#2624: Mara Jade

MARA JADE

STAR WARS: POWER OF THE FORCE II (KENNER)

“Five years after the Battle of Endor, the Rebel Alliance has driven the evil Empire into a distant corner of the galaxy. But a new danger has arisen: the last of the Emperor’s warlords has devised a battle plan that could destroy the New Republic. Before the death of Palpatine, Mara Jade was the Emperor’s right hand assassin. Five years later and now a successful smuggler, the last thing Mara expected was to stumble upon her former arch-enemy – Luke Skywalker.”

The Star Wars Expanded Universe had a whole host of new characters to add to the mythos, coming from all sorts of different mediums, and doing all sorts of, some times, contradictory things.  A few of those EU characters because rather pervasive, but few were quite as recurrent as Mara Jade, a character who appeared about just every medium other than the movies.  Destined to become Luke Skywalker’s eventual wife, Mara was revealed to be just on the outskirts of plenty of prior events, just waiting to peer into the shot, I suppose.  She’s become rather downplayed since Disney took over, of course, but she was pretty big with the fanbase, and did get a few action figures, the first of which I’m taking a look at today.

THE FIGURE ITSELF

Mara Jade was released alongside the rest of the initial Expanded Universe line-up of Power of the Force figures in 1998.  As such a popular character, she was a rarer figure from an already scarce assortment, at least at the time.  She was one of the three figures in the line-up to be based on the Heir to Empire story, fittingly Mara’s first appearance.  The figure stands 3 3/4 inches tall and she has 6 points of articulation.  Mara’s sculpt was unique to her, and based at least somewhat on her appearance in the Heir to Empire comics adaptation, though it’s mostly in regards to her attire, since her features don’t match the rather stylized depiction of the character from the comics.  Neither was she really based on Shannon McRandle, the model who portrayed Mara on the covers of the novels she appeared in.  Instead, she’s just sort of an averaged appearance, I suppose.  It works fine for the character, and it’s not like she’s any further from her usual appearances than any of the characters who actually appeared in the movies were.  Mara’s paint work is rather eye catching, especially the bright red hair, and the application is all pretty clean.  They did actually differentiate between the black of her body suit and her boots, so that looks pretty nice.  Mara is packed with Luke’s lightsaber, a blaster pistol, and another 3D backdrop like the rest of the series.  This one shows off a downed ship, and is definitely one of the cooler backdrops.

THE ME HALF OF THE EQUATION

I didn’t know anything about Mara when these figures were new, and I certainly didn’t really see her in person to push me to find out.  As I’ve become more versed with Star Wars over the years, I’ve of course come to know a bit more about her, and I’ve been subsequently more invested in these figures.  I picked her up at the same time as most of the rest of the set, when they all came in through All Time.  Mara’s a pretty cool little figure.  Perhaps not the flashiest of this line up, but a fun and unique figure nevertheless.

#2617: Imperial Sentinel

IMPERIAL SENTINEL

STAR WARS: POWER OF THE FORCE II (KENNER)

“Six years after the destruction of the second Death Star, the galaxy is thrust into turmoil. A reborn evil threatens to enslave the galaxy, and the Republic’s closest friend – Luke Skywalker – may become their greatest enemy. At the doors of the evil Emperor’s palace, giant Imperial Sentinels, twice the size and power of other Imperial guards, await their prisoner – the Jedi Master, Luke Skywalker.”

Are you ready to get a bit circular?  I sure hope so, because boy-howdy are we about to.  During the pre-production process for Return of the Jedi, artist Nilo Rodis-Jamero crafted an initial design for the Emperor’s Royal Guards, which was a fair bit more involved than the final product in the film.  This design was then co-opted by Kenner when they put together a presentation for Lucasfilm in 1985, which proposed a continuation of the original trilogy’s story, and thereby of the toyline Kenner was then running.  In it, our heroes would have faced off against new villain Atha Prime, who would have made use of this old Guard design.  Lucasfilm ultimately turned down the proposal, and the design was again shelved, until it resurfaced in the Dark Empire comics as the new clone Emperor’s new guards, the Imperial Sentinels, who would subsequently make their way into Kenner’s own Expanded Universe toy line.  Let’s take a look at that figure today, shall we?

THE FIGURE ITSELF

The Imperial Sentinel was released alongside the other EU figures in the initial seven figure drop in 1998’s Power of the Force line-up.  The figure stands 4 3/4 inches tall (one of the tallest figures from this era by a fair margin) and he has 4 points of articulation.  He was certainly one of the line’s more restricted figures in terms of posability, with no leg movement due to the nature of his design.  Of course, he really just follows in the footsteps of the standard Royal Guard in that regard.  At least this guy can turn his head.  The sculpt itself is a little bit on the goofy side, but then again, so is the actual design.  It’s nicely rendered in toy form, though, and one can certainly see why Kenner would have chosen it for a potential new lead villain in their continuation.  It’s definitely got a nice toyetic feel about it.  The outer robe piece is a separate part, which can be removed, for a bit more variety if you are inclined to army build.  The head’s also been designed with light-piping, allowing for the eyes to be illuminated.  It was rare for such a feature to be included in this line, but that doesn’t make it any less cool here.  In terms of paint work, the Sentinel sticks to the Royal Guard color scheme of lots of differing reds.  There’s also some gold mixed in, for a little extra flair.  My figure has a big streak of dark red on his left sleeve, but other than that, the application’s all pretty clean.  The Sentinel is packed with a battle axe (admittedly, not an incredibly Star Wars-y weapon, but a rather imposing one nevertheless), as well as including another 3D backdrop, much like the others in the set.

THE ME HALF OF THE EQUATION

As I touched on in prior EU reviews, Luke and the Clone Emperor were the only figures I had growing up, so all of the other ones were on my list when I got back into it as an adult.  When the full set of them got traded into All Time, the Imperial Sentinel was the only one I didn’t snag, as it was the one from the set Max had already called dibs on.  Fortunately, I was able to get one through Cosmic Comix not too long after getting the rest of the set, so they weren’t incomplete for too long.  The Sentinel is a character with a lot of history behind him, so he’s certainly one I’m glad to have in my collection.

#2610: Princess Leia – Dark Empire

PRINCESS LEIA — DARK EMPIRE

STAR WARS: POWER OF THE FORCE II (KENNER)

“Six years after the destruction of the second Death Star, the galaxy is thrust into turmoil. A reborn evil threatens to enslave the galaxy, and the Republic’s closest friend – Luke Skywalker – may become their greatest enemy. Hoping to free her brother Luke from the evil of the dark side, Jedi Leia prepares to match her power against that of a reborn Emperor. Boarding his colossal warship, Leia is overwhelmed by the oppression of the dark side.”

If you’ve been following my Kenner Power of the Force II reviews as of late, you may have seen me start to get a little bit…uninspired about things?  In my defense I’m hitting a lot of the stuff from when the line was a little same-y.  I do still really love the line though, so I’m going to try to realign with something a little more exciting. Perhaps the most exciting portion of the line was its 1998 Expanded Universe spin-off.  It was our first real glimpse into toys of the world outside of the movies, and also gave Kenner some free reign to do some cool new stuff.  There were a handful of different stories covered, but by far the one to get the largest focus was Dark Empire, a rather notable continuation of the original trilogy at the time.  I’ve looked at both Luke and the Emperor from that story, and now I’m digging further into the set with an updated Princess Leia!

THE FIGURE ITSELF

Princess Leia from Dark Empire was part of the first seven figures in what would eventually be a nine figure line-up of the Expanded Universe sub-line.  She, like most of the EU figures, proved a bit scarce at the time of release, and honestly hasn’t ever reached the same level of plentifulness as other PotF figures.  The figure stands 3 1/2 inches tall and she has 6 points of articulation.  Leia is an all-new sculpt, patterned on her more action-faring design from the comics.  It’s an interesting design set-up.  She adds a Jedi-Luke-esque cape to her attire, and beneath it she’s got something that looks akin to Luke’s Bespin gear.  It’s definitely helps to solidify the more traditional protagonist role Leia falls into during the course of the story.  It’s a pretty decent sculpt overall.  It’s rather in keeping with the rest of the mid-line Leia sculpts from PotF, with a likeness that’s consistent with those other figures, making it easy to tell she’s supposed to be the same person.  The figure has a little bit of trouble standing without the cape, but with it on she keeps up just well.  And honestly, who’s not going to use the cape?  It’s so cool.  Leia’s paint work is, like the other EU figures, a touch more vibrant than the usual Star Wars fare.  Of all of them, she’s certainly less removed than others, but I do certainly enjoy the multitude of colors used on her cape.  It’s a very nice touch.  Leia is packed with a light saber (in a rather concerning red, to match her brother), and a small blaster.  And, like all of the single-carded EU figures, her card back also unfolds into a small 3D back drop for her, based on the comics.  This is consistently my favorite part of these figures.

THE ME HALF OF THE EQUATION

The EU figures were a favorite piece of mine from this line, but as I noted when I looked at Kyle, the only ones I actually got as a kid were Luke and Palpatine.  I wanted the others, but they are, as noted above, not the most common PotF figures, and they’re one of the few sets I was more insistent about getting carded.  Fortunately, I happened upon a complete set of them through All Time back last year.  Leia’s perhaps not the flashiest of the set, but she’s still a fun variant of the character, and I get a real nostalgic kick from her.

#2568: R2-D2

R2-D2

STAR WARS: POWER OF THE FORCE II (KENNER)

Remember last week’s Speeder Bike review, where I mentioned setting up an entirely different review completely by accident and getting further than I’d like to admit into it before realizing my mistake?  Wanna see what I started reviewing?  What could possibly be more exciting than that edge of your seat Speeder Bike review?  Gotta be honest, dear reader, it’s not actually that much more exciting, because it’s just another R2 variant.  It’s not like there were a metric ton of those or anything.  But, my subconscious was apparently more on board with this review than last week’s.  Let’s see how it did, I suppose.

THE FIGURE ITSELF

R2-D2 was part of the 1997 “Electronic Power F/X” sub line of Kenner’s Power of the Force line.  The main purpose of the line was to replicate some of the cool battles from the original trilogy with all of their cool effects….and then there was also this somewhat mundane “R2 while he was wandering through the desert in that one scene in the first movie” figure.  People were just lining up for this one, let me tell you.  The core R2 figure isn’t anything super special.  He has a few features that are new, but also trades out a lot of stuff that had become standard.  He’s about 3 inches tall and has a whopping 2 points of articulation, at the top of his two main legs.  He lacks the ankle joints of later figures, of course, but also loses the up and down movement on his third leg, as well as lacking the ability to move his head dome.  These changes are due to his main “F/X feature”, which is a lights and sounds gimmick.  Press the center of his body, and his eye lights up and there are some beeps to go along with it.  It’s okay, but it’s hard to say it’s worth losing all of the posability.  Additionally, it results in some loss of crispness on some of the sculpted details, which is another iffy trade off.  His paint work is actually not terrible.  He’s appropriately grimy for having been rolling through the desert, and he even has the more proper flat silver that most figures at this point lacked.  Of course, it might be an unexpected side effect of the more single-piece construction, I suppose.  All of the Power F/X figures included a rather elaborate base piece, which added to their features.  R2’s is of some rocky Tatooine terrain.  The piece has an arm built into the base, which has a magnet built into the end of it, which catches R2 by the piece of metal in his third leg’s foot.  This allows R2 to be moved back and forth somewhat seamlessly, although it doesn’t work overly consistently.  It’s kind of nifty, though.

THE ME HALF OF THE EQUATION

Unsurprisingly, R2 was a figure that excited me all that much as a kid, and was subseqently one that I never had much drive to own.  I had every other Power F/X figure before this one…so, of course this is the first one I’m reviewing, right?  Honestly, that’s because he was a rather recent addition (picked up at the same time as the bike, in fact), which made him rather easy to grab and review quickly.  Yes, sometimes what I’m reviewing is based on me being lazy.  I’m sure it shocks you to your core to find this out.

#2561: Speeder Bike

SPEEDER BIKE (w/ REBEL SPEEDER BIKE PILOT)

STAR WARS: POWER OF THE FORCE II (KENNER)

“Whipping through the forests of Endor on a Rebel strike mission against the Death Star shield generator, Luke Skywalker and Princess Leia battled Imperial scout troopers atop highly maneuverable speeder bikes. Considered ideal reconnaissance vehicles by the Empire and he Rebel Alliance alike, their maneuverability and acceleration is superior to both landspeeders and airspeeders. This particular speeder bike was designed and built based on production sketches found in Star Wars: Return of the Jedi Sketchbook.; its creator was renowned Star Wars artist, Joe Johnston.”

Have you ever been so non-started by something that when it came time to do that thing you actually did an entirely different thing for far longer than you’d like to admit before realizing you were actually doing the wrong thing?  Because I have, and it was right here, just moments ago, when I was so “meh” on today’s review subject that I actually started up writing a review for *next* Sunday, and even got so far as uploading that review’s photos before realizing my mistake.  I’m sure that makes you guys feel real great about having to read the following review that my subconscious clearly didn’t want to write.  Well, we’re doing it anyway.

THE TOYS THEMSELVES

The Speeder Bike and Rebel Speeder Bike Pilot were released by Kenner in 1998, as one of three vehicle sets that accompanied the Expanded Universe sub-line of their main Power of the Force line.  While the figures were all based on established characters and designs from Star Wars media other than the movies, the vehicles on the other hand were all focused on replicating un-produced concept work from the films.  This item is, as you may have guessed, the original concept for the Speeder Bikes that would appear on the Endor sequences in Return of the Jedi, and, as the bio above notes, are based on Joe Johnson’s sketch.  In toy form, it’s about 5 inches long, and features a spring-loaded feature that swings the outriggers backward or forward.  The sculpt is definitely on the boxy side, which is true to the original sketch overall, but the process of converting the design into plastic form has made it a good deal clunkier.  This only increases its relative clunkiness when compared to its film-based brethren.  It’s not a bad looking sculpt from a technical standpoint, I suppose.  The detailing is relatively sharply rendered, so that’s good.  In addition to the outrigger action feature, there’s also a missile launcher built in, for a more offensive set-up, I guess.

Included with the Speeder Bike is its own unique pilot, the Rebel Speeder Bike Pilot.  That’s a very unique name, I know.  While the Speeder bikes in the final film were an Imperial vehicle, and subsequently had their own specific Imperial pilots, it seems at some point they were supposed to be the Rebels’ proper.  This guy’s design is rather different from any of the Rebels we actually saw in the film, with his aviator’s cap and goggles.  It’s not that far removed from the WWI/WWII film-inspirations that the movies had, and a similar design element would crop up years later when Marvel introduced Doctor Aphra into the universe.  So, it’s not inherently un-Star Wars.  The figure stands just shy of 3 3/4 inches tall and he has 6 points of articulation.  He feels somewhat on the diminutive side for this line, and I’m not entirely sure why.  I guess he’s just like that.  His sculpt is passable, but compared to the original sketch, it definitely feels like some of the charm of the design was lost in translation.  A lot of that coolness factor just feels gone.  As it stands he’s…fine.  That’s about it.  The paint’s kind of the same deal.  He’s rather drab and not particularly eye-catching.

THE ME HALF OF THE EQUATION

The Expanded Universe sub-set as a whole excites me.  The vehicles from that set as a whole do not.  They’re just kind of bland and not terribly exciting, and they’re certainly not helped by the lack of the 3D back drops.  I never had much attachment to this release, which is why I never really went to the trouble of tracking it down.  I still don’t really have much attachment.  It’s okay.

Thanks to my sponsors at All Time Toys for setting me up with this set.  They’ve got a decent back stock of Power of the Force, and other cool toys both old and new, so please check out their website and their eBay Store.

#2553: Princess Leia Organa – Ewok Celebration Outfit

PRINCESS LEIA ORGANA — EWOK CELEBRATION OUTFIT

STAR WARS: POWER OF THE FORCE II (KENNER)

“An accident during a furious speeder bike chase leaves the princess without a way of finding her Rebel companions. Befriended by Endor’s Ewok civilization, Leia is once again united with her friends, but under different circumstances.”

You know what’s just really the best variant of a main character in an action-oriented action figure line?  An outfit that never sees a single moment of action!  Or, at least, that’s what numerous Star Wars toy lines would have me believe.  Sometimes it works out, of course, and we get cool looks that *could* see some action, if you really wanted them to.  Sometimes we get looks that even *do* see action in later EU tales (Luke’s jacketed look from the end of A New Hope springs to mind).  Sometimes, however, you get today’s focus.

THE FIGURE ITSELF

Princess Leia in Ewok Celebration Outfit joined Kenner’s Power of the Force II line in 1998.  This wasn’t the first time this look got a figure, or even the first time it was in PotF; a slightly different version was released alongside a re-packed Wickett figure as part of the Princess Leia Collection in 1997.  Like all the other Leia Collection figures, however, that figure used a lot of cloth pieces, making it stand out a bit from the core line’s releases.  This one instead was an all plastic variant.  The figure stands 3 3/4 inches tall and she has 6 points of articulation.  Both the neck and the hip joints are greatly restricted by the figure’s design, but on the plus side, the arms and waist are free and clear.  So there’s that, I guess.  These restrictions do not help with the already very non-action feel of the figure.  Also not helping is the figure’s pose, which is…I don’t know exactly what it is.  The legs are close together and sort of prim and proper looking, but there the arms are just slightly elevated…because?  I don’t know.  I got nothing.  The paint work is all very brown.  It’s accurate, but not super thrilling or eye-catching.  At least it’s well applied.  Leia is packed with a small blaster (hinting at her doing something more exciting than standing around, which doesn’t really track with the rest of the figure) and a freeze frame slide.

THE ME HALF OF THE EQUATION

I’ve never been much for this particular Leia design, as I always have preferred her more practical get-ups, and her Endor tactical set-up is just a much better design to me.  This figure is one of those ones I have seen many times over the years, and I certainly knew I was going to have to get it some day now that I’m doing this whole complete run of the line thing.  I wasn’t really in much of a hurry, and really only snagged it because it was right in front of me.  Thrilling, I know.  Almost as thrilling as the figure itself, right?

#2538: Joker

JOKER

THE ADVENTURES OF BATMAN AND ROBIN (KENNER)

My last Kenner Batman: The Animated Series review had me taking a look at one of the line’s patented wacky variants.  Variants were kind of central to the line’s success, covering not just Batman and Robin, but also some of their antagonists.  As I touched on in prior reviews, not all of the variants Kenner rolled out were “wacky”.  Some of them were actually quite sensible, including today’s focus, a pretty solid variant of the Joker!

THE FIGURE ITSELF

This Joker figure, known in the collector’s community as “Machine Gun Joker” because of the big machine gun accessory he included, was released in Series 2 of Kenner’s Adventures of Batman and Robin line in 1997.  He was Kenner’s fourth animated style Joker, following the basic, jetpack, and pogo stick variants.  He’s a completely show accurate figure, since Joker sported the coat and hat from time to time.  The figure stands 4 1/2 inches tall and he has 5 points of articulation…provided the head hasn’t snapped off at the neck joint like mine has, thereby removing a point of articulation.  It’s okay, years of therapy have managed to get me through the loss.  This version of Joker sported an all-new sculpt, not re-using the parts from the prior variants.  It’s probably the best old school style Joker sculpt that Kenner did, for what its worth, being a fair bit more on model than the earlier versions, and just generally having cleaner detailing and a more solid overall construction.  In terms of paintwork, he’s again a bit of a step-up, correcting the issues with the bluish skin, as well as just generally getting the colors closer to their on-screen counterpart.  The application is basic, but pretty clean, and just some of Kenner’s best work, again.  Joker was packed with the machine gun I mentioned earlier in the review, as well as a bundle of TNT, complete with Joker’s face on it.  Both pieces are a touch oversized compared to the figure, but for the time, pretty straight forward, and unhampered by the gimmicks, which was pretty darn cool.

THE ME HALF OF THE EQUATION

Machine Gun Joker has the distinction of being my first Joker action figure, picked up when he was brand new, on a trip to the store with my Dad.  If I recall correctly, I specifically went in looking for a Joker, since I didn’t have one, and this one was the most straight-forward Joker available at the time.  He stuck as my primary Joker figure for most of my childhood, and I’ve definitely got an attachment to it.  Honestly, I was pretty happy to find he’s just such a good figure when going back for the review.  He remains one of my favorite Joker figures.

#2531: Decoy Batman

DECOY BATMAN

BATMAN: MASK OF THE PHANTASM (KENNER)

Interspersed with its selection of rather faithful recreations of characters and designs from the show, Kenner’s Batman Animated offerings also had a need to keep a lot of colorful variants of its main character coming at a regular pace.  So, we definitely got a *lot* of Batmen, whose importance to the overall narrative definitely had a range.  Some of them were sensible additions, perhaps taking one gadget or moment and building a whole figure around it, while some were just kind of bonkers.  And some were bonkers at the forefront, but ultimately not that weird when you explored them just a bit further.  Today’s figure fits that particular, very narrow mold.

THE FIGURE ITSELF

Decoy Batman was officially part of Kenner’s tie-in line for Batman: Mask of the Phantasm, released in 1993.  While the last two figures I looked at from this line were directly lifted from the film, this one’s a bit more dubious.  His whole gimmick is that his torso launches away as a “decoy”, while the underlying Bruce Wayne figure can get away, I suppose, which kind of tracks with the scene in the movie where Bruce places his cape and cowl on a sawhorse and flings it out of a building in an attempt to escape the police…and now that I’ve written that out, I realize this figure’s maybe a better tie-in than I realized.  I mean, sure he’s not a direct lift from the scene, but I guess the concept’s there.  He fits into that “building a figure around one moment” dynamic.  Kudos to Kenner, I guess.  And, like, anti-kudos to me for not thinking this through before writing the review.  I mean, sure, I could go back and re-write the whole thing and make it look like I knew from the start, but tell me: where’s the fun in that?  Okay, maybe I should actually get to the reviewing.  This figure stands just shy of 5 inches tall and he has 5 points of articulation.  The body sculpt for the figure is unique to him and it’s not bad.  The build is in line with the other standard Batmen from the line, and while the costume details are somewhat made up, they aren’t too crazy or zany.  He re-uses the main line’s Bruce Wayne figure’s head, and it’s a pretty darn spot-on old-style Bruce Wayne head, so no complaints there.  Perhaps the weirdest element of the whole thing is the way his action feature works; the Bruce head is on a spring-loaded neck piece, which can be depressed into the torso, much like a turtle, allowing for the “decoy” head and chest piece to snap over top.  It was a gimmick that Kenner would use a few more times for their DC lines, as well as their Shadow tie-in line.  It’s goofy as heck, but it does get the job done, and honestly doesn’t really impede the figure too badly. The clip-on decoy piece is another pretty solid match for the animated series designs, and is a pretty basic Batman from the show.  Well, in sculpt, anyway.  The paint work opts to forego the usual Batman colors for a black and red number.  For some reason, they really liked making Bruce-to-Batman figure’s red.  I really don’t know why that is, but it happened on three separate occasions, so that’s one heck of a pattern.   Ultimately, it’s not the worst color scheme ever, and does sort of fit the art deco designs of the show, at least somewhat, but it’d certainly be cool to see this figure in a more standard color scheme.  In addition to his decoy chest piece, Decoy Batman was also packed with a grapple…which I lost.  Look, it hardly seemed as essential as the main gimmick of the figure, alright?

THE ME HALF OF THE EQUATION

I didn’t get Decoy Batman new, since the whole line was gone from retail shelves by the time I was actually getting into collecting.  So, I was definitely on the follow-up market for him.  Ultimately, he was kind of a bit of a consolation prize, if I’m honest.  I was at Baltimore Comic Con, and saw the Phantasm at a dealer’s table.  It was, however, $20, and that was too much for me, so instead I got this guy because he was $5.  Can’t really say I was at all let-down by the set up, because I wound up getting the Phantasm a bit later down the line anyway, and Decoy Batman’s a pretty fun figure in his own right.

#2524: Phantasm

PHANTASM

BATMAN: MASK OF THE PHANTASM (KENNER)

As I’ve brought up on this site, my favorite Batman film of all time is easily Batman: Mask of the Phantasm, the Animated Series’ cult classic theatrical feature. It’s an impressively crafted story, and actually does a phenomenal job of actually salvaging some of the elements of the rather messy Batman: Year Two story.  The story’s original antagonist, Reaper, was reimagined as the titular Phantasm, a chilling and truly intimidating villain.  Unsurprisingly, the Phantasm got some toy coverage in the tie-in line, and I’m looking at that figure today!

THE FIGURE ITSELF

Phantasm was released as part of the Mask of the Phantasm tie-in line in 1994, and was really the main focus figure in the line-up.  I know, what a shock.  What was also *supposed* to be a surprise was the Phantasm’s identity, which was to be hidden under the figure’s mask in the package.  However, for some reason, someone at Kenner thought it would be a much better idea to instead package the mask off of the figure, thereby revealing the Phantasm’s secret identity before the film even hit theaters.  Yay.  The figure stands 4 1/2 inches tall and she has 4 points of articulation.  The Phantasm’s sculpt was all-new, and, well, it’s technically a little bit compromised.  It’s not entirely Kenner’s fault, to be fair.  In the film, the reveal that the Phantasm is really Andrea Beaumont is hidden by the fact that the two character’s designs sport almost entirely different builds.  It’s a total cheat in the movie, and not something that’s quite so easily rendered in three dimensions.  For the purposes of this figure, Kenner opted to sculpt Andrea as she’s seen post-reveal, and then provide add-on parts to approximate the Phantasm design.  Ultimately, it’s a compromise, but it’s probably the optimal compromise.  The underlying figure is a pretty solid recreation of Andrea’s design.  The head in particular is a good match to the model.  Technically, for true film accuracy, she shouldn’t have the glove on her right hand, but I’m ultimately not too bugged by the added symmetry.  Phantasm’s paint work is pretty basic, but a decent match for her colors in the movie.  There’s no odd color changes this time around, so she’s nice and screen-accurate.  Phantasm is packed with her mask/hood and cape, which slips nicely over the head, and her scythe attachment for her hand.  They make for a passable, if perhaps not quite as intimidating, recreation of the primary Phantasm design.  The figure also originally included a gun because, you know, gun, right?  Mine doesn’t have that piece, which, you know, is just such a bummer, right?

THE ME HALF OF THE EQUATION

I didn’t get the Phantasm when she was brand new, mostly due to being just shy of being only enough to actually see the movie.  Also, when I finally did see it, she kind of scared the crap out of me, so I held off for a bit longer.  Ultimately, I ended up getting her as a Christmas present from my parents a few years later, and she’s stuck with my collection  since.  While the figure obviously isn’t a pitch perfect recreation of the film design, I’ve still always found it to be a really fun offering, and certainly one of my favorite Animated pieces.

#2517: Retro Batman

RETRO BATMAN

BATMAM: MASK OF THE PHANTASM (KENNER)

I’ve looked at a surprisingly small amount of Kenner’s Animated Batman tie-in product.  I’ve certainly looked at a chunk of the DCC follow-ups, and even a handful of Mattel’s JLU-era stuff, but I’m averaging about a single Kenner animated figure a year right now.  Well, I’m aiming to mix things up a bit.  In tandem with my looks back at the other toys of my childhood with X-Men and Power of the Force, let’s throw a little bit of Batman into the mix, shall we?  And what better place to start than with a variant of the main guy himself, hailing from one of my absolute favorite pieces of the Animated Verse, and one of my favorite DC-related things in general, Mask of the Phantasm.

THE FIGURE ITSELF

Retro Batman is one handful of Batman variants that were released in 1994 as part of Kenner’s Batman: Mask of the Phantasm tie-in line.  Unlike most of those other variants, which were mostly made up by the minds at Kenner, this one was actually in the film, depicting Batman as he’s seen in the flashbacks (it also showed up during some of the flashbacks in the episode “Robin’s Reckoning”, which is a good companion piece to the film in general).  He’s not terribly far-removed from the standard Batman design, and in retrospect is kind of a merging of the BTASTNBA, and JLU designs all into one.  The figure stands just shy of 5 inches tall and he has 6 points of articulation.  He keeps the standard Kenner 5 points, and also has a swivel on his right forearm to assist with his action feature.  It won’t really hold many poses, but it does add a slight bit more of variation to the posing.  His sculpt is fairly typical of this era of figure from Kenner.  He’s not a pitch-perfect match for the animation models, but he’s pretty close, and fits consistently with the styling of the other figures in the line.  The sculpt is clean, and hits all the important notes, and he’s pretty darn sturdy.  As was the way at this point, his cape is cloth.  Again, not super accurate, but it works for their purposes, and it certainly helps with the playability.  His paint work is pretty cleanly handled overall, though Kenner for some reason opted to make the body suit a sort of bluish silver, rather than the typical grey.  It’s not super far removed, and it reads the same way as the standard colors.  I honestly don’t mind it, but it’s still a weird choice.  Batman’s accessory selection here is…interesting to say the least.  He’s got a battle spear and a sort of a gun looking thing?  I don’t know exactly what they’re supposed to be, nor do they really line-up with anything from the movie or the episodes where this look appears.  But, they certainly feel toyetic.  The spear is meant to be placed in his right hand, allowing it to be spun using the wheel mechanism in his arm and back.  It’s odd, but harmless.

THE ME HALF OF THE EQUATION

While the majority of my Animated stuff is actually from when I was a kid, this one is not.  I always wanted him, but just never managed to find one.  Fortunately, one came into All Time a couple of weeks ago, new, sealed, and in pretty much pristine condition, so it was almost like getting it when it was brand new.  He’s a fun variant of Batman, and also a sensible variant of Batman, and those two didn’t tend to cross-over in this line too much, so I gotta say he really works for me.