#0460: Rick Grimes

RICK GRIMES

THE WALKING DEAD

We now return to our regularly scheduled reviews of things Ethan actually owns!

When The Walking Dead television series first started up, McFarlane Toys was pretty quick to pick up the license to it. They kicked off the line with a few zombies, as well as lead character Rick Grimes and fan-favorite Daryl Dixon. Unfortunately, the figures weren’t exactly good. The line reformatted in Series 3, and the quality took a serious upturn. However, this left Rick, the show’s central character, without a figure that matched up with the rest of the characters. McFarlane has attempted to fix this issue, releasing a new Rick as part of the latest series.

THE FIGURE ITSELF

Rick is part of Series 6 of McFarlane Toys’ The Walking Dead TV line. The figure is roughly 5 inches in height and he has 26 points of articulation. Like Carol and Hershel, Rick sports the new style of hip joint, first introduced on the deluxe Daryl, which greatly improves the figure’s pose-ability. Previous Rick figures were based upon his appearance in the first and second seasons, but this one depicts Rick with his more rough look from seasons 3, 4, and 5. Like many of the characters on the show, his post season 3 look is more identifiable as the character, and shows the character after he’s grown more comfortable in the world of the show. Rick’s sculpt is all-new to him, and it’s generally very well done. The figure is (mostly) well-proportioned and well detailed. The figure also seems to be moving away from the odd wrist joints that have plagued the last few series, which is good to see.  The head definitely has more than a passing resemblance to Andrew Lincoln (sculpturally, anyway) and that’s nice to see in light of the last two Ricks. The torso is the only real issue; for some reason, they’ve made him slightly pear-shaped. Rick is very svelte on the show (something that tends to happen when you’re a survivor of the apocalypse who doesn’t have a consistent source of food), so it’s noticeably wrong for him to be shaped that way. As good as the sculpt is, the paint is probably the worst I’ve seen in the last few series. The clothing is okay; the colors work and they look appropriately grungy. The biggest issues lie on the face. The flesh-tones are really thick, and the hair is at best a close approximation of what staying in the lines is supposed to be. There’s a lot of slop, and a lot of spots that just seem to be missing the appropriate colors. The skin tone of the face is also too dark, which is only made worse by the fact that the skin on the rest of the figure is deathly pale. And that’s not even mentioning whatever that is that’s growing on Rick’s neck. He might want to have that checked out, it looks unhealthy. Rick includes a decent selection of accessories, which includes an alternate bandaged right hand, his signature revolver, a machete, a handgun with a silencer, and a set of clamps.

THE ME HALF OF THE EQUATION

After finding Carol and Hershel at Cosmic Comix, I decided to finish up the rest of the Series 6 set, so I purchased Rick here from Amazon. I’d be lying if I said I wasn’t just a little let down by this figure. The prototype looked really good, and I think the sculpt is genuinely a pretty good one. Sadly, the paint just isn’t up to snuff, which is a shame. Still, this is the best Rick that McFarlane’s released so far, and he’s not terrible when placed with the rest of the survivors.

#0459: Robin

ROBIN

BATMAN ’66 (HOT TOYS)

Alright, here we are with the second part of our little break into “Ethan reviews someone else’s toys.” Yesterday, I took a look at the Hot Toys version of Adam West’s take on Batman from the popular 60s TV series. It’s only fitting that I follow it up by taking a look at Batman’s partner in (fighting) crime, the only bird more dangerous than a sparrow with a machine gun, Robin the Boy Wonder!

THE FIGURE ITSELF

Like Batman, Robin is part of Hot Toys’ Movie Masterpiece Series. He’s figure MMS 219, which places him directly after Batman in the numbering of the line. Robin is about 11 ½ inches tall, which makes him just a slight bit shorter than Batman, and (going by the Sideshow website) he has 30 points of articulation. He’s based on Burt Ward’s portrayal of the character in the 1960s TV show and Movie, though according to the solicitations, he’s specifically movie based.
One of HT’s claims to fame is their incredible likenesses. In all honesty, Robin isn’t one of their more spot on ones. While Batman was very clearly Adam West, the likeness is a bit more debatable on Robin. From certain angles, it definitely looks like Burt Ward, but from others it’s not quite as clear. However, the sculpted mask does a lot to fill in the blanks, so I don’t think anyone will be lost on who this is supposed to be. Overlooking the minute issues with the likeness, the sculpt features all the fantastic detailing we’ve come to expect from Hot Toys. In a similar fashion to Batman, the mask has been done as a separate piece, which gives the head sculpt the right amount of depth and layering. The paintwork on the head is nothing short of amazing. There’s absolutely no slop or bleed over, and the detailing is superb.  It looks like a real person.

Robin’s costume is made up of nine parts in total. He has his signature shirt (with different colored sleeves), a cape, a pair of shorts, and a pair of flesh tone tights, as well as a sculpted belt, boots, and gloves.  Overall, everything is pretty well tailored, though there are a few minor issues. While Ward’s costume was a little off in the movie, the shirt and shorts overemphasize this. The shirt is too short, and the shorts are too long. However, with some futzing, this could be mostly fixed. The cape also seems just a bit too short, which is even more noticeable, given the thickness of the material. The sculpted pieces are all excellent, and they match up pretty much exactly with the pieces from the show. Robin’s body is a better fit for him than the body on Batman was for that figure. Perhaps it’s due to Ward having had a more basic body type, but it seems the standard slim TrueType worked out well.

Robin is armed with a nice assortment of accessories, though not quite as many as Batman (in all fairness, Robin retailed for $15 less.) He features:

  • 8 interchangeable hands
  • Batarang
  • Bat-cuffs
  • Bat-Radio
  • Bat Rope
  • Display Stand

The figure’s hands include the following poses: a pair of fists, a pair for gripping, a pair with a two finger gesture, one looser grip, and one for receiving a fist (to replicate one of Ward’s signature poses.) Unlike Batman, these hands are more meant for posing than for accessories. Each of the hands is well sculpted, and they all swap out pretty easily.

At first, it seems like the Batarang is a piece of re-use, however closer examination shows that it’s actually a different, smaller Batarang than the one included with Batman. It’s well sculpted, and has the same hole for the Bat Rope that the other Batarang has.

The Bat-Cuffs represent another fairly standard Bat-accessory. It’s nice to see that HT thought to give Robin something not included with Batman. The cuffs are nicely done; they open and close like real cuffs, and even have a metal chain between them.

The Bat-Radio and Rope are the same as the ones included with Batman. The Bat-Radio is still a cool little piece and the Rope is still just a piece of string.

Finally, Robin includes a standard display stand. It’s been decorated with his name and the Batman ’66 logo.

THE ME HALF OF THE EQUATION

So, this is another figure belonging to my friend Lance, which he’s very kindly allowing me to review. Overall, the figure has its issues, but it’s pretty good. At first, I was a little let down by Robin, especially after the really fantastic Batman. However, placing the two figures side by side, every problem fades away. These two really make for a killer display. For once, I’m rather envious of someone else’s action figure collection.

Guest Review #0025: Siris V3

SIRIS v.3

INFINITY BLADE COLLECTIBLES

SirisV3a

The following is a guest review by Tim Marron. For more from Tim, check outTimsical Thoughts and Tim’s Blarg.

The end is in sight. Today we have the penultimate Infinity Blade review. If this was a fight, it would be the Black Knight, however his armor isn’t available to players, so instead it’s just another Siris. So take raise your sword and shield, here comes the final Siris figure and he looks like he means business.

THE FIGURE ITSELF

SirisV3eIf you’ve been keeping up with my reviews of the other IB Collectibles, you can probably figure out that this version of Siris hails from Infinity Blade 3 just like all the previous figures. This setup has him wearing the the Hunter Mail armor, Manganese helm, Obsidian sword, and the Maximus shield although it isn’t present in the Stoic pose. He shares most of the same stats with every other of these guys, right about three and a half inches tall with no articulation. The sculpt on this figure as actually pretty impressive given what I’ve seen on the other Sirises and Isas. All of the appropriate edges and textures are there and as sharp as I can conceivably see them being with this type of 3D printing. Likewise the colored texturing is really well done with some nice crisp detail lines on the helmet and torso. I only have two real complaints about this figure, one of those being the overall faded look which makes it look like the whole thing is just grey at a glance. This is especially evident on the sword which is supposed to be a deep purple and the little cloth bits around Siris’ waist which are bright blue. The other main issue I have, which I touched on in the previous review, is how Sandboxr seems to be holding back on the varnish. As a result, the figure feels very rough in the hands and just looks a little dull. Siris comes with no accessories.

SirisV3f SirisV3d SirisV3c SirisV3b

THE ME HALF OF THE EQUATION

This was part two of three from my last Sandboxr purchase. I was pretty excited to get this one because I gave him one of my favorite swords in the game. I was a little disappointed with the brightness of the colors but even with the problems I mentioned earlier, the sculpt and detail quality make this one one of my favorites. I just can’t help but wonder if a coat of clear nail polish could improve the figure a little bit.

#0458: Batman

BATMAN

BATMAN ’66 (HOT TOYS)

Okay, so today and tomorrow I’ll be doing something a little different for the site. As I’m sure readers are aware, the reviews I post here are of my own personal collection. Of course, I do have the occasional guest review, but that’s still the owners reviewing their stuff. Today, I’ll be doing my first review of an action figure that isn’t mine.

I’m no stranger to Hot Toys figures, and I even have a rather large collection of them. However, in the last year or two I’ve had to move away from them. The figures are rather expensive, and they keep getting more so, to the point that I really couldn’t keep up. This meant missing out on a number of figures I’d been looking forward to, such as today’s subject, Batman.

THE FIGURE ITSELF

Batman is part of Hot Toys’ Movie Masterpiece Series, and he’s figure MMS 218 in that particular line. Batman is roughly 12 inches in height and, according to the Sideshow website, he has 30 points of articulation. The figure is based on Adam West’s portrayal of Batman in the 60s TV show and movie. Going by the accessories, this is specifically based on the 1966 movie.

Let’s kick things off by looking at the head. Simply put, the head sculpt is phenomenal work. The cowl is an expert recreation of the one worn by West in the movie, down to the slightly droopy ears, and the underlying face is the spitting image of Adam West. The use of separate molded pieces makes it so that the figure has all the proper dimension, resulting in a sculpt that really looks like a guy wearing an actual mask. The paintwork is just as fantastic as the sculpt. Everything is incredibly clean, and the work on the skin makes him look like a miniaturized person. All of the detail work is done with the appropriate level of subtlety. The cowl has been painstakingly painted to match the actual cloth of the cape in color and sheen, which is certainly no easy feat.

Batman’s costume is made up of nine pieces. He has a basic gray bodysuit, with a cloth cape, shorts and lower cowl, as well as sculpted boots, gloves and utility belt. The bodysuit is pretty well tailored, though some of the stitching is a bit bulky. The shorts seem a little loose, but they’re better than some of HT’s previous attempts, so they’re learning. The cape is decently tailored, though it seems too thick. They’ve also placed snaps in a few places to help with placement, which are a bit cumbersome. The gloves, boots, and belt are superbly sculpted, and very nicely painted as well. I particularly like the actual metal belt buckle, which is a wonderful recreation of the original prop. Perhaps my biggest issue with the figure’s costume isn’t actually the costume, but the body beneath it. HT tries to make use of the current version of their TrueType body whenever they can, which is understandable. However, the body is definitely too fit for Adam West as Batman. So, they’ve decided to add padding to mask this. The thing is, West wasn’t overweight, or anything, just not super cut, so the end result is that the figure looks a bit too chubby for West’s Batman.
Like any good Hot Toys figure, Batman comes with a very nice assortment of accessories. The figure includes:

  • 11 interchangeable hands
  • 2 interchangeable face plates
  • Batarang
  • Shark Repellant Bat Spray
  • Bat-Radio
  • Bomb
  • Bat Rope
  • Display stand

The figure’s 11 hands include: a pair of fists, a pair for carrying the bomb, a pair for doing the Batusi, a pair for the batarang, a hand for the Shark Repellant Bat Spray, a hand for the radio, and a hand gesturing with two fingers. The majority of the hands are made for interacting with the accessories, which they do superbly, and the remaining hands allow for a lot of really fun poses. The hands are all very well sculpted, matching up to the glove pieces very well. They also swap out a lot easier than most HT hands, though they still threw in a spare set of wrist pegs, just in case any accidents happen.

In addition to the regular expression already present on the figure, he includes two more face plates with differing expressions. One features gritted teeth, allowing for a variety of more intense poses. The other is closer to the regular expression, but with the mouth open, as if Batman is about to speak or is in quiet contemplation. It’s a rather signature look for West, so it works. Both faceplates are just as good as the regular one, and they swap out with relative ease.

The Batarang is a rather standard Batman accessory, so it would be criminal for it to be excluded. The batarang is well sculpted, and fits well in the figure’s hand. It has a small hole on one end, allowing for the rope to be fed through it.

The Shark Repellant Bat Spray is one of the two very movie specific accessories included. Essentially, it’s just a spray can, but it’s well sculpted and very well painted. It fits very nicely into the appropriate hand, and it makes for a rather cool display.

The Bat-Radio is a neat little accessory, even if it doesn’t have the gravitas of some of the other accessories. It’s very well sculpted, and very accurate to the source material. It even has an actual metal loop at the top.

The Bomb (which sometimes you just can’t get rid of) is the other movie-specific accessory, and it’s probably my favorite accessory included. It’s a pretty simple piece, but it’s spot on to what it should be.

The Bat Rope is, well, rope. I didn’t take it out, but I assure you, it’s just some string.

Lastly, Batman has a display stand. It’s just the standard display stand, with his name and the Batman ’66 logo on it.

THE ME HALF OF THE EQUATION

Like I said in the intro, Batman’s not mine. I had wanted one, but I just couldn’t justify spending the money. At my family’s New Year’s Eve party this year, my friend Lance noted that I hadn’t reviewed the figure, and asked if I’d like to borrow his to review. I should point out that he said this while handing me the figure. I believe my response was a series of sounds that approximated a yes. While I’m bummed that I didn’t get one of my own, I think getting to mess around with the figure has helped dull the pain a bit. The figure has a few small flaws, but it’s a fantastic figure, and it’s easily the best West Batman on the market, perhaps even the best Batman period.

#0457: Dog Alien

DOG ALIEN

ALIENS (NECA)

So here we are with the third and final part of the Aliens Series Three reviews. It occurred to me after getting the figures that there was in fact one from each of the first three movies in this particular assortment. For whatever reason, I felt compelled to review them in the proper order (although, to be truly proper, I’d first review Kane, then Bishop, and then the Dog Alien wouldn’t exist, but that’s splitting hairs I guess).

Since I’ve made it no secret that Aliens is perhaps my favorite movie of all time, it’s probably not a surprise that I don’t really care for Alien3, a film which did just about everything it could to murder its predecessor and piss on its grave. Were it not for a little film by the name of Man of Steel, Alien3 would easily get my vote for the worst movie ever. All that said, the movie didn’t get everything wrong. The movie’s redesign of the creature managed to not suck (though it’s still not up to par with its predecessors.) Plus, it offered another possible Xenomorph for NECA to include, so that works pretty well. Let’s see how said figure turned out!

THE FIGURE ITSELF

The Dog Alien (which, by the way, is the first NECA alien not to use “Xenomorph” in the title) was released in Series 3 of NECA’s Aliens line. It’s based on the creature from Alien3, which was either spawned from a dog or an ox, depending on which cut of the film you watch, and is known as the Dog Alien, the Runner, or the Dragon, depending on who you ask. Dog Alien seems to be the one that stuck. The Dog Alien is a whopping 9 inches tall when standing up straight and it has 39 points of articulation. Structurally, the Dog Alien is all-new. Previous NECA Xenos, including the Big Chap, all made use of at least some of the basic Aliens Warrior pieces, but that’s not the case here. From what I can tell, the details of the sculpt are an incredibly close approximation of the prop suit from the movie. The tail is incredibly long and very intricate, and the head dome rivals the Big Chap in terms of execution. As far as proportions go, it seems NECA has gone more for proportions based on the initial design and the rod puppet, which gives the creature a more inhuman appearance. NECA also seems to have toned down some of the more “gooey” aspects of the film’s design, which results in a creature that fits in better with the other Xenos and is overall sleeker looking (which further emphasizes the creature’s streamlined design.) In the movie, the Dog Alien is a bit more “colorful” than previous creatures. Like some of the design elements of the sculpt, NECA has toned this down a bit with the paint work, though the creature is still one of the more intricately painted Aliens NECA’s done. The Dog Alien is molded in back, with lots of brown used to bring out the details on the main body. It’s more than we’ve seen on previous Aliens (even the heavy handed Series 1 version) but not quite as brown as the actual prop Dog Alien. My favorite bit of paint is the work on the creature’s dome, which goes from opaque black at the front to almost completely clear on top with the perfect amount of gradation. The Dog Alien includes a special display stand, allowing its more “canine” poses to be carried out a bit easier.

THE ME HALF OF THE EQUATION

Like the other two figures in Series 3, the Dog Alien was a slightly delayed Christmas gift from my parents. On the outset, this was the figure I was the most skeptical about. I’m not a fan of the movie, and I don’t really care for how the creature looks in the film proper. In hand, this figure’s a very different story. NECA’s remained faithful to the design, while at the same time making some tweaks that result in a better overall figure. The end result is that the Dog Alien might just be the best figure in the series, which is a sentence that really surprises me.

Guest Review #0024: Tali

TALI (as labeled on the packet)

MASS EFFECT MINIMATES

TaliJ1

The following is a guest review from my Super Awesome Girlfriend Jessica.  Take it away Jess!

Heyo! Welcome to the next episode of Ethan’s Super Awesome Girlfriend Reviews of Mass Effect Minimates (long title right?). Last time I reviewed Shepard’s first alien companion, Garrus. Now, I’ll be reviewing Shepard’s next companion, Tali’Zorah vas Normandy.

THE FIGURE ITSELF

TaliJ2This figure is part of the first series of Mass Effect Minimates, exclusively released at GameStop. The series includes some of the main characters from the Mass Effect franchise, including several of Shepard’s alien teammates.

When you first meet Tali’Zorah nar Rayya, or Tali, she is a young quarian going on a pilgrimage as a rite of passage. After you help her on the Citadel she can join your team, deciding that helping you save the galaxy is a good enough pilgrimage to aid her people. By the second game, Tali finished her pilgrimage with the information that you gave her in the first game, becoming a mature adult quarian and a respectable member amongst her people, receiving the title of Tali’Zorah vas Neema. Later in Mass Effect 2 Tali joins your crew once again to stop the Collectors and to save the human colonies. During her Loyalty Mission she gains the title Tali’Zorah vas Normandy, which is Commander Shepard’s ship, and decides to keep it after the mission is complete. In Mass Effect 3, Tali helps her people to defeat the Geth, the creatures that the quarians had originally created, and to retake their homeworld. She once again joins Shepard’s team when the Normandy decides to aid them in their fight with the Geth.

So for the actual figure itself…Tali is about 2 ½ inches tall with 12 points of articulation. She has a standard body with new shins, and a skirt-like add-on. Her head is made of clear purple plastic, and is covered with a removable helmet/hood. The figure also comes with a clear plastic stand, a standard pistol, and a clear orange plastic omni-tool that’s not removable[it’s supposed to be!–Ethan]. The Minimate is modeled after the costume design that first appeared in Mass Effect 2, which is personally my favorite. It even includes a knife that’s strapped to her lower leg (which isn’t even used until a possible cut-scene in Mass Effect 3). The paint job on the figure is really nice, especially the chest piece, which has a lot of really small detailing. They also painted her ‘eyes’ on the clear head, which I though was great because it gives the same effect that you saw in the game. She includes a pistol and a clear display stand. The Minimate is a well done representation of the game design, and I think it’s great that they even tried to make her calves extend further away from her body than humans. My only complaint is that she didn’t come with a shotgun. Yes, she does use pistols in the game, but in Mass Effect 2 and 3 she is proficient in shotguns as well, and actually uses them more. I mean really, why can’t a girl have a shotgun? They’re great for killing zombies or, in this case, Husks!

THE ME HALF OF THE EQUATION

So as you may guess, I got this figure for Christmas from my amazing boyfriend, Ethan. I later found out that she was one of six other Tali figures that he got when he tried collecting all the Mass Effect Minimates for me. Isn’t that just proof of how awesome she is? I think so anyways…

If you haven’t guessed already, I’m a really big fan of Tali. She has a wonderful and classic story that allows you to see her transform from a ‘teenager’ to a respectable adult. She has a strong personality that is full of determination, but unlike classic ‘strong’ women in gaming she isn’t a bitch. As a character, she is one of my favorite female companions (after Shepard) because I think she can be a wonderful role model for anyone. And I absolutely love her and Garrus as a couple, which can happen in Mass Effect 3, so I am thrilled to have them both as Minimates! 😀

#0456: Bishop

BISHOP

ALIENS (NECA)

Alright, on to Christmas Review # 16 of 14 (try not to think about that too much).

NECA’s Aliens line is, as you can probably tell by the name, primarily based on the second movie in the Alien Franchise. That being said, NECA hasn’t been afraid to venture into some of the other movies here and there as well. For me, Aliens is the best, so while I don’t mind the occasional figure from another movie, I find myself most excited for the true Aliens-based stuff. So, of the three figures in Series Three of the line, it should be no surprise that the one I’m most excited to get is Bishop, the second film’s faithful artificial person.

THE FIGURE ITSELF

Bishop was released in Series Three of NECA’s Aliens line and he’s the only figure in the series to be actually Aliens-branded. Bishop is based on the character’s basic jump-suited appearance, which is his look for 90% of his screen time. The figure is just shy of 7 inches tall (Lance Henriksen isn’t the tallest of guys) and he has 22 points of articulation. Bishop features an all new sculpt, and unlike the vast majority of human figures in this line, it seems doubtful that this one’ll see any re-use (unless NECA really wants to give us a half-Bishop. Please?) The sculpt is the same quality as just about every other NECA sculpt. It’s not perfect; the overlay for the torso looks somewhat like a diaper at the bottom. Also, the front of the knees make the figure stand with a slight crouch, which looks odd in certain poses. However, the majority of the sculpt is very good. The likeness on the headsculpt is a pretty good Henriksen, and all of the body’s proportions seem pretty spot on. From the neck down, the paint work is superb. Everything is nice and clean, there’s some pretty great detail work, and there’s practically no bleed over or slop. There’s a little bit of paint chipping on the elbow joints, but that’s not too obvious. The paint on the head is clean, but perhaps too clean. The eyes are rather cartoony and I don’t quite know what’s going on with the outline. The eyebrows also look as if they’ve been drawn on with a sharpie. Henriksen’s eyebrows are brown and a bit bigger, so this hurts the likeness a fair bit. Bishop is packed with a flashlight, a knife, and a spare hand to hold it (for the famous knife scene). These are all pretty decent accessories, although it would have been cool to get a facehugger for him to dissect, especially since we’ve yet to actually get a properly scaled facehugger from this line. Still, the flashlight is very well done and the knife is from one of the character’s most definitive scenes, so they were well chosen.

THE ME HALF OF THE EQUATION

Bishop was part of a full set of Aliens Series Three that was given to me by my parents as a slightly delayed Christmas gift. Bishop’s the figure I was looking forward to the most from this series. Ultimately, the figure’s not perfect, but he’s pretty good. He’s well sculpted, decently accessorized, and he looks pretty great with the marines. Plus, he’s the only character in the line who actually had a scene with the Queen (though that half-Bishop would be more appropriate. Just saying…)

#0455: Kane

KANE

ALIENS (NECA)

So, hey guys, remember back in that Wolverine review I did where I indicated that there was a possibility that I might not be done with my Christmas Reviews? Yeah, turns out I wasn’t. I have this habit of asking for things that aren’t out quite in time for Christmas. Case in point, NECA’s third series of Aliens figures. But now they’re here and I’m totally stoked to get these guys reviewed!

In the second series of the line, NECA released the Big Chap, the version of the creature from the first film. This kicked off NECA’s 35th Anniversary tribute, which continues through both Series Three and Four. For Three, the figure is Kane, the ill-fated astronaut who serves as the creatures “parent.” Let’s have a look at how he turned out.

THE FIGURE ITSELF

Kane is part of NECA’s Aliens Series Three. The figure is based on Kane’s space-suited appearance, from when he, Dallas, and Lambert are exploring the derelict ship. Specifically, this figure is based on Kane from the end of that sequence, after he’s been “face-hugged.” Essentially, this serves as an excuse to release a Kane figure without the impossible to obtain John Hurt likeness. Kane is about 7 inches tall and features 24 points of articulation, which is quite impressive for this design. Kane features an all-new sculpt, though most of his sculpt was done with a bunch of re-use in mind. Series Four will see this body re-used on not one, but two other figures, and if NECA ever gets Veronica Cartwright’s likeness rights, we’re guaranteed another. To be fair, the Nostromo space suits are all built the same way, so re-use is very much warranted. The suit is fantastically sculpted; every surface is properly textured and all of the details look pretty much spot on to the movie’s design. Many pieces are made from rubber add-ons, affixed to the main figure, which adds some really great dimension to the figure. For figure specific pieces, there’s a head and a two-piece removable helmet. The helmet is a great match for the suit, and it even features the proper melting on the faceplate, replicating the facehugger’s entry-point. Under the helmet is the figure’s head, which, for being a sculpt that legally can’t be John Hurt, is remarkably movie accurate. The facehugger is a completely separate piece, glued in place, and it looks like it should. What can be seen of the head is pretty great too, looking just like John Hurt…..’s ears and hair (and just in case you’re wondering, no, there isn’t an Hurt face under the facehugger, though it does get pretty darn close). The figure’s paint is decent, though not quite as good as the sculpt. There’s a moderate amount of bleed over. The suit and armored pieces feature some nice weathering, but the armored parts are tacky, I’d assume due to some chemical reaction. Other than that, the paint is actually quite nice. I especially like the differences in the finishes on the head, which further emphasize the differences between Kane and the facehugger. Kane is packed with a flare gun and a flashlight, both of which are nicely done and movie accurate.

THE ME HALF OF THE EQUATION

Kane, along with the rest of Series Three, was a slightly delayed Christmas Gift from my supremely supportive parents. I’ll fully admit that Kane was not at the top of my list for this series. Still, it’s a pretty signature look, and it’s a good design, so I knew it had potential. Aside from the issue with the sticky armor, Kane is far beyond my expectations for the figure. He’s a really great figure, and he’s made me anxious to get some of the other space suited figures.

Guest Review #0023: Glasgow

GLASGOW

BANDAI ROBOT SPIRITS

RobotA1

The following is a guest review by Tim Marron. For more from Tim, check outTimsical Thoughts and Tim’s Blarg.

I’m coming at this review from a slightly different angle. Just about every figure I own, I’m at least somewhat familiar with the source material on which it is based. Ethan kind of kicked this trend off with his review of the Gundam figure Nemo. Neither he nor I know anything about Gundam aside from the base concept of giant fighting robots. Pretty much the same can be said of another Japanese mecha title Code Geass, from which today’s figure comes. So, with with a vague understanding of the show gleaned from the Wiki page, let’s take a look at the Glasgow Knight Mare Frame.

THE FIGURE ITSELF

RobotA3After consulting the aforementioned Wiki, I’ve figured out that these Knight Mare Frames replace conventional tanks in the world of Code Geass. This specific model, the Glasgow, is a mass-produced general police/military use vehicle, an army builder of sorts. The figure was released as part of Bandai’s Robot Spirits line of figures and is about five inches tall, featuring 46 points of articulation (plus one on the gun). Going on the images I could find from the show, it looks like the figure is based on the version from the Akito the Exiled story arc which is just slightly different from the original look. The sculpt is pretty impressively well done and does a very good job translating the look from the show into a 3D form. The joints are particularly well handled, being as subtle as you can get on a robot while still allowing for a huge range of motion. As far as I can tell, the sculpt is unique to this figure. The paint isn’t anything to really go crazy over, given most of the figure’s color comes from the various hues of plastic the pieces are molded in. The paint that is there is good, though. Nice crisp lines pretty much throughout and while the pictures I found don’t quite match with the figure, the patterning on the torso, shoulders, and ankles still feels like it fits with the general aesthetic. The Glasgow comes with a machine gun, a pickaxe/hammer thing, a folded up pickaxe/hammer thing, an alternate head, a pair of relaxed hands, a pair of fists, a pair of gripping hands, a pair of trigger hands, and two sets of Slash Harkens (little grappling hook things) to show them either retracted or launched out.

THE ME HALF OF THE EQUATION

Glasgow was a Christmas gift from my cousin who saw it on my Amazon wish list. I’d been interested in this and a couple other Code Geass figures for a while because they were cool fighting robots and they were made by Bandai Japan, a company I’d been impressed by after checking out Ethan’s array of Ultramen from their Ultra-Act line. Maybe I might appreciate the figure a little more if I was familiar with the source material, but honestly, coming in knowing nothing about it hasn’t detracted from my enjoyment of it. It’s still a very cool, very well made figure and a worthy addition to the mess that I call a display.

RobotA2

#0454: Hershel Greene

HERSHEL GREENE

THE WALKING DEAD

Being a rather dark, usually bleak show, The Walking Dead is the kind of television show that needs to have some sort of moral compass, generally present in one character in particular. Unfortunately, on a show such as TWD, moral people don’t always hang around the longest, so it’s a role that has been handed down a few times. Perhaps the character to best fill the role is Hershel Greene, the subject of today’s review. He stared out jaded and harsh, but after about a season on the show, he grew into one of the most genuinely loveable characters on the show. McFarlane has seen fit to add him to their line of figures, so I’ll be taking a look at that figure today.

THE FIGURE ITSELF

Hershel is part of Series Six of the TV-based The Walking Dead line. The figure is about 5 inches in height, with 26 points of articulation (or 25, depending on which leg you use). Hershel’s appearance is based on his look from the show during the third and fourth seasons. The figure depicts Hershel following the loss of his leg. It’s a good look for Hershel, and it’s definitely the look I’d associate with the character while he was at his best. The figure has an all-new sculpt, although it’s worth noting that the majority of this figure will be re-released in Series Seven, along with a new head. Simply put, Hershel’s sculpt is fantastic. The head is the spitting image of actor Scott Wilson, and every inch of the figure is covered in some really great detail work, and all of the proportions are right on. In his default setup, Hershel has a stump where his right leg used to be. The leg is well done, and looks like a partial leg, so… umm… there’s that I guess. Paint can be spotty on the TWD line, but it doesn’t seem to have affected Hershel here. All of his paintwork is nice and clean, with no real slop or bleed over. He also got some incredible texture work, especially on his clothing. And, in what may be a first for this line, no wonky eyes! Yay! Hershel comes packed with a set of crutches, an alternate false leg to swap out for the “stump”, and a small handgun that goes in the holster on the front of his belt. The crutches are great, and he can actually balance on them, which is cool. The alternate leg is great for the season four look, and it swaps out nicely. Hershel has a little trouble holding the gun, but he wasn’t exactly known for his shooting, so that’s okay.

THE ME HALF OF THE EQUATION

Like Carol, Hershel was a purchase from Cosmic Comix. I wasn’t quite as excited for Hershel as I was for Carol, but he’s still one of my favorite characters from the show. This figure surprised me. I thought he’d be okay, but this figure may well be the best one in the line. He’s that good!