#2469: Thing & Dr. Doom(s)

THING & DR. DOOM

MARVEL MINIMATES

While the first year of Marvel Minimates certainly gave us an impressive spread of Marvel characters, there were some very notable areas of the universe left completely untouched.  This included Marvel’s own first family, the Fantastic Four, who, like Captain America signaling the first of the the Avengers, were first inducted into the line via Series 5, with the group’s most marketable single member The Thing facing off against their greatest foe Dr. Doom!

THE FIGURES THEMSELVES

The Thing and Dr. Doom marked wrapped up the line-up for Marvel Minimates Series 5, also taking the variant slot for this particular assortment.  The standard pack had Thing vs a fully-armored Doom, while the variant swapped out Doom for an unmasked version.

THING

For his debut ‘mate, Ben gets a fairly classic Thing design.  He’s orange, he’s rocky, and he’s wearing blue shorts.  Sure, the shorts aren’t quite standard FF-issue, but they’re close enough for a single release.  He’s built on the standard long-footed body, of course, so he’s 2 1/4 inches tall and has 14 points of articulation.  Like Venom, Hulk, and Juggernaut, Ben’s a large character who’s not very large.  That said, with the head piece and the sculpted “Thing Fists”, he actually makes out the best of the bunch in terms of relative scaling.  He’s got cartoonish proportions, of course, but he doesn’t feel quite as scrawny as the others.  It helps that the sculpting is really good on the new parts.  It also helps that the paint does an incredibly impressive job of conveying Ben’s rocky skin, and the painted features end up matching pretty darn well to the sculpted rocks on the head and hands.  The only slight nit I have with the paint is that the face is just a touch too high on the head, which means that it doesn’t *quite* interact correctly with the head piece.

DR. DOOM

Marvel’s greatest villain was a pretty natural choice for inclusion here, but his variant ultimately falls into the same level of “this wouldn’t be a separate figure”-ness that Unmasked Daredevil had.  Whichever version you look at, he’s got the same two sculpted add-ons, one for his cloak, and the other for his belt/skirt.  The cloak is actually kind of nice, and concise.  It’s maybe not the greatest for posing, but I find it less obtrusive than the versions that followed.  The skirt piece doesn’t work quite as well, being really flat and without flow.  Even with the much more streamlined philosophy of the earlier ‘mates, it seems a bit lacking.  The paint on everything but the head is identical between the two releases.  It does okay for the most part.  The armored detailing on the arms and legs is definitely the best work.  Comparatively, the tunic feels kind of devoid of detail, but again, that’s owing a lot to the early style.  The standard Doom gets his mask, which is nicely detailed, and matches up with the rest of the armor’s details.  It’s limited to just having details where the hood reveals it, which isn’t surprising, but does mean displaying him without the cape doesn’t really work.  For the variant, we get to see Victor Von Doom’s scarred face.  It’s a more minor scarring than some depictions, but it’s still there.  Unlike the masked head, this one has detail that goes all around, even under the hood, which is actually pretty darn cool.  It just would have made much more sense to include the extra head with the standard release, is all.

THE ME HALF OF THE EQUATION

This is another one of those sets that I had as a kid, but I lost most of the parts to over the years.  I was pretty rough on these early guys.  Of course, I only had the standard Doom, so I was able to go back and get both versions when I tracked them back down again.  Thing’s not a bad little version of the character, especially within the confines of the early line.  Doom isn’t quite as cleanly interpreted here, but I think he works well-enough, and while he has some trade-offs, so would all of his eventual follow-ups.  They wrap up Marvel Minimates‘ first oddball assortment pretty nicely.

#2467: Wild Child

WILD CHILD

MARVEL LEGENDS (HASBRO)

“Enhanced regeneration and superhuman senses make Wild Child an excellent tracker.”

First appearing in Alpha Flight #11, Kyle Gibney, aka Wild Child, was a fairly minor character in terms of the larger Marvel Universe when he was re-envisioned for the Age of Apocalypse crossover.  In the crossover, Kyle was made into a feral creature, kept in check by the universe’s more heroic Victor Creed.  His non-verbal set-up meant he didn’t really get much added depth from the story, but at least it granted him a fair bit more visibility, by virtue of spending most of the story line chained to one of the story’s most memorable characters.  Of course, now we’ve got Wild Child and no Sabertooth to go with him…Ah well, might as well review him.

THE FIGURE ITSELF

Wild Child is figure 4 in the Sugar Man Series of Marvel Legends, and marks the first time that Wild Child has gotten a proper figure.  Previously, he was included as an un-articulated figurine with Toy Biz’s 5-inch AoA Sabertooth, but that’s it.  So, good for Kyle, I suppose.  The figure stands 6 1/4 inches tall and he has 32 points of articulation.  He’s built on the Pizza Spidey body, which is certainly scrawny enough for Wild Child, but seems like it’s a bit too tall for Kyle, who I feel should be a fair bit smaller, at least going by the AoA illustrations I recall.  Additionally, the joints are a little bit limiting for getting Wild Child into his proper crouched over poses.  I know that this body was designed for Spider-Man, and he’s prime for getting into all sorts of crazy poses, but it for some reason feels stiffer for Wild Child than it was for Spidey.  He gets a new head and shoulder overlay, as well as making use of the Superior Venom hands and feet.  The new parts are decent enough.  The head is certainly dynamic, and does its best to capture how Wild Child was depicted in the comics.  It’s not a terribly attractive head, but I guess that’s pretty much on par for the character.  The color work on Wild Child is okay, but not quite perfect, largely due to the mismatch between the plastic on his torso and his limbs.  It should all be one jumpsuit, but he kind of ends up looking like he’s wearing two separate bits.  Beyond that, the paint application’s all pretty clean, for what there is of it.  He’s ultimately pretty sparse on details, which is in keeping with the character’s design.  In a first for this assortment, Wild Child actually does get an accessory!  It’s the chain that keeps him on a leash.  It connects to the back of his collar, and pretty clearly is meant to go around *someone’s* arm at the other end.  Gee, I wonder who that could be.  Wild Child also gets another piece to Sugar Man, this time being his…back?  Yeah, let’s got with that.

THE ME HALF OF THE EQUATION

Despite the very first Wild Child (and the AoA Sabertooth that was really more the star attraction) from Toy Biz being my very first introduction to anything AoA, I can’t say that I’ve ever had much of an attachment to the character in the slightest.  AoA Sabrertooth I’ve grown to like, but Wild Child?  Meh.  So, getting him but no corresponding Sabertooth doesn’t exactly thrill me.  I mean, I have no doubt in my mind that Sabertooth is coming, but until then, Wild Child feels a bit…incomplete?  He’s not a bad figure, but he’s not a particularly great figure either.  He’s just sort of here.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2466: Sunfire

SUNFIRE

MARVEL LEGENDS (HASBRO)

“Scorching ionized plasma allows Sunfire to fly, protect himself, and blast his enemies.”

The Pete Best of the All-New, All-Different X-Men, Sunfire struggles to really find his footing in the X-Men ‘verse, but wound up getting some pretty decent coverage, courtesy of Age of Apocalypse, wherein he turned from “stereotyped Japanese guy with fire powers” to “Human Torch if the powers didn’t turn off” or even “Chamber, but with his whole body, rather than just his upper torso.”  Or, I guess, if you want to jump companies, possibly Wildfire without the suit.  Okay, so maybe AoA didn’t make Sunfire super unique in terms of power or story, but he’s definitely a strong contender for getting the best redesign out of it.

THE FIGURE ITSELF

Sunfire is figure 3 in the Sugar Man Series of Marvel Legends.  Believe it or not, this isn’t AoA Sunfire’s first time getting the Legends treatment.  He was actually the winner of the 2007 Fan Poll, netting him the third AoA-based Legend ever.  The line’s made some strides since then, however, so a new release probably wasn’t the worst idea.  The figure stands 6 1/4 inches tall and he has 34 points of articulation.  Sunfire is built on the 2099 body, a sensible choice for two reasons.  One, it’t the same body that the classic Sunfire used, and two it’s the same body that Bullseye used, and given that the first AoA Sunfire was on the Bullseye body, I’d say that means they’re right on the mark size-wise.  He swaps out the forearms and hands for Human Torch’s flame-covered ones, and gets a new head and overlay piece for his shoulders.  I like how the flame effects were done here just a touch better than how they were for Human Torch; there’s something that really works about that very artistic curling to the flames.  It’s very dynamic.  Sunfire’s color work is pretty key to getting his look down, and fortunately the figure does pretty well on that front.  The translucent effect on the plastic is really cool, and I dig the slow shift from yellow to orange.  The paint application’s a bit better on this figure than the last two I looked at from this set, so things are sharper and cleaner.  That’s good, because it really helps with conveying this particular design.  Sunfire, like the last two figures I’ve looked at from this set, doesn’t have any extras of his own, but he does get the second set of arms for the Sugar Man Build-A-Figure.

THE ME HALF OF THE EQUATION

I wasn’t really sold on Sunfire being part of this assortment, largely due to the prior Legends release.  Of course, I never actually got that release, so I’m not sure why I was so opposed.  Maybe I just don’t like Sunfire?  Could be, I guess.  The figure’s pretty solid, though, and I can definitely get behind his inclusion after getting him in hand.  He’s a solid update, and a solid design.  Not bad at all.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2464: Jean Grey

JEAN GREY

MARVEL LEGENDS (HASBRO)

“Jean Grey can read and project thoughts and stun opponents with pure psionic force.”

25 years ago, the X-Men went to hell…no, wait, sorry, 31 years ago the X-Men went to Hell.  25 years ago, their entire line was overwritten by an alternate reality, the Age of Apocalypse, where Charles Xavier died before founding the X-Men, leading to Apocalypse conquering the Earth, and generally making it…post…apocalyptic….yeah.  While not high art, the story was certainly a big splash from a marketing stand point, and made a lasting impression on a good number of X-fans.  Every so often, toy companies throw it a little bit of love, and in honor of the its quarter-century marker, Hasbro’s dedicated a whole assortment of Marvel Legends to it.  I’m kicking things off with a look at Jean Grey!  While many characters were left in strange new predicaments in the AoA timeline, Jean wound up being more or less the same, though she did have a lot less hair and 100% more face tattoos.  Yay for face tattos!

THE FIGURE ITSELF

Jean Grey is figure 1 in the Sugar Man Series of Marvel Legends, which is our first X-Men assortment of the year, as well as being totally AoA-themed.  This is our first official AoA Jean Grey Legend, but we were supposed to get one as a variant of the Jim Lee-style Jean in the Rocket Raccoon Series of Return of Marvel Legends.  That figure was ultimately scrapped, and would have been based on one of her post-event redesigns, however.  This one goes for her look from the main series, which is probably for the best.  The figure stands 6 inches tall and she has 27 points of articulation.  Jean’s actually made largely from new parts, at least for her upper half, anyway; the legs originally showed up on the Legendary Riders Black Widow.  Everything else, however is new to Jean.  What impresses me the most on the new parts is the range of motion, especially on those arms.  I was expecting her to be a lot more restricted.  The actual quality of the sculpting is pretty solid, too.  The wrinkles and folds on her sleeves are quite impressive.  Her hair might actually be a touch too short, but it varied between artists, and it certainly doesn’t look too terribly off.  It could definitely be much worse.  The paint work on Jean is pretty standard overall.  The base application is mostly pretty clean, but some of the red’s coverage is a little uneven.  She’s got some slight highlights in her hair, which work pretty well to convey the depth and detail in the sculpt.  Jean doesn’t get any accessories for herself, but she does get the largest piece of Sugar Man, his face and torso, which is so large that Jean effectively had to be posed Vana White-ing it in the box so that they could both fit in.  That was pretty amusing, truth be told.

THE ME HALF OF THE EQUATION

Jean’s AoA incarnation isn’t one of the more exciting pieces of the story, but it’s got a distinctive look, and is prominent enough that she really was a lock for this set.  She wasn’t at the top of my list for this series, but she wasn’t at the bottom either.  In-hand, I like her a fair bit more than I’d expected to.  She’s still not my favorite piece, but I think she’s solid middle-tier, and that’s not bad at all.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2462: Civilian Logan & Juggernaut

CIVILIAN LOGAN & JUGGERNAUT

MARVEL MINIMATES

The first year of Marvel Minimates had assortments that were all themed, but when they entered their second year, most of the assortments got a little more mixed.  For Series 5, we really saw that kick in, with each two-pack representing a different facet of the Marvel Universe.  We got our first taste of the Avengers with the previously reviewed Captain America & Absorbing Man, as well as a return to the X-Men with today’s focus, Civilian Logan and Juggernaut.

THE FIGURES THEMSELVES

Logan and Juggernaut were released in Series 5 of Marvel Minimates.  Both would also be included in a TRU 4-pack, alongside Battle-Damaged Daredevil and Masked Spider-Man, and Logan also hit Walmarts and Targets in a two-pack with Masked Spider-Man again.  A slightly tweaked version of Juggernaut was also included in the very easily found Darktide boxed set, meaning these two are definitely numerous.

CIVILIAN LOGAN

We got a civilian version of Wolverine in Series 3, but I guess we needed one more, because, you know, Wolverine.  This time, he doesn’t have the jacket, though, so I guess there’s that.  The figure uses the older basic body (with the long feet), so he’s 2 1/4 inches tall and has 14 points of articulation.  He gets a new hair piece, which is a little wilder than the previous ones (it would be re-used a few times), and also re-uses the clawed hands from the prior three Wolverines.  It’s a fairly basic set-up, but it works well enough.  I myself am not the biggest fan of the larger Wolverine hair, however there’s certainly precedent.  The paint work is pretty strong on this guy.  He gets a far more detailed facial expression, which is really angry, and the torso block gets quite a bit of detailing, making it stand out a fair bit from these earlier ‘mates it was released alongside.  It’s a little weird that his feet are the same grey as the rest of the leg, but it doesn’t look terrible or anything.

JUGGERNAUT

Nothing stops the Juggernaut…is a surprising phrase to attach to this particular iteration of the character, because, quite frankly, he looks like he could be stopped by a stiff breeze.  The larger characters were still a ways away from getting any bulked up parts, so Juggernaut just gets his helmet and bracers.  It’s definitely a different look, and makes him look a lot punier than he should.  At least he has the slightly larger hands to give him something more.  That’s better than either Hulk or Venom got.  Juggernaut’s paint work isn’t quite as impressive as Logan’s, but there’s still quite a bit of detailing going on, especially on that face.  Speaking of his face, since Cain’s visage is pretty much entirely covered by his helmet, Juggernaut was the very first ‘mate to get an alternate hair piece to allow for a sans helmet display.  It’s not really the best piece ever, but it’s certainly better than nothing.

THE ME HALF OF THE EQUATION

I had this set when it was new, but I can’t say it was ever really a favorite of mine or anything.  I mean, it was serviceable, but it was the first of the kind of unnecessary Wolverine variants that would come to plague the line, and Juggernaut feels somewhat underwhelming.  I ended up losing most of the parts to my originals, and got a replacement pair when All Time got their big Minimates collection in last year.  I still don’t really have much connection to them, but I can admit that they were both better than I recalled.

#2454: Captain America & Peggy Carter

CAPTAIN AMERICA & PEGGY CARTER

MARVEL MINIMATES

Even in these times of uncertainty for the line, Marvel Minimates has a fairly steady stream of new product always coming from at least one retailer…provided you can actually find any of that new product.  Walgreens has been great for getting lots of new ‘mates on the books, but in 2018, they started kind of having a bit of a back-up in their distribution process, and two years later we’re still kind of feeling it.  Officially hitting at the end of last year, Series 11 has a decent mix of things going for it, including today’s set, Captain America and Peggy Carter!

THE FIGURES THEMSELVES

These two were part of the 11 Walgreens-exclusive set of Marvel Minimates, and are animation-based, specifically hailing from the Avengers Assemble show, though in the case of both ‘mates featured here, the movie-inspiration is also pretty strong.

1940s CAPTAIN AMERICA

“Given enhanced strength, speed and durability in a top-secret experiment, Steve Rogers became a symbol of hope for Americans in World War II.”

We’ve had a couple of these MCU-esque ’40s Caps in the line, and this one’s just another.  This marks the first time he’s been animated, though!  Structurally, Cap’s just got the one add-on piece for his helmet.  It’s a re-use from the ’40s Cap in the Series 55 assortment, which is fair enough.  That piece has always looked a bit better than the one we got from TFA‘s line, and its slightly streamlined appearance works a bit better with the more vanilla nature of this figure.  Everything else here is paint.  This is the animated recreation of the film design, so it dispenses with a number of the details for something a bit cleaner.  I rather like it, honestly.  There’s a definite simplicity to it, but that doesn’t mean it’s bad in the slightest.  Cap is packed with his shield, a spare hand with a connection for it, an alternate hair piece for an unmasked look, and a clear display stand.

AGENT PEGGY CARTER

“Peggy Carter, a British agent who knew Captain America during World War II, was briefly brought from 1949 to the present day by Kang the Conqueror.”

Since Minimates had claim to the only Peggy Carter action figure on the market for a good eight years,  I guess it’s only fitting that when Legends got in on the game, they would double their efforts…literally.  This is our second Peggy ‘mate, and our third Peggy figure, ever, so that’s all pretty cool.  What’s more, it takes my complaints about wanting the Hydra base-storming gear from the end of TFA into account!  More looks for Peggy!  Yay! Peggy is a pretty basic ‘mate in terms of construction.  She’s got the hair piece, and that’s really it.  It’s a new piece, and definitely goes with that animated style, but it certainly fits the character.  In fact, I like this piece a bit more than the one used on the movie Peggy.  It just really feels like it gets the character down.  Again, the heavy emphasis here is on the paint.  As with Cap, she’s definitely got a very simplified look about her, but that said, the face still looks remarkably close to Haley Atwell in terms of likeness.  It also seems a little less void of expression than the last ‘mate.  The detailing on the jacket is all pretty sharp looking as well, and this has got to be one of the few times that the somewhat washed out nature of the animated ‘mates didn’t feel totally out of place. What really makes Peggy shine are her accessories.  She gets a hat-wearing hairpiece, a spare torso and arms, and a skirt piece, which effectively allow you to build a second figure, of Peggy in her trench-coated appearance.  It’s another quite distinctive look, and another really strong design for the character.  It also really adds some serious value to a figure that was already really cool, and distracts from the always present issue of the Walgreens sets not getting guns by giving Peggy a much preferred replacement.

THE ME HALF OF THE EQUATION

I’ve kind of been falling out of Minimates (which is only fair, since so has DST, if I’m honest), but Max has been keeping me at least a little bit invested, and he was nice enough to hook me up with this set earlier in the year.  Cap is kind of a nifty figure, presenting something of a what-if scenario where the line hadn’t evolved so much by the time the MCU films rolled around.  He’s kind of a movie Cap via Minimates Year One, and I think that really works for him.  I’m getting real Series 5 Cap vibes off of this guy.  The prior Peggy was good for the time, and had the novelty of being the only one for a while, but this Peggy is pretty much the ultimate version of the character, with two really great looks and a pretty spot-on likeness.  This set is pretty much all win.

#2448: Bonebreaker

BONEBREAKER

X-MEN (TOY BIZ)

“The villainous cyborg known only as Bonebreaker desires nothing more than the chance to wreak havoc. Employing his robotic abilities first as a mercenary and then as a member of the nefarious Reavers, Bonebreaker leaves a trail of destruction wherever his travels lead him!”

Man, we are just jumping into the deep end with the obscure ’90s X-Men characters, aren’t we?  I mean, it’s kinda hard to top Senyaka and his lack of any staying power in the slightest, so that does give today’s entry a slight leg up…okay, so not “leg up”…because, you know, the lack of legs and all.  Tank up?  Tread up?  Ah, this is definitely way too much thought to put into a Bonebreaker intro.  Look, he’s half-man, half-tank.  It’s pretty cut and dry stuff, really.

THE FIGURE ITSELF

Bonebreaker was released in Series 7 of Toy Biz’s X-Men line.  It was the final series to be released solely on the more character-specific short cards, which actually proved a little tricky for the breaker of bones here, since they had to manage fitting his lower half into the package with him.  You have to wonder if that may have slightly influenced the decision to go to the larger cards.  By and large, Series 7’s line-up is one of the softer selection of characters in this line, with only two real “heavy hitters” in the line-up, one of them being quite possibly the most boring Wolverine the line ever produced.  Of the remaining five figures, Bonebreaker may possibly be amongst the best known (although I myself tend to favor Ch’od and Raza on that front; it really comes down to which era of the comics you’re most familiar with).  Why am I talking so much about all of this not Bonebreaker stuff?  I don’t know.  I’m honestly not sure I can bear to talk only about Bonebreaker for quite this long.  But, I suppose I’ve stalled for long enough.  The figure stands 3 inches tall and has 7 points of articulation, as well as rolling wheels (though not proper moving treads, unfortunately).  There aren’t exactly a lot of potential posing options with this guy, but it’s not exactly for lack of trying; there’s really only so much you can do with the design.  The sculpt is decent enough for the time, with a pretty on-brand sculpt for the human portions.  His lower tank half is actually pretty impressive, with fairly sharp and solid technical detailing throughout.  It rivals Ch’od for the best sculpting work in this assortment.  The paint work on Bonebreaker is fairly drab and basic, which I guess is more or less a clean translation of the source material.  The tank’s sculpt kind of suffers here, because the nice detail work ends up getting a bit lost in all that un-painted turquoise plastic.  It’s perhaps not the best choice of coloring.  Bonebreaker was originally packed with two guns, one hand-held, and the other for mounting to the tank.  I have neither.  For shame.

EDIT 12/25/20 – I now have both of the two guns.  Less shame!  Also, I found one of his included missiles that I didn’t even list before.  For shame again!

THE ME HALF OF THE EQUATION

Bonebreaker’s a figure I remember seeing…a lot.  This whole assortment (barring Rogue) was everywhere for a long time, but Bonebreaker is the one I recall seeing the most.  I didn’t get one, I guess because the design didn’t really speak to me, and because his appearance in X-Men: The Animated Series wasn’t one of my favorites.  But, I’m getting pretty serious about the Toy Biz X-Men collection, so I ended up picking up Bonebreaker here loose while on vacation last summer.  He’s honestly a bit better than I’d expected, and I’d like to see how he might turn out in Legends form.

#2445: Abomination

ABOMINATION

MARVEL LEGENDS (HASBRO)

“Emil Blonsky wanted the power of the Hulk, so he subjected himself to massive gamma radiation bursts, becoming a super-strong monster.”

Remember that “Brains vs Brawn” dynamic I was talking about in my Leader review?  Well, sometimes it gets dropped in favor of the slightly more parallel “Brawn vs Brawn.”  That’s really the dynamic of Banner’s second best known foe, the Abomination.  While not quite as much of the dumb bruiser of the original green Hulk, Blonsky’s still more brawn than brains, meaning his face offs tend to turn into more straight forward slug fests.  It does make him a solid opponent from the angle of selling toys, though, which is probably why he’s had more toys than the Leader.  He just got one more, and I’m taking a look at it today!

THE FIGURE ITSELF

Abomination is the titular Build-A-Figure for Abomination Series of Marvel Legends.  Fitting the Gamerverse-theme of the set, he’s based on the character’s appearance in the upcoming Avengers game.  It’s a slight merging of his classic comics design and his film appearance, which is a pretty sensible choice, and probably works out a little better here than on some of the core team.  I’m still not entirely sold on the head design myself, but I’ve certainly seen worse (and, as a fun bonus, the prior, more comic styled Abomination BaF head looks pretty decent swapped onto this body).  I at the very least prefer this look to a full-on MCU adaptation.  The figure’s a pretty sizable guy, standing a little over 8 inches tall.  He’s got 30 points of articulation, which is pretty impressive for such a hefty build.  Essentially, he uses the same articulation scheme as the 80th Hulk, which was a pretty solid, very useful set-up, and it means that these two have an easy time facing off.  While initially I thought Abomination was making use of some of the prior BaF’s parts, there don’t appear to be any pieces shared between the two figures in the final product.  The sculpt is a pretty strong one overall.  It seems to stick pretty close to the game design, at least from the limited shots we’ve seen so far.  The head is at the very least accurate, and the body is designed to match it well.  I like some of the smaller touches, such as the unbuckled belt on what remains of his pants.  The articulation is well implemented, and not nearly as restricted as prior Abomination Legends releases, but without breaking up the flow of things too terribly.  The paintwork on this guy is decent, though not quite as cool as some of the singles in the series.  I like how the subtle changes in coloring on the skin turned out, but there are a lot of sculpted details that go unpainted, which is a real shame.  Abomination doesn’t get any accessories, but given the sheer size of this guy, that’s really okay.

THE ME HALF OF THE EQUATION

Much like Leader, I don’t have an overwhelming attachment to Abomination as a character.  I mean, I like him maybe a *little* more, because he makes for a little more of an exciting figure most of the time.  The prior BaF hit at a time when I wasn’t really financial viable enough to be buying full assortments for the BaFs.  I was hoping to get another stab at it, and this figure gave me a nice chance at that.  While it’s maybe not my 100% preferred version of the character, the ability to use the prior head really makes this figure work for me.

As a whole, this will probably end up as this year’s most middling line-up of Legends.  While some of the figures contained within it aren’t the most exciting, nothing here is particularly bad, either.  Mar-Vell and Mach-I rank as my personal favorites, but the rest of the bunch is at the very least serviceable, and there are some decent toys throughout.

#2443: Iron Man

IRON MAN — GAMERVERSE

MARVEL LEGENDS (HASBRO)

“Tony Stark developed his cutting-edge Iron Man armor and helped found the Avengers to protect the world against catastrophic threats.”

As the MCU moves away from the two of them, the Marvel Legends line has to find new ways to keep new variants of heavy hitters like Iron Man and Captain America coming out.  Fortunately, the two of them are still pretty pivotal to the upcoming Avengers game from Square Enix, thereby guaranteeing the two of them another couple of easy-sell variants.  I took a look at the Captain America yesterday, and I’ll be following that up with the Iron Man figure today!

THE FIGURE ITSELF

Iron Man is the second of the three game-inspired single-packed figures in the Abomination Series of Marvel Legends.  He was actually the first of these figures we saw, before we knew there’d be a full assortment of figures to go with him, back in the fall of last year. He’s again based on the character’s standard design from the game.  While Cap’s design took quite a few more artistic liberties with its implementation, the Iron Man design by and large sticks pretty close to the MCU Iron Man playbook.  It’s a little more streamlined most places, except for some reason the helmet, which is where the majority of the changes happen.  The figure stands just over 6 1/2 inches tall and he has 30 points of articulation.  The movement on this guy is a little stiff, even for an Iron Man figure, with the shoulders in particular being rather difficult to work with.  Also, the decision to give him a torso crunch, instead of the ball-jointed style we’ve gotten with the last several movie Iron Men is rather baffling, especially given that the design has a clear spot for such a joint to be included, but Hasbro still opted for a far more limiting method.  He does at least get to keep the full wrist joints on his arms this time, so it’s not all bad decisions.  This Iron Man is sporting an all-new sculpt, which looks to be fairly faithful to the game.  It’s not bad, and is about on par with the various MCU sculpts in terms of quality and feel.  While I thought Cap’s design translated pretty nicely to toy form, I don’t think that’s quite true with Iron Man, or at the very least his helmet.  It looks fine in the game animation I’ve seen, but I really don’t care for it in toy form.  I think it’s how closely it contours to his face; that visible nose really seems odd for Iron Man, and it ends up making him look fairly alien, which I don’t think was the intended feel.  Other than that, though, the body on this figure does look pretty cool, and the detailing is all pretty sharp.  The paint work is pretty standard Iron Man fare.  The red is molded in that sort of swirly metallic plastic, and everything else is painted.  The application’s pretty clean overall, but there are a few spots of bleed over here and there.  The arc reactor uses the printing technique we’ve been seeing on the faces to give it some more variation, which looks pretty decent overall.  Iron Man is packed with two sets of hands (one in fists, the other in repulser blast pose), two effects pieces, and the left leg to the Abomination Build-A-Figure.

THE ME HALF OF THE EQUATION

When this figure was first shown off, I really didn’t have much interest.  We’d just gotten the Mark 85, with is really everything I want in a real-world Iron Man figure, and it looked like this guy might be another one-off release like Spider-Man was, so I was content to pass.  Once he was part of a full assortment, the story changed a bit.  Ultimately, I wasn’t expecting much out of this figure, and that’s for the best.  He’s not bad, but I think the 85 or even the Tenth Anniversary Mk VII are stronger modern Iron Men than this one.  He’s kind of a middling figure for me.

Thanks to my sponsors over at All Time Toys for setting me up with this guy to review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2442: Captain America

CAPTAIN AMERICA — GAMERVERSE

MARVEL LEGENDS (HASBRO)

“Injected with an experimental Super-Soldier Serum, Steve Rogers has the peak potential of strength, endurance, and dexterity.”

Alright, I took a bit of a break for the weekend, but let’s jump right back in to Marvel Legends, shall we?  I looked at the comics-based half of the most recent Avengers set last week, so now I’m jumping into the video-game-based segment, all of which hail from Square Enix’s Avengers game, originally due out this May, but recently delayed until September.  I’m kicking things off with the game’s altered take on Captain America!

THE FIGURE ITSELF

Captain America is the first of the three Gamerverse-specific figures in the Abomination Series of Marvel Legends.  He’s based on Cap’s standard design from the game.  All of the core team designs have been fairly highly criticized, and Cap’s probably got the worst of it, with the general consensus being that it looks a little bit low-rent cosplay for a Cap design, especially in contrast to the MCU’s far better recieved “real world” adaptations of his classic comics get-up.  I don’t hate it quite as much as others, but I definitely have my qualms with a few of the design choices.  Still, it’s not the worst choice for toy coverage.  The figure stands 6 1/2 inches tall and he has 32 points of articulation.  Cap’s sporting a brand-new sculpt to replicate the game design.  It’s a pretty spot-on recreation of the models we’ve seen so far, for better or for worse.  It honestly benefits a bit from being seen in three dimensions, as the depth to the various parts of the costume is a little better viewed this way.  Some of the iffier design choices, such as the larger head wings, also look a little less odd here.  His face does seem maybe a touch square, and his hands seem a little small by my metrics, but I do generally like the look of this figure, and Hasbro certainly took advantage of the extra costume details to help keep the sculpt interesting.  The paintwork on this guy is pretty decent, with a little bit of a caveat.  There’s nothing wrong with it from a technical standpoint.  The application is all pretty clean, and they even used the face printing to make him a little more lifelike.  He’s an accurate recreation of the colors from the game.  There in lies the problem.  While the design looks better on the figure from a sculpting standpoint, the colors don’t translate so well.  They’re really just too muted, and I’m not super crazy about some of the color placement.  In particular, I think he’d look better if the white on the shoulders and the blue on the biceps were swapped, and if he had more red overall on the costume.  As it stands, he looks a bit more like an adaptation of Cap’s Secret War costume, rather than his more classic gear.  Cap is a bit light on the accessories front, with just his shield.  It’s an all-new sculpt, representing the slightly tweaked design from the game.  While it’s not a bad design in its own right, it doesn’t stay on his arm very securely, which is a little frustrating, but it does at least plug into his back without any trouble.  Not giving Cap one of the BaF parts is okay, but it’s a shame he didn’t at least get some extra hands or maybe an unmasked head to help fill out the package a little bit more.

THE ME HALF OF THE EQUATION

While I wasn’t immediately won over by this design, I don’t think it’s the worst thing ever, and I’m a sucker for a decent Captain America, so I was certainly interested in this guy from the get-go.  He wasn’t as high on my list as, say Mar-Vell, but I was a little excited.  Ultimately, he’s not going to win everyone over, but I do think he makes for a really solid Captain America figure, and I think he’s going to look pretty cool alongside Hasbro’s new G.I. Joe line.

Thanks to my sponsors over at All Time Toys for setting me up with this guy to review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.