#2220: Supreme Leader Kylo Ren

SUPREME LEADER KYLO REN

STAR WARS: GALAXY OF ADVENTURES (HASBRO)

So, uhh, hey, I might have gotten some more Galaxy of Adventures figures.  In fact, I may have gotten all of the Galaxy of Adventures figures.  And I may be planning to review all of them over the course of the next week.  Buckle up guys, because we’re getting real adventurous with this here galaxy.  It’s been a good while since I’ve reviewed a Kylo Ren figure, which is only surprising given how many freaking Kylo Ren figures there are.  Well, unsurprisingly, there’s one in the Galaxy of Adventures line and he’s the one that’s next on my slate of reviews.

THE FIGURE ITSELF

Supreme Leader Kylo Ren (because he got that promotion at the end of Last Jedi) is another of the six basic figures that make up Wave 1 of the Galaxy of Adventures line.  Kylo will also be available in a two-pack later on, which will ditch the cape and add an unmasked head.  Kylo is seen here sporting his “all-new” look for Rise of Skywalker, which is to say he’s got the same thing he was wearing last time, but he’s repaired his helmet and started wearing a hooded cloak again.  It’s really not wildly different from his prior looks, so he’s definitely staying on-brand.  The figure stands 5 inches tall and he has 23 points of articulation.  Kylo isn’t quite as mobile as the Jet Trooper I looked at yesterday, but he’s still pretty darn posable, especially when the cloak is removed.  Of course, then he doesn’t have the cloak on any more, hurting his menacing points just a touch.  You win some, you lose some.  He’s once again very stable on his feet, even while wearing the heavy cloak piece, which is always a nice change of pace for a Star Wars figure. His sculpt adheres to the style of the line, but again this is less noticeable, given Kylo’s general design.  It’s the proportions that sell it once again.  Honestly, Kylo has a design that sort of lends itself to this sort of sharpening of the look; there’s a definite flow to it that just really works, and that all-black thing is definitely in his favor.  The level of detail is still impressive for an animated figure, with all of the quilted elements of his uniform being nicely rendered, and the folds and textures of this gloves and boots looking quite nice.  It’s also nice that the cracks in the helmet are sculpted in, rather than just being painted.  The cloak is a removable element and is molded to fit around the figure, much in the same fashion as the old PotF2 Jedi Luke.  It stays in place alright on its own, and certainly cuts an impressive silhouette.  The paintwork on Kylo is fairly basic again, though there’s an impressive amount of variety contained within the various shades of black. The tiny bit of red on the helmet makes for a nice little dash of color.  Kylo is packed with his signature lightsaber, which he can easily hold in either hand.

THE ME HALF OF THE EQUATION

After picking up and really enjoying the Jet Trooper figure, I decided I wanted to pick up the rest of the line.  My initial plan was to pick them up one at a time as I saw them, and after a particularly rough day, I stopped by Walmart on my way home from a dinner with my parents with the intent of picking out one figure.  Super Awesome Wife was with me, however, and had different plans, picking up all of the figures on the shelf, dividing them evenly between the two of us, and telling me I wasn’t leaving without them.  Kylo was among the ones that she grabbed.  He’s a really nice figure, and probably my favorite Kylo that I own.  He lends himself well to the style.

#2200: Shrikethorn

SHRIKETHORN

PACIFIC RIM: UPRISING — SOVI SPIRITS (BANDAI)

Though not the smash critical success of its predecessor, Pacific Rim: Uprising was if nothing else a nice run through the world of the original, even if under some slightly different confines.  Had Pacific Rim been made in the ’70s, Uprising would have no doubt made a solid pilot movie for the inevitable TV adaptation.  It also did wonders for the very strong collectibles market associated with the franchise, giving us a whole new pool of Jaegers and Kaiju to give cool new toys.  Back around the movie’s release, I looked at a bunch of the Jeagers, but never did get around to looking at any of the Kaiju.  Let’s switch that up today, with a look at one of the three final battle Kaiju, Shrikethorn!

THE FIGURE ITSELF

Shrikethorn was part of Bandai’s Sofvi Spirits line, as one of three Uprising-themed figures in the line.  The Jaegers were covered by the more conventional action figure stylings of the Robot Spirits line, but for the much larger designs of the various Kaiju, it’s not really quite as cost effective to produce solid, fully articulated figures.  So, these figures take a page out of the same book as the likes of the Ultra Hero 500 and Ultra Monster 500 lines, crafting the figure from a soft (and hollow) vinyl and cutting back on the articulation.  It makes for a much lighter, and slightly less detailed figure, but it also means that getting the Kaiju in the same scale as the Jeagers is attainable without dropping rather insane amounts of money.  The figure is about 6 inches tall (with a bit of a hunch, of course), about just as wide, and has 7 points of articulation.  The articulation’s really not meant for getting much variance of poses; it mostly is there to help add more balance when getting the figure standing.  For a big monstrous thing like Shrikethorn, it’s not really like there are going to be a ton of poses needed.  He’s good for looking rather menacingly at your Jeagers, which is kind of the main point here.  Being made from a softer material, his sculpt is understandably a little softer when compared to the likes of the Robot Spirits figures, and especially when compared to the NECA figures.  That said, all of the important details are there, capturing the broadstrokes idea of Shrikethorn’s design quite well.  Most importantly, they get the silhouette down, and that’s really were this figure’s success lies.  Shrikethorn’s paintwork is respectable enough for what it is.  Again, when compared to something like NECA, it’s a little soft, a little cartoony, and a little simplified, but the slightly more cartoony designs from Uprising do the figure some favors here, and the end result is a pretty solid offering.

THE ME HALF OF THE EQUATION

Since all of the Uprising stuff was hitting right as Toys R Us was going under, these guys showed up there at full price, quickly got discounted, and quickly disappeared.  I recall looking at Shrikethorn when he first hit, but just never got around to tracking one down.  So, where did this one come from?  Well, from my Super Awesome Fiancee Wife (yes, you read that right), of course!  She found him all alone in the clearance aisle of the Barnes & Noble right next to her new job, and decided to bring him home for me.  As a piece on his own, Shrikethorn is perhaps not the most impressive offering, but he’s a really fun accent piece to the Jeagers, and I’m honestly just happy to finally have one.

#2181: Robin & Raphael

ROBIN & RAPHAEL

BATMAN VS. TEENAGE MUTANT NINJA TURTLES (DC COLLECTIBLES)

Obviously, no company in their right mind would release just *one* of the Teenage Mutant Ninja Turtles, so that means for the purposes of these here Batman Vs. Teenage Mutant Ninja Turtles packs there’s a necessity for a Batman-character to go with each of them.  Yay for the Bat-Family and their now needed inclusion!  Today’s pack is all about teenage rage and an appreciation of the color red!

THE FIGURES THEMSELVES

Robin and Raphael are set two of the GameStop-excluisve Batman Vs. Teenage Mutant Ninja Turtles line.  They actually ended up showing up at the same time as the Batman and Leo set, despite the initial plan being one set a month.

ROBIN

There have been six Robins in the mainstream DC universe, and the crossover opted for the most recent of them, Damian Wayne, Bruce’s teenage son.  For the purposes of unique builds and designs, he’s actually a pretty solid choice.  The figure stands 4 3/4 inches tall and he has 27 points of articulation.  Compared to the last animated-inspired Damian figure I reviewed, this one’s a far better articulated offering.  Additionally, his smaller stature means that his joints have a better range of motion than his father did, making him easier to get decent poses out of him.  Robin’s sculpt is a clean recreation of his animation design.  The build is conceivably accurate for a young teenager, going for a slightly cartoony interpretation without looking too goofy.  Unlike Batman and Mikey, Robin gets a sculpted cape rather than a cloth one.  Given the smaller size of the cape, it actually ends up working out alright.  He’s got a separate folded down hood piece which sits atop the shoulders of his cape.  It doesn’t stay in place amazingly well, but it’s easily removed if it bugs you.  Robin’s paint work is certainly the most colorful of the bunch we’ve gotten so far, which is a nice change of pace.  The application is still clean, and the line work still works very well.  Robin is packed with an even more impressive selection of accessories than his dad, with three sets of hands (fists, open grip, and closed grip), a batbomb, two batarangs, a grapple with two hooks, an extra head with the hood pulled up, a staff fully extended and collapsed, a Gotham City manhole cover, and a slice of pizza.

RAPHAEL

Raphael is something of a rage machine, which makes a degree of sense for pairing off against the usual ragey Damian.  Raph stands 6 inches tall and he has 28 points of articulation.  Raphael’s construction is much like the other two Turtles, and the articulation works much the same as with the others.  The range of motion’s pretty solid on all of them, and his joints are tighter like Leo’s.  Raphael’s sculpt goes for making him the largest of the four turtles, which is an approach I can certainly get behind.  It makes him a rather hefty figure, which pairs him off well with the quite small Robin figure.  It’s a strong sculpt, and I think it’s probably my favorite of the three Turtles I’ve looked at so far.  Raph’s paint does mix things up a bit, making his skin tone a duller shade of green than the other two turtles.  The lines here are also a bit bolder, adding to that overall chunky thing he’s got going.  Raphael includes three sets of hands (fists, open, and gripping), an extra head wearing a helmet, his sais, and a slice of pizza.

THE ME HALF OF THE EQUATION

I picked this pair up at the same time as the other two, and this was honestly the set I was slightly more interested in.  While Damian’s not my favorite Robin, I’ve developed a real appreciation for him.  This figure’s honestly the best one the character’s ever gotten, meaning he’ll pair off real well with Batman in that regard.  Raph is a pretty darn solid figure in his own right, though, and I don’t feel this set is quite as one-sided as yesterday’s.

#2180: Batman & Leonardo

BATMAN & LEONARDO

BATMAN VS. TEENAGE MUTANT NINJA TURTLES (DC COLLECTIBLES)

Just at the end of last month, I took my first look at the latest branch of TMNT figures, specifically the cross-over ones from Batman Vs. Teenage Mutant Ninja Turtles.  The debut figure was a single figure crossing over both concepts, but the rest of the line is doing the crossover via packs of two figures, one from each of the two franchises.  Today, I look at the unquestionable lead of one franchise, and the disputed lead of another, with Batman and Leonardo!

THE FIGURES THEMSELVES

Batman and Leonardo are the first of the five two-packs that make up DCC’s Batman Vs. Teenage Mutant Ninja Turtles line. The whole line is currently exclusive to Gamestop, but time will tell if that’s actually going to stick or not.  Whatever the case, these two started hitting Gamestop shelves last month.

BATMAN

Would you believe me if I said that the primary selling point of this set for me was another Batman figure?  I know, I’ve got hundreds of them at this point, why obsess over one more?  Well, if I’m being entirely honest, after the disappointment of DCC’s B:TAS Batman figure, I’ve been in the market for a decently handled vaguely animated Batman figure, and that’s what this one appeared to be.  Batman Vs. TMNT gives Bats a rather classic appearance, but with an interesting stylized flair, which translates well to this toy form.  The figure stands 6 1/2 inches tall and he has 27 points of articulation.  Articulation was perhaps the best part of the Mikey figure, and while Batman’s not *quite* as good, he’s still pretty darn good in his own right.  The range on the legs and the torso is solid, and I felt like the feet were quite good for keeping him flat-footed.  The neck does okay for a single ball-joint, but is a little restricted.  The worst restriction, though, is to the elbows, which just barely make it to 90 degrees.  It’s not ideal for a Batman figure.  His sculpt is another all-new affair, which makes sense, given the unique stylizing from the movie.  It’s another strong sculpt as well, capturing Batman’s usual chiseled nature quite nicely, and just generally building an aesthetically pleasing version of the character.  Like Mikey, Batman’s cape is cloth, and it’s a virtually identical piece.  That’s a good thing, because I loved the cape on Mikey, and I love the cape on Batman.  It definitely makes for some fun with posing him.  Batman’s paintwork is fairly strong.  The base colors are cleanly applied, and the extra line work really helps to sell the animated appearance.  As with all DCC paint, I worry a little about how it will hold up over time, but it looks good now.  Batman has a fairly sizable selection of accessories.  He includes four sets of hands (in fists, wide grip, tight grip, and split finger grip), a batarang, a bat-bomb, a grappling hook with two hook attachments, and a slice of pizza.  Because yes, Batman needs pizza.

LEONARDO

Leader of the Turtles, and fan of the color blue, Leonardo is a good pairing for Batman here.  Frequent readers will note that I generally don’t have a super high opinion of Leo, but this one has the benefit of being packed with the Batman figure I just reviewed and liked so much.  Leo stands 5 1/2 inches tall and has 28 points of articulation.  On the articulation front, if you read my review of Mikey, than you pretty much know what’s up here.  All of the Turtles appear to be using the exact same articulation layout, which honestly isn’t a bad choice.  It did seem that the joints were a little bit tighter on Leo, which is a slight improvement.  Leo is sporting an all-new sculpt, which appears to translate his design from the movie pretty well.  The mid-sized build definitely works for Leo when compared to the others.  It’s not all perfect, though.  This design moves Leo’s swords from their usual spot on his back to down on his left hip.  While I don’t hate this choice, it’s definitely something that works better in animation than in plastic.  Once in place, the sheaths prevent the left arm from sitting comfortably.  Additionally, they don’t really stay in place very securely, so posing will tend to knock them out of place a lot.  Getting them to stay on for the photos here was no small feat.  Leo’s paintwork is pretty much the same set up as everyone else, so it’s pretty clean, and the line work adds a nice dynamic sense to him.  Leo is, like Batman, decently accessorized.  He has three sets of hands (fists, gripping, and flat), his two katanas, the sheaths for them, and another slice of pizza.

THE ME HALF OF THE EQUATION

When these packs were announced, the only one I really knew I wanted was the Donatello/Batgirl pairing.  The rest I was a bit iffy on.  But then I picked up the Mikey as Batman figure, and I really liked him, which persuaded me to check these guys out.  Batman’s the star for me, and is easily the best Batman figure that DCC has released.  He’s got some minor flaws, but not enough to hold him back in my eyes.  Leo is…Leo.  I don’t have a tendency to get excited about him, and this figure didn’t change that.  If you like Leo, though, I’m sure he’s pretty cool.

 

#2175: Thundercracker

THUNDERCRACKER

TRANSFORMERS WAR FOR CYBERTRON: SIEGE (HASBRO)

What up my diddly dudes, this is NOT ETHAN reporting for review duty. Today we’re gonna review this bitchin transformer that looks like every other transformer thats not Optimus prime or bumblebee but here we go. I don’t know anything really about this history of transformers other than it was an opportunity for hasbro to make money off robots that they turned into a tv show to get kids to dish out their weekend allowance. BUT here we go, welcome to Chey and Jess’s fun time review. 

Yea, Ethan is feeling under the weather and it worked out sooooooo well when I reviewed transformers last time, right Max? This time we actually have the figure in front of us and we won’t be writing this off just one photo. Don’t worry, I’ve had less to drink this time so it won’t be so awful but still terribly funny! 

Thundercracker is a seeker, or so I’ve been told. This one in particular can turn into a jet so that’s pretty neat. Thundercracker was originally a part of the toy line before being introduced into the show, I’m assuming, at sometime in probably the 90s. Ethan just me no, so, I’m going to google it. OH so apparently he’s a decepti-boi and introduced in the GEN-1 cartoon phase in 1984. Dope, so this has generations like MLP thats cool. So what I learned in boating school is that this is actually one of the important transformers from gen 1, who is on team Decepticon, can turn into a jet, and fights flightless beings for the hell of it. 

THE FIGURE ITSELF

So ThunderBoi™ here is from the 4th series of the Voyager Class series and was released with Big Baddy Megatron, but not with the others from the Storm Brigade. Which is unfortunate because he’d be lonely in those shipments without the rest of the Storm Squad to keep him company! Anyways, he shares the same body as the other Seekers, but he has a different head. Wanna know what’s different about the head? He’s smirking cuz he knows what’s up and that he has cheeks that just won’t stop till they drop! He even has the same silver detailing on his robot shins and wings that I mistook for mud last time. He has like 72 points of articulation or something, I gave up on counting them. Actually, after looking up the Star Cream review that Ethan wrote eons ago, I’ve deduced that ThunderBoi™ has 28 points of articulation and is 6 1/4 inches tall. Also, fun fact he looks exactly like Creamy except for different color choices.  

Let’s talk about color scheme! The boi is a deep cerulean blue, with black, grey, and firetruck red accents. Not brick, not blood, not scarlet, no FIRETRUCK RED. The false cockpit is a translucent orange as well as what I can only assume is the real cockpit. The forearms, hands, and heeled boots are black, and the entire figure is spattered with a metallic silver paint. And last but not least there are two barney purple Deceptiboi logos on the inner most middle portions of his wings. The silver paint is an interesting choice, I can’t tell if its been splattered across the body to give it a vintage look, or to look like wear and tear, or if transformers actually bleed silver and that’s just the blood of his enemies. Either way, in certain lighting it somewhat looks like the paint has come up from the figure instead of being intentionally put on there. However, the other colors that make up the figure are vibrant and consistent so thats pretty neat.

When I reviewed the Stormie Roadies I might’ve complained that they had all the prime colors but blue. But now we have blue and our prime color scheme is complete with a side order of acid green! 

LAST BUT NOT LEAST he transforms into a jet, but ya’ll knew that, I guarantee it. Most importantly he’s a tetrajet (sp?) which is NOT a fighter jet, I learned, but looks like this picture below this, of which will be placed in here by the time the review goes up. The transformation process looks relatively simple when Ethan did it, but could be difficult if done with a migrane, so be weary friends.

I think he looks like one of those jet toys you get in like happy meals. You know, the bulky ones that had the wheels at the bottom of the toy so that when you pulled them back and let it go the toy would roll or ‘fly’ forward? I think they did transformer toys in happy and big kids meals. BUt the ones that I remember stayed as either the firgure or the vehicle, they couldn’t switch between them. So ThunderBoi™ is pretty cool because despite what I think is a goofy looking plane, he has nice articulation and functionality as a jet and a person.

What else is there to talk about? We talked about articulation, paint, color scheme, and the jet. We’ve even covered the cheeks that won’t stop till they drop. Oh! I can talk about his smirking face! As mentioned before, ThunderBoi™ has the same body as the other Storm Chasers but a very different head. His smirk is nice but kinda funny to me because it’s kinda cartoony looking. In fact, his head looks like they were gonna go for the same design as the other Seekers but one of the interns got a little excited with the sculpting knife and his face was the unlikely victim. But since it looked so nice they didn’t fire the intern, gave him a little extra money for coffee, and decided to keep the smirk to make him stand out from the Stormy McDaddies. There, I think that’s everything I can think of!

THE ME HALF OF THE EQUATION

Ethan came home from All Time Toys with ThunderBoi™ a few weeks ago. In fact, it’s been an increasing occurrence of him coming home with transformers, but that’s okay because it makes him really happy! I have no real attachment to transformers because I wasn’t really into robots when I was growing up so they were never really my thing. Instead I had Barbies, but they often met untimely ends like getting stuck in a pine tree for years and getting covered in sap, or getting their heads ripped off when I’d swing them from the ceiling fans. And according to Ethan I’ve been lying, but not to you guys I’d never lie to you! Nah, I told him that I’d put the photos in the review properly, but shhhhhh! I’m not gonna! He’s not gonna be looking at this until after it’s posted and by then it’ll be too late. Mwhahahahahahahahaha! ;-D

Though my knowledge of transformers extends as far as the 2000 something shia lebouf movie, I enjoy taking my time learning about new things so this is PRETTY NEAT. I’d tried to give as honest and entertaining of a review as possible so if you liked this be sure to like and subscribe for more content. This has been FUN TIME REVIEW with Chey and Jess, hope to see you in the future. 

 

 

#2158: Goldar

GOLDAR

POWER RANGERS: THE LIGHTING COLLECTION (HASBRO)

Though not as unfortunate as the completely American creation Lord Zedd, as a villain, Goldar, originally named Grifforzer in Japan, wasn’t exactly rolling in action figures.  In particular, he was absent from all of the higher end offerings, which mostly meant there was no Goldar to go alongside Bandai Japan’s Figuarts version of the Mighty Morphin’ team.  Fortunately, he was pretty high on Hasbro’s radar when they took over the property.

THE FIGURE ITSELF

Goldar is his own solo offering in the Lightning Collection line-up, offered up as GameStop-exclusive figure.  Though he ended up being the second proper exclusive to hit, he was the first to be announced and offered up for pre-order.  He was initially supposed to ship in October, but ended up arriving a bit ahead of schedule.  The figure stands 6 1/2 inches tall and he has 42 points of articulation, which includes a fully articulated set of wings.  Goldar’s sculpt is a unique affair, and follows pretty closely with what Hasbro’s done so far stylistically.  He’s got a combination of solid construction on the body with some overlay pieces to properly get his full armored appearance, which allows for some pretty solid mobility.  Compared to Zedd, the overlays work out a bit better, holding to the figure more solidly than Zedd’s, resulting in a figure that feels less flimsy for the most part, especially when posing.  The sculpted work is pretty nicely detailed, with the best work being on his face and his wings, but even his armor exhibits some decent texture work.  If there’s one slight downfall to this figure, it’s the paintwork, or rather the general lack thereof.  In the figure’s defense, the end product is much better than I’d anticipated.  The big thing is that a good portion of his gold armor is molded plastic.  The thing about molded plastic is that colors like gold and silver don’t tend to look quite as good as painted plastic.  That said, a number of sections are actually painted, which helps maintain the illusion of proper gold.  Additionally, the gold plastic used isn’t quite as disappointing as I’d expected, especially when compared to the Legacy Collection Gold Ranger.  Goldar is packed with two different sets of hands, a sword, and a lightning effect to go over it.

THE ME HALF OF THE EQUATION

While Goldar isn’t my favorite Power Rangers foe, but I still think he’s a cool enough dude that I wanted him as a toy, so I was on board for this figure as soon as he was announced.  Fortunately, Super Awesome Fiancee was kind enough to order one for me, originally as a birthday present, although it did end up being ever so slighlty delayed.  I wasn’t sure how I’d like him at first, but having gotten him in hand and played around with him for a bit, I have so say, I’m quite pleased with the final product.  Here’s to more releases like this!

#2146: Reinhardt

REINHARDT

OVERWATCH ULTIMATES (HASBRO)

Because I’m something of a glutton for punishment, I like to do things to myself such as grouping up reviews of things with which I’m not overly familiar.  Case in point: Overwatch.  My knowledge of the game really just comes from the toy I’ve seen that accompany it, which certainly makes for a slightly askew idea of what the whole thing is about, I suppose.  A pretty regular fixture of the tie-in stuff is today’s offering, Reinhardt, the big tanky guy!

THE FIGURE ITSELF

Reinhardt is a solo release as part of the Overwatch Ultimates line from Hasbro.  His release coincided with the first series, but he himself was far too large to fit into a standard assortment package.  Measuring 7 1/2 inches tall and almost as wide, he’s certainly the biggest figure offered up in this line, and size wise he’s comparable to a Marvel Legends Build-A-Figure.  He has 30 points of articulation, making him rather mobile for someone quite so bulky.  Obviously, there’s a bit of restriction on some of the joints, he is a big tank and all, but it’s not quite as limited as you might think at first glance, especially with his articulated shoulder pads and skirt piece.  Another nice thing about all the articulation is that it helps him really plant his feet soundly and keep standing, a definite plus when it comes to a figure as heavy and potentially destructive as this one.  Reinhardt is a solid construction, so he’s certainly a heavy boy.  Reinhardt’s sculpt is a pretty clean translation of his design from the game, and certainly gets that appropriate giant mecha feel that he has there.  The soft plastic for his head means that his horns cane out of the package a little misshapen, but he’s other wise free from any major QC issues.  Even the paint work on him is pretty solidly handled.  Application is clean and crisp, and the colors are bold and eye catching.  There’s a touch of slop on the edges of some of the yellows, but nothing too terrible.  Reinhardt is packed with his hammer, which is a little difficult to get into his hands at first, but one it’s there, it’s not going anywhere.  He’s also got his shield, which is quite sizable and honestly looks more like a serving tray than something from a toy.  It mounts to his arm, and includes two stands for extra stability.

THE ME HALF OF THE EQUATION

I may not know much about the game, but when Hasbro showed off Reinhardt, I was definitely interested.  His design is definitely a solid one, and looked like it would make for a cool toy.  When Game Stop was running a sale, it was hard to say no.  I’m pretty happy with this figure.  He’s just a solid toy, and doesn’t feel super overpriced given what you get with him.  He also sets a nice precedent of Hasbro selling larger figures in ways other than as BaFs, which I’m on board for.

#2145: Ana & Soldier: 76

ANA — SHRIKE & SOLDIER: 76

OVERWATCH ULTIMATES(HASBRO)

“Years after the collapse of Overwatch, Soldier 76 recruits Ana Amari to rejoin the fight.”

You guys remember when I was reviewing Fortnite figures despite knowing absolutely nothing about Fortnite?  Are you ready to go down that road again, but slightly different?  Before Fortnite, the gaming sensation that had everybody all a titter was Overwatch.  Apart from a line of Pop!s from Funko, there was really not much merch when the game was really big, but now that things have died down, there’s been a push to merchandise it some more.  After missing out on the main Fortnite figure license, Hasbro decided to jump on the Overwatch bandwagon.  And, where Hasbro goes, it appears I follow, so let’s just look at the figures, shall we?

THE FIGURES THEMSELVES

Ana and Soldier: 76 are one of the pair of two-packs (the other being Mercy and Pharah) accompanying the first series of Hasbro’s Overwatch Ultimates line.  They started hitting shelves around the beginning of the summer.

ANA — SHRIKE

So, Ana.  She’s…a member of Overwatch?  And a sniper, I guess?  Apparently she’s one of the older members of the team, and linked pretty closely with Soldier: 76 and Reaper.  This figure is based not on her standard appearance, but rather on her time as the vigilante Shrike, sometime in the game’s past.  I think.  I’m not sure, because, you know, not really familiar with the source material.  The main difference with this particular design is that she’s got a full faceplate thing, which is actually a pretty solid design element, which I can certainly get behind.  The figure stands a little under 6 inches tall and she has 27 points of articulation.  Ana’s an all-new sculpt, and she goes for the base figure with a bunch of overlays set-up.  The hood and jacket in particular are separate pieces, and are free-floating.  For the hood, it’s not a big deal, but for the jacket, it means it pops up and down a lot and just generally looks a little goofy.  It contributes to the overall rather flimsy feel to this figure.  There are also a few issues with how the articulation is worked into the sculpt.  The legs are generally pretty well-handled, but the arms really seem to suffer from some design choices.  The elbows don’t have a ton of range, and don’t even quite make a 90 degree bend, which definitely limits the posing options on the figure.  On the plus side, Ana’s paintwork isn’t bad.  It’s mostly pretty basic stuff, but the application is clean, and the colors are nice and contrasting.  Ana is packed with two sets of hands (relaxed and gripping), a rifle, a pistol, and an blast effect piece.

SOLDIER: 76

Soldier: 76!  He’s a patriotic super-soldier from the past.  Now there’s a concept I can grasp!  Unlike Ana, Soldier: 76 is based on his main game appearance.  As the most played character in the game (according to the wiki, anyway), I guess it makes sense to go with the basic look?  It helps that it’s honestly his best look, I suppose.  The figure stands 6 1/4 inches tall and he has 32 points of articulation.  Solder: 76’s sculpt is a much better balance of the various elements than Ana’s.  His articulation is far better worked into the sculpt, and far less restricted.  It’s implemented in a very similar fashion to the Lightning Collection figures, which I certainly don’t have a problem with.  Also, most of the costume is sculpted right on the core figure, with the add-ons only being for his shoulder straps and belt.  In Ana’s defense, Soldier: 76 does get something of a leg up here, with his design just generally being far more fit for translation to a figure.  Whatever the case, the sculpt is a faithful recreation of his in-game model; so faithful, in fact, that it leads to my only real complaint about the sculpt.  Soldier: 76’s game model has a holstered sidearm, which is never taken out.  This figure has that same element, and it’s ever so slightly frustrating that it’s not actually a proper gun.  Soldier: 76’s paint work is generally pretty decent, but I did notice a fair bit more slop on this guy than I’ve seen on most Hasbro figures as of late.  There’s also some noticeable spots on the “76” on the back of his jacket.  It’s nothing figure-breaking, but Hasbro has certainly done better.  76 is packed with two sets of hands (gripping and fists), his rifle, and a missile effect piece.

THE ME HALF OF THE EQUATION

I know nothing about the game, so when these figures were first shown off, I wasn’t in on them.  When they started showing up in-person, I spotted this set at a Walmart, and as cool as it looked, I still opted to pass on in, because, as I noted, I know nothing about the game, and the figures are a little bit on the expensive side for that sort of thing.  While on vacation, my Xbox controller died, so we took a trip to the local Gamestop to trade it in for a new one.  While there, I again spotted this set, but now with a pretty decent sale attached to it, meaning that I effectively paid the price of one figure for the pair.  I was mostly buying it for Soldier: 76, and he’s honestly a really fun figure, definitely worth what I put into the set.  That’s a good thing, because Ana’s really not all that impressive.  There are some cool ideas there, but she just ends up “meh.”  It’s a good thing she’s got 76 to carry her.

#2144: Seekers Acid Storm, Ion Storm, & Nova Storm

SEEKERS ACID STORM, ION STORM, & NOVA STORM

TRANSFORMERS WAR FOR CYBERTRON: SIEGE (HASBRO)

You know, it’s actually been a surprising amount of time since I’ve written a Transformers review.  I mean, like not a lot of time, but notable time. I sure have added a lot to my collection since then! And now, apparently, I’m letting Jess write this one, because that’s just how I do.  It’s just repaints, so I guess we’ll see how this goes….

These bois are the storm seekers, like the guys that chase the storms. They the storm roadies of the Transformers, maybe they actually decepticons but idk yo…

THE FIGURES THEMSELVES

One is blue. One is green. And one is yellR. They all look the same though, except for the colors of course! They shouldv’e done red instead of green though because then they would’e had all their prime colors! But yea, they all look the same though. So like the same molding and even have the same mud stains on their shins. Do robots have shins? Or are they like lower leg plates? Anyways, they’re about 6 inches tall. They’ve got 12 points of articulation, so in total they’ve got 36 points of articulation. Really it’s just one mold painted in three different colors. Obviously, green is Acid Storm, blue is Ion Storm (I guess, though I think blue is better for Ice Storm), and yellow is Nova Storm. They’re kinda bulky looking, but that’s okay because they turn into vehiculars, planes or something. I wonder if they’re like the Flying Angels or whatever. The paint is okay, kinda bright but i like that because they probably look cool in blacklight. The mud stains are kinda genwric though and only on the legs. I wonder why they only have mud stains on their legs, I’ll let you guys think about that one! Anyways, I guess these figures are decent because I haven’t heard Ethan complain about them. I thought they looked really cool, the bright colors are nice accessories to any room, like the bedroom, dining room.

THE ME HALF OF THE EQUATION

Ethan got this acton figure set from Target. He was gonna leave it cuz he thought he didn’t need it, but I convinced him that he should get it and here we are!

#2079: Motorized Battle Tank – MOBAT (w/ Steeler)

MOTORIZED BATTLE TANK — MOBAT (W/ STEELER)

GI JOE: A REAL AMERICAN HERO (HASBRO)

“Steeler comes from a blue collar middle-class background. He put himself through college on an ROTC scholarship and work as a heavy equipment operator. Familiar and proficient with all NATO and Warsaw Pact AFV’s. Graduated Armor School, top of class. Special Training: Cadre-XAFV Project; Artillery School; AFV Desert Exercise; Covert Ops School. Qualified Expert: M-16; M-1911A1; MAX-10; Uzi.”

The first year of G.I. Joe: A Real American Hero didn’t just serve up its original 13 Joes and their two enemies, it also took a page out of the Star Wars and Micronauts playbook and went hogwild on giving them some vehicles with which to play around.  There were eight vehicles and playsets that first year, but perhaps the most impressive was the Motorized Battle Tank, or MOBAT for short.  Though lacking in some of the fancities of later vehicles, the MOBAT gave the Joes some serious offensive power, and definitively gave us the sort of vehicle to which the old 12-inch line could never really do proper justice.  And, of course, it had one of the cooler launch-Joes driving it, which is always a good point in its favor.

THE VEHICLE ITSELF

The MOBAT is definitely the main focus here (well…for most people; at my heart, I’m still a figure guy), and is a pretty straightforward “tank.”  It’s specifically patterned after the MBT-70, which was a scrapped US/German tank design from the 60s.  It’s fitting that it would get repurposed here, and really fits that experimental angle that the Joes were getting into, while tying them more to the real world than they would be later.  It’s also a fittingly “all-American” design that just looks like the average US tank to most people who don’t spend their time researching these sorts of things for toy review sites.  What an uninformed life that must be…with so much free time!  Though it would be dwarfed fairly quickly as the line progressed, the MOBAT was the largest vehicle in the line at the time of its release, measuring about 10 inches at its longest length, and sitting about 5 inches tall.  Its mold was brand new at the time, but has subsequently been re-used for both re-releases of the MOBAT, as well as both versions of the Crimson Attack Tank, Cobra’s equivalent.  While not a high-quality scale model, the sculpt on the MOBAT is still pretty solid for the time, and certainly looks a bit less dated than the figures it was meant to accompany (which is why it was still able to be used 25 years later, when the figure molds had been long since retired).  The details are all clearly defined, and there are lots of great little bits, with all the panelling and grates and rivets.  It’s mostly a hard plastic construction, but uses a more rubbery material for the treads, as vehicles tend to do.  There’s only space for a single figure (probably this vehicle’s main drawback), in the turret at the top, and the rest is a solid construction.  And I do mean solid; this thing’s got some definite heft on it, with a potential for even more.  The name’s inclusion of “Motorized” isn’t just a fancy naming scheme, it actually refers to the tank’s special feature, which was a full working motor that could run off of two D Batteries.  Sadly, my MOBAT doesn’t move, a common problem with most vintage MOBATs these days.  I’ll have to tinker with it to see what’s up.  Still, I bet that was pretty cool when it worked.  Paint’s not really a thing on the MOBAT, which instead has a whole ton of decals.  They haven’t held up super well over the years, but they do offer up some nice extra details to give it more of a finish.

THE FIGURE ITSELF

The MOBAT’s driver was Pennsylvania-native Ralph “Steeler” Pulaski.  Steeler, like a number of the original Joes, sort of fell by the wayside as the line continued, and was never a major focus in the first place.  He did get a pair focus episodes thanks to the cartoon’s alternate-reality-based “Worlds Without End,” which gave a respectable send-off to Steeler, as well as fellow O13-members Grunt and Clutch.  This (and the 1983 swivel-arm re-issue) would be Steeler’s only figure for the entirety of the vintage run.  The figure stands 3 3/4 inches tall and has 12 points of articulation.  Like all of the original ’82 figures, he was available straight-armed or swivel-armed, and mine is the former.  Additionally, there are two different styles of thumb thickness, and mine is the thin-thumbed version, which is something I’ll be touching on a bit later.  Steeler was largely made from shared parts, with the most egregious being his head, which he shares with both the previously reviewed Flash and Hawk, as well as the as of yet un-reviewed Short-Fuse.  It’s generic enough to work, and in Steeler’s case there’s a unique helmet, which further helps in masking it.  Unlike Hawk and Flash, Steeler does actually get one new part on his person: his torso.  He’s got a zippered jacket (instead of the usual sweater) and a shoulder holster that goes across the chest.  It’s a nice, unique look among his companions.  Steeler follows the trend of rather basic, rather drab paint for the original Joes.  He’s a slightly different shade of green than the others and gets a darker hair color than Hawk and Flash.  He also gets gloves, because he’s very special, I guess.  Steeler included a standard helmet, but had a non-standard, and in fact quite distinctive visor.  He also included an uzi, making him the only vehicle driver from the first year to actually be armed, and with a fairly standard weapon at that.

THE ME HALF OF THE EQUATION

Okay, so first of all, I need to throw in a very, very important shout-out to my Super Awesome Fiancee, without whom this review would not have been possible and I might very well still be a quivering mass on the floor of my toy room.  Remember how I mentioned that Steeler was a thin-thumbed figure?  Do you see how he still has both of his thumbs?  Yeah, that’s actually a pretty big deal, and I was pretty excited to have found him that way.  Then I was a big dumbo who decided to stick Steeler’s uzi in his hand, and when I went to take it out, off came the thumb, which went flying into the oblivion that is the floor beneath my photo stage…before I had even gotten a single shot of him.  I was feeling pretty dumb, but Jess was having none of that, and marched upstairs to help he search for the missing piece, which she managed to find in a few short minutes, thereby allowing me to repair this guy, get the photos taken and regain a good deal of my sanity.  Truly she lives up to the “Super Awesome” monicker.

With that out of the way, where the heck did this guy come from?  Well, recent reader’s will likely guess correctly that it came from All Time Toys, who got in a really huge GI Joe collection last month.  I got the pleasure of sorting through all of them to get all the figures, vehicles, and parts matched up, and this was one the somewhat expensive haul of figures I picked up.  I’ve only recently gotten the opportunity to collect the straight-armed Joes, which is a set that’s always fascinated me.  Steeler called out to me due largely to his slightly more distinct look among the basic grunts.  He’s pretty cool for what he is, and the MOBAT is certainly a nice centerpiece to my Joe display.

As I noted, All Time Toys are absolutely swimming in vintage Joes at the moment, so check out the Joe section of their eBay page here.  If you’re looking for other toys both old and new, please check out their website and their eBay storefront.