#3009: Snake Eyes & Timber

SNAKE EYES & TIMBER

G.I. JOE: CLASSIFIED SERIES (HASBRO)

I haven’t actually gotten to talk about G.I. Joe, specifically it’s most recent re-launch, Classified Series, since all the way back in October, which on one hand doesn’t seem that long ago, but also really does.  It’s not really like I’m missing much that’s worth reviewing, of course; there hasn’t really been much new.  When last discussing things, I brought up the line’s Original 13, the debut line-up for the Real American Hero incarnation of the franchise.  While some of them remained more or less confined to those early years, a few of them took off.  Most notable was the first year’s resident cost-saver, Snake Eyes, who would become the franchise’s most distinctive character.  Today, we turn our sights his earliest incarnation, or at least a re-imagining of it, alongside his trusty sidekick, Timber!

THE FIGURES THEMSELVES

Snake Eyes and Timber are a deluxe-sized release, thus far unseen in the main retail line, for Hasbro’s G.I. Joe: Classified Series, where they are item 30, placing them right after Breaker and the RAM Cycle in the numbering sequence.  Though pairing off Snake Eyes with Timber is nothing new for the brand, it’s not usually this version of Snake Eyes that gets paired with Timber, since Timber was first included with Version 2.  However, with the initial Snake Eyes being V2-inspired already, it made sense not to double back on variants.

SNAKE EYES

We’ve had no shortage of Snake Eyes variants in this line up to this point, with this in particular being the fourth version.  There have been two versions based on V2, and one based on the film, but this one goes back to the original commando-based V1 design.  The figure stands just over 6 inches tall and he has 37 points of articulation.  Snake Eyes is built on a mix of parts, largely stemming from the Beach Head-version of the Duke mold.  It’s a good starting point for an update on Snake’s classic turtle-necked design, and just a good starting point in general, as it remains one of my favorite figures in the line.  He borrows the holster from the first Snake Eyes, in a nice bit of cross-use, and then gets a new head and shins, along with new overlay pieces for his webgear and the sheath for his knife.  As stated above, the aim of this sculpt is to capture the V1 design, or at least to offer something of an update to it.  It does a good job of that, and in fact stays a lot closer than the more sci-fi-inspired figures from the rest of the line.  It’s a fitting choice, since this is supposed to be an earlier in his career Snake Eyes, presumably from before the Joes get quite as tech savvy.  I particularly like the new head, especially how you can see the separate parts of the assembly.  The webgear likewise has a lot of depth of detail to it.  In general, it captures all of the broad strokes of the original figure, but at a larger scale and with more going on.  Still, it’s not over designed, or anything like that; it’s the right level of detailing.  Snake Eye’s paint work is much simplified compared to the prior figures.  This is on purpose, no doubt to call back to the V1 figure’s complete lack of paint.  This one is a little more detailed than that one, but does have a slight variance to the exact finish of the blacks, just to give him a little bit of variety.  He also gets one small bit of white detailing on his grenade, which is a nice touch.  Snake Eyes is packed with his classic Uzi, as well as an ump45 with, to quote Tim, “a whacked out front end,” an assault rifle that appears to be a combination of a number of things with a lot of customizations, a Beretta m93r (with removable silencer, just like the first release),  and a large knife.  The rifles are fun, since they both feature removable magazines, which I always enjoy.  Snake Eyes includes no sword, of course, as is proper for a true commando Snake Eyes.

TIMBER

First included with the V2 Snake Eyes back in ’85, Timber had appeared in other media prior, notably in the cartoon as the wolf that guides an irradiated Snake Eyes back to safety in the second mini-series.  Over the years, he’s been featured in the main line a good number of times, but it’s rare that he’s ever anything more than an unarticulated accessory.  For his debut in Classified, Hasbro’s given him the proper figure treatment.  He’s about 3 inches tall and 5 1/2 inches long, and he has 29 points of articulation.  While his articulation doesn’t have as full a range as I might like, there’s still quite a bit of range to it, and he can get into a decent selection of poses.  The sculpt does quite a nice job of capturing a rather basic wolf look, with an impressive level of detail work.  He includes two different heads, one calm, and the other snarling, again adding to the display options for the figure.  The paint work on Timber is generally pretty solid.  There’s a pretty nice two-toned thing going on with the fur, which has a rather subtle change-over.  I also really like the gold irises on the eyes, as well as the slight shading to the scars on the face.

THE ME HALF OF THE EQUATION

While I generally do angle towards the V2-style for my default Snake Eyes, I’ll admit I have quite a soft-spot for the commando look for the character, especially as sort of a “starter” look for the character.  I was hoping we’d see at least some sort of a nod to it in the modern line, but wasn’t expecting a full-on update.  I’m very happy with how this one turned out.  He’s just a very nice figure.  Timber’s also kind of an essential piece, and I’m happy to see Hasbro give him the proper deluxe style treatment here.  In general, this is really one of the coolest sets to come out of Classified, and I look forward to seeing what else Hasbro might do with this price-point.

Thanks to my sponsors over at All Time Toys for setting me up with these figures to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3008: The Family That Busts Together

PHOEBE & EGON SPENGLER

GHOSTBUSTERS: PLASMA SERIES (HASBRO)

“Phoebe’s love of science and affinity for bustin’ ghosts runs in the family. She’s got Spengler blood, after all.”

Finding a good follow-up to the first Ghostbusters has been a difficult task since, well, the first Ghostbusters, honestly.  Even the combination of the whole original cast, the original director, and the original writers on Ghostbusters II wasn’t enough to capture that particular lightning back in the bottle, so in a modern world where reassembling the whole team is no longer possible, it’s an even more daunting task.  2016’s attempted reboot was divisive to put it mildly.  So, Afterlife seemed like it was taking on a rather Herculean feat, but it actually managed to achieve the seemingly impossible, and finally craft an actually pretty decent follow-up to the first movie.  Its success largely lies in how it interweaves old and new, as the old story is still there, but there’s also an actually rather likable cast of new characters to accompany them.  Central to the film is Egon Spengler’s granddaughter Phoebe, whose curiosity about her grandfather’s old habits launches her into the film’s events, as she is guided by her grandfather’s spirit, metaphorically, and then (SPOILERS), not so metaphorically.

THE FIGURES THEMSELVES

“The Family That Busts Together” set is a Target-exclusive Ghostbusters: Plasma Series release, which was announced the week after Afterlife hit theaters, and started hitting shelves just after Black Friday/Cyber Monday.  Currently, the set is the only way to get Plasma Series versions of either of the two included characters.  It does seem a little odd, since Phoebe is unquestionably the film’s main character, and it’s an exclusive set, but with the rather notable spoilers surrounding the other half of the set, I can get the move for a retailer exclusive, since that allows for a closer to film release, while also keeping the reveal close to the vest for as close as possible.  The set did at least prove fairly easy to find at first, though in the aftermath of holiday shopping, time will tell as to exactly how easily acquired it is.

PHOEBE

Afterlife‘s new cast each sort of follow the archetype of one of the earlier ‘Busters, with McKenna Grace’s Phoebe taking her grandfather’s spot as the slightly quieter, more scientifically-minded member of the crew, though perhaps one that’s a little more outwardly driven than Egon ever was in the films proper.  As with all of the figures thus far from the film, Phoebe is based on her fully geared up look from later in the film, which is certainly sensible, as far as toy choices go.  Just basic day-to-day attire might not be quite as fun.  The figure stands about 5 inches tall and she has 25 points of articulation.  While there are similarities in the sculpts of all the new Ghostbusters, none of them are actually sharing parts, so Phoebe is an all-new mold.  It’s a pretty solid one.  The articulation is perhaps a touch more limited than I’d like, but it does somewhat come with the territory of her being much smaller.  The likeness on the head sculpt is pretty spot on, and I really like the little touches to show that she’s had to quite hastily tailor her grandfather’s jumpsuit to her smaller stature.  The paint work on the figure is on par with the earlier releases in the line, which is to say its pretty clean and basic, with the best work by far being shown off on the head, which has the face printing.  Phoebe gets a rather impressive selection of accessories, including Egon’s modified proton pack, with removable back plate and neutron wand, as well as an effects piece, a PKE meter, which can be clipped to her belt, a jar of ooze from the second movie, and one of the chess pieces from the game she and Egon’s poltergeist are playing throughout the film.  The very moment-specific extras are definitely a lot of fun, and I was glad to see them turn up.  Lastly, and not so much for her specifically, the set also includes the head to the Terror Dog version of Zuul, designed for use with the Build-A-Figure body released last year.  Since that one was specifically Vinz Clortho, and it was re-used again for the set with Tully, it was very nice of Hasbro to find a way to give collectors both dogs.

EGON

Afterlife begins with the death of Egon, shot in such a way as to avoid showing him directly, given Harold Ramis’s passing seven years before the film.  Throughout the film, he continues to have a role in the film as a spirit with no visible form, again to keep him included, while still acknowledging the loss of Ramis.  The big reveal during the film’s climactic battle, after the remaining three original ‘busters have shown up to assist the new team, and after Phoebe in particular steps up to face down Gozer, is Egon as an actual visible ghost.  It’s a moment that allows both Egon and Ramis to stand alongside their respective teams one last time, and it’s one of the film’s most emotional moments to be sure.  This set in particular is designed to replicate that sequence, and Egon’s appearance in particular.  The figure stands just over 6 inches tall and he has 29 points of articulation.  Structurally, he’s largely the same as all of the other older ‘busters from Afterlife, meaning he’s using the Ray body from the first series.  It gives him a slightly huskier build, which matches to Ramis’s look later in life, as well as how Egon is portrayed in the film.  The only thing that *doesn’t* match up with the film is the presence of gloves, which Egon pointedly didn’t have on as a spectre.  However, there aren’t yet any non-gloved hands and forearms for the standard ‘Busters body, so it would have required new tooling, and given how the coloration works, it’s a forgivable change, since it’s not very visible anyway.  The one new piece here is a new head sculpt.  It’s not as spot-on a likeness as the prior Egon, but it’s also based on a cgi recreation of a likeness, and it given the turnaround time on this one, it’s likely it wasn’t even a fully-formed render at the time yet.  All things considered, it’s perhaps a little on the large side, but otherwise not a bad sculpt at all.  The paint work on this figure is a definite change-up from the others, since it needs to give him that spectral look.  This is achieved by molding him in translucent blue plastic, and then painting on some trace details, notably on the face and the upper torso, making him look like an apparition that fades away as it gets to the edges of his body.  It’s a well-rendered effect, especially when seen in person.  Egon’s more of an accessory himself, so he doesn’t get anything of his own, but a few of Phoebe’s accessories also work for Egon as well, so there’s some crossover there.

THE ME HALF OF THE EQUATION

As I’ve mentioned before, Egon’s my favorite member of the Ghostbusters, and Harold Ramis is also one of my favorite creators, so the lack of both of them in this sequel was something I was worried about going into the new movie.  I really loved how they worked his legacy into the story, and I’ll admit to being rather touched by how they built to his ultimate reappearance late in the film.  Likewise, I really identified a lot with Phoebe and her quest to connect more with her late grandfather.  She was certainly my favorite addition to the cast, so I found myself wanting this set quite a bit after seeing the movie.  Thankfully, Max was there with the assist on this one, and snagged me one back in December.  Phoebe is definitely the real star here, but the accessory selection and inclusion of Egon really make it a home run of a set.

#3007: Bo-Katan Kryze with Gauntlet Starfighter

BO-KATAN KRYZE with GAUNTLET STARFIGHTER

STAR WARS: MISSION FLEET (HASBRO)

Remember Mission Fleet?  You know, that all-ages-aimed Star Wars toy line that I’ve been following and actually really enjoy thoroughly every time I get around to reviewing one?  The one that I have, despite this, only reviewed twice on this site?  Yeah, that’s the one.  I keep bringing up the need to go back and get some of the backlog of them reviewed, but I keep, you know, not doing it.  Instead, I keep holding off for a new addition, which is what I’m doing now.  Again.  For the third time.  It happens.  Thus far, the two items I’ve reviewed have both been Mandalorian-themed, and this third review follows that same trend.  So, let’s have a look at Bo-Katan Kryze (who, much like sand, is coarse and gets everywhere) and her Gauntlet Starfighter!

THE TOYS THEMSELVES

Bo-Katan and the Gauntlet Starfighter make up the “Starfighter Siege” set of Star Wars: Mission Fleet, a Stellar Class release (the next size up from the two Expedition Class sets I’ve already looked at) from the tail end of 2021, which hit alongside Moff Gideon’s TIE Fighter and Obi-Wan’s Jedi Starfighter.  Though officially billed Mandalorian on the packaging, this set can work just as well as a Clone Wars release too, giving it a little more range, which is pretty cool, even if it is Bo-Katan.

The core Bo-Katan figure is in her full-armored attire.  The extra detailing on the helmet signifies her as at the very least a post-late Clone Wars version of the character.  The figure stands 2 1/2 inches tall and she has 9 points of articulation.  The articulation scheme here is the same as on the Mando, which is to say that it works generally pretty well given the scale.  Her sculpt is certainly more stylized than larger offerings, with slightly tweaked proportions on the head, hands, and feet.  It’s more cartoony, but not too overly so.  There’s still plenty of small detail work, and it tracks well with her design in both animation and in live action.  Bo-Katan’s paint work actually has quite a bit going on.  All of the important armor details are there, and she’s even got all the proper detailing on the helmet, which does look pretty cool.  Bo-Katan is packed with her jetpack (which is distinct from Mando’s), twin blasters, and her energy shield.

The vehicle portion of this set is far more prominent, given the higher price-point of the set.  Rather than just a speeder bike like the other two sets, there’s a full-fledged Gauntlet Starfighter include here.  It’s the ship she’s most frequently seen using, and it’s a fairly distinctive design, so it’s a strong choice.  The ship measures just shy of 9 inches tall and it’s 8 1/2 inches wide.  It’s just a one-person seater, but it’s still got a decent size to it, and it’s even got the full worked-in movement for the wings, as seen on-screen.  It’s a cool feature of a cool design, so it’s great that they worked it in there properly.  Given the ship’s larger scale, the added ports for compatibility with the rest of the line aren’t quite as obtrusive here as on the smaller vehicles, which is also pretty cool.  The color work on this one is also a bit more involved than the speeder bikes, making it a more vibrant and eye-catching design.  As with other vehicles, this one gets a large missile launcher and missile.  It can be mounted to any of the ports on the ship, and also includes its own articulated tripod piece for stand-alone use.

THE ME HALF OF THE EQUATION

Cheyenne requested fairly early into Mission Fleet‘s run that I not buy all of them for myself, so I’ve been pretty deliberately holding on most of the line, just to give her a good stock of choices for gift ideas.  So, this was the one she opted to go for this year, which is honestly a pretty good call.  This is one of the cooler ship designs, and one that’s kind of rare in toy form.  It’s a lot of fun, and while Bo-Katan might be a coarse character, she does at least still have a cool design, making for a generally fun toy set-up.

#3006: Kalibak

KALIBAK

SUPER POWERS (KENNER)

“Kalibak, The Cruel Crusher! This massive warrior is incredibly powerful and nearly indestructible. A savage fighter, Kalibak wields the deadly Beta-Club, which can fire nerve beams powerful enough to fell an entire army.  Despite his size and strength, Kalibak is not too intelligent. He can be bested by an opponent like Superman, who combines his strength with a sense of strategy.”

When I last discussed Kenner’s Super Powers line from the ’80s, I was getting pretty deep into the Fourth World component of the line, which hit during its second and third years.  Thus far, I’ve looked at three of Darkseid’s lieutenants, as well as one of his sons.  Today, I look at the figure that combines those two epithets, Kalibak, half brother to Orion, and the brutish son of Darkseid.

THE FIGURE ITSELF

Kalibak was released in 1985, as part of Kenner’s second year of Super Powers figures.  As with the rest of the Fourth World figures in the line, this would be his debut action figure, and it would remain his only figure until Mattel got back around to him in 2009 as part of their DC Universe Classics line.  Heck of a gap there, huh?  There was definitely a preferred son of Darkseid in the toy world is all I’m saying.  The figure stands just shy of 5 inches tall (he’s got a bit of a hunch, which would place him at closer to Darkseid’s height were he standing straight up) and he’s got 5 points of articulation.  Kalibak lacks the knee joints sported by most of the line, presumably to give him a slightly more stable stance with the hunch and everything.  He still has a bit of trouble remaining standing even so, due to his hip joints being a little loose from how the action feature works.  Most of the Fourth World characters got rather changed-up designs for the line, still courtesy of Jack Kirby, of course.  Kalibak’s design was new, but he actually had a rather evolving design throughout Kirby’s actual run on New Gods, so this was really just the next step in that evolution.  It’s honestly one of the best of the updated designs, and the one that really has the most lasting influence on the character’s main look going forward.  The sculpt does a pretty nice job of capturing Kalibak’s larger build, and while he’s a little bit goofy looking, that’s on-brand for Kalibak, so it works out better here than it does for, say, Steppenwolf.  Kalibak’s paint work is pretty straight forward.  A lot of the Fourth World designs were heavy on green in the comics, and Kalibak was included in that.  For the Super Powers designs, they leaned a little more into browns and warmer colors, since there was kind of a shortage of those colors in the DC roster.  Kalibak is largely brown and yellow, with a bit of blue.  It’s not a bad look, and the application is generally pretty clean.  Kalibak is packed with his Beta-Club, which is convenient for use with his “Power Action Beta-Club Swing.”  When is legs are squeezed together, the left arm swings in and out, which is actually a pretty cool feature.

THE ME HALF OF THE EQUATION

Kalibak is the newest addition to my Super Powers collection, in the continuing tradition of my Dad getting me a Super Powers figure at Christmas.  He’s slowly but surely helping me make my way through the figures that remain between me and a complete run of the line.  Kalibak is one of those figures I wasn’t in a rush to get or anything, but I actually like him a lot more than I’d expected now that I actually own him.  And with that, I’m down to just 6 more figures!

#3005: Wolverine, Callisto, Jason Wyngarde, Omega Red, & Cyber

WOLVERINE, CALLISTO, JASON WYNGARDE, OMEGA RED, & CYBER

MARVEL LEGENDS (HASBRO)

Wow, it’s been, like, weeks, plural even, since I reviewed any Marvel Legends.  That’s crazy.  I mean, technically, I haven’t reviewed any of them since last year.  Can you believe that?  I’m honestly still sort of wrapping my head around it after two months of un-filtered Legends reviews.  Well, there’s still more to be reviewed, so I’d best ease myself back in.  Today’s review fulfills the component of being both a Legends review *and* a post-Christmas review, so it’s the perfect choice!  The last couple of years running, Amazon has gotten a larger boxed Legends-exclusive nearer to the holiday season, and 2021 followed suit, with a five-pack of figures, all (sort of) Wolverine-themed.  And that’s the set I’m looking at today!

THE FIGURES THEMSELVES

Wolverine, Callisto, Jason Wyngarde, Omega Red, and Cyber make up the Amazon-exclusive Wolverine 5-pack of Marvel Legends.  Well, it started out as an Amazon-exclusive, anyway.  It didn’t stay that way for much time at all, though, and is already available through a number of other retailers, including my sponsors over at All Time Toys, if you’re feeling inclined to pick a set up.

WOLVERINE

It’s difficult to do a Wolverine-themed set and not include a Wolverine, so Hasbro opted to do that.  I suppose that’s a reasonable stance for them to take.  We’ve had no shortage of Wolverines in the line, especially recently, so a lot of the major looks have already been covered.  In an effort to be a little bit different, Hasbro’s gone with a look that appears to be at least a little bit inspired by the cover of X-Men #251, which features a beaten Wolverine in his brown costume, sans shirt, cowl, and gloves.  It’s an interesting twist on his usual design, and has a fairly distinctive visual to it, so it’s not a bad choice.  The figure stands just shy of 6 inches tall and he has 32 points of articulation.  He’s built on the same core body they’ve been using since the Juggernaut Series, which is especially fitting in this figure’s case, since it’s meant to be the same costume as that one and all.  He gets two new head sculpts, both of them unmasked.  As of yet, the unmasked Wolverine heads for modern-era Legends have all felt a little bit lacking, so there was definitely a big push to get some ones that worked a bit better to translate that crazy hair into three dimensions.  These two give us both crazy and slightly more neutral expressions, and are easily the best unmasked Wolverines that Hasbro has produced.  I myself really like the calmer expression, but they’re both quite impressive in how they capture that more ’80s style look for Logan.  Otherwise, Wolverine is using re-used parts, and doing pretty well with that.  The paint work on this guy is pretty strong, as making him shirtless gives him all that body hair to contend with.  Fun stuff, right?  It actually works pretty well, and doesn’t look as goofy as painted hair can, so kudos to Hasbro on that.  The heads get some pretty solid work, with the calmer expression actually getting some bruising and cuts.  It stops it from being a totally standard head, which is a slight bummer, but at the same time, it does look really cool.  Hopefully, they’ll just repack this head with a more standard paint app later down the line, for a best of both worlds sort of set-up.  In addition to the two varieties of head mentioned above, this figure is also packed with hands both with and without the claws.  No X-crucifix, but I can see why Hasbro might want to forego packing such a thing in.

CALLISTO

This set is, ostensibly, supposed to be Wolverine-themed, being Logan versus a bunch of his foes.  Two figures in, we’re already kind of loosing that.  Callisto was introduced alongside the rest of the Morlocks, a group of sewer-dwelling mutants, in X-Men #169, as an attempt to have a few more mutants who weren’t quite as physically pristine as a lot of the X-Men were.  While she and the other Morlocks have certainly been involved with Wolverine by virtue of being in the X-Men universe and all, it’s not like there’s any sort of particularly close ties there.  That being said, she’s been without any toy treatment up until this point, so an excuse to finally release her in some form isn’t unwarranted.  The figure stands just over 6 inches tall and she has 27 points of articulation.  For the most part, Callisto is really just an excuse to get another use out of the Mohawk Storm parts.  Everything but the head and hands are shared with that figure.  It’s really not a bad bit of re-use; the two designs are quite similar, and given Storm and Callisto’s history, I suppose it wouldn’t be the weirdest thing in the world for them to share a taste in fashion.  Callisto’s new head sculpt is perhaps a little more conventionally good looking than Callisto was classically portrayed, but it’s in line with her more modern incarnations, and it’s not a bad sculpt.  The detailing on the scarring and the eye patch is pretty decent, and I do like that they’ve gotten at least a little bit of her usual scowl going on there.  Her paint work is generally pretty straight forward.  There’s not a ton of work going into it, since there’s a lot of molded color work, but the work on the head is well-handled, and the application is overall clean and fairly consistent.  I’m not big on how the painted edge of her torn shirt looks, but it was unlikely that they were going to sculpt a new lower torso just for Callisto.  As it stands, it looks alright.  Callisto is packed with two sets of hands, one gripping, the other in fists, as well as two different knives.

JASON WYNGARDE

Remember this being a Wolverine-themed set?  Hasbro doesn’t seem to so much, because the third figure, much like the second, is kind of not fitting that mold.  Appearing during “The Dark Phoenix Saga,” Jason Wyngarde is key to Jean’s descent into madness and her eventual dark turn.  Late in the story, he is revealed to be former Brotherhood of Evil Mutants member Mastermind in disguise, leaving the Wyngarde identity largely discarded, though it does get dusted off from time to time.  Wyngarde has little to no actual interaction with Wolverine, since it’s Jean he’s attempting to seduce and Cyclops he’s in more direct conflict with.  Perhaps he’s here because he and Wolverine both sparred with Cyclops for Jean’s affections?  Or perhaps because they both share a love of unique facial hair?  I don’t know, and I won’t complain, because I really like the Wyngarde persona, so I’m down for whatever needs to be done to get it in figure form.  Well, within reason.  Like, you know, this.  This is actually about as far as I’d go, really.  So, it worked out, all things considered.  No real moral compromises or anything.  You know what?  I’m proud of us.  We knew where to draw the line.  Great.  Back in the land of actually reviewing this figure on this here toy review site, the figure stands about 6 1/4 inches tall and he has 32 points of articulation.  Wyngarde is largely using parts from the two male members of the Hellfire Club set released last year.  Since he’s of similar build and also wore the same basic attire as Shaw and Pierce, it’s a sensible and in fact an expected choice.  This is the first time I’ve gotten to mess with the body, but it’s a pretty decent piece of work, and matches up well with how the characters are depicted in the comics.  Wyngarde’s head sculpt does a good job of capturing Byrne’s design for the character, while also translating that into the more standard Legends styling.  He’s suitably smarmy, while also still looking suave enough to understand part of how Jean might be swayed by him.  Wyngarde’s color palette is an interesting choice, since he’s patterned not on this “Dark Phoenix” appearance, but rather on his more recent All New All Different X-Men appearance.  It’s a minor change, and it’s not a bad color scheme, it’s just odd that they went for something other than literally the one appearance everyone knows him from.  Wyngarde is packed with an alternate Mastermind head.  It’s an impressive piece, though one that’s a little out of place without a body to match.  I’m sure it should be easy enough to rig something up, though.

OMEGA RED

Okay, now we’re actually getting to something properly Wolverine-related.  How about that?  Omega Red has had the Legends treatment rather recently, and is mostly just here in this set because that particular release has gotten rather pricey on the aftermarket these days.  This figure, like that one, stands about 7 inches tall and he has 32 points of articulation.  Omega Red is using the same parts selection as his Sauron Series release.  That was quite a nice figure, and by extension so is his one.  The molds have held up pretty well, and they still suit the character quite nicely.  I really do like those butterfly joints a lot.  The color work marks a notable change-up.  The colors are even brighter than they were the last time, with more brilliant whites and reds, as well as a few changed out colors on certain parts of the costume.  Overall, I like the new color scheme more than the old, though I will admit that I miss the cool omega symbols on the backs of the hands.  Otherwise, he’s got more of a ’90s animation feel than the last release, and I really dig that.  Like the last release, this one gets the two sets of tendrils, and also adds in a second head sculpt, with a screaming expression, which gives him some more posing options.

CYBER

Certainly the most obscure of the figures included here, Cyber is also the one that’s really the most sensible, as he’s actually only got the ties to Wolverine, and not the rest of the X-Men, so he’d be kind of out of place in a main assortment.  The figure stands just shy of 8 inches tall and he has 30 points of articulation.  Cyber makes use of the Colossus body, which is honestly a kind of criminally under-used base body.  He makes use of a combination of parts from both Colossuses, as well as Death’s Head, in order to have the most basic selection of parts possible.  He also gets a new head, as well as forearms and hands in order to complete his look.  It’s a very basic look, but that’s true to the character, so I guess Hasbro got it right there.  He’s big and imposing, which is pretty cool.  Cyber’s paint work is actually surprisingly involved, given how basic the design is.  There’s some accenting going on for the blue sections, which helps them to look a lot better than they would if they were just flat blue plastic.  I can dig it.  There are no accessories included for Cyber, though I’m not entirely sure what exactly you could give him.

THE ME HALF OF THE EQUATION

I got this whole set as a Christmas gift from my parents this year.  It’s one of those sets that’s kind of a hard sell, if I’m honest.  It’s not that any of the figures are bad, but really that they don’t seem to make for much of a cohesive package.  I myself really just view this as a very expensive way to finally own a Jason Wyngarde figure.  A very nice Jason Wyngarde, mind you, and one I’m very happy to have.  The others are all nice figures on their own, but ones I might have just as well skipped if I’d been given the option.  They’ll all suit my collection well when divied up to go into various different sections, though, so I can’t really complain too much.

#3004: Grice Anna – 19th Legion United

GRICE ANNA — 19th LEGION UNITED

BATTLE FOR THE STARS (JOYTOY)

Hey, remember when I was talking about Joytoy?  It was, like, three days ago?  Man, wasn’t that cool, and new, and different?  I sure thought so.  How about we give that another go, perhaps?  While the main focus of their output is the cool Mechas, Joytoy actually puts quite a lot of effort into the scale figures that go with said Mechas.  Enough effort that they don’t just want to leave them only available within the larger sets, so they also sell them in a few other ways, including just flat out selling them on their own.  So, today, I’m looking at one of those figures on its own.

THE FIGURE ITSELF

Grice Anna is from Joytoy’s Battle For The Stars line, which, in contrast to the last item I looked at, is actually one of their 1/18 scale lines, meaning the humans are roughly at that 3 3/4 inch mark.  The figure follows suit, standing just shy of 4 inches tall and sporting 32 points of articulation, at least on the base body.  The design also features an exoskeleton sort of brace kind of set-up, which also features some articulation, though mostly its really just in a fashion that allows the underlying figure to still be posed without any trouble.  The articulation on the core figure is a lot like a 30th Anniversary/POC Joe, but even further improved, to the point where there’s even toe articulation, which, at this scale?  Well, that’s pretty impressive.  The joints are also quite well-toleranced, so she’ll be able to hold poses without much trouble, which is always a concern at this scale.  Anna’s design is sort of a merging of modern tactical gear with a little bit of military sci-fi, in keeping with the other stuff Joytoy’s been doing.  The core figure is much more on the realistic modern tactical side, and you could honestly fit her in pretty well with Joes and the like in this state.  She’s got a long sleeve shirt and some combat pants, as well as armoring on the torso, knees, and shins (the shin armor is a separate piece, so you could remove those too if you wanted).  The full armor is comprised of a pair of shoulder pads, an alternate helmeted head, and an exoskeleton that hooks over the wrists and legs, and runs pretty much the whole body.  She’s also got a cool neckerchief, you know, for a little bit of tasteful accessorizing.  Everything slides into place pretty well, although you will need to do a little bit of disassembly of the main body to get everything on there.  My only complaint is that the helmet isn’t actually attached to the alternate head in any way, so it falls off a lot.  Feels to me like it would have made the most sense to just glue it in place, especially since the alternate head foregoes even giving her painted eyes or anything, which winds up looking pretty creepy.  Her paint work is generally pretty nice.  The base work is clean, and she also gets a darker wash on the armored parts, as well as the pants, which helps to not only emphasize the sculpted details, but also to give her a slightly more worn-in appearance, which fits the setting they’re going for.  Anna is packed with two sets of hands with differing grips, as well as an assault rifle and a pistol.

THE ME HALF OF THE EQUATION

I’ve been keeping Tim in the loop on my delve into Joytoy, since he is also big on the cool robots front.  This turned out to be a point in my favor, as his sister-in-law Becca was looking to get me something cool for Christmas this year, and he was able to point me in the direction of this particular figure.  I wasn’t intending to jump down the rabbit hole of the individual figures quite this quickly, but this one’s admittedly really cool.  Sure, she’s not the same scale as the one Mecha I have, but I guess I’ll just have to get a Mecha that scales with her.  Oh darn.

#3003: The Batman Who Laughs – Sky Tyrant Wings

THE BATMAN WHO LAUGHS — SKY TYRANT WINGS

DC MULTIVERSE (MCFARLANE)

“Born from the nightmares of the Dark Multiverse, The Batman Who Laughs is a hybrid version of the Batman and The Joker from Earth -22. This twisted version of Batman was created when nanotoxins from The Joker’s heart were released into Bruce Wayne’s bloodstream, causing the Dark Knight’s perfect mind to merge with the warped psyche of the Clown Prince of Crime. He soon became part of an attempt to plunge the entire Multiverse into ultraviolence, chaos, and utter darkness. After being initially defeated, The Batman Who Laughs managed to survive and remains a threat to the greatest heroes of the Multiverse.”

For Day 3 of the post-Christmas, we’re going back to more of my usual territory, specifically the realm of super hero comics.  Even more specifically, DC Comics.  They’re pretty busy doing nothing but Batman these days, and, well, umm, here’s some more of that, I suppose.  The last few years, DC’s bread and butter (and, by extension, their main licensee McFarlane’s bread and butter) has been Dark Knights Metal, a multiversal story where everyone is Batman.  Except for Batman.  Sometimes Batman is Joker.  And here we are with that.

THE FIGURE ITSELF

The Batman Who Laughs with Sky Tyrant Wings is the second version of the Batman Who Laughs to be released in McFarlane’s DC Multiverse line, as part of the Merciless Collect-To-Build assortment, which was released at the tail end of 2020, at least in some quantities, and made it out more fully last year.  The figure stands 7 inches tall and he has 40 points of articulation, thanks to the extra joints present in the wings.  In terms of articulation scheme, he generally follows the usual McFarlane set-up, for better or for worse.  The notable change-up is to the hips, which don’t have the same full range of mobility that we usually see, being far more restricted to just forward and back.  Given the long jacket, it’s not a huge surprise or hinderance, but it’s still noteworthy.  This Batman Who Laughs is based on the character’s later appearance after he steals the wings from the Sky Tyrant, the Dark Knights Metal version of Hawkman.  To give McFarlane some credit, as far as I can tell, there are no shared parts between the two versions of BWL they released.  There are certainly similarities, but this sculpt just generally improves upon the shared elements between the two, making for a generally more well put-together offering, at least to my eyes.  The crazier, more exaggerated facial expression works a lot better for the character, especially in toy-form, and the texture work on the outfit is pretty solid.  McFarlane certainly does torn-up and gritty well.  I also feel that the more posed hands work a lot better for the character than the more generic gripping hands of the prior release.  The most obvious change here, of course, are the wings.  They actually work quite nicely, as they’re well-articulated, well-detailed, and not terribly balanced considering.  It would be nice to see such work on a proper Hawkman, but this is McFarlane, so a Batman variant is really the best we can hope for, I suppose.  The paint work on this figure is generally pretty good.  It’s largely rather basic work, but I think that’s for the best, especially after the weirdness surrounding the accent work on the last figure’s mouth.  It just looked odd, so going a little more straight forward here is probably the right call.  The Batman Who Laughs includes a display stand and a collector’s card for the figure proper, as well as the head, shoulder pads, and sword of the Merciless Build-A-Figure.

THE ME HALF OF THE EQUATION

Dark Knights Metal really isn’t my sort of thing.  It’s honestly a lot of the stuff I don’t like about DC’s current obsession with Batman and the need to constantly place him above all of the other heroes rolled into one big event.  The Batman Who Laughs himself is a concept that I don’t think is terrible, but like the whole cross-over, I kind of feel like he got played out a lot quicker than he went away, and he just sort of keeps resurfacing.  So, I wasn’t seeking this figure out on my own.  That said, I received this one from Jess’s parents for Christmas, and I can certainly appreciate the thought, the gesture, and ultimately the figure proper.  The story that spawned him may not be my main thing, but the figure did turn out pretty nicely, so I can’t really knock it.

#3002: Ultraseven

ULTRASEVEN

ULTRAMAN (MEGO)

Welcome to Day 2 of the Post-Christmas reviews.  Last year, I finally got back into the swing of some Ultraman reviewing after a bit of a gap, thanks to the help of an Ultraseven figure I got as a Christmas gift.  This year, I guess I’m just gonna do the same thing.  Fitting.  Of course, I’m kind of looking at opposite sides of the product spectrum here, with last year’s Ultraseven being a high-end figure from Bandai, and this one being, well, a Mego, which isn’t exactly high-end.  No less in my realm of interest, of course!

THE FIGURE ITSELF

Ultraseven is part of Mego’s Sci-Fi line, released as one of their mixed assortments of figures.  He’s the second figure under the Ultraman branding, following up on the standard Ultraman from earlier in the line.  Like the rest of the line, the distribution model is via a mix of specialty stores and select Target locations.  The figure stands just over 8 inches tall and he has 16 points of articulation.  Ultraseven is built on the upgraded Type 2 male body.  It’s the standard, and it’s got a nice medium, average build, which suits most characters, Ultraseven included.  Ultraseven gets a new head and hands to complete his look.  They’re pretty solid pieces; certainly a bit on the goofy side, but then classic Ultraseven frequently falls into that category anyway.  The paint work is confined to the head, and it’s pretty basic, but also does what it needs to well.  Application is all pretty clean, and the important details are all there.  Ultraseven’s outfit includes a bodysuit and a pair of short boots.  They do a respectable job of capturing the look of the character from the show, while still fitting the main Mego aesthetic.  I do really like how the printed silver looks on the suit.  Ultraseven includes no accessories, although that’s not a huge shift for the line, especially given their price point.

THE ME HALF OF THE EQUATION

I missed out on the basic Ultraman, so I hadn’t really put much of an effort into getting this one.  Not that I didn’t want him, of course, but I just wasn’t really expecting to find him either.  Fortunately, I didn’t have to worry about that, since Max had my back on this one, and picked this guy up for me as a Christmas gift.  I guess it continues the tradition of getting Ultrasevens from the people I care about for Christmas.  It’s really not a bad tradition, all things considered.  And this is really a fun figure, too.  So, I call it a general win.

#3001: Steel Bone HO2 Firepower Mecha

STEEL BONE HO2 FIREPOWER MECHA — GRAY-GREEN

DARK SOURCE (JOYTOY)

It’s a new year, and this intro serves to cover a few bases, really.  First and foremost, faithful readers will no doubt notice that there were two days between this review and #3000.  After writing a review every day of every week for over eight years, I’ve finally arrived at the conclusion that it’s maybe a little much for me.  So, I’ll be stepping back.  Not a ton, mind you, but I’ll at least be taking weekends for the foreseeable future.  But, hey, that’s still five days a week for you guys to read my crazy ramblings, right?  With that out of the way, let’s jump into the first day of my post-Christmas reviews!

More often than not, I tend to stick to more domestic offerings, as well as generally lower-price point options.  Every so often, I do like to branch out just a little bit and try something new.  This year, that’s apparently Joytoy, a company that I was honestly not really familiar with prior to 2021, but who I’ve become rather fascinated with in the last few months.  Hey, I like a cool mecha, and they certainly have a lot of those.  So, I’m looking at my first Joytoy item today, with the Steel Bone HO2 Firepower Mecha!

THE FIGURE ITSELF

The Steel Bone HO2 Firepower Mecha [Gray-green] is part of Joytoy’s Dark Source toyline.  Their various different lines correlate to different themes/storylines, which are really just excuses to more cool robot designs, really.  It also corresponds to a few different scales.  Dark Source is a 1/25 scale line, centered on figures that are about 2 3/4 inches for a standard sized human.  The mechs are, of course, much larger than a standard sized human.  In the case of this one, it stands just shy of 8 3/4 inches tall.  An exact articulation count is a bit tricky on this one, due to how many moving components there are, and how many pieces have to flex out of the way in order to do any real posing.  The limbs can be a bit restricted, especially at the shoulders and hips, but there’s a lot that can be done, especially given how bulky the design is overall.  I especially dig all of the movement in the hands, as the fingers not only get movement at each of the knuckles but there’s also side-to-side movement on the fingers, which adds a lot of extra gripping options, which is pretty cool.  In terms of structure, the Steel Bone design is pretty squared off and rather on the utilitarian design.  It’s certainly meant to be military in nature.  The actual construction of the mech is actually made out of quite a lot of potentially modular pieces.  It comes out of the box in effectively the load out seen in the photos, but there are lots of other possible builds, if you so choose.  It can be a little tricky swapping parts in and out, and finding just the right balance and layout, but it does add a lot more fun to the figure.  In the effort to aid in that modular nature, the mech gets a few deliberately swappable pieces, namely the chest plate and thigh covers, which have an option for slightly more rounded parts.  I myself prefer the alternate parts, so I appreciate them being there.  The mech’s armaments also tie into the modular nature.  Worked into the mech proper are two shoulder mounted mini guns.  They attach with a handful of the modular parts included, but also can be worked in a few different ways, again with the whole modular thing in mind.  Separate from the mech proper, there’s a big hammer.  What’s fun about the hammer is that it’s almost no unique parts; everything is a basic modular piece, or shared with the Mecha’s own construction.  So, again with the modular.  That’s commitment to the concept.

The Steel Bone includes its own pilot, designed to work with it’s built-in cockpit.  He’s about 2 3/4 inches tall and he has 32 points of articulation.  He’s utilitarian and military-inspired in a fashion similar to Mecha, which is sensible.  He works in a lot of rather classic sci-fi psuedo-military type stuff, which makes him suitably generic, but also serves as a nice call back to other designs.  I quite dig the removable helmet, and how well it sits, especially given the scale and how little it impacts the underlying head’s design.  The pilot gets a fun selection of extras himself.  There’s an alternate left hand, two rifles, a pistol, and a medical kit.

THE ME HALF OF THE EQUATION

I’ve been just starting to dip my toes into the waters of Joytoy, and it’s pretty much exclusively the fault of Jason from All Time Toys.  He’s recently decided to give them a try at the store, and we’ve all pretty much been looking for that entry point.  This one’s boxy, green, and he’s got a hammer and miniguns.  He checks off a lot of my boxes.  So, it certainly made things even easier when Jason gave me this guy as my Christmas gift this year.  It’s pretty darn great, really, and a great introduction to Joytoy.  I could foresee this getting a little bit dangerous…

#3000: Captain America – Infinity War

CAPTAIN AMERICA

AVENGERS: INFINITY WAR (HOT TOYS)

In a turn of events that I suppose is all rather fitting, today, the last day of 2021, also marks my 3000th review here at the site.  Pretty crazy, huh?  I never really foresaw myself making it quite this far, and yet, here I am.  3000 is a very big number, and a bigger number than the the total quantity of figures I had in my collection when I started this thing.  Moreover, I’ve made it all the way to the end of 2021, a journey that I would very much be underselling with the description “turbulent.”  A lot’s happened, and it has not been easy.  But I’m here.  And I’ve got a thing to review.  And I suppose that’s the most important thing in the moment.  So, let’s jump back to 2018, back to the throws of Avengers: Infinity War, specifically Captain America and his rather disheveled look from his own rather turbulent year.  Fitting, I suppose.

THE FIGURE ITSELF

Captain America is part of the Infinity War tie-in component of Hot Toys’ Movie Masterpiece Series, where he’s figure MMS 481, which made him the sixth of the IW tie-in figures.  The figure arrived not too long after the film’s release, hitting in the fall of 2018.  There were two releases of him, a standard and a “Movie Promo Edition” which was a Sideshow-exclusive in the US.  The difference between the two comes down to a few accessories; the figure proper remains the same.  This Cap is based on his Nomad appearance from the film, which is of course the only look he actually has in Infinity War, so I guess that makes sense.  The figure stands about 12 1/2 inches tall and he has over 30 points of articulation.

While most Caps these days include multiple heads, this release only has the one.  It makes some degree of sense, since he doesn’t have the helmeted look in the film, so I suppose he only needs the one head.  It’s only the one facial expression, but that’s not uncommon for unmasked heads from Hot Toys.  This one does live up to Hot Toys’ usual penchant for very lifelike sculpts.  It sports a pretty spot-on likeness of Evans in the film, at least facially.  The hair is perhaps a little bit too orderly for proper film accuracy, but it’s not too far off, and it’s certainly closer than either Hasbro or Bandai’s attempts were.  It avoids the seam at the sides of the head that the Endgame release had, but trades it out for a rather noticeable join at the back of the head where the longer hair attaches.  It’s still not the worst thing, but at this price point, you do hope for a little better.  At the very least, the paint work topping it all off is really good, up to Hot Toys’ typical standards for face paint, with a very lifelike quality to the whole thing.

In Infinity War, Cap is, at least canonically, supposed to still be wearing the suit he had in Civil War, having had not time on the run between films to swap out.  In actuality, there are a few changes to the suit beyond just the expected wear and tear of being on the run, but they’re generally minor.  In terms of how the suit works on the figure, it’s pretty similar to the Endgame figure, being two main parts, with a lot of layers attached.  As with that figure, this one’s belt sets perhaps a little low, but it’s otherwise a well-tailored outfit that works well with the underlying body of the figure and captures the look of the outfit seen in the film quite nicely.

The underlying base body appears to be the same one used for Endgame Cap, which was a good fit for Evans’ build for the character, as well as doing a good job of balancing aesthetics and functionality.  As with that figure, the movement of the base body is somewhat impeded by the nature of the suit design, which does have some notable restrictions at the hips and shoulders.  Still, there’s plenty of movement to be had, and he can get some pretty solid range on most of the joints.

When it comes to accessories, Cap gets quite a few, including:

  • 8 hands
  • 2 Wakandan shields
  • Outrider corpse
  • Corvus Glaive’s Spear
  • Proxima Midnight’s staff
  • Display stand

The hands include a pair of fists, a pair of gripping, a pair of relaxed gesture, and a right pointing/left open gesture combo.  They give all the important needs for posing and working with the included accessories, and also do a good job of capturing the look of his gloves from the movie.  They’re a little tricky to swap out, but not impossibly so.  The two Wakandan shields are designed for specifically right and left sides, and are able to be fully collapsed or extended, which is certainly nice engineering.  The display stand is the same style as we saw on the Endgame figure.  I dig the hexagonal shape.  And that’s all of the standard release stuff.  The exclusive also adds a fallen Outrider corpse piece to sit atop the stand (along with a printed piece which looks like dirt ground), as well as both Corvus Glaive and Proxima Midnight’s weapons.

THE ME HALF OF THE EQUATION

I missed out on the standard release of this guy when he came into All Time.  I mean, not really missed out, I suppose, since he was in stock, and I just dragged my feet on him, because I wasn’t sure I wanted to jump back into Hot Toys.  Once the Endgame release truly broke me on that, I regretted passing on this guy, so he went on my list of figures I was definitely planning to snag should they get traded in.  As luck would have it, this guy wound up getting traded in within about a week of me getting the Endgame version, which was a solid thematic thing.  He’s the best version of this design available to be sure, and he’s honestly the version of Cap that most reflected my personal mind state as I navigated the last year. A little broken, a little lost, and his resolve a little shaken.  But he’s still him deep down.  A fitting send off to the year.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.