#2376: Wheeljack

WHEELJACK

TRANSFORMERS WAR FOR CYBERTRON: EARTHRISE (HASBRO)

Okay, let’s continue our merry trek into this Transformers theme-week with the second of the three Earthrise reviews I’ll be doing this week.  We again go back to the beginnings of the brand with another of the original core line-up, Wheeljack, the Autobot’s crazy inventor.  Unless you were first really introduced to the character via Prime like I was, in which case his more of a war-torn bruiser.  Those two things are really close, right?

THE FIGURE ITSELF

Wheeljack is part of the first Deluxe Class assortment of the Earthrise line.  He’s a figure people have been expecting to see since Siege started, since he was included in the fan-poll that added Mirage and Impactor into the line, his poll-mate Spinister showed up in Siege‘s final deluxe assortment, and he was also seen on Springer’s box art.  It’s okay everyone, he’s finally here.  In his robot mode, Wheeljack stands just shy of 5 inches tall and he has 26 workable points of articulation.  His sculpt is an all-new affair, based on his G1 cartoon design.  For some reason, this sculpt feels a little less advanced, at least in terms of what it does with the remaining parts of the alt-mode when he’s a robot.  Obviously, you expect there to be some remnants there, but in this case, especially on the arms, where the backsides really showcase the car remnants.  It’s not like it’s bad, but it makes him a little clunkier, and it means the range of motion on the articulation isn’t as great as it could be.  On the plus side, the range on the legs is actually really good, especially on the ankles, which go two different ways, unlike most of the modern ‘formers.  Wheeljack’s alt-mode is a race car, much like his vintage counterpart.  Like Cliffjumper, however, it’s not a specific model, and is more of an averaged design.  It still has a real world feel.  The transformation process is pretty simple and straightforward, provided you don’t have parts spontaneously pop off in the midst of it, like I did.  It’s okay, everything went back the way it was supposed to.  Wheeljack is packed with his shoulder launcher, which the box art and the product shots show him holding in his hand, which I believe Max would like me to point out is an affront to God, or Primus, or something.

THE ME HALF OF THE EQUATION

I don’t have any major attachment to Wheeljack as a character, mostly due to him being just shy of being a core enough character to wind up in the various incarnations of the franchise I got to know growing up.  That said, it’s a neat design, and I’m getting versed enough in the franchise now to appreciate the need for him in my collection.  He’s an okay figure, and I certainly like his transformation scheme, but I do wish he was a little more polished.

Wheeljack was purchased from my friends at All Time Toys, and is still available here.  If you’re looking for Transformers, or other toys both old and new, please check out their website and their eBay storefront.

#2375: Cliffjumper

CLIFFJUMPER

TRANSFORMERS WAR FOR CYBERTRON: EARTHRISE (HASBRO)

Okay, well, my options for reviewing new things are more on the limited side these days, so I kinda just have to make due with what I picked up before things shut down.  Luckily, I did manage to pick up enough new Transformers to qualify for a theme-week, so that’s just what I’m gonna do.  Today, I’m beginning a three-part look into the main line’s theme for this year, Earhrise, the second entry in the War for Cybertron trilogy, and also taking a look at one of the franchise’s oldest, and quite frequently most overlooked characters, Cliffjumper!  He’s not just red Bumblebee!  I swear!

THE FIGURE ITSELF

Cliffjumper is part of the first Deluxe Class assortment of the Earthrise line.  As we saw in Siege these figures are continuing the trend of trying to stick as closely to G1 animation models as possible, and in that regard I’d say Cliffjumper hits pretty darn close.  In his robot mode, Cliffjumper stands 4 inches tall and he has 22 workable points of articulation.  Cliffjumper is, for once, an all-new sculpt.  The expectation is that at least some of this figure will be turning up later as a toon-accurate Bumblebee, but exactly how much of this exact sculpt they’re going to re-use is a bit up in the air, mostly depending on whether or not they’re going to try for the VW Beetle.  But, that’s all a discussion for when we actually get a Bumblebee!  We’re not looking at Bumblebee, we’re looking at Cliffjumper!  He’s different, I swear!  As I noted on Grapple, Cliffjumper (and Earthrise as a whole) has a slightly cleaner sculpt than a lot of the Siege figures did.  He’ll still fit in with them, of course, but he’s not quite as battle torn.  He’s a pretty sleek, and honestly pretty small sculpt, especially given he’s a deluxe, but ultimately it works for him, and I think there’s enough going on with the figure that it doesn’t feel like you’re getting gipped.  Cliffjumper’s original alt-mode was a Porsche 924 Turbo, which isn’t technically what this guy turns into; he’s instead a more generic ’80s-style sports car.  That being said, he’s clearly designed to be reminiscent of the original mode, and it’s certainly a plausible car for the real word.  The transformation process is pretty simple.  It does require some minor parts forming where you remove the back of the car and plug it in as a backpack in robot mode.  This apparently ruins the figure.  Ruins it, I tell you.  Okay, not ruin.  Or hinder at all, really, at least in my book.  In fact, I quite like how the transformation works on this figure, and I’m happy with both modes.  Cliffjumper is packed with a very large blaster, which he can break up into several much smaller components.  For the robot mode, it can be split into two smaller blasters, and for the car mode, it can be turned into a set of skis and a propulsion system, which I think is a lot of fun.

THE ME HALF OF THE EQUATION

I have a soft-spot for Cliffjumper.  He’s kinda like the Ultra Magnus to Bumblebee’s Optimus.  Also, when I was younger, I had a handful of the Robot Heroes line, and while I never had a Bumblebee, I did have the Cliffjumper repaint.  I’ve been hoping to see him show up in the modern line, and I was actually kind of happy he got added before Bee.  He was my most wanted of the initial Earthrise offerings, and he’s definitely my favorite of the batch I’ve picked up so far.

Cliffjumper was purchased from my friends at All Time Toys.  If you’re looking for Transformers, or other toys both old and new, please check out their website and their eBay storefront.

#2374: Daredevil

DAREDEVIL

AVENGERS INFINITE (HASBRO)

“With an armored suit and steel billy clubs, Daredevil vanishes into the night to defend the city!”

Though he’s more or less stuck with the same look since switching to the all-red number early in the ’60s, Daredevil has still managed to pick up a few different designs over the years.  In the ’90s, when everything was getting more “x-treme”, Daredevil combated the X-treme-ness with an extra armored design, dubbed Armored Daredevil, for originality’s sake.  Despite being around in the ’90s, at peak “we’re making toys of these” time, Armored DD is a slightly rarer entry in the toy world.  Toy Biz did one quick and dirty repaint version, and there’s been a Minimate, and there’s also today’s figure, courtesy of Hasbro.

THE FIGURE ITSELF

Daredevil was released in 2015 as part of the line that initially started as the Avengers Infinite line, but after losing the Avengers focus had transitioned to just Marvel Infinite.  It was, for all intents and purposes, just a continuation of the Marvel Universe line, since it was the same scale and general style.  The figure stands 4 1/4 inches tall and he has 19 points of articulation.  By this point, the line was pretty quickly cutting down on the articulation on the figures in order to keep the cost of figures down, so DD is definitely more on the restricted side of things.  This has its pluses and minuses, as it makes him a slightly sturdier figure than a lot of the MU-style figures were, but it also means there’s just not a lot of posing to be done with him.  The lack of any sort of mid torso joint is definitely the biggest limitation, but as a whole, he’s just kinda stiff.  The figure did at least have a good number of new parts.  Only the torso is a standard piece, with all of the others being new parts, which do a really nice job of capturing the armored plates of the comics design.  In this costume, Matt had ditched the holster on his leg for his clubs, and instead kept one mounted on each forearm.  This figure permanently attaches one to his left arm, just to demonstrate the concept, I guess.  It’s odd that the one with the club attached is also the same arm with a closed fist, since you would assume that he would grab each club with the opposite hand, but maybe he likes passing them between hands?  DD’s paintwork is pretty cleanly handled for the most part.  Nothing amazing, but the color work matches the comics, and it’s fairly cleanly applied.  DD was originally packed with a loose club to match the one on his arm.  Mine doesn’t have that, but he does have a billy club piece that’s not actually his, because I didn’t realize that until after taking the main photo.  Silly me.

THE ME HALF OF THE EQUATION

I was sort of interested in this figure when he was first shown off, because I have something of a soft spot for this design, but by the time he actually hit, I just never brought myself around to picking him up.  Like the Colossus figure I reviewed two weeks ago, he’s part of a collection that Cosmic Comix bought, which allowed me to get him for fairly cheap.  He’s a cool figure, and I’m glad I finally picked him up, but I can’t say I regret not buying him at full retail.  He’s just okay.

#2373: Iceboard Robin

ICEBOARD ROBIN

BATMAN & ROBIN (KENNER)

“Gotham City becomes a very cold place when Mr. Freeze, Poison Ivy and Bane triple team to plot the icy demise of Batman and Robin. The crimefighters respond immediately by using the Batcomputer deep within the Batcave to develop an array of cutting-edge weapons that can be used in their battle against this multitude of fiendish foes. Discover the Secrets of the Batcave! – secret technology that gives Batman , Robin and Batgirl the ultimate ability to save Gotham City!”

After the box office success of Batman Forever (I know, I’m surprised, too), Warner Brothers decided to fast track its follow-up, Batman & Robin, with its entire production process coming in at under two years, which, when you’re dealing with a block-buster of this caliber, isn’t a lot of time.  The end result was less than stellar.  Batman & Robin holds the lowest earnings of any Batman film to date, and is still regarded as one of the worst comic book films ever made.  With all that said, it did succeed on one front: it was a pretty excellent toy commercial.  The toyline that accompanied the film was easily the best part of the whole thing.  Amazingly, though I dove into the Batman Forever line, I have as of yet not looked at any Batman & Robin figures.  I’ll be changing that today, with Iceboard Robin!

THE FIGURE ITSELF

Iceboard Robin was released in the first basic series of Kenner’s Batman & Robin line, which hit shelves in 1997, alongside the film.  The first series had two Robins included, with this one being the “standard” movie Robin.  The figure stands 4 3/4 inches tall and he has 5 points of articulation.  Robin sported an all-new sculpt.  Robin is actually the most fortunate of the film’s main characters, as he was the only one whose design didn’t change during the production process, meaning his was the only standard figure that was actually film accurate.  Additionally, Robin’s design, which was a pretty nifty merging of more classic Robin characteristics with the then current Nightwing costume from the comics, is really one of the nicest of the film’s designs in general, if you can get past the general Chris O’Donnel-ness of the head.  The sculpt does a nice job of capturing the look from the movie, and is generally a lot sturdier and more sharply detailed than the Forever figures were.  Pre-posing on this figure is at a minimum, but he’s a little better than the straight standing poses of prior figures.  There’s a more natural stance here, and it’s actually pretty darn nice.  The cape is a plastic piece, as were most of the capes on this round of figures, and it plugs into his back fairly securely.  Robin’s paintwork is pretty basic, which the majority of stuff being molded plastic.  However, the red detailing of the uniform is pretty cool, and has a slick metallic finish to it.  Iceboard Robin was, stay with me on this, packed with an iceboard, which is really just a big, goofy stand.  He also included a missile launcher, but mine is missing that piece.  Oh no, whatever will I do?

THE ME HALF OF THE EQUATION

I was too young to see Batman Forever in theaters (though I sure got in on those toys), but Batman & Robin hit at the perfect time for me to be all about it.  I was very excited prior to the film’s release (and even after, if I’m honest, because I loved it.  In my defense, I was 5), and this guy was part of the hype.  At the time, Toys R Us was running a promotion where you got reprints of Robin, Batgirl, and Mr. Freeze’s first appearances if you bought one of the toys from the tie-in line, and my mom was awesome enough to take me over one day after work.  Unsurprisingly, given my more recent collecting habits, I opted for Robin to be my qualifying figure purchase.  Quality of the film and of the actor playing Robin aside, this figure holds up well, and is just a genuinely fun offering.

#2372: Snake Eyes

SNAKE EYES

G.I. JOE: CLASSIFIED SERIES (HASBRO)

In 2016, after an attempt to revitalize the line with a 50th Anniversary celebration after numerous re-brandings of the core line, the G.I. Joe brand was retired from retail, with its only continuation being in the form of a handful of Collector’s Club exclusives and a one SDCC exclusive from Hasbro that wasn’t even specifically Joe-centered.  In 2018 there were exactly two Collector’s Club-exclusive, and the rest was silence.  With over a year of no new Joe at all, the fanbase kind of folded in on itself, with most of the focus shifting to the old vintage line, because they were desperate to have *something* to buy.  After that year-plus of silence (to the point of even leaving G.I. Joe off of a brand poster that included freaking *Visionaries* of all things), Hasbro went into 2020 with a plan to revitalize Joe again.  The Snake Eyes movie is supposed to be hitting theaters this year, the mobile game was officially launched in January, and Hasbro’s bringing G.I. Joe back to retail in the form of a new 6-inch scale line, much in the style of their LegendsBlack Series, and Lightning Collection lines.  So far, we’ve seen most of the first series (which is tentatively hitting in June, but who knows at this point?), and the line has officially been kicked off with a deluxe version of everyone’s favorite ninja-commando-mute, Snake Eyes!

THE FIGURE ITSELF

Snake Eyes is figure 00 in the newly launched G.I. Joe: Classified Series.  He was offered exclusively though Hasbro Pulse, and, as the “00” denotes, he’s meant as a preview for the line proper.  The rumor mill is speculating that the core figure of this release will be going to regular retail with the rest of the line, making all of the deluxe-ness the real exclusive part of this one.  Speaking of the deluxe-ness of this release, before I dive into reviewing the actual toy proper, I would like to mention the packaging of this release.  Though I’m not usually all that interested in what my figures get to me in, this release deserves a special mention, because Hasbro’s really gone the extra mile here, with a heavy cardboard construction, and an almost faux-leather exterior.  The intricate design on the front and back of the box is really impressively applied, and said design is also included as a pretty cool print when you open the box.  Inside the box, there’s a foam tray with spots for the core boxed Snake Eyes (in a variation of what will be the line’s standard packaging) and all of the exclusive extras.  It’s one hell of a presentation, and shows that Hasbro’s really invested in the significance of this release.  Alright, we’ve discussed the beauty that is the box, now we tear it open and look at the guy inside.  Snake Eyes stands just shy of 6 1/4 inches tall and he has 37 points of articulation.  Hasbro’s gotten pretty impressive with their articulation on their 6-inch-scale lines as of late, but Snake Eyes takes that to the next level, adding things like butterfly shoulders, a ball-jointed waist, and drop-hips to the equation.  He also fuses the Black Series double-ball-jointed neck design with the Legends hinge joint, which gives the best of both worlds in terms of range.  He’s a very, very posable figure is what I’m getting at here.  However, it’s worth noting that the figure’s sculpt really doesn’t suffer to grant him this posability.  Said sculpt is clearly patterned after Snake’s v2 figure, which is generally considered his most distinctive look, and a good starting point for any new version of the character.  He’s not a straight adaptation of that design, though, as Hasbro is clearly building a new aesthetic for the Joes for this new line.  The broad strokes are all the same.  He’s got the knight-style visor, the bandolier with grenades, and all the pouches and straps are in more or less the same spot.  However, when you take a closer look at the smaller details, that’s where the changes come in.  They’ve followed a bit in the footsteps of the movies, giving him a more armored appearance, at least on the head and torso.  Within that set-up, he gets some extra webgear on his shoulders, which is really the only part of this design I’m a little iffy on.  Honestly, I don’t hate it, but I think it stands out a little too much from what’s around it.  I think the fact that I can hone in on one specific thing like that and say it’s slightly off speaks to the sleekness of the rest of the sculpt, though.  I really do appreciate how well they homaged the v2 release with this sculpt.  In terms of the paint, Snake Eyes goes a fair bit more involved than the usual figure of him.  He still keeps things predominantly very dark, but it’s not quite as much straight black.  There’s a lot of variance to the browns, and there’s also some nice change-ups in the finish on the black sections as well, making the different sections look like different materials.  It’s really nicely handled, especially given how easily they could have just left things all-black.  In terms of accessories, there are really two groups with this figure.  Firstly, there’s what is actually included in his smaller box with him.  He gets a sword (which according to Tim is more of a messer than a katanna, and I’m inclined to believe him there), an Uzi, a Beretta m93r with a removable silencer, a knife, a backpack, a sheath for the sword (which can plug either straight into his back or onto the pack), and two extra hands, one holding throwing stars, the other flat.  The Uzi, sword, and backpack do a great job of replicating the v2 figure’s accessories, and the Beretta, knife, and extra hands just accent things further.  Outside of his own packaging, Snake Eyes also gets a whole Dojo wall full of weapons.  The wall itself is a nice piece in its own right, and its got spots for the 2 sai, 2 axes, 2 kama, spear, long sword, and katana included alongside it in the box.  Snake Eyes can use these extra weapons if you like, or they make for a pretty killer display behind him.

THE ME HALF OF THE EQUATION

I got a slight heads up that a 6-inch Joe line was coming, so I was pretty eagerly awaiting its arrival.  Once this guy was shown off, I knew I needed one.  Max was kind enough to let me use his Pulse account so that we could both order one, meaning I got in on the ground floor with this guy.  And then I got him literally the day everything started shutting down around here, so I’ve gotten a lot of time to mess with him.  I love this figure.  I love this figure so much.  This is pretty much everything I wanted out of this line, and I’m really excited for the rest of the line to hit so that this guy can have some companions.  Until then, he’ll just have to face off against my Fortnite Havoc figure that’s totally not just a 6-inch Firefly.

#2371: Harley Quinn

HARLEY QUINN

DC MULTIVERSE (MCFARLANE)

“When she first met The Joker, Dr. Harleen Quinzel was his psychiatrist at Arkham Asylum.  Instead of treating her patient, she fell in love with him and became his prankster partner in crime known as Harley Quinn.  Although mentally unhinged, Harley is highly intelligent.  She’s a skilled gymnast and her agility makes her an adept fighter.  Like The Joker, she uses a variety of weaponized gag props in her chaos-creating crimes.”

Hey, remember how McFarlane has the DC license now?  And remember how Spin Master also has it?  And how I’m really leaning into that Spin Master curve?  Well, it could only last for so long, I suppose.  In an effort to make my way through some of the stuff sitting on my “to review” pile, I’m grabbing a few things I’ve kind of been putting off.  Today’s entry is definitely in the “putting it off” category.  Guess I can’t put it off any further.  Okay, here’s Harley Quinn.

THE FIGURE ITSELF

Harley Quinn is part the…well, still technically the first assortment of McFarlane’s DC Multiverse line, but exactly where she falls in that is a little debatable.  She’s not part of the Superman/Batman portion that we first saw, and she’s not part of the more Bat-family-themed build-a-vehicle assortment that Nightwing was in.  Technically, she was shown off alongside Green Arrow from Arrow and Green Lantern from JLU, neither of whom she really ties in with all that well.  It hasn’t got any less confusing since I reviewed Nightwing is the general theme of what I’m getting at here.  Harley is, according to the box anyway, based on her appearance in her self-titled miniseries from the comics, which introduced her into the mainstream DCU.  I’ll get to that.  The figure stands just over 7 inches tall and has 35 points of articulation.  Compared to the rest of the line, Harley’s not only too tall; she’s just flat out too big.  She’s not actually taller than Nightwing and Superman, but thanks to the way the parts of her body are scaled internally, she looks like she’s taller than they are.  It’s really the head that throws things off the most, because it’s so large.  Also?  Clearly not based on her main DCU design.  That head’s unquestionably meant to be an animated-style Harley, and there’s nothing about it that indicates otherwise.  Given they were already doing actual animation-based figures in the strange collection of figures that makes up “Series 1”, I’m not sure why they didn’t just say she was an animated Harley.  Okay, actually I kinda do get why, but that’ll come up later.  Whatever the case, the head’s not a great piece, even for an animated look, because it’s kinda off-model for any version of Harley we’ve seen before.  Below the neck, Harley suddenly doesn’t seem quite as animation-styled, but I wouldn’t really classify it as realistic either.  There’s a definite style there, but whose I couldn’t really say.  The part that really bugs me is the shoes, which are the usual pixie shoes, but inexplicably have high heels on them?  I don’t know how that works, and I don’t want to.  Harley in high-heels just feels wrong to me, though.  Of the three McFarlane DC figures I’ve looked at, Harley’s probably got the most basic paint scheme.  I don’t know that I’d call it “cleaner”, because the actual application is kinda messy.  There’s a noticeably splotch of white on the left shoulder, and in general the transitions between colors aren’t very clean.  It’s not terrible, though, and I don’t know that it’s really messier than the other two; there’s just less extra work to distract from the errors.  Harley is packed with a mallet, a gun with a “Bang” flag, a display stand, and a collector’s card.  The mallet is the weirdest part, because it’s definitely meant to be more real world, and therefore doesn’t fit with the rest of the figure at all.  Sure, there’s a lot of nice work on it, but why does it come with *this* figure?

THE ME HALF OF THE EQUATION

The animated figures from Multiverse kind of repulse me, and though she’s not technically an animated figure, so does Harley.  From the prototype shots, I knew I didn’t like her, and in person that didn’t change.  So, why do I have her?  It’s Max’s fault.  He bought her because he decided to buy a whole set of them, and after opening her up and messing with her for a bit, he decided he didn’t really need to keep her, and passed her along to me for the purposes of reviewing.  There it is Max.  I reviewed her.  I hope you’re happy.  Ultimately, I’m cooling on this whole McFarlane DC thing pretty quickly.  While Superman and Nightwing held my interest at first, I ultimately don’t have much to say about them a month after the fact.  And a month with Harley sitting on the shelf waiting to be reviewed did nothing to really make me like her any more than I did when I first looked at her.

#2370: Great Saiyaman

GREAT SAIYAMAN

S.H. FIGUARTS (BANDAI)

Oh wow, another Dragon Ball review?  This soon?  Is the reviewer going crazy?  Or is it just that he’s got no means of getting new toys and so therefore just has to make his way through pretty much whatever he’s got sitting here waiting to be reviewed in order to keep up with a daily review schedule?  I think it might actually be both, but I’ll let you know when I figure it out for sure.  So, Dragon Ball/Dragon Ball Z‘s got a couple of time skips built into it.  The first is of course the big jump from Dragon Ball to Dragon Ball Z, which sees Goku and his friends go from kids to adults.  However, within Z, there’s also another sizable jump following the resolution of “Cell Games”, doing a similar time skip to what we saw with Goku, but this time with his son Gohan, who takes over as the series’ main focus, at least until his dad comes back from the dead…again.  During his time as lead, a high-school aged Gohan takes on the secret identity of the Great Saiyaman in order to protect the city without giving away his identity.  I’m looking at a figure of that identity today!

THE FIGURE ITSELF

Great Saiyaman was released in 2019 as part of the Dragon Ball Z-sub-set of the S.H. Figuarts line.  He’s the third Gohan figure, slotting right in the middle between the previously released kid Gohan and adult Gohan.  The figure stands 5 3/4 inches tall and he has 37 points of articulation.  Saiyaman scales pretty well with the rest of the Figuarts Dragon Ball stuff I’ve got, excepting of course the Krillin that’s out of scale with everything else.  The sculpt is probably the sturdiest and cleanest of the Dragon Ball figures I’ve looked at.  The articulation doesn’t break up the sculpt too much, and he seems to follow pretty closely to the animation designs for the character.  The only part of the figure I don’t really much care for is his cape, which has a hard plastic construction (except for the part on the shoulders, which is rubber), which makes it really awkward to handle.  It doesn’t help that it also doesn’t stay in place particularly well, meaning it falls off a lot during normal posing.  If you can get it to work with you, however, it makes for some dynamic looks.  The paint work on Saiyaman is pretty simple, but that doesn’t mean it’s not a solid application.  It seems to match pretty well with the show in terms of color, and I quite like the slightly different finish they’ve given the helmet.  It does well to differentiate it as a different, harder material than the other portions of the costume.  As with most Figuarts releases, Saiyaman is quite a well accessorized.  He’s got four sets of hands (in fists, open gesture, wide open gesture, and flat), two faceplates for the standard helmeted head (calm and angry), a plug for the spot on his back where the cape usually goes (should you wish to display him without it), an alternate left forearm without his watch, and not one, not two, but three separate extra heads.  He’s got his “tournament” look with the bandana and sunglasses, which is kind of the standard alt look for this costume, as well as a standard unmasked Gohan, and a Super Saiyan Gohan.   What I find most impressive about this release is how many distinct alternate appearances he’s got thanks to all those parts; you can effectively build four different figures with the parts included here.  I’m planning to stick with the helmeted look, but boy is it tricky to stick with just one.

THE ME HALF OF THE EQUATION

Though my main focus with DBZ is the Android Saga, which is before the time-skip that leads to this guy, I did watch this particular chunk of Gohan’s story pretty regularly when it was airing on Cartoon Network.  I’m also just generally a fan of Super Heroes, so this part of the story always stuck out to me.  The story of how I got this Saiyaman figure is pretty similar to how I got Krillin, though without the “I missed out on the previous version” bit.  I recall him being announced, and I thought about picking him up a few times, but never did get around to it.  He was traded into All Time, and I still had some trade credit to burn, so he was mine.  I didn’t have much in the way of expectations for this figure, and I wasn’t sure about what to do with him on his own, but this figure’s such a nice package deal to himself, and I’m really glad I decided to grab him.

#2369: Secret War Captain America

SECRET WAR CAPTAIN AMERICA

MARVEL LEGENDS (HASBRO)

“Recruited by Nick Fury for an undercover mission, Captain America serves SHIELD in the pursuit of justice.”

Comics like to re-use names.  Take, for instance, this figure, and the story he’s sourced from.  Is “Secret War Captain America” from Secret Wars, Marvel’s cross-company event designed to help sell action figures?  Or perhaps Secret Wars II, its sequel?  Or how about Secret Wars, the 2015 cross-company event designed to help sell that comics were still a relevant thing and these crossovers were still totally worth doing and you should really buy them all?  It’s a resounding “no” to all three.  No, he’s from Secret War, a Brian Michael Bendis-written event from 2003, which, despite its name, is completely and totally unrelated to the three other events I listed.  Oh, Bendis.

THE FIGURE ITSELF

Secret War Captain America was part of the Abomination Series of Marvel Legends, which was the last of the three Cap-themed Civil War tie-in assortments released in 2016.  Hasbro was eager to get as much mileage as possible out of the new Cap pieces they’d tooled up for the Reaper body, and also needed a third Cap variant, so this guy got the nod, being based on Gabriele Dell’Otto’s stealth uniform Cap from the previously mentioned event series.  Cap’s costume from this series is apparently a favorite for toy companies, since its had both a Legends and a Minimates release, while none of the other heroes costumes have graced toy form.  The figure stands 6 1/2 inches tall and he has 32 points of articulation.  As I noted above, this guy was built on the Reaper body, specifically the one with all the Cap-specific parts that was first used for the Cap-Wolf figure.  That means he’s got the flared boots and gloves.  He also re-uses the head from the RoML Ultimate Captain America, since it lacks the 3D head wings of Cap-Wolf’s standard head.  Also, doesn’t have that same horrible, hideous face, so that’s a plus.  He does get one new piece, an add-on for his belt, which appears to be fairly accurate to the source material.  Of all the things to spring for new tooling on, this one seems a little odd, but to be fair, it’s really the only new piece he needed.  The main changes are made via the paint, which really gets the stealthier colors of the design down. He’s still got the trappings of your standard Captain America color scheme, but toned way down to allow for something slightly stealthier…even if it’s not like he’s really actually hiding who he is.  Whatever the case, it looks cool.  Cap is packed with the same shield as all of the post-Reaper Caps, and also includes the throwing effect for the shield, which I reviewed with the 80th Cap, but was debuted with this particular figure.  As I noted in that review, it’s a fun extra piece, and definitely added some pop to what could have been a drab release.  Cap was also packed with the right arm of the Abomination Build-A-Figure.

THE ME HALF OF THE EQUATION

At the time that this assortment hit in 2016, I was kinda between jobs, so I didn’t really have the funds to go all-in on it (nor did the line-up or the Build-A-Figure really inspire me to do so), meaning I only picked up the figures I really, really wanted.  Cap didn’t quite make it on that list, and I just never saw him in person again by the time I had the money to spend on him.  Fortunately, All Time managed to get a few of them in as part of a trade, and so I was able to grab one for my Cap collection.  He’s not a standard version of the character, but the stealth look is a cool one, and he was certainly an improvement on the Cap Wolf figure.

Cap was purchased from my friends at All Time Toys. If you’re looking for other toys both old and new, please check out their website and their eBay storefront.

#2368: Deadshot

DEADSHOT

ARROW (DC COLLECTIBLES)

CW’s Arrow wrapped up its eight year run at the beginning of this year, sending off its main character via the Crisis on Infinite Earths crossover.  Seems like the perfect time for me to finally get around to reviewing the toys, doesn’t it?  So, am I looking at Ollie?  Or maybe one of his sidekicks?  Diggle?  No, no, I’m doing my thing and looking at the Arrow-verse version of Floyd Lawton, better known as Deadshot, who was a recurring character in the show until Warner’s kinda silly “no brand confusion” rules required him to be rather suddenly removed so that no one would accidentally mistake him for Will Smith.  Because these two look so much alike, right?  Well, at least he got the toy.

THE FIGURE ITSELF

Deadshot was figure 6 in the Arrow line from DC Collectibles…wait, hang on, that can’t be right.  Let me double check my notes…yep, he’s really figure 6.  That just seems really off for some reason, that Deadshot of all characters would pop up that early in the line.  I guess they were still trying to push him pretty hard…you know, before pretending this version didn’t exist and all.  The figure hit shelves in April of 2015…a month after they removed him from the show…okay, seriously, this can’t be right.  No, apparently it is.  Well, I guess he *was* solicited a while a head of that, and that would have been right when the show was amping up to have him be a major part of that Suicide Squad arc that they had to drop.  Man, Arrow was weird.  And DC Collectibles was weird.  It’s okay, they’re both no more, so we’re totally safe from their weirdness.  Weirdness defeated, this figure stands 6 3/4 inches tall and he has 30 points of articulation.  He’s pretty well-articulated for a DCC figure, especially one of their TV figures.  He doesn’t have any obviously missing joints like a lot of them, and can pull off a number of cool action poses.  I do wish there was some more range on the arms, especially those elbows, so that there was a little more variety to how he could hold his rifle, but it’s better than I was expecting.  The sculpt is likewise one of the nicer ones I’ve gotten from DCC.  It’s based on his later appearances from the show, after they started doing the Suicide Squad stuff.  It’s a good approximation of all of the signature elements of his classic comics design, while still being CW-ish enough to work in the more real-world setting of Arrow.  It’s also really darn close to what they ended up giving Will Smith in the movie.  Throw a mask on this guy, and like the movie version, you’d have a pretty respectable comics design.  The sculpt does a respectable job of translating all of that into a workable figure. A lot of the DCC TV figures wound up with kind of softer sculpts, and that’s kinda true here, but there’s enough going on that it’s not too bad looking.  The head’s also sporting a passable likeness of Michael Rowe as seen on the show, which is always a plus.  His paintwork is suitably realistic, with the base colors looking clean, and a decent amount of accenting being worked in throughout.  They even managed to do some not totally terrible stubble, which I consider quite a victory.  A Deadshot without some guns would be kind of pointless, so this guy includes three of them.  He’s got a sniper variant of the Galil (which, fun fact, is the Israeli version of the AK platform), as well as two identical Beretta 92s.  The two Berettas are a little odd, since he can really only hold one at a time, and he’s only got the one holster, but hey, I won’t complain about getting an extra accessory.  Special thanks to Tim for helping with the gun ID there.

THE ME HALF OF THE EQUATION

Deadshot is a figure that I have looked at and almost bought countless times over the course of the last five years.  It’s been the same one, too.  This one Deadshot figure has been at Cosmic Comix since he was released, and I’ve just kept looking at him and ultimately passing.  Despite not really ever getting into the show, I did like their take on Floyd well enough, so it’s not like I didn’t like him, but, ironically, I could never pull the trigger.  However, Cosmic is moving locations later this year, and to prep for that they’ve been running sales on some of the stuff they don’t want to relocate, which included Floyd here.  At half-off, I really couldn’t say no again, so he finally came home with me.  I’m actually really surprised by how much I like this figure, and I’m definitely glad I finally bought him.

#2367: Colossus

COLOSSUS

MARVEL UNIVERSE (HASBRO)

“When you weigh almost 2,000 pounds and can’t be stopped by any obstacle on Earth, the term ‘fair fight’ doesn’t normally apply…unless your opponent can lift 75 tons and comes encased in impenetrable organic armor.  The unstoppable Juggernaut!  The unbreakable Colossus!  Look out!”

So, that bio might reveal some things about how this figure *should* be reviewed, which is to say with another figure, since he’s clearly part of a two-pack.  But that ain’t how I roll…well, this time, at least, because I just have the one of them.  I definitely dig me some Colossus, and he definitely has a tendency to really rock as an action figure, which really only makes me dig him that much more, and, well, here we are, I guess.

THE FIGURE ITSELF

Colossus is one half of a Marvel Universe “Greatest Battles” two-pack, which is what the Comic Packs became after Hasbro rounded out their Secret Wars celebration.  Like the larger-scale set I looked at a while back, this pack paired off Colossus with Juggernaut, in reference to their battle in X-Men #102 (which was, unsurprisingly, the comic that came included with this pack).  This figure would mark Colossus’s third time in the Marvel Universe line, and following a single-carded release based on his Astonishing costume, and a differently colored “classic” Colossus in the Giant-Size X-Men boxed set.  The figure stands 4 3/4 inches tall and he has 25 points of articulation.  This Colossus draws from the same parts bank as his two predecessors, and is in fact sculpturally identical to the GSXM version, which was just a minor retool of the Astonishing version.  A number of these parts would also later be used for Death’s Head, who I’ve previously reviewed.  While the earlier MU sculpts were definitely wonky, but the time that Colossus was introduced, Hasbro had the formula down really well, and it results in a very nice sculpt for Piotr.  Honestly, I think it’s even a little bit better than the recent Legends sculpt, certainly on the head, at least.  Even his poseability is pretty good, especially for his stature.  There’s no real weak points in the movement, and his neck in particular has a fantastic range.  Really, the only downside to the sculpt is the same thing that afflicted so many MU figures: he’s got some real trouble standing.  Even then, it’s not as bad as some figures in the line.  Throw some ankle rockers on this guy and he’d be pretty much perfect.  The only thing that really differentiates this guy from the GSXM release is how he’s colored.  While that one went for a “real world” color with actual silver, this one opts for stricter comic book coloring, so the colors are (mostly) flat.  It’s a different look, and I’m not sure it works quite as well as the straight silver, but I do kinda dig the only slightly pearlescent grey, in a sort of a kitschy-retro sort of a way.  It reminds me of his appearance on Spider-Man & His Amazing Friends, or even the old bendy figure Colossus (which was actually my first Colossus figure).  Colossus included no accessories, unless you want to count that whole second figure that was in the pack.

THE ME HALF OF THE EQUATION

I didn’t get Colossus new, but I have had him for a little while.  Some time back, Cosmic Comix got a bunch of Marvel Universe figures in loose, and had them all out for pretty good prices.  I had the standard Juggernaut from the line, as well as the Astonishing Colossus, so I didn’t pay this set much mind as a two-pack.  However, this guy on his own, as a easy way of getting a classic Colossus, definitely had some appeal to me.  The sculpt is one of the finest the line produced, and the paint may be a little out there, but I can appreciate him for what they were trying to do.  Maybe he wouldn’t be anyone’s fist choice, but I really like him.