great update to the original.  All in all, not a bad offering at all, though again one that feels a little odd as an exclusive.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3038: Alley Viper

ALLEY VIPER

G.I. JOE: CLASSIFIED SERIES (HASBRO)

Introduced into the vintage line rather surprisingly late into its run in 1989, the Alley Viper has nevertheless become a memorable piece of the franchise.  Perhaps it’s the utter absurdity of the neon orange and blue camo on a supposedly urban-setting specializing trooper, which somehow manages to make even the most fervent of anti-neon Joe fans make an exception for this one.  Who knows.  What I do know is that this particular Viper-variant has certainly faired better than the rest of its ’89 compatriots, with a subsequent 14 variations on its design over the years, including today’s focus, the trooper’s introduction into the Classified Series.

THE FIGURE ITSELF

The Alley Viper is figure 34 in the G.I. Joe: Classified Series line-up, released in the newest assortment of the line, alongside yesterday’s B.A.T. and a reissue of Gung-Ho.  The figure stands 6 1/4 inches tall and he has 37 points of articulation.  Structurally, the Alley Viper uses the Duke body as a starting point.  It’s definitely Hasbro’s favorite starting point for the line, which is sensible, since it’s a basic set of tactical gear.  For the most part, it’s really just the legs that are re-used, with pretty much everything else being all new.  Like yesterday’s B.A.T., the design on the Alley Viper is decidedly a lot closer to the original V1 figure than some of the line’s earlier offerings.  This one does update some of the details for some more modernization and a slightly more real world tactical feel.  All of the major design elements from the original figure are present, and in the same spots, with some additional details to help fill in the larger canvas, which is certainly cool.  I really dig the moving visor, which is one of the original figure’s coolest features, and works out much the same on this one as well.  There’s also just a ton of detail work going into the sculpt, which gives him a nice feeling of depth to his design.  The color work on the Alley Viper is one of his most distinctive features.  He’s bright orange and blue.  That’s kind of the point, and it’s kind of an important one.  This figure sticks to that, and it’s super silly, and goofy, and gaudy, and I absolutely love how it turned out.  The V1 Alley Viper included the visor, shield, backpack, and a submachine gun, all of which are present on this release.  He also adds a pistol and two knives for his holsters, plus a larger rifle.  Additionally, the backpack, which on the V1 release had a gun worked into the mold, actually sports a third fully removable rifle, complete with a grappling hook, again throwing back to the V1 version.  It’s a really fun selection of extras.  The two main guns both have removable magazines, and while the new shield doesn’t have the window at the top for him to look through, he does get a really cool decal showing some sort of wire frame readout.

THE ME HALF OF THE EQUATION

I’ll admit, I don’t have much personal attachment to the Alley Viper.  It’s outside my main focus for the vintage line, and the early ’00s line, which served to get me into things, was when they were really downplaying the design’s funky colors, which does sort of hamper its staying power.  My favorite Alley Viper is the Resolute one, which honestly barely even counts as an Alley Viper.  So, when these guys were first previewed hiding up at the top of that back-of-the-box illustration, I wasn’t jumping up and down for them or anything.  When they were finally confirmed, they were of course in tandem with the B.A.T.s, which did sort of steal the thunder a bit.  That said, I did really like the look of him, and I wasn’t going to pass up on getting at least one of them.  While he’s not competition for the B.A.T., he’s still a really, really good figure in his own right.  It’s honestly a fantastic update to the original, and I can definitely dig it.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3037: B.A.T.

B.A.T.

G.I. JOE: CLASSIFIED SERIES (HASBRO)

Alright, I gave some love one of Hasbro’s in-house properties, how about the other?  It’s been a little tricky to devote proper love to G.I. Joe in the last few years, what with the line essentially dying for a bit, and then its subsequent re-launch in 2020 being absurdly hard to get ahold of for the first two years of its run.  Perhaps 2022 is the year that things start to turn around?  That sure would be nice.  Something that does seem to be pointing to things being at least a little better is how they’re handling the army builders.  The line’s first few army builders were wonky, with the initial Cobra Trooper and Viper as really hard to get exclusives, and the Red Ninja being the short pack of its respective assortment.  This year, we’re getting two army builders, packed at heavier numbers, in standard assortments, right out of the gate.  The first of them is an update on 1986’s own Battle Android Trooper, better known as the B.A.T. for short!

THE FIGURE ITSELF

The B.A.T. is figure 33 in the G.I. Joe: Classified Series line-up, hitting in the first assortment of 2022, alongside the Alley Viper and a re-pack of Gung-Ho.  The B.A.T. is the heaviest packed figure in the assortment, which certainly makes a lot of sense, and will hopefully help to keep the figure from being quite as prohibitively hard to find as some of the line’s earlier figures.  The figure stands 6 1/2 inches tall and he has 36 points of articulation.  The articulation scheme more or less just follows what’s been previously established with the line, and I’m quite alright with that, really.  The B.A.T.’s sculpt is an all-new one, very clearly patterned on the original V1 version of the character.  As with the rest of the line, there’s certainly some updating and modernizing, but on this release in particular, it’s rather down-played.  This one feels much more like a rather direct update, as opposed to more of an overhaul.  I really enjoy just how much detailing goes into this particular look, from the mechanics of the arms, to the heavy texturing of the overlying uniform.  I also really love the in-depth sculpting on the torso panel; to think that used to just be a sticker on prior figures.  The color work on the figure largely follows the V1 set-up.  It’s fairly basic overall, but does what it needs to.  I’m not crazy about the molded plastic silver on the arms, thigh strap, and grenades, especially when all the other silver is painted, but it’s not the end of the world, and, at least on the arms, it’s true to the V1.  The B.A.T. is packed with a handgun, two removeable chest plates (one standard, one damaged), an alternate damaged head, a backpack, and three different alternate hand attachments, mimicking those seen on the original figure.  The chest plates being solid black is the one notable design change here, and while it’s not my first choice, it’s also not a terrible look either (plus there are third party clear plates out there, if you’re a stickler about it), and I love the damaged option.  The damaged alt head is really awesome, calling back to one of the best features of the 25th line, and just further expanding upon it.  The alternate hands are rather standard, and aside from maybe wishing the claw had gotten extra movement like on the 25th release, I’m quite happy with them.  In general, it’s just a really solid selection of extras here.

THE ME HALF OF THE EQUATION

After the Viper, the B.A.T. is a very close runner-up for my favorite Cobra army builder.  I knew it wasn’t going to be long before we saw them, but I was still a little bit anxious to see them when we were early in the line.  Once we got the rumors, and then the eventual confirmation, I was very down for these figures.  No way was I gonna pass on a really cool B.A.T.  And that’s what this is: a really cool B.A.T.  I love how close they stuck to the original, while still giving him enough subtle changes to fit in with the rest of the line.  All of the extras here are fantastic, and I look forward to seeing what possible re-decos and such we might be able to see of this one.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#3023: Scarlett

SCARLETT

G.I. JOE: CLASSIFIED SERIES (HASBRO)

It’s hard for me to say what I thought the best movie from 2021 was, but it’s not even remotely difficult for me to say what the worst movie was, because, I’ll tell you straight up, it was Snake Eyes.  I discussed the film’s terribleness already back over the summer, when the wound was still fresh, but I’ve decided to re-open it here, I guess.  It’s okay, because I actually get to talk about one of the only things I actually liked in the movie, Samara Weaving’s portrayal of G.I. Joe’s first lady, Scarlett.  I’ve actually been waiting for her Classified Series release, and its finally hitting, well after the iron is cold, but hey, at least she’s the one figure I still felt compelled to buy after actually seeing the movie.

THE FIGURE ITSELF

Scarlett is figure 20 in the G.I. Joe: Classified Series line-up.  She’s numerically the final of the Snake Eyes movie figures, and also is way lower than the rest of the Joes released around her, due to the whole delaying the movie’s release.  Technically, she was in the second movie assortment, alongside Akiko, but it appears that there was some sort of production snafu or something, because the actual assortment cases don’t seem to have appeared, and Akiko wound up showing up much earlier.  The figure stands just shy of 6 inches tall and she has 34 points of articulation.  Scarlett’s articulation scheme pretty much just matches up with what we saw on Baroness, with the updated pinless construction on the knees, while still having the single joints on the elbows.  The elbows at least have a slightly better range than the standard Scarlett, so that’s a definite plus.  Scarlett’s sculpt is an all-new offering, based on her fully-geared up appearance from the film’s climactic battle.  It’s not a bad modernization of Scarlett’s classic look, and it also gets more than 15 seconds of screen time, which gives it a definite leg-up on Snake Eyes, right?  The likeness of Weaving isn’t bad; maybe not spot-on, but it’s fairly clear who it’s meant to be.  The uniform work has some decent detailing, with a nice bit of depth and sharpness.  Scarlett’s paint work is overall alright.  There’s some pretty solid work on the detailing of the torso armor, and the face print works pretty well to keep her lifelike.  She’s missing a handful of the color applications on her armor as seen in the movie, which makes her design a little drabber than it is in the film, but for the most part, it looks pretty decent.  Scarlett is packed with her crossbow, which is a nice piece, but also a rather small one.  That’s all she gets, and, if I’m honest, that feels pretty woefully light compared to the rest of the set.  At least another gun or something would be nice.

THE ME HALF OF THE EQUATION

Before even seeing the movie, this was really the only figure in the set that I knew I wanted.  After seeing the movie, she was still the only one I truly wanted, though I had already picked up the first assortment by that point.  The long wait on this one’s release was a bit of a bummer, but I finally got her.  The paint’s missing some details, and I’d really like to see more accessories included, but I generally really like this figure.  It’s a good design, and it’s a reminder of really the only good thing about the movie, so I’m all about that.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3009: Snake Eyes & Timber

SNAKE EYES & TIMBER

G.I. JOE: CLASSIFIED SERIES (HASBRO)

I haven’t actually gotten to talk about G.I. Joe, specifically it’s most recent re-launch, Classified Series, since all the way back in October, which on one hand doesn’t seem that long ago, but also really does.  It’s not really like I’m missing much that’s worth reviewing, of course; there hasn’t really been much new.  When last discussing things, I brought up the line’s Original 13, the debut line-up for the Real American Hero incarnation of the franchise.  While some of them remained more or less confined to those early years, a few of them took off.  Most notable was the first year’s resident cost-saver, Snake Eyes, who would become the franchise’s most distinctive character.  Today, we turn our sights his earliest incarnation, or at least a re-imagining of it, alongside his trusty sidekick, Timber!

THE FIGURES THEMSELVES

Snake Eyes and Timber are a deluxe-sized release, thus far unseen in the main retail line, for Hasbro’s G.I. Joe: Classified Series, where they are item 30, placing them right after Breaker and the RAM Cycle in the numbering sequence.  Though pairing off Snake Eyes with Timber is nothing new for the brand, it’s not usually this version of Snake Eyes that gets paired with Timber, since Timber was first included with Version 2.  However, with the initial Snake Eyes being V2-inspired already, it made sense not to double back on variants.

SNAKE EYES

We’ve had no shortage of Snake Eyes variants in this line up to this point, with this in particular being the fourth version.  There have been two versions based on V2, and one based on the film, but this one goes back to the original commando-based V1 design.  The figure stands just over 6 inches tall and he has 37 points of articulation.  Snake Eyes is built on a mix of parts, largely stemming from the Beach Head-version of the Duke mold.  It’s a good starting point for an update on Snake’s classic turtle-necked design, and just a good starting point in general, as it remains one of my favorite figures in the line.  He borrows the holster from the first Snake Eyes, in a nice bit of cross-use, and then gets a new head and shins, along with new overlay pieces for his webgear and the sheath for his knife.  As stated above, the aim of this sculpt is to capture the V1 design, or at least to offer something of an update to it.  It does a good job of that, and in fact stays a lot closer than the more sci-fi-inspired figures from the rest of the line.  It’s a fitting choice, since this is supposed to be an earlier in his career Snake Eyes, presumably from before the Joes get quite as tech savvy.  I particularly like the new head, especially how you can see the separate parts of the assembly.  The webgear likewise has a lot of depth of detail to it.  In general, it captures all of the broad strokes of the original figure, but at a larger scale and with more going on.  Still, it’s not over designed, or anything like that; it’s the right level of detailing.  Snake Eye’s paint work is much simplified compared to the prior figures.  This is on purpose, no doubt to call back to the V1 figure’s complete lack of paint.  This one is a little more detailed than that one, but does have a slight variance to the exact finish of the blacks, just to give him a little bit of variety.  He also gets one small bit of white detailing on his grenade, which is a nice touch.  Snake Eyes is packed with his classic Uzi, as well as an ump45 with, to quote Tim, “a whacked out front end,” an assault rifle that appears to be a combination of a number of things with a lot of customizations, a Beretta m93r (with removable silencer, just like the first release),  and a large knife.  The rifles are fun, since they both feature removable magazines, which I always enjoy.  Snake Eyes includes no sword, of course, as is proper for a true commando Snake Eyes.

TIMBER

First included with the V2 Snake Eyes back in ’85, Timber had appeared in other media prior, notably in the cartoon as the wolf that guides an irradiated Snake Eyes back to safety in the second mini-series.  Over the years, he’s been featured in the main line a good number of times, but it’s rare that he’s ever anything more than an unarticulated accessory.  For his debut in Classified, Hasbro’s given him the proper figure treatment.  He’s about 3 inches tall and 5 1/2 inches long, and he has 29 points of articulation.  While his articulation doesn’t have as full a range as I might like, there’s still quite a bit of range to it, and he can get into a decent selection of poses.  The sculpt does quite a nice job of capturing a rather basic wolf look, with an impressive level of detail work.  He includes two different heads, one calm, and the other snarling, again adding to the display options for the figure.  The paint work on Timber is generally pretty solid.  There’s a pretty nice two-toned thing going on with the fur, which has a rather subtle change-over.  I also really like the gold irises on the eyes, as well as the slight shading to the scars on the face.

THE ME HALF OF THE EQUATION

While I generally do angle towards the V2-style for my default Snake Eyes, I’ll admit I have quite a soft-spot for the commando look for the character, especially as sort of a “starter” look for the character.  I was hoping we’d see at least some sort of a nod to it in the modern line, but wasn’t expecting a full-on update.  I’m very happy with how this one turned out.  He’s just a very nice figure.  Timber’s also kind of an essential piece, and I’m happy to see Hasbro give him the proper deluxe style treatment here.  In general, this is really one of the coolest sets to come out of Classified, and I look forward to seeing what else Hasbro might do with this price-point.

Thanks to my sponsors over at All Time Toys for setting me up with these figures to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.