#3082: Hicks

HICKS

ALIENS: REACTION FIGURES (SUPER 7)

Happy Alien Day every one!  I’ve missed it the last two years, by virtue of not having anything to review, but I actually made a concerted effort to not miss it this time around.  I like, purposely saved an item and everything.  Crazy, right?  So, today, I’m turning my sights on a line I haven’t looked at in quite a while, ReAction.  The brand actually has quite a history with the Alien franchise, since it was Super 7’s desire to release the cancelled Kenner Alien figures from 1979 that launched the whole project, and got them the attention of Funko, who blew the whole thing up to epic proportions and then proceeded to run it into the ground.  Super 7 wound up splitting the brand back off from Funko, and has done a lot to refocus it, which included bringing things back to that first license, and actually doing some follow-up figures based on the second movie.  That’s a big deal for me, over here, with the second one being my favorite movie and all.  So, you know what, let’s take a look at Hicks, because that’s what I’m about, son.

THE FIGURE ITSELF

Hicks (who is, notably, just “Hicks” on the package; not Corporal, not Dwayne, just Hicks) was released in Series 1 of Super 7’s Aliens ReAction line, as one of the six humans included in the line-up, hitting retail in mid-2020.  The figure stands about 3 3/4 inches tall and he has 5 points of articulation, in true replication of the intended style.   Hicks’ sculpt was all-new, and, quite surprisingly, entirely unique.  I had expected him to at least share some parts with Hudson, but the core figures are entirely different, which is actually pretty cool.  The sculpt is really good, albeit in the way that it’s supposed to be, which is, admittedly, kind of dated looking.  He’s definitely a sort of stripped down and simplified, almost Saturday morning cartoon version of the character, and it works pretty well.  Like, all of the major details of his outfit are there, just much more basic.  I like that they’ve also more accurately followed the progression of Kenner’s style than the Funko stuff did, so these figures, which would have hailed from the mid-80s had Kenner actually produced them, look more like the later end Star Wars stuff, or even the Raiders figures.  Hicks is actually a little more bulked up and sturdy in his build, which feels more appropriate.  Hicks’ paint work takes the general color palette of the character in the movie, and brightens it up a bit, as it would have been back then, as well as again simplifying things a bit.  It works pretty convincingly, and still sells the main look pretty convincingly.  Hicks is packed with a removable helmet (which is the same as the one included with Hudson), and his shotgun for close encounters.  While it’s a shame he doesn’t also get his pulse rifle, this does at least mean he’s got a unique weapon, since Hudson got the rifle packed with him.  I was also quite impressed by how well the helmet fit, while still sticking to the style.

THE ME HALF OF THE EQUATION

Though I’m a huge Aliens fan, I’ll admit that I had a hard time justifying these figures when they were announced, due to them being hit by Super 7’s price creep on the ReAction line as a whole.  I want to get more of them, but at $18 a piece, it’s a bit tricky, especially when there’s a whole assortment.  Hicks was the one I *really* wanted to track down, but I just never got around to it.  Then, he kind of tracked me down, I guess.  A Lego minifigure collection that came into All Time had exactly two ReAction figures bundled in with it, and, as luck would have it, Hicks was one of them.  He’s a very specific style of figure, but it’s one that I really like.  He goes really well with the Ripley I got from the Power Loader set, and I’m definitely cool with having another Hicks in my collection.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3080: Kilowog

KILOWOG

GREEN LANTERN: REBIRTH (DC DIRECT)

“The alien Kilowog was recruited into the Green Lantern Corps as a protector of the planet Bolovax Vik, and was killed by his former friend and ally Hal Jordan. Recently ressurected, Kilowog will play a key role in the re-formation of the Green Lantern Corps. The Kilowog action figure features multiple points of articulation and includes a display base.”

Despite the fact that the Green Lantern Corps is made up of a very, very, very large percentage of non-human members, it’s tricky for any of the non-human members to really hold the focus for too long.  I guess it’s inherently easier for humans to relate to humans.  Over the years, a few of the alien Lanterns have caught on a bit more than others, and, perhaps the most successful of the bunch is Kilowog, a character prominent not only in the comics, but also in most other media involving the Lanterns.  That also means his fair share of toy coverage, starting way back during the Rebirth tie-in days, back in 2005.  I’ll be taking a look at that particular figure today!

THE FIGURE ITSELF

Kilowog was released in the first series of DC Direct’s Green Lantern: Rebirth line.  This figure was Kilowog’s very first foray into the world of action figures, shortly followed by his JLU figure later that same year.  As with all of the figures in the set, he was designed to specifically tie-in with the “Rebirth” comic event, and as such he was sporting his updated design from the comics.  This brought him closer in-line with his animated appearances in the Justice League cartoon, which had served to revitalize the character for a larger audience.  So, it was certainly a sensible direction to take the character.  The figure stands 7 3/4 inches tall and he has 15 points of articulation.  His range of motion isn’t particularly amazing, but for a DC Direct offering, especially of the era, he’s not bad.  They were experimenting with a little extra articulation on this line in particular, so he’s got wrist and ankle joints, which were hardly standard at the time.  Kilowog sported an all-new sculpt, and it was one that would remain unique to this figure.  It’s a pretty darn good one, truth be told.  It’s a nice, hefty figure, befitting his larger stature nicely.  The face has a really solid level of detail, especially on the texturing.  It really adds a lot to the overall appearance, and helps the sculpt hold up even 17 years after the fact.  Kilowog’s paint work is pretty solid.  The metallic green and pearlescent white for the outfit really lend it that proper alien feel, and the skin tone, with its slight accenting, works very nicely.  Kilowog is packed with his power battery, which is a really sizable, as well as a Lantern symbol display stand.

THE ME HALF OF THE EQUATION

Kilowog is a figure I wanted from this series, even before it was released.  He was at the top of the list.  And then the series hit, and, much like last week’s Barda, he wound up being very hard to get ahold of.  I always hoped I might find one, but a reasonably priced one never presented itself to me.  When DC Universe Classics came along, I shifted my focus over to that one, but this one was always the one that got away.  Remember how I got that Barda figure?  Well, as it turns out, that collection had two of my personal DCD grails, because this guy was there, too.  I was actually pretty enthused, and, as with Barda, I was able to get him for a really good deal.  He’s a solid figure, and one that holds up really nicely, even all these years later.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3079: Admiral Piett

ADMIRAL PIETT

STAR WARS: THE BLACK SERIES (HASBRO)

“An ambitious Imperial officer, Piett rose through the ranks to captain and was assigned to the Super Star Destroyer Executor, Darth Vader’s flagship. When Vader strangled Admiral Ozzel, Piett was granted a battlefield promotion to admiral — and given a grisly warning of the penalty for failure.”

Hey, remember yesterday, when I was filling in the lull between Marvel Legends releases with stuff I had sitting around unreviewed?  Well, prepare yourselves for the same thing, but with Black Series.  Sure, there are theoretically new figures out there I haven’t reviewed, but I also haven’t seen any of them, so I’m pretending like they aren’t really out there yet, and doing my first Black Series review in a month and a half about a figure that’s been sitting to the side of my desk, unopened, for, like, six months.  Eh, it’s just Admiral Piett.  Everyone forgets about ol’ Firmus.  Okay, not everyone.  There was actually a sizeable campaign to bring him back for Return of the Jedi.  So, I guess it was really just Lucas that forgot him.  Well, Hasbro didn’t, at least as far as The Black Series is concerned, so I guess I’ll remember him for the day and take a look at that figure.

THE FIGURE ITSELF

Admiral Piett was released in 2018 as an online store exclusive Black Series release, predominately shipping through Entertainment Earth.  The figure stands about 6 inches tall and he has 26 points of articulation.  Structurally, Piett largely shares his parts with Tarkin and Veers.  It’s sensible, them all being in the same uniform and all.  As with Veers, Piett’s torso sculpt has been tweaked ever so slightly to change up the pins and properly designate his rank.  He’s also got an all-new head sculpt, sporting a pretty solid likeness of actor Kenneth Colley.  Not as strong as Tarkin, but a touch better than Veers, which is saying something.  He’s still got hat hair, but what do you expect?  Piett gets his own removable had, which is a distinct piece from the one included with Veers figure.  They should be, since their hats are slightly different, but it’s still nice that Hasbro went that extra mile, especially since the hat’s really just a bonus with Veers in the first place.  The paint work on Piett is up to the same par as Veers; nothing too terribly exciting or anything, but he gets the colors he needs to, and the printing on the face is nice and lifelike.  Piett is packed with the aforementioned removable hat, as well as the same small blaster pistol included with Veers.  Not that he ever really uses it for much, but it lets him be ready should he ever, you know, be, like, in the same vicinity as an actual fight.

THE ME HALF OF THE EQUATION

Since Piett was released right around the same time as Veers, and one can only get so excited about a bunch of stuffy British guys in grey, I wound up passing on ordering him.  I kind of regretted that after the fact, since, as I mentioned in my review of the PotF figure, I do have a bit of a soft spot for the character.  Fortunately for me, I got a second chance at grabbing him, courtesy of him getting traded into All Time before the holidays.  Of course, then I dragged my feet on actually opening and reviewing him, but that’s hardly the point.  While not the most thrilling figure, he’s nevertheless a rather nice one, and fills out the upper ranks of the Imperials just a bit more.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3077: Roy Fokker

ROY FOKKER

ROBOTECH (TOYNAMI)

I opened my last two most recent Robotech reviews with a remark that the site really could use more Robotech reviews…and that was four years ago.  Guess I didn’t really get better at that.  Or, you know, Robotech stuff isn’t super common domestically, and it’s very rare I actually actively seek things out anymore.  Could be that.  Thus far, all of my Robotech reviews have been pretty centralized, specifically on my favorite character from the series, Roy Fokker.  I’ve looked at three different versions of his Veritech, and one version of him.  Let’s even things out just a touch with another version of Roy, then.

THE FIGURE ITSELF

Roy Fokker was released in 2018 as part of the first series of Toynami’s Robotech action figure series.  After some time focusing purely on the Veritechs, they finally decided to do the pilots, starting with the main cast from the “Macross” portion of the show.  The figures were first shown off in 2015, and they had a bit of a ways to go before going into production, with quite a few notable changes along the way.  Roy stands about 4 1/4 inches tall and he has 12 points of articulation.  When the figures were first shown off, they sported a lot more articulation than the final product, which presents a rather stripped down version.  While the downgrading of the knees to single joints instead of doubles, and the removal of the bicep and ankle articulation isn’t too bad, the lack of elbow joints is pretty limiting.  It seems pretty crazy that they removed so much, and I’m not entirely sure what the goal was.  I guess they were just looking to keep things as inexpensive as possible, but it feels like it’s a little too compromised on the final product.  The sculpt is at least a fairly decent piece of work.  It’s a little bit rudimentary, but it’s certainly a far better recreation of his animation model than the old Matchbox figure.  There’s some pretty solid work on the jumpsuit, and they captured his most distinctive facial features and his hair pretty well.  The figure’s paint work is fairly decent.  It’s more on the basic side, but it does what it needs to and it matches pretty well with the on-screen colors, and the application is pretty clean and consistent.  Roy is packed with his helmet, and alternate partial hairpiece for going under the helmet, and a display stand.  Not a bad little selection of extras.

THE ME HALF OF THE EQUATION

I like the Matchbox Roy well enough for what he is, but I was kind of looking for something a little bit more modernized.  I remember spotting these figures online back before they were released, but they sort of fell off my radar.  A few months ago, we got the Rick figure traded into All Time, and I was hopeful we might see Roy, who thankfully followed pretty shortly.  The figure isn’t perfect; the articulation definitely cuts some weird corners, but he’s a nifty enough little figure for what he is.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3075: Big Barda

BIG BARDA

NEW GODS (DC DIRECT)

“Warrior goddess and Female Fury, Big Barda gives her heart and soul for the New Gods. After defecting from Darkseid’s elite army, Barda escapes to Earth with Mr. Miracle. Possessing superhuman strength, she’s virtually indestructible. An armoured warrior wielding a Mega-Rod, she can manipulate space and energy – and heal others.”

Hey, I haven’t reviewed anything from DC Direct since July of last year.  I guess I could maybe do something about that.  DCD initially found their footing doing a wider spread of DC characters, specifically the non-Batman and Superman characters that larger toy companies weren’t going to touch.  When Mattel expanded their license to a proper master DC license and launched DC Universe Classics, a much wider spreading line of DC characters, DCD’s focus shifted, in order to avoid any marketplace confusion.  They had been doing more artist-specific stuff for a little while by that point, but really leaned into it.  One of the lines to come out of that was a whole line based on Jack Kirby’s Fourth World characters.  It was a rather short-lived line, with only two assortments, but it was a pretty fun one, covering some of the bigger names from that little sub-set of the DC universe.  Today, I’m looking at one of the bigger (heh) contributions to the mainstream DC lexicon, Big Barda!

THE FIGURE ITSELF

Big Barda was released in the second series of DCD’s New Gods line, alongside Metron, Kalibak, and Superman.  Yes, they lumped Superman into the New Gods line.  They needed a heavier hitter, I guess.  The figure stands 7 inches tall and has 20 points of articulation.  At this point in DCD’s run, they weren’t super posable or anything, but they were at least experimenting with a little more movement on some of their figures.  In general, the Kirby figures had a pretty decent set-up.  Barda’s sculpt was an all-new one, which remained unique to this figure.  She’s based on her fully armored appearance, which is honestly her best, and the one most worth making into toy form.  The sculpts for this whole line were directly based on Kirby’s illustrations of the characters, and to that end, Barda’s sculpt does a really good job of hitting the intended target.  Barda looks pretty much spot-on to Kirby’s drawings of her, and she’s got the right heft and stature for the character.  Additionally, the level of detailing on the armor is pretty sharp, and even the cape’s rather dynamic flow feels right for a Kirby drawing.  Even the articulation is pretty well worked in, all things considered, especially given that this is a DC Direct offering.  Barda’s paint work is actually quite nice.  The application is very clean, and she’s very bright, bold, and eye-catching.  All of the New Gods figures experimented a little more with line-work, and in Barda’s case that means for a little more contouring on the face, which works quite well.  Barda was packed with her Mega-Rod, which she has a little trouble holding, but which is otherwise a nicely sculpted piece, as well as a display stand, complete with Kirby Krackle dots and everything.

THE ME HALF OF THE EQUATION

I remember being very excited for this line when it was announced, and I snagged the whole first series as soon as I could.  Between the two series, my interest kind of waned a little bit, and I was generally kind of meh on the second assortment line-up.  The only one I really wanted was Barda…who wound up being the only one I wasn’t able to find when they hit, so I just sort of passed on the whole set.  I’ve moved on over the years, but every so often a swath of DCD figures will come into All Time, and that was the case with Barda here, who came in with a mixed collection, and kind of slipped through the radar, allowing me to snag her for a far more reasonable price than usually.  She’s really the best Barda out there, and I’m really glad I finally got the chance to own one, even if it took a little while to get to me.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3073: Hush

HUSH

BATMAN: HUSH MAFEX (MEDICOM TOY)

Every so often, I like to jump into the world of imported toys, just to try out some of the finer things from time to time.  See how the other half lives, or something like that.  It’s a little tricky with some of them, given that the prices can get a bit insane on the domestic market, and things don’t always have a clear line of distribution.  A line that I’ve been intrigued by for some time is Medicom’s MAFEX line, their contribution to the 1/12 scale market.  Unfortunately for me, most of what I’ve been interested in has been of the Marvel persuasion, and those don’t have direct domestic distribution, making them pricier, and therefore less appealing.  I’ve been looking for a decent entry point, and I finally found a pretty good one.  That’s…not what I’m looking at today.  I’ll get to that.  What I *am* looking at today is Hush, based on his appearance in the self-titled arc from the comics.  I said don’t talk about it.

THE FIGURE ITSELF

Hush is figure No. 133 in the MAFEX line-up, the fifth Batman: Hush figure, following the two color variations on Batman, Catwoman, and Superman.  The figure stands 6 1/4 inches tall and he has 46 points of articulation.  Hush marks my first time messing with a MAFEX figure, so it’s the first time I’ve checked out the articulation scheme.  It’s a mix of a few different styles, most closely resembling Figuarts in how it’s laid out and implemented, but I found that the motion seemed a little more fluid, at least on this figure compared to the Figuarts I’ve picked up.  Also, in a rather amusing sort of a set-up, it should be noted that four of those points are on the pouches on his belt, which can be posed up, as if he’s mid-jump.  It’s such a minor thing, but it’s also kind of cool.  The only slightly weird thing is that it’s just the pouches on the belt proper, not the lower hanging ones.  Still, it’s a nice touch.  Otherwise, the range of motion is pretty impressive for the scale.  Hush’s sculpt is a totally unique one.  He’s based on his appearance in the comics, directly patterned on Jim Lee’s art from the books, much like the old DC Direct figures.  It does a really good job of capturing the Jim Lee stylings, and there’s a lot of really good small detail work.  The technical work is just really impressive.  Hush includes three different head sculpts.  Two of them are the full bandaged look, one with a calm expression, and the other an angrier look.  The heads are nicely detailed, and internally consistent in their detailing, as well as matching up pretty nicely with Lee’s illustrations of the character.  The third head, and by far my favorite, is a Jason Todd head, based on the famous reveal panel.  It’s a great sculpt, with a ton of character, and super well-suited to the body.  Given the bare neck, this was clearly the head that the body was sculpted specifically for, with the other two being more of a package deal.  Hush’s paint work is really nicely handled.  The application is really clean, and the colors are nice and bold.  There are no missing details, or any notable slop, and the whole thing just looks pretty slick.  Hush has an impressive selection of accessories, including the three previously mentioned heads, plus five pairs of hands (in fists, gripping, relaxed, open gesture, and blade holding), two handguns, a coin, a separate knife, two different insignias for the chest (one H and one R, depending on display option), as well as two different belts (again with the H and R set-ups), and a display stand.

THE ME HALF OF THE EQUATION

As I touched on in the intro, this figure isn’t the one that broke me on MAFEX, though he did come rather close.  No, that would be the Hush Nightwing, which is just too cool to pass up, and will be added to my collection just as soon as I can get him.  Of course, right after Nightwing was announced and I got my order in for him, this guy got traded into All Time used, giving the opportunity to mess with a MAFEX in hand, and also a slightly cheaper option for getting this one to go with that Nightwing I’m already down for.  I mean, it’s not that crazy to have the two grown up Robins, both from a rather formative comic book storyline for me, right?  Right.  So, after much hemming and hawing, I brought this guy home.  Was it the right call?  Simply put, yes.  This is a really nice figure, who really feels worth the heightened price point.  I can’t really afford to go all-in on a set of them at this price point, but I’m definitely even more excited for that Nightwing, and I’ll probably be picking up one or two other figures, as they do characters I have more draw to.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3072: Ultraman

ULTRAMAN

ULTRAMAN (MEGO)

Back around Christmas time, I took a look at my first Ultraman Mego, which was, ironically, not the first Ultraman, but rather his immediate follow-up, Ultraseven.  It felt a bit inappropriate to just have Ultraseven, so I’ll be making things right, so to speak, with today’s review, which shifts the focus back to the original Ultraman, as well as also checking off that Mego box that can wind up being pretty rare around these parts.  How about that?

THE FIGURE ITSELF

Ultraman was released in the 10th assortment of the revamped Mego’s line-up, under the Sci-Fi banner, and officially branded Ultraman, which is, you know, pretty sensible and all.  He was the first of the Ultramen, with Ultraseven following in the assortment just after this one.  The figure stands just over 8 inches tall and has 16 points of articulation.  Ultraman is built on the standard male Type 2 body, which is a serviceable choice for a good number of characters.  This guy is no different on that front.  While Seven got a new head and hands, Hayata just got the new head.  Given that subsequent Ultras have gotten the new hands, this was clearly something decided after this particular release.  The new head is a really solid piece; the classic Ultraman helmet really fits well with the Mego style, and it translates really well here.  The paint work is confined to the head, and it’s pretty decent.  It’s basic application stuff, but it works well.  Ultraman’s outfit is made up of a jumpsuit and a pair of standard boots.  The jumpsuit’s actually really nice.  The silver details are done with a pseudo-chrome feature, which is really spiffy, and I really dig how the color timer is actually a raised element.  I do slightly worry about how well it’ll stay attached over time, but for now it’s cool.  The boots are just a normal pair of silver boots, and, if I’m honest, they feel extraneous.  The design doesn’t actually feature boots proper, and there’s a fully detailed section of suit under the boots, so it feels almost more authentic without them.  But, hey, who am I to complain about extra stuff.

THE ME HALF OF THE EQUATION

I missed this guy during his initial run at retail, for a good number of reasons.  Max was kind enough to set me up with Seven, but that only made me want this guy more.  Thankfully, Max once again came through with the save on this one, setting me up with one that was traded into All Time while I was out.  He’s nice like that.  Ultraman is a really great fit for this style, and the resulting figure is really solid.  He’s easily one of the best of the modern era Megos, and I’m glad I was able to finally snag one.

#3070: Fezzik

FEZZIK

THE PRINCESS BRIDE (MCFARLANE TOYS)

Providing the natural pair-off to Princess Bride’s dark and brooding Inigo, is the large, jovial, and friendly Fezzik.  Fezzik is the classic jolly giant, portrayed by a real-life jolly giant, Andre the Giant.  Did I say “giant” enough?  Though author William Goldman wrote the role of Fezzik specifically with Andre in mind, he was not the first actor cast in the role.  When the film first went into production, Andre was unavailable, so the role was initially given to a relatively unknown actor by the name of Arnold Schwarzenegger.  Production stalled, and by the time it picked back up, Schwarzenegger was, well, not so unknown, and Andre was available.  But there exists an alternate reality where The Princess Bride starred Arnold Schwarzenegger, and, by Last Action Hero rules, a corresponding reality where Fezzik was played by Sylvester Stallone.  Crazy, huh?  Also weird to acknowledge an example of us being in the objectively better reality.  How about that?

THE FIGURE ITSELF

Fezzik is a Megafig release from McFarlane’s The Princess Bride line, designed to correspond with the standard Series 1 figures.  For those of you playing at home, that means that McFarlane actually gave us the whole core cast in one shot.  No weird oddball choices or obviously missing characters.  Are…are they aloud to do that?  Well, I guess we’ll give it a try.  Fezzik stands 9 1/4 inches tall and he has 23 points of articulation.  Right off the bat, the biggest issue with this figure is…well, how big he is.  Andre the Giant was 7’4″ tall, which, given that Cary Elwes and Mandy Patinkin are both right about 6′ tall, that should make this figure about an inch shorter than he currently is.  Hey, nobody ever said McFarlane was any good at scale.  In fact, it’s usually the opposite.  It’s a shock the other three were as well balanced as they were.  Ultimately, Fezzik is noticeably larger than the rest of the cast, and so is this figure.  So, he should be smaller, but he’s not, and we’ll just have to make the best of it.  Speaking of “the best of it”, despite the larger than it should be stature, the sculpt on Fezzik is probably the strongest of the figures so far.  The detailing, especially the texturing on his clothing is really top notch, and the bulk of the body matches well with Andre’s real-life build.  The head sculpt isn’t a spot-on recreation of Andre’s likeness; the hair’s a little too tidy, and the face seems a touch elongated.  That said, it captures a lot of the important elements in terms of quick recognition, and I’m especially pleased that they’ve gone with a more jovial expression for the face, as that feels far more in keeping with Fezzik as a character.  The real down turn for this figure winds up being the paint work.  It’s not terrible, but there are some notable issues.  Like the rest of the series, he’s got the side-eye going on, which is annoying.  On top of that, he’s got some fairly heavy shading on the eyes, which makes him look a bit like a racoon, as well as on the lower face.  Andre was fairly clean shaven in the film, and didn’t have any odd shading on his eyes, so the choice to do this extra shading, especially coupled with his general skin color feeling a bit paler than it should, makes him look a little spooky and sickly, which I don’t think is the intent.  Fezzik is packed with a rock (specifically the one meant to be thrown at Westley’s head), a peanut, and a display stand.  So, umm, about the peanut?  Yeah, Fezzik never actually has one.  Nor does anyone, at any point in the film.  This is a no-peanuts film.  It’s obviously a reference to Fezzik’s “Anybody want a peanut?” line, during the rhyming sequence.  But, the thing is, he doesn’t actually have one, and he’s actually just using the question to annoy Vizzini.  It’s a great scene, but, well, again, there’s no actual peanut.  Also, this peanut is, like, three times the size it should be, and looks downright ridiculous.  Why is it here?  Mostly to justify pushing the cloak off to a second release, which honestly feels rather weak.  I’d have much rather had the cloak.  I mean, what am I gonna do with this on the shelf?

THE ME HALF OF THE EQUATION

There was no way I was going to miss out on completing this particular set, and the Fezzik was included right from the get-go, with no weirdness surrounding likeness or anything, was a definite plus on getting me on-board for the whole thing.  Inigo’s my favorite, and the strongest of the set, but I think Fezzik’s a pretty strong second.  There are still some definite issues with the final release (it wouldn’t be a true McFarlane release if their weren’t), but ultimately, the good of the figure shines through them.  All-in-all, it’s a stronger set of figures than it has any right to be, and at this point, I’m just happy to have them.  I’m on board for more and will be picking up (most of) Series 2, but if the line stopped right here, I’d still be pretty happy.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3069: Inigo Montoya

INIGO MONTOYA

THE PRINCESS BRIDE (MCFARLANE TOYS)

While Buttercup and Westley are likable protagonists whom the story is undoubtedly centered upon, the success of The Princess Bride really lies with its supporting players, and their own respective journeys.  Perhaps the film’s most satisfying journey is that of Inigo Montoya (of “Hello my name is” fame), who begins the film as just a hired sword, albeit a terribly likable one, and finishes the story by tracking down the man who killed his father and finally gaining the vengeance he had been hunting for two decades, only to discover that vengeance is ultimately rather hollow.  It’s a powerful and impactful story, with a lot of weight to it for something that’s ostensibly a comedy.  And now he’s got an action figure, which I’m gonna take a look at today.

THE FIGURE ITSELF

Inigo Montoya is the third and final figure in the first standard assortment of McFarlane’s The Princess Bride line.  Inigo’s only got the one look in the film, but it does sort of evolve in how disheveled he appears.  This figure’s rather on the cleaner side, signifying he’s from earlier in the film’s run time.  The figure stands a little over 7 inches tall and he has 35 points of articulation.  His articulation is really just the standard McFarlane fare.  It works decently with the sculpt, and manages to not break up the sculpt too badly.  His sculpt is all-new, but as with the others in the first set, most of his sculpt will see re-use on his Series 2 counterpart.  It’s honestly a pretty solid offering.  The proportions are slightly lanky, but not nearly as gangly and awkward as Westley’s were, and the general fit together is much better.  The leg articulation works in a bit oddly, but it’s again better than Westley.  The detailing on the outfit is definitely impressive; they’ve done quite a nice job of replicating Inigo’s very worn-in attire.  The head’s got a passable likeness of Mandy Patinkin; it’s a bit caricature, but it’s fairly easily recognized.  The more dour expression certainly works here, and they’ve even remembered to include the scars on his cheeks.  The hair is a little thick and un-hair-like, but it gets the proper shaping, which certainly is the most important thing.  Inigo’s paint work is honestly the best of the bunch.  It’s still rather basic, but there’s enough detailing to make it work.  Curiously, despite Inigo generally being scruffier than Westley, this figure doesn’t get stuck with the heavy shadowing on the lower half of the face, or any scruff at all, actually.  I think it works in his favor, and the rest of the face detailing is pretty solid.  I like the slight shading under his eyes.  The two things I don’t like are the fact that the shoulder cups are molded in flesh tone, revealing the clashing color scheme when he’s posed, and, as with all of the figures, the dreaded side-eye.  As with Westley, he’s looking the opposite direction of his sword hand, and, just like Westley, this further emphasizes the general stupidness of not including alternate left hands for these two.  He does include his rather ornate sword, as well as a display stand.

THE ME HALF OF THE EQUATION

If the very in depth introduction wasn’t an indicator, Inigo is and has always been my favorite character in The Princess Bride.  His figure was the one I was most looking forward to out of this bunch, and, in hand, I think he’s also the most impressive figure in the bunch.  Apart from the eyes thing and the lack of extra hand, this figure is a lot less hampered by issues than the others, making him genuinely just a pretty solid figure.  I definitely dig this one.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3068: Dread Pirate Roberts

DREAD PIRATE ROBERTS

THE PRINCESS BRIDE (MCFARLANE TOYS)

While Princess Buttercup is the titular character of The Princess Bride, the story’s dashing hero is her love Westley, a former farm-hand, drafted into the life of piracy by the Dread Pirate Roberts (or at least a man using that name).  Westley himself adopts the title and uses it when going on his rescue of Buttercup, following her abduction by Vizzini and his crew.  Westley’s Dread Pirate Roberts attire is one of the film’s most classic looks, making it a logical choice for merchandising opportunities.  That’s not changed with the McFarlane offerings, which include Westley amongst their first assortment.

THE FIGURE ITSELF

The Dread Pirate Roberts is another piece of the first standard assortment of McFarlane’s The Princess Bride line.  He’s presented here in the full Dread Pirate attire, from before his encounters in the fire swamp.  While the rest of the cast’s treatment has been rather sparse, we’ve had a couple of releases of Westley, specifically in this look, over the years, including one in the very same scale courtesy of NECA.  This one is markedly more articulated than the last.  He stands just over 7 inches tall and he has 35 points of articulation.  Apart from some slight limitations at the elbows, which are honestly to be expected, Westley’s articulation is decent in its range of motion.  Westley’s sculpt is all-new, though a good portion of it will be shared with the second assortment version.  It’s alright.  That’s really the best I can muster.  The individual parts have their strengths, to be sure.  The head sports a passable likeness of Cary Elwes, and the construction of the mask is well handled, with its multi-part construction.  I do miss the slight smile of NECA’s sculpt, but I suppose this expression works well enough for him.  The details of the outfit are pretty sharply handled as well.  The trouble is how it all fits together.  His neck is far too scrawny compared to the head, the articulation of the shoulders makes the arms look disjointed from the torso, and the figure’s pelvis is oddly flat and elongated.  It takes him just a step away from dashing hero, and ultimately lands a little closer to goofy caricature than it should.  The paint work is rather basic, mostly relying on molded colors for the black sections.  It would be nice to see some light variation in finish, especially for the mask, but it reads well enough for what it’s supposed to be.  The part gets the most of the actual paint work is the face.  It’s not awful, though the scruff on the face seems a little heavier than it should be.  Also, once again, he’s got the side-eye going on, which is rather limiting, and is also in the opposite direction of his sword hand, which makes posing tricky.  And that brings us to the accessories.  He’s got his sword and a stand.  It’s not bad, but it’s also very bare bones.  Once again, an alternate head without the side-tracking eyes would be nice, or, I don’t know, perhaps a left hand that could actually hold the sword?  It’s kind of a key piece of the fencing scene, and at the very least, it would allow him to point the sword in the direction the eyes are looking.

THE ME HALF OF THE EQUATION

This figure is quite certainly the weakest of the bunch in this round.  It’s definitely amplified by there being a version of him in this scale already, but this guy’s just got issues with his assembly, to say nothing of the eye issue cropping up once again here, and then that very issue highlighting the problems with the accessories.  He’s not bad, and as with the rest of the set, he’s better than I expected, though he’s closer to the quality I’d expected than the rest of them.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.