#3266: Green Lantern

GREEN LANTERN

WORLD’S GREATEST SUPER HEROES (MEGO)

I’m just about done with this year’s batch of post-Christmas reviews, but I’m wrapping up with a look at something that’s not quite as much a holiday fixture for me as Super Powers, but is still pretty high up there: Mego.  2022 marked the 50th anniversary of Mego’s World’s Greatest Super Heroes toyline launching.  At its start, WGSH was exclusively dedicated to DC Comics, something that is true of the modern WGSH line, thanks to Mego picking back up the license for 8-inch figures in 2020.  In celebration of the 50th, Mego is returning the line to its roots, with packaging based on the original boxed look for the line.  While the line-up is mostly recreations of figures from the original line, it also features two additional figures, Green Lantern and Flash, the two most glaring omissions from the original run, in fancy throwback packaging and all.  I’ve got the GL, of course, and I’m taking a look at him today!

THE FIGURE ITSELF

Green Lantern is part of Wave 16 of the post-relaunch Mego line, under the World’s Greatest Super Heroes 50th Anniversary banner.  He’s one of the eight retro throwback figures in the set, and one of the two that’s not a re-issue of a vintage Mego counterpart.  This GL is the Hal Jordan version, specifically sporting his classic ’70s appearance, making him through and through the correct look for a proper vintage Mego release, which is pretty cool.  The figure stands just shy of 8 inches tall and he has 26 points of articulation.  Hal is built on the brand-new Type-S Mego base body, which takes the vintage Type 2 body aesthetic, and reworks it to remove the band construction, as well as improve the general articulation set-up for the body.  It removes the issues of long-term viability of the band construction, creates a generally more solid feeling base body, and also gives him better posability…for the most part.  The only thing I’m not super crazy about is the knees, which are a bit more restricted on this body than earlier Mego base bodies.  Hal gets a unique head sculpt and hands as well.  They’re quite impressive pieces; the head sculpt in particular is really a star piece.  He’s the spitting image of the quintessential ’70s Hal, which is exactly what I want on this sort of figure.  The paint work on GL is on the head and both hands.  The head’s pretty clean, apart from just a touch of missing paint near the nose of the mask.  The hands are fully painted, with white for the gloves and everything, which gives them a slightly glossier finish, helping them match closer to the costume.  GL’s costume is made up of a jumpsuit and a pair of standard boots.  The jumpsuit is made up of separate cloth pieces stitched together, rather than just being silkscreened, which gives it a little more pop.  GL is packed with his power battery, which, unlike the 14 inch figure, he can actually hold.

THE ME HALF OF THE EQUATION

Like Friday’s Mister Miracle, GL was a Christmas gift to me from my parents.  Ever since I was a kid, I’ve wanted a proper Mego GL.  I made my own custom back in the day, which tided me over, and then I had the Mattel one, and even the Figures Toy Company one.  Of course, none of those were official Mego.  There was also the 14 inch version, but he was, you know, really tall and all.  It’s been a road of small steps and improvements, but this one is really, really nice, and he’s a proper, official Mego GL.  Only took us 50 years, but, hey, here we are.  Feels like it was worth it.  Genuinely couldn’t be happier with him.

#3265: Mister Miracle

MISTER MIRACLE

SUPER POWERS (KENNER)

 

Mister Miracle is an incredible escape artist who can free himself from any trap or ambush. By calling upon a multitude of advanced scientific gadgets, and his remarkable dexterity and agility, Mister Miracle is able to make any impossible stunt look easy.”

It’s that post-Christmas review time of year, and the best way for me to really, truly feel that post-Christmas-y sort of vibe is, quite frankly, Kenner’s Super Powers.  From a rather early age, they’ve kind of been a key piece of the stuff I get for holidays, and that’s become especially cemented in the last few years.  In my last four Super Powers reviews, (the most recent of which was almost an entire year ago; for shame!) I’ve stuck with the line’s Fourth World component, which really influenced the last two years of the run.  I’m continuing that trend with today’s review, which looks at perhaps my favorite Fourth World character, Scott Free, aka Mister Miracle!

THE FIGURE ITSELF

Mister Miracle was released in 1986, as part of the final year of Kenner’s Super Powers line.  As with a lot of characters in this line, this release was Scott’s first figure, and would remain his only figure until DC Direct put one out in the early ’00s.  Of course, he was still ahead of all of the other New Gods barring Darkseid there, so I suppose it’s not all that bad.  He and his assortment-mate Orion made up the entirety of the heroic New Gods portion of the line, which was otherwise much heavier on the Apokolipsian bad guys.  The figure stands 4 1/2 inches tall and he has 7 points of articulation.  Mister Miracle’s sculpt is a unique one based on his standard comics design, which was honestly a pretty notable thing for a New Gods character.  Only he and Darkseid got that treatment.  Admittedly, when you’ve got a design as spot-on and cool as Mister Miracle’s, what exactly is there to change?  It translates well to the style of the line, and he’s got a pretty solid set of proportions, as well as a nicely defined selection of costume details.  As with all the caped characters in the line, Scott’s cape is a soft-goods piece, though it does get a rather unique clasp piece, which is quite a bit of fun.  Mister Miracle’s paint work is pretty decent, although it’s rather prone to wear.  Mine’s in pretty decent shape, but that’s no small feat.  Scott is packed with a set of shackles, which are a trick set-up.  They’re on a joint at the middle, and squeezing his legs moves his arms outward, as if he’s escaping from the locks.  It’s a little iffy on this 35 year old figure, of course, but it’s otherwise a good gimmick.

THE ME HALF OF THE EQUATION

Mister Miracle is the latest addition to my ever growing Super Powers collection, given to me as a Christmas gift by my ever supportive parents.  He’s actually been pretty high on my list of the remaining figures I needed, barred only by the difficulty of finding him in complete condition.  Getting one in this shape is honestly astounding, and he’s just so much fun.  Truly one of the line’s star pieces.  And with that, I only need 5 more.  Crazy.

#3264: Blackout & Scorponok

BLACKOUT & SCORPONOK

TRANSFORMERS: MASTERPIECE MOVIE SERIES (TAKARA TOMY)

I really don’t talk about the Michael Bay Transformers movies much around here.  It’s for the pretty good reason that I just didn’t much care for any of the Michael Bay Transformers movies, so, you know, I just don’t have much call to own stuff from them, or by extension review much from them either.  Thus far, I’ve looked at a Soundwave and a Jazz, characters that, notably, I care about outside of the Bay films, so that colors the opinions ever so slightly.  On a different, but still related note, I’ve not yet reviewed anything from Takara’s long-running Masterpiece line of Transformers, which are rather high-end, generally more screen accurate figures, which also seek out proper licensing for all of their alt-modes (where needed, of course).  It’s been a running theme since 2003, at first sticking to G1 characters, but moving onto other themes, with the live action films getting their own sub-line starting in 2010.  The most recent release from the live action sub-line is actually a twofer, since it’s Blackout and Scorponok, based on their appearance in the first film, and I’m taking a look at the two of them today!

THE FIGURE ITSELF

Blackout and Scorponok are the lone 2022 release for Transformers: Masterpiece Movie Series, where it is item MPM-13.  Though billed as “Blackout and Scorponok” on the package, Blackout is clearly supposed to be the star piece, with Scorponok as an accessory.  In his robot mode, Blackout stands about 11 1/2 inches tall and he has 32 points of workable articulation.  In terms of scaling, Blackout is certainly quite a sizable figure, which is appropriate, since he was also one of the larger ‘bots in the films.  The articulation scheme is a pretty good one for a Transformer, especially one as bulky as this one.  Of particular note are the hands, which even have separately articulated fingers.  Blackout’s sculpt is a unique one (thus far, at least; if they follow the Studio Series layout, he might get a re-use for Grindor later down the line), obviously based on his film appearance.  In the movies, most of the TFs are kind of a jumbly mess of random angles when in their robot modes, and Blackout is no exception.  On the plus side, the toys, by necessity, do clean things up a little bit.  This figure does a pretty good job of doing just that, while still sticking pretty closely to the design as seen on-screen…I mean, when it can be seen, which is, admittedly, pretty tricky to do.  They sure did love to hide those designs.  Whatever the case, this one is pretty cohesive in his look, and he’s properly big and imposing, and there’s a ton of smaller sculpted details, which are pretty impressive. Blackout is packed with two mountable miniguns, two blast effects for the miniguns, and a rotorblade weapon.  The rotorblade should *technically* be mounted to the back of his hand, as opposed to being held in his hand is it is here, but otherwise it’s a pretty cool piece.  Also included is the previously mentioned Scorponok figure.  He doesn’t transform (excusable, since he doesn’t actually have an on-screen alt-mode in the first movie), but he’s at least fully articulated, which is honestly pretty cool.

As in the film, Blackout’s alt-mode is a MH-53 Pave Low helicopter, which is an officially licensed take on the vehicle.  The transformation sequence to get from robot to copter is…well, it’s certainly a complicated and lengthy one.  It’s unfortunately a side effect of how the animation models were done for the Bay films, since there wasn’t really much actual science or engineering to how they worked; just lots of small greebly bits all moving in a mess of motion.  So, this figure’s dealing with that, but it does alright by it.  Still, it would up taking me about an hour and a half to work my way through the whole thing; getting his waist properly folded into the body of the copter was, in particular, quite tricky on my copy.  All in all, it’s a bit nerve-racking, but the end result is at least pretty convincing.  He’s even got a working hatch on the rear fuselage, where you can store Scorponok.

THE ME HALF OF THE EQUATION

As I touched on in the intro, I don’t really do much with the Bay films.  I saw the first one in the theatre.  It wasn’t really for me, and I’ve not really owned any of the associated product.  So, why do I own a Masterpiece quality figure based on a not Soundwave or Jazz character?  Well, my son Matthew was determined to get me something cool for our first Christmas together, and he was apparently adamant that he needed to get this for me.  (He also apparently found it on some sort of crazy clearance, which is good, because I really don’t expect him to be spending this thing’s full retail on a present for me)  On Christmas morning, after jumping up and down with excitement over the things waiting for him under the tree, he very excitedly handed me this guy, and told me I had to open my gift first.  I was certainly surprised, I’ll say that much.  I may not really care about the first Transformers, or really Blackout as a character, but I’ll admit, he does certainly make for a quite impressive transforming robot toy.  And, you know, the whole presentation did kind of help to further my general enjoyment as well.  So there’s also that.

#3263: Rumble – Blue

FRENZY RUMBLE — BLUE

TRANSFORMERS: STUDIO SERIES (HASBRO)

Are you guys ready for some controversy?  It’s okay, it’s nothing super important or anything.  Just a long stretching conflict going back three decades is all.  And what exactly is that conflict?  It’s simple: what is the name of Soundwave’s blue cassette buddy?  According to the vintage toy, the Marvel comics, and the Japanese version of the original cartoon, it’s Frenzy.  However, according to the US version of the cartoon, it’s Rumble, though, even then, it’s the finished product, since the series bible clearly dictates that the blue one is Frenzy.  But, since the cartoon has mass exposure, there’s still a contingent that thinks of Rumble as the blue one.  They’re wrong, of course.  The blue guy is Frenzy.  The My Little Pony crossover said so.  Definitely.  But these wrong people sometimes get thrown a bone by official channels.  And that’s why we have a Studio Series release of Rumble (Blue).  Let’s have a look, shall we?

THE FIGURE ITSELF

Frenzy Rumble (Blue) is part of the fourth Core Class assortment of Transformers: Studio Series, alongside Dark of the Moon Laserbeak and a repack of Wheelie.  Frenzy Rumble (Blue) is part of the ’86 Movie sub-set of the line, and is thus explicitly an animation-based figure.  Hence the naming.  In robot mode, Frenzy Rumble (Blue) stands a little over 2 inches tall (just a smidge taller than the Siege mold) and has 13 workable points of articulation.  Frenzy Rumble (Blue) is making use of an all-new mold, which goes for a less chunky set of proportions than the Siege mold did, as well as greater detailing and a better range of motion on the joints.  I was cool with the Siege mold at the time, and I still don’t mind it, but there’s no denying that this guy is just an improvement on the prior mold across the board.  His color scheme is, as noted by the name, blue.  Well, blue-ish at the very least.  He’s patterned on the animation colors, so he errs a bit more on the side of purple than a proper blue.  It’s a good look, and the paint application is again a little more involved than the Siege version.  Frenzy Rumble (Blue)’s alt-mode is a proper mini-cassette; though he’s larger in robot mode, he transforms into a box that’s still compatible with the Siege/Earthrise Soundwave molds.  Yay for backwards compatibility!  Frenzy Rumble (Blue) is packed with the original G1 toy’s laser drill attachments, as well as the stomper arms frequently seen in animation.

THE ME HALF OF THE EQUATION

Through an odd sequence of coincidences, I wound up with a bunch of Soundwaves that only had Frenzys to go with them, and never Rumble.  After getting to three of them, I decided I was just sticking with only getting Frenzy.  You know, the blue one.  Of course, I’ve had to go against the printed name a few times before.  The most important thing is the color.  He’s gotta be blue.  You know, because that’s the one that Frenzy is.  I got this guy as a stocking stuffer on Christmas morning, which was pretty cool.  He’s a rather fun offering, and an improvement on the Siege release…even if he’s got the wrong name.

#3262: Parks & Recreation ReAction Figures

LESLIE KNOPE, BEN WYATT, DONNA MEAGLE, APRIL LUDGATE, & BURT MACKLIN

PARKS & RECREATION REACTION FIGURES (SUPER 7)

“Ba ba badadada ba badadada ba badadada ba badabada….”

Parks & Recreation Theme Song (Paraphrased)

The Office gets, like, a lot of attention.  So much attention.  Absurd amounts of attention.  And, the thing is, honestly?  It’s kind of overplayed.  Don’t get me wrong, there are some very funny bits on The Office.  But, for the most part, they can just be boiled down to quippy clips that make just as much sense, if not more, when chopped up and thrown into compilations as when shown in actual context.  For my money, the superior workplace comedy by a wide berth is Parks & Recreation, a show that’s also just one of my favorite shows in general.  As a show with a lot of pretty normal looking people, there’s not a *ton* in the way of merchandising for Parks & Rec, but there’s more than you might think.  Funko of course grabbed the license for Pops a while back, and last year Super 7 also got the license for the purposes of doing a set of ReAction Figures, most of which I’m taking a look at today!

THE FIGURES THEMSELVES

Leslie Knope, Ben Wyatt, Donna Meagle, April Ludgate, and Burt Macklin are five of the six figures (the other being Ron Swanson) that make up the first series of Super 7’s Parks & Recreation ReAction Figures line, which started hitting retail in the fall of last year.

You can’t very well have a line of Parks & Rec figures and not include the main character, so Leslie was always along for the ride.  Leslie gets quite a number of looks over the course of the show, but this figure settles on one of her office attire blazer and skirt looks, which feels pretty appropriate for the character.  The figure stands 3 3/4 inches tall and she has 5 points of articulation.  The movement on her neck is a little restricted by the hair, but otherwise it’s a decent basic set-up for movement.  Leslie’s sculpt is obviously stylized to be a bit more basic.  It’s gets the important details, while dialing back a bit on some of the specifics.  The head’s got a passable likeness of Amy Pohler; it’s not spot-on, but at this scale and in this style, it’s hardly expected to be.  I’d say she’s probably the best of the likenesses present in the initial line-up.  The paint work is, like the sculpt, pretty basic.  It does what it needs to, and it looks the part.  Leslie is packed with a plate with a waffle on it, undoubtedly one made by JJ’s Diner.  There’s honestly nothing more on-brand for Leslie, so it’s definitely nifty.  She can’t really hold it, though, which is a shame.  Still cool.

Though absent until the end of the show’s second season, Ben’s still very much a signature character for the show.  Gonna be honest, there are few fictional characters I identify with more than Ben Wyatt.  His absence from the first two rounds of Pops kind of soured me on those, so I’m very excited that he’s here.  Ben’s sporting his more dressed-down, getting things solved look, which definitely works well.  The figure’s sculpt is one that works better in context than on its own.  The head’s an okay Adam Scott, but it could honestly just as easily be Jason Bateman or Jason Sudekis.  I don’t hate the smile, but it’s also not quite a quintessential Ben expression.  The body doesn’t seem quite skinny enough for Scott’s build; he’s too doughy in the middle, I think.  It’s definitely a little bit of a stylistic thing, though.  The paint work on Ben is pretty basic, and fairly drab, but that’s all about right.  Ben’s packed with a small recreation of the Cones of Dunshire, Ben’s absurdly complicated strategy game he invented.  As with Leslie’s waffle, this is a very on-brand piece, so it’s a lot of fun.  He does have a little bit more luck actually holding it, so that’s a plus.

Donna may have been in the show from the beginning, but she’s a character who very much grew as the show progressed, going from a glorified extra in the first season to a prominent series regular by the end.  Donna also has a lot of looks over the course of the show, but this one goes for her more casual attire.  Donna’s sculpt is a little more immediately obvious as to who it’s supposed to be, but it’s still not quite as on the mark as Leslie.  The likeness to Rhetta’s not overly there, but at the same time, it’s not like the figure looks *unlike* her.  As with Ben, the context of the rest of the figures fills it in pretty quickly.  Her sculpt is pretty basic, as expected, but her proportions seem a little more on the mark than Ben’s were.  Her paint work adds a little more color to the set, with a nice splash of bright pink, which works well for the set.  Donna is packed with a box of baked goods, marked “Treat Yo Self”, which is another very appropriate extra, since the Treat Yo Self antics really helped to cement her character.  We’re back to the figure not being able to hold the accessory, unfortunately, but it’s still nifty to have it.

April’s one of the few characters that comes out of the gate more or less fully formed on the show, albeit in a way that still very much allows her to grow as the series progresses.  For her figure, she’s another casual attire look, which is again pretty on-the-mark for her character.  April’s sculpt winds up being the weakest of the bunch, I find.  Something about the head just misses the mark.  The hair seems to sit too far back, making her forehead seem far too large, and the proportions on the body seem a bit off.  None of it’s terrible, but it’s not super great either.  Her paint work is at least pretty bright, so she’s got that going for her.  April is packed with a small minifigure of her and Andy’s three-legged dog Champion, which isn’t quite as spot-on for the character as some of the others, but is still a pretty solid inclusion.

Burt Macklin, FBI!  Yes, while everyone else in the assortment is just their normal selves, our first version of Chris Pratt’s Andy Dwyer is him using his Burt Macklin persona, which he’d whip out whenever things got “serious.”  It makes him the most targeted of these figures in terms of appearance, and also marks him as someone they’re probably looking to do multiple variants on, should the line progress.  “Burt” is a pretty decent sculpt as well.  The likeness is a little harder to place, since he’s got the glasses sculpted in place, but it seems to land the look pretty alright, and the body gets Pratt’s slightly huskier build down well.  “Burt” has a slightly sloppier paint scheme than the others in the set, especially on the hair and beard.  Given the scale and style, though, it’s not that bad, and the rest of the figure’s all pretty clean.  There are no accessories for this guy, which is a bit of a bummer, but I suppose they’re holding out on the more fun stuff for another Andy variant.  Still feels a bit light.

THE ME HALF OF THE EQUATION

With Parks & Rec being very high on my list of favorite TV shows, it’s hard for me to justify passing up the chance to own the cast in action figure form.  Of course, given the price point on these things, I was initially thinking I might just grab Ben.  I wound up being swayed into getting the five of these when my wife Rachel and I found them at Target, and she insisted on buying them for me as an early Christmas gift.  They’re definitely expensive for what they are, and they’re not perfect, but I’d be lying if I said I wouldn’t be down to pick up whatever else they want to do from the line.

#3261: Captain Carter

CAPTAIN CARTER

MARVEL STUDIOS WHAT IF…? (HOT TOYS)

Greetings and welcome to a brand-new year, faithful readers!  Today’s important thing is the official kick off the post-Christmas reviews.  Very fancy stuff.  Notably, I’m also breaking formula, and totally writing a review of a Hot Toy, but not on a big review number.  Look, I’ve got a new Hot Toy, and I don’t really feel like waiting over 200 reviews to get to it, okay?  When last I was discussing Hot Toys, I had two different Captain America reviews, and indicated that was kind of the path I’d be sticking to for Hot Toys going forward.  Today’s focus sticks with that, more or less, albeit in a sort of an alternate universe capacity.  Yes, straight from 2021’s What If…?, I’m taking a look at a very fancy version of Captain Carter, Margaret “Peggy” Carter’s super soldier alter-ego!

THE FIGURE ITSELF

Captain Carter is the second figure in the What If…? component of Hot Toys’ Television Masterpiece Series, which is their “small screen” equivalent to their longer running Movie Masterpiece Series.  She’s figure TMS059, placing her right between Zombie Hunter Spidey and the Hydra Stomper.  It’s a nice little stretch of What If…? figures there.  Peggy stuck pretty much spot-on to her original release date of fourth quarter 2022, hitting back in early November.  Captain Carter is based on her WW2-era outfit from her debut episode, which is definitely the more distinctive of her two looks (it also pairs well with the upcoming Hydra Stomper).  The figure stands about 11 3/4 inches tall and she has over 30 points of articulation.

Captain Carter’s head sculpt marks a change for the usual Hot Toys stylings.  They most often got for hyper realism, even when adapting non-realistic designs (as highlighted by the Clone Wars characters in their larger Star Wars line), but the What If…? figures are instead sticking closer to their actual animation models.  This appears to possibly be a licensing thing, since the Legends figures were the same way.  Whatever the case, the spot where this is most evident is the head sculpt.  The sculpt is much smoother and streamlined than your typical Hot Toys head, but it’s nevertheless a really strong likeness of the character as she appears in the show.  It’s still got a respectable likeness of Hayley Atwell, making her fairly easily recognizable.  She includes two different pieces for the back of her hair, allowing for either a relaxed hang, or something a bit more dynamic.  They’re both attached via magnets, so they swap out and hold in place pretty nicely.  They also both work really well for their respective looks, and add a nice bit of variety to what you can do with the figure. As with the sculpting, Captain Carter’s paint work is a bit different from the usual, with something a little cleaner and bolder.  The application’s still really strong, and she’s got enough realism to her that she doesn’t stand out too much from other figures Hot Toys has done.

The bulk of Captain Carter’s costume is a single piece jumpsuit, in contrast to the usual two-piece set-up we’ve seen on the Captain Americas.  That said, she’s still got that layered look like the Caps have, so as to properly recreate all the cool little details of the costume.  On mine, the mid-torso stripes do seem *just* a tad off-center, just careful posing makes them look just fine.  The suit is topped off with a shoulder harness, a belt, and boots, which are all plastic add-on parts.  Like the more recent Captain Americas, the boots use a two-piece construction, so that the ankles can still properly move.  The belt and harness just being plastic is a slight step-down from the cloth construction on the other Caps, but it also tracks a bit better with her more animated appearance.

Peggy’s underlying base body is a rather basic one, which seems to go more for function over form.  It’s a fairly standard female base body, albeit one that’s a little taller than the usual.  It’s generally a pretty good match for Peggy as seen in the episode, although, if I’m honest, I do feel like she’s still perhaps a bit too short for her appearance in the show.  Likewise, her shoulders seem a little narrower.  Beyond that, though, it does work okay.  The posability is pretty decent, especially in the arms.  The hips are a bit restricted, but that’s more about the costume design than the actual body.

Captain Carter gets a pretty decent selection of extras, covering all of the basics for what she’s got in her episode.  Included are:

  • 7 hands
  • Shield
  • Hanger for shield
  • Sword
  • Handgun
  • Display stand

The hands included are two fists, two gripping, two relaxed, and a right hand with trigger finger.  The shield is smaller than Steve’s (which is either accurate or not, since it’s scale fluctuated depending on the shot), but it’s still similar to his in construction and detailing.  The straps can unhook just like Steve’s, and there’s a hook for hanging it on her back.  The sword is based on the one she grabs during the first episode’s climactic battle, and it’s nice and sharply detailed.  The handgun is a little simpler than other HT weapons, which I’ll admit I was just a tad bummed by, but it’s not going to get much use by me anyway.  Her display stand goes with the hexagonal shape, with a printed design based on the What If…? branding, as well as her name on the front.

THE ME HALF OF THE EQUATION

The Captain Carter episode of What If…? is far and away my favorite of the show’s first season.  I’ve been very excited for all of the tie-in stuff for it.  While I’m keeping it lighter on the HT side still, I’ve got that soft spot for the Captain America-related stuff, and I’ve honestly been wanting an HT Peggy of some form since The First Avenger.  Now, you’ll notice that I said this figure was kicking off the post-Christmas stuff.  I got this one courtesy of All Time’s owner Jason, who gave her to me as a very generous Christmas gift.  She’s pretty awesome, and I’ve very excited to pair her off with the Hydra Stomper figure!

#3260: Superman

SUPERMAN

FIRST APPEARANCE (DC DIRECT)

Though there are previous instances of costumed heroes and vigilantes with catchy names and gimmicks, the tried and true concept of the “Super Hero” was properly introduced in 1938’s Action Comics #1, which introduced Superman to the world.  Superman was a smash success, launching an entire industry of super hero comics, and becoming a major fixture in that very industry.  In more recent years, he’s become something of a divining rod for what kind of a person you are, given your feelings on whether he’s out of place in today’s world or not.  But, today, I’m looking back to his beginnings, with a figure based on his very first appearance.

THE FIGURE ITSELF

Superman was released in Series 2 of DC Direct’s First Appearance toyline.  While there had been prior Superman figures from DCD at this point, this was the first to actually be sporting his first appearance attire, and the first specifically based on the golden age, or Earth 2, Superman.  The figure stands about 6 1/2 inches tall and he has 11 points of articulation.  All of the Series 2 figures got the benefit of ever so slightly improved articulation, notably including wrist joints on all of the figures, which was beyond the standard for DCD at the time.  The figure’s sculpt was all-new at the time, though DCD wound up re-using most of it a few times after the fact.  It’s a fun sculpt, which captures the spirit of the original art, while providing just a little more polish to the whole thing.  The proportions definitely match, as do the slightly more unique aspects of the costume design as well.  He’s meant to be based more on the interiors than the cover, showcased best by the specific boots he’s got.  They’ve added a little extra detailing to the sculpt, especially for the face and the boots.  The mixed media set-up that DCD was pushing early in this line is present on this figure in the form of his cape, which is a double thick item here, which has a wire in its lining, allowing for a little bit of dynamic posing.  All later releases using this mold had an actual sculpted cape, but this one certainly has its charm.  The figure’s paint work is fairly basic, but it checks all the right boxes.  The application is crisp and clean, and he’s quite bright and eye-catching.  The figure is packed with a display stand and a reprint of Action Comics #1, which was standard for the line.

THE ME HALF OF THE EQUATION

I’ve discussed before that for a while in the early ’00s, my dad and I “shared” a DC Direct collection.  It meant there was very little overlap between our two respective sets of figures.  First Appearance Series 2 was one that we split evenly, and Superman was one of the two that my dad took.  I did quite like the look of the figure, but I also had a number of Superman figures already.  Last year, I was helping a family friend downsize their collection, and this Superman was amongst the departing items.  I had just pulled out my older figures from the set for review purposes at the time and was feeling nostalgic, and I couldn’t bring myself to pass on this one.  He’s a fun figure, and a great addition to the rest of the line.

#3259: Antoc Merrick

ANTOC MERRICK

STAR WARS: THE BLACK SERIES (HASBRO)

“Antoc Merrick commands Yavin 4’s starfighters before the Battle of the Death Star, flying as Blue Leader”

Originally, during A New Hope‘s climactic trench run on the Death Star, the color-coded squadron of pilots joined by Luke was not supposed to be red, as seen in the final film, but blue.  However, when the production realized that the blue-screen effects they were using for the space sequences would result in all of the blue markings on the ships being replaced by the background, the squadron was switched to red, with the intended back-up squadron going from red to gold, and Blue Squadron winding up shelved.  With the advancement of special effects over the years, Blue Squadron has shown back up in other forms, including in Rogue One, where Blue Squadron is more or less wiped out during the final battle on Scarif, thus explaining their absence from A New Hope.  The squadron is lead in the film by Antoc Merrick, who’s a cool dude who got far too little action figure coverage when the original Rogue One product hit.  Have no fear, the second round of product is here!

THE FIGURE ITSELF

Antoc Merrick is one of two Target-exclusive Star Wars The Black Series figures released for the Rogue One sub-set from earlier this year.  He is figure 8 in the overall Rogue One line-up, making him the second numerically of the two exclusives.  The figure stands a little bit under 6 inches tall and he has 29 points of articulation.  For the most part, this figure is re-using parts from the original Pilot Luke body (which I reviewed when it was used for Wedge), but he actually swaps out the arms for the ones from the Snowspeeder Pilot Luke, so as to give Antoc his proper gloves.  The Luke body’s technically a touch short for Merrick, whose actor Ben Daniels is closer to 6 feet tall, but given that he’s a much more minor player, I suppose expecting a totally new pilot body just for him is probably a bit much.  It’s at least a decent sculpt, and the alternate arms mix things up a little bit from Luke and Wedge.  He doesn’t get the proper collar piece from the movie, but it’s otherwise fairly accurate, and the collar’s honestly quite minor.  Antoc gets an all-new head sculpt, which sports a respectable enough likeness of Daniels in the role, although it does seem a little too large for the body.  Antoc’s color work is a nice change of pace for the pilots, since it’s predominantly blue.  The paint work is generally pretty basic, but it’s got some solid application, and the face printing works well.  Antoc is packed with his helmet and a blaster pistol, which have become the standard pilot offerings.  The pistol looks to be the same one included with Luke, while the helmet is, curiously enough, the Snowspeeder version of the mold, which is a bit smaller than the X-Wing version.  It makes getting the piece onto Antoc’s head rather tricky, since the sizing doesn’t work quite right.  It’s at least a very nicely painted piece, and it makes for a decent thing for him to hold.  Given he’s not likely to get an X-Wing to pilot at this scale, having him hold the helmet seems more appropriate anyway, but it’s still odd.

THE ME HALF OF THE EQUATION

I’ve honestly been hoping for an Antoc Merrick in some form or another since Rogue One hit theatres.  He’s a minor character, but a cool enough one that he caught my attention.  I was always a little bummed that the basic line never got to him.  I wasn’t super thrilled by him being an exclusive, as I’m not really going out of my way to track any of them down these days, but I happened to find him in store right as Target was doing that crazy markdown on all of their figures, so I got him at $12, which is a price that I really couldn’t say no to.  He’s not a game changer or anything, but he’s nifty, and I do like actually having him.  Hey, another pilot for the shelf!

#3258: Silk

SILK

MARVEL LEGENDS (HASBRO)

“Bitten by the same radioactive spider that gave Peter Parker his powers, Cindy Moon develops spider powers of her own and soon takes on the role of Silk!”

Marvel’s Original Sin cross-over from 2014 was one with a few lasting changes, none of them particularly huge status quo shifts, or anything, but notable none the less.  It officially added Neil Gaiman’s Angela to the Marvel universe by revealing her to be Thor and Loki’s long-lost sister, came up with a convincing way to write out the original Nick Fury so that his son, Nick Jr, who happens to more closely resemble the Samuel L Jackson version of the character, could replace him, and, most relevantly for today’s review, revealed that the spider that bit Peter Parker had also bitten his classmate Cindy Moon, giving Cindy her own set of abilities.  Cindy was worked back into the mainstream universe during the battle with Morlun and his family the Inheritors, having been hidden away for years to keep her protected.  She was given the codename Silk, and spun (heh) off on her own, though she does find her way back to the main Spidey book from time to time for cross overs.  Silk’s actually been pretty fortunate in terms of raw numbers when it comes to toy coverage, though perhaps a little bit less so when it comes to actual distribution.  It’s okay, though, because I finally got one.  So, let’s look at Silk!

THE FIGURE ITSELF

Silk is an part of an Amazon-exclusive Marvel Legends two-pack, which was released under the “60 Amazing Years” banner that’s celebrating Spider-Man’s anniversary. The other half of the set was a Doc Ock, which is just a slight adjustment on his figure from back in 2018. This Silk marks her third time in Legends form, following two solo releases.  This one is based on Cindy’s most recent look, which sports shorter hair, and a slightly more vibrant color palette.  It’s honestly my favorite of her looks thus far, so that works for me.  The figure stands about 6 1/4 inches tall and it has 29 points of articulation.  Silk’s largely built using the same patchwork body as Spinneret, which, apart from the ever evolving ports on the back of the torso, is honestly a pretty solid base body, and certainly a good match foe Silk’s usual depictions in the comics.  It’s also a good deal more posable than her last two figures, which feels more appropriate for a web-slinger.  Silk gets a brand-new head sculpt, and it’s honestly the nicest sculpt she’s gotten to date.  It’s certainly the first one to really capture her Korean heritage, which is definitely a plus, and I really like the more naturalistic approach to the detailing, as well as the ever so slight windswept look to her hair.  It’s enough to look somewhat dynamic, without looking too crazy.  Silk’s color work is based on the bolder palette of her newer design, so she’s definitely got some visual pop.  The application is generally pretty cleanly handled; there’s a little bit of slop on the edges of the white sections, but it’s pretty minor.  The head does quite well, with the printing for the eyes looking quite lifelike, and the subtle blue accenting on the hair really bringing out the sculpted details.  The figure is packed with an alternate unmasked head for Cindy, with a corresponding pulled down mask piece, as well as three pairs of hands (fists, gripping, and open gesture) and an extra right hand with a web effect.  It’s quite a nice selection of extras, and covers pretty much all of the bases.

THE ME HALF OF THE EQUATION

Silk’s introduction was, admittedly, a little clumsy (something even her creator Dan Slott has admitted in recent years), but she got better pretty quickly, and she’s been a pivotal character to a couple of Spider-cross-overs since.  I missed out on her first figure because that wave showed up effectively nowhere, and her second because I just underestimated how quickly it would sell.  I was poised to miss this one, too, since I didn’t really need another Doc Ock, but I was fortunate to get just Silk on her own when one got traded into All Time.  She’s actually quite a lot of fun, and getting this version makes me kind of glad I missed the other two.

#3257: Axe Woves

AXE WOVES

STAR WARS: THE BLACK SERIES (HASBRO)

“A skilled warrior, Axe Woves is loyal to Bo-Katan and is a member of a band of Clan Kryze Mandalorians striking back at the Imperial remnant”

When Bo-Katan Kryze made her first appearance in live action during The Mandalorian‘s second season, she was accompanied by two other Mandalorians: Koska Reeves and another guy.  Today, we delve into the other guy.  Okay, the other guy actually does have a name: it’s Axe Woves.  That’s a name that’s really just peak Star Wars naming, honestly.  And it really should be, since Axe was actually named by none other than George Lucas himself, who named Bo-Katan’s then un-named Lieutenant during a set visit whilst Season 2 was in production.  Unlike Koska, who re-appeared alongside Bo-Katan for Season’s finale, Axe has thus far only appeared in the one episode, but is rumored for a Season 3 return.  Perfect time for some action figure coverage.  Let’s take a look at that, shall we?

THE FIGURE ITSELF

Axe Woves is part of the first main assortment of Star Wars: The Black Series‘s 2023 line-up.  Clearly, he’s a little early.  It’s okay, so’s pretty much everything else.  He’s part of the Mandalorian sub-set of the line, of course, and he’s figure 25 in that numbering scheme.  The figure stands roughly 6 inches tall and he has 28 points of articulation.  In terms of construction, Axe is largely built on the bank of parts first seen on the Death Watch Mandalorian from earlier this year.  He keeps the same articulation scheme from that release, which is to say that he poses pretty well, and certainly on-par with a modern Black Series figure.  Axe gets two new pieces thrown into the mix, a new un-helmeted head and a new belt/lower abdomen add-on.  It’s otherwise just the Death Watch Mando, which is fair, since there are a number of shared armor pieces between the two.  The new head sculpt bears a passable resemblance to actor Simon Kassianides (who, it should be noted, has an oddly close resemblance to the Saga-era Jango Fett head sculpts), though it’s not as spot-on as other sculpts in the line.  Axe’s paint work pretty decent for the most part; it’s on par with other recent offerings, and there’s some rather nice weathering to the armor.  The only slight misstep is the face paint, which, at least on my copy, has the eyes set ever so slightly higher than they should be.  It’s not crazy, but it’s definitely off.  Thankfully, amongst his accessories is his distinctive Mando helmet, which is a re-use of newer Boba Fett mold.  It doesn’t sit quite as well on this figure’s head, but it overall works.  He’s also packed with his jet pack and a small blaster pistol, both of which are re-used molds.

THE ME HALF OF THE EQUATION

Once we had both Bo-Katan and Koska, it was just a waiting game for Axe, since it’s not like they’re gonna leave one Mando undone, right?  Axe is exactly the sort of background character that would fascinate me in older Star Wars entries, and that came through on the newer stuff too.  I dig his look, I dig his name, and I dig the background behind it all.  He’s not a perfect figure, but he’s a pretty fun one, and a good by-the-numbers offering.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.